#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 3 3|17|18 preload cg 19 preload bg 20 waitload bg 1 load default|20 bg 2 load default|20 bg 2 scale 1.2 1.2 bg 2 hide 0 ch 1 create ch 1 visual @kotori @winter_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 hide wait 0.2 bgmfade out 1.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable [player] Hello! viewing enable fadesetting flip disable fadesetting type Circle fade out front 0.5 cg 1 load card|19 wait 0.2 fadesetting flip enable fadesetting type Circle fade in front 0.5 wait 0.3 viewing disable ch 1 talk Kotori ||Oh, you're here? Hang on, I'll have this wrapped up in a second.|| 1 [player] ||I see you're making everyone's costumes, Kotori.|| [player] ||(In Kotori's hands, any costume turns out as beautiful as something you'd buy at a store.)|| [player] ||Sorry, I should have been here to help you out.|| ch 1 talk Kotori ||Aww, you were thinking of me? *Giggle* That makes me so happy.|| 2 [player] ||I've only ever used a sewing machine in class, so I'm not sure I'll be able to do much to contribute.|| cg 1 hide 0.3 ch 1 face @smile ch 1 show 0.3 wait 0.5 ch 1 talk Kotori ||You'll be just fine! How about we start by sewing a little bag out of some scraps?|| 3 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @normal ch 1 talk Kotori ||I'll show you how to do it. First, you put two pieces of cloth together facing each other, like this. Next...|| 4 soundstop bgm 0 viewing enable fadesetting type Round fadesetting flip disable fade out back 0.5 ch 1 hide 0 wait 1 bgmfade in 0.5 bgmfade out 1.0 sound bgm 5 fadesetting type Round fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable [player] ||(Uh-oh, the seam is all over the place. I'm not going to be much help at this rate.)|| viewing enable ch 2 create ch 2 visual @kotori @winter_uniform @sad ch 2 pos @center ch 2 scale @size_l2 ch 2 pos @offset_l2 ch 2 pos /15 /0 ch 2 move - - 0.3 /-15 /0 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Kotori ||Are you okay? Getting tired?|| 6 [player] W-Whoa! ch 2 talk Kotori ||Sorry, maybe I shouldn't have made you do this. I know you're not used to sewing.|| 7 ch 2 face @normal [player] ||Oh, no! I really don't mind. I'm just realizing that being good enough to actually help you might be too high a bar for me to clear.|| ch 2 face @smile ch 2 talk Kotori ||*Giggle* That's okay. You wanted to help, and it's the thought that counts. I appreciate it.|| 8 ch 2 face @normal ch 2 talk Kotori ||Let me cast a little spell on you, then. First I pat you like this and go...|| 9 viewing enable ch 2 shake x 3 8 wait 0.5 ch 2 stopshake wait 0.3 ch 2 eye close wait 0.2 viewing disable ch 2 talk Kotori ||You shall become soooo good at using the sewing machine! Cheep cheep!|| 10 [player] ||(Kotori's patting me.)|| ch 2 eye open wait 0.2 [player] ||Kotori, that's sweet of you, but you're embarrassing me!|| ch 2 face @surprise ch 2 jump 15 wait 0.3 ch 2 talk Kotori ||Am I? Then I'll just have to keep patting you until you're not embarrassed anymore. Pat, pat, pat!|| 11 viewing enable ch 2 face @normal ch 2 shake x 3 8 wait 0.5 ch 2 stopshake wait 0.3 ch 2 shake x 4 8 wait 0.5 ch 2 stopshake wait 0.3 viewing disable [player] ||(I only got patted more. This is really mortifying, but at the same time, I think it might have helped me relax.)|| [player] ||Okay, Kotori. I'm ready to take another crack at the sewing machine!|| ch 2 face @smile ch 2 jump 10 wait 0.2 ch 2 talk Kotori ||Yay! Thank you. You actually were doing a great job earlier, so I'm sure you'll get the hang of it. Let's both do our best!|| 12 [player] ||(Talking to Kotori has me feeling like I can do this. I'll keep practicing until I'm good enough to help her!)|| fadesetting type Default fade out front 0.5