#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 22001|40|41 preload ch 205 4|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.4 1.4 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @rin @fes_sr_1 ch 1 face @smile ch 1 pos @center wait 0.2 ch 1 jump 10 wait 0.3 viewing disable ch 1 talk Rin ||Oh! There it is! Thank you, Ai! I finally found this stuffed animal!|| 1 ch 1 pos @left ch 2 create ch 2 visual @ai @winter_private ch 2 face @smile ch 2 pos @right wait 0.2 ch 2 talk Ai ||You're so welcome. If it makes you that happy, I'd be happy to show you a hundred more arcades!|| 2 ch 1 face @normal ch 2 face @surprise ch 2 talk Ai ||I didn't think it'd be that hard to find this though. I mean, there's so many arcades around Otonokizaka.|| 3 ch 1 face @sad ch 1 talk Rin ||Yeah, but so many people go to them, all the new stuff goes fast. And I was too late this time.|| 4 ch 2 face @normal ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Rin ||So I'm super glad I was able to find it here! I'm gonna do my best to get it!|| 5 ch 2 face @smile ch 2 talk Ai ||Yeah! Go, go, go!|| 6 + delay 0.1 ch 2 nod -10 enddelay waitclick viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 0.8 ch 1 hide ch 2 hide bg 2 show bg 3 load default|44 bg 3 scale 1.6 1.6 bg 3 pos /300 /-20 bg 3 hide ch 3 create ch 3 visual @rin @fes_sr_1 ch 3 face @angry ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 hide ef 1 load intensive wait 0.7 bgmfade in 0 bgmfade out 0.5 sound bgm 7 wait 0.3 fadesetting type Round fadesetting flip enable fade in front 0.8 wait 0.2 ch 1 face @surprise ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.2 ch 1 shake x 2.5 4 wait 0.2 viewing disable ch 1 talk Rin ||Augh! I messed up again!|| 8 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @sad ch 1 pos @left ch 1 pos @offset_l1 ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Ai ||But you were so close, though! You're almost there. You pushed it the right direction, so you've almost got it!|| 9 ch 1 face @normal ch 1 talk Rin ||Y-Yeah, you're right! I can't give up here! Plus, I know that stuffed animal wants to come home to me!|| 10 + delay 0.3 ch 1 nod -10 enddelay waitclick ch 2 face @normal ch 2 nod -10 wait 0.3 ch 2 talk Ai ||That's the spirit! You've just gotta claw your way to victory!|| 11 ch 1 face @angry ch 1 talk Rin ||Okay, this time for sure... Yeah, there we go... One more go... Right, Ai?|| 12 ch 2 face @ex1 ch 2 talk Ai ||This is it, Rin! Claw your way to victory! Get it? 'Cause it's a claw machine?|| 13 bgm stop delay 0.3 ef 1 play enddelay ch 1 hide 0.2 ch 2 hide 0.2 bg 3 show 0.2 ch 3 show 0.2 wait 0.2 ch 3 jump 15 wait 0.3 ch 3 talk Rin ||Yeah! Victory...is...within...my...claws!|| 14 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.3 viewing enable clear ef 1 delete cg 1 load card|45 4 cg 1 show 0.1 cg 2 load card|45 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load card|45 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.3 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.3 0 0 movement keep cg_move3 cg 3 hide 0.3 wait 0.1 cg 2 scaling - - 0.3 1.05 1.05 cg 2 move - - 0.3 0 0 cg 2 hide 0.3 wait 0.5 viewing disable label muse @rin Rin ||I-I did it! Look! She came home! She's mine now!|| 16 ch 3 hide bg 3 hide ch 1 face @normal ch 1 show ch 2 face @normal ch 2 show label niji @ai Ai ||Yeah, she looks super happy about it too!|| 17 label muse @rin Rin ||Thank you so much, Ai! Awww, she's sooo cute! I'm so happy!|| 18 label niji @ai Ai ||Look this way, Rin! I'm gonna snap a pic in honor of you and your new little friend!|| 19 viewing enable clear cg 1 hide 0.5 wait 0.7 ch 1 face @smile ch 1 jump 10 wait 0.3 viewing disable ch 1 talk Rin ||You should be in the picture too!|| 20 ch 2 face @surprise ch 2 talk Ai ||Wait, are you sure?|| 21 ch 2 face @normal ch 1 face @normal ch 1 jump 15 wait 0.3 ch 1 talk Rin ||This is a treasure we found together! Let's both do a pose to show off how happy we are!|| 22 viewing enable fadesetting type Default fade out front 0.5