#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 4 23001|17|18 preload bg 19 preload bg 20 preload bg 21 preload cg 22 waitload bgmfade in 0 bgmfade out 1 sound bgm 0 bg 1 load default|19 bg 2 load default|21 4 bg 2 scale 1.4 1.4 bg 2 pos /0 /-30 /-100 ch 1 create ch 1 visual @umi @fes_ur_1 @normal ch 1 pos @center movement keep bg_move bg 2 move - - 3 /30 /50 fade in front 0.5 wait 1 bg 2 hide 1.5 wait 1.7 movement end bg_move viewing disable ch 1 talk Umi ||You want me to come with you to a café you like?|| 1 [player] ||That's right! I stumbled upon it the other day. There's a really nice feel to the place and you can totally sit back and relax!|| ch 1 eye close ch 1 talk Umi ||*Chuckle* It sounds like you are quite fond of it. While I am thrilled that you would invite me to such a lovely place...|| 2 + delay 3.2 ch 1 eye open enddelay waitclick ch 1 face @sad ch 1 talk Umi ||Do you really wish to go with me? Honoka, Chika, and the others, not to mention the Nijigasaki girls, might be even happier and better suited to accompany you.|| 3 [player] Umi? ch 1 eye close ch 1 talk Umi ||I hate to say this myself, but I am not as good of a talker as Honoka and the others. I am worried that I may end up boring you.|| 4 + delay 3.6 ch 1 eye open enddelay waitclick select ||I want to go with you.|| select_1 select ||That's not true at all!|| select_2 #select_1 [player] ||There's no question about it. I want to go with you, Umi.|| ch 1 face @surprise ch 1 jump 10 wait 0.4 ch 1 talk Umi ||Huh?! Just the two of us? Y-You and me? I-I see. U-Um, thank you very much.|| 5 + delay 3.8 ch 1 face @normal enddelay waitclick [player] ||Will you come with me, then?|| goto main_1 #select_2 [player] ||That's not true at all!|| ch 1 face @normal ch 1 talk Umi ||You are so very kind.|| 6 [player] ||What are you talking about?! I always have so much fun when I chat with you, so please don't say things like that!|| goto main_1 #main_1 ch 1 eye close wait 0.2 ch 1 talk Umi ||*Chuckle* I admit my defeat. Please do allow me the pleasure of joining you, then.|| 7 + delay 3.2 ch 1 eye open enddelay waitclick [player] ||Yay! All right, let's go!|| bgm stop viewing enable fadesetting type Horizontal fade out front 0.5 wait 1 bg 1 load default|20 ch 1 hide 0 sound bgm 8 fadesetting flip enable fade in front 0.5 wait 1 ch 1 show wait 0.2 viewing disable [player] ||What do you think, Umi?|| ch 1 nod -5 ch 1 talk Umi ||This place is absolutely wonderful, just as you said. It is quiet and has a gentle atmosphere. It's quite the cozy spot.|| 9 + delay 5 ch 1 eye close enddelay waitclick [player] ||I'm so glad to hear that! The "Happy Day Special" drink here is really tasty!|| ch 1 eye open ch 1 talk Umi ||I could tell, since you ordered it straight away without even looking at the menu.|| 10 [player] ||Yup! Get ready for a yummy drink.|| bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 wait 1 cg 1 load card|22 cg 2 load card|22 2 cg 2 scale 2 2 movement keep cg_move cg 2 scaling - - 1 1.6 1.6 fadesetting type Default fade in front 0.5 wait 0.2 bgmfade out 1.5 sound bgm 11 cg 2 scaling - - 0.4 1 1 cg 2 move - - 0.4 0 0 cg 2 hide 0.4 wait 0.8 movement end cg_move viewing disable label @umi Umi ||Wha?! U-U-Um, why, uh...is there only one straw for the two of us? And why is it heart-shaped?!|| 12 [player] ||Because this is a drink for two.|| label @umi Umi ||Uh, that is not what I meant. Our faces will inevitably end up at very close proximity by using this straw.|| 13 label @umi Umi ||We will also end up gazing into each other's eyes with how close our faces will be...|| 14 label @umi Umi ||S-So, u-um...|| 15 bgm stop viewing enable ch 1 face @surprise cg 1 hide 0.5 wait 0.7 viewing disable [player] ||Oh, right. That must bug you, huh? Sorry for going ahead and ordering it without asking you. I'll drink this one on my own so you can order whatever you like.|| ch 1 face @sad ch 1 talk Umi What? 16 [player] ||But this drink is just so tasty! I really want you to try it. You can take the first sip.|| sound bgm 8 ch 1 face @surprise wait 0.2 ch 1 shake x 4 2 ch 1 talk Umi ||I MEEEEAN! I do not have any ill feelings towards that whatsoever! And the Happy Day Special you ordered for us also looks absolutely delectable!|| 17 + delay 0.6 ch 1 stopshake enddelay delay 1.8 ch 1 face @sad enddelay delay 4 ch 1 face @surprise ch 1 jump 5 enddelay waitclick ch 1 eye close ch 1 talk Umi ||A-As such...|| 18 ch 1 face @normal wait 0.2 ch 1 talk Umi ||I will drink it.|| 19 [player] ||Thanks, Umi. I'm happy to hear that. I invited you here because I wanted to drink this together with you.|| viewing enable ch 1 hide bg 2 load default|20 bg 2 scale @size_l3 bg 2 pos /0 /-170 bg 2 show 0.4 wait 0.6 ch 1 plane 3 ch 1 scale @size_l3 ch 1 pos @offset_l3 ch 1 show wait 0.2 viewing disable ch 1 jump 5 ch 1 talk Umi ||N-Now then! Let us drink this up before the ice melts! Shall we?|| 20 [player] ||Yup! We should drink this together! Right, Umi?|| bgmfade in 1.5 bgmfade out 1 sound bgm 11 cg 1 show 0.2 wait 0.4 label @umi Umi ||Actually, please wait a moment! Allow me to mentally prepare myself. Oh, please don't put the straw in your mouth before me! Stop!|| 21 viewing enable fadesetting type Circle fade out front 2