#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 23001|40|41 preload bg 42 preload cg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.5 ef 1 load place ef 1 plane 1 ef 1 option window off ef 1 play ||Before the theme park gate...|| wait 0.3 ef 1 hide wait 0.3 volume se 0 0 sound se 1 volume se 10 1.3 wait 1.5 ch 2 create ch 2 visual @rin @fes_ur_1 ch 2 face @surprise ch 2 pos @center ch 2 pos /-20 /0 ch 2 move - - 0.3 /20 /0 ch 2 show 0.3 wait 0.3 soundstop se 1 wait 0.2 ch 2 eye close wait 0.3 ch 2 movey - - 0.3 /-5 wait 0.3 viewing disable ch 2 talk Rin ||*Huff* *Puff* Sorry to keep you waiting!|| 2 + delay 0.2 ch 2 movey - - 0.3 /5 enddelay delay 0.5 ch 2 movey - - 0.3 /-5 enddelay delay 0.4 ch 2 movey - - 0.3 /5 enddelay delay 1.0 ch 2 eye open enddelay waitclick [player] ||Morning, Rin!|| ch 2 face @sad ch 2 talk Rin ||Sorry to keep you waiting!|| 3 [player] ||No, it's fine. I'm more worried about you. You really don't run late that often.|| ch 2 face @normal ch 2 talk Rin ||Ahaha... It's a long story... But everything's all better now!|| 4 ch 2 hide 0.3 ch 1 create ch 1 visual @rin @fes_ur_1 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||Well, that's a relief! Now that I get a good look at you, something looks different.|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Rin ||Huh? Wh-What, do I look weird?|| 5 select ||That barrette looks so cute on you!|| select_1 select ||That skirt looks so cute on you!|| select_2 #select_1 ch 1 face @sad [player] ||That barrette looks so cute on you! It suits you perfectly!|| ch 1 face @normal ch 1 jump 15 wait 0.3 ch 1 talk Rin ||You think so?|| 6 [player] ||Totally! It's adorable!|| ch 1 face @surprise ch 1 talk Rin ||You really think so?|| 7 ch 1 face @normal [player] ||I really do!|| ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Rin ||I'm so glad. I'd been up all morning worrying about what I should do with my hair.|| 8 + delay 2.3 ch 1 face @normal enddelay waitclick ch 1 face @sad ch 1 talk Rin ||Before I knew it, it was time to head out, and I missed the train... Ack! I wasn't supposed to tell you that!|| 9 + delay 5.2 ch 1 face @surprise ch 1 jump 15 enddelay waitclick ch 1 face @sad [player] ||So that's why you were late.|| ch 1 eye close wait 0.3 ch 1 shake x 1.5 4 wait 0.2 ch 1 talk Rin ||*Whimper* I'm so sorry!|| 10 + delay 1.5 ch 1 stopshake enddelay waitclick ch 1 eye open [player] ||I'm not mad. I got to see you at your cutest, so that MORE than makes up for it!|| goto main_1 #select_2 ch 1 face @sad [player] ||That skirt looks so cute on you!|| ch 1 face @surprise ch 1 jump 15 wait 0.3 ch 1 talk Rin ||Y-You think so? You sure it's not too girly?|| 11 ch 1 face @sad [player] ||Not at all. It's super cute!|| ch 1 face @normal ch 1 talk Rin ||You really think so?|| 12 [player] ||I really do. That kind of cutesy style always looks good on you, Rin!|| ch 1 face @smile ch 1 shake x 1.5 4 wait 0.2 ch 1 talk Rin ||A-Are you sure? I don't even know how I'm supposed to react to that!|| 13 + delay 1.0 ch 1 stopshake enddelay delay 1.8 ch 1 face @normal enddelay waitclick [player] ||Just act like yourself. I mean, it's true!|| goto main_1 #main_1 wait 0.5 soundstop bgm 0 force sound se 14 viewing enable clear fadesetting type Default fadesetting flip disable fade out back 0.5 white ch 1 hide wait 0.5 viewing disable [player] ||Whoa! The wind!|| viewing enable clear bgmfade in 0 bgmfade out 1.0 sound bgm 15 cg 1 load card|43 4 cg 1 show delay 0.6 cg 2 load card|43 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 movement keep cg2_show cg 2 show 0.2 enddelay fadesetting type Default fadesetting flip enable fade in back 0.7 white cg 3 load card|43 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.2 wait 0.2 movement keep cg_move cg 3 scaling - - 0.4 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.4 0 0 movement keep cg_move3 cg 3 hide 0.4 wait 0.2 cg 2 scaling - - 0.4 1.05 1.05 cg 2 move - - 0.4 0 0 cg 2 hide 0.4 wait 0.6 movement end cg2_show viewing disable label muse @rin Rin Gahhhh! 16 [player] ||You okay, Rin?|| label muse @rin Rin ||Yeah. It just startled me.|| 17 bg 2 scale 1.4 1.4 [player] ||Oh, Rin! Look! There are so many flower petals in the sky!|| label muse @rin Rin ||Wow, there are! It's so beautiful! I've never seen anything like it!|| 18 [player] ||Me neither!|| viewing enable clear cg 1 hide 0.7 wait 1.0 ch 1 face @smile ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 1 shake x 1.5 5 wait 0.2 viewing disable ch 1 talk Rin ||*Giggle* Well, that seems like a good sign for today! I'm getting super excited now! Let's get going!|| 19 + delay 1.0 ch 1 stopshake enddelay waitclick [player] ||You got it!|| ch 1 face @normal ch 1 jump 15 wait 0.3 ch 1 talk Rin ||Let's get this theme park date started!|| 20 fadesetting type Default fade out front 0.5