#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 2 4|40|41 preload ch 6 4|42|43 preload ch 9 4|44|45 preload ch 103 4|46|47 preload ch 104 4|48|49 preload ch 107 4|50|51 preload ch 204 5|52|53 preload ch 205 5|54|55 preload bg 56 waitload bg 1 load default|56 bg 2 load default|56 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|56 bg 3 scale 1.4 1.4 bg 4 load default|56 bg 4 scale 1.7 1.7 bg 4 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 sound se 1 bg 3 shake x 8 2 bg 3 shake y 10 -2 wait 2.0 bg 3 stopshake wait 0.2 viewing disable animation [player] ||Wow, they're cheering so much.|| movement keep se_down volume se 0 1.4 wait 0.3 viewing enable clear bg 3 hide 0.4 wait 0.8 ch 1 create ch 1 visual @nico @winter_private ch 1 face @normal ch 1 pos @center ch 1 pos /20 /0 ch 1 movex - - 0.35 /-20 ch 1 show 0.35 wait 0.5 movement end se_down soundstop se 1 volume se 10 0 viewing disable ch 1 talk Nico ||Oh! They must have come to see my perfect dancing!|| 2 movement keep ch1_scale ch 1 scaling - - 0.4 1.08 1.08 movement keep ch1_move ch 1 move - - 0.4 /0 /-20 movement keep bg1_scale bg 1 scaling - - 0.4 1.08 1.08 movement keep bg1_move bg 1 move - - 0.4 /0 /-18 wait 0.1 delay 0.8 ch 1 face @surprise enddelay [player] ||89 points! That's amazing, Nico!|| ch 1 face @sad ch 1 shake x 3 5 ch 1 talk Nico ||I-I'm not even serious yet! I can still do way better!|| 3 + delay 1.0 ch 1 stopshake enddelay delay 1.2 ch 1 face @angry enddelay waitclick viewing enable clear ch 1 hide 0.4 bg 3 show 0.4 wait 0.6 ch 2 create ch 2 visual @nico @winter_private ch 2 face @sad ch 2 scale @size_l1 ch 2 pos @right ch 2 pos @offset_l1 ch 3 create ch 3 visual @maki @winter_private ch 3 face @sad ch 3 scale @size_l1 ch 3 pos @left ch 3 pos @offset_l1 wait 0.2 viewing disable bg 1 load default|56 bg 1 scale 1.0 1.0 bg 2 show ch 3 talk Maki ||Nico's been trying her best to make it past that 90-point wall for a while now.|| 4 ch 2 face @surprise ch 2 jump 15 wait 0.3 ch 2 talk Nico ||Hey, Maki!|| 5 ch 3 face @surprise ch 3 talk Maki ||Oh, was that meant to be a secret?|| 6 ch 2 face @angry delay 0.2 ch 2 shake y 4 5 enddelay ch 2 talk Nico ||My gosh, you're just...!|| 7 + delay 1.0 ch 2 stopshake enddelay waitclick viewing enable clear ch 2 hide 0.4 ch 3 hide 0.4 bg 3 hide 0.4 wait 0.6 viewing disable [player] ||Ah, now now. Getting an 89 is still very impressive.|| ch 1 face @angry ch 1 scale @size_m ch 1 pos @center ch 1 show wait 0.3 ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Nico ||Sure, but I'm still better than that!|| 8 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 pos @right ch 4 create ch 4 visual @eli @winter_private ch 4 face @smile ch 4 pos @left wait 0.2 ch 4 talk Eli ||You're putting your center of gravity too far to your left. If you take care of that, a 90 would be easy for you, Nico.|| 9 + delay 2.0 ch 4 face @normal enddelay waitclick ch 1 face @sad ch 1 talk Nico Okay... 10 viewing enable clear ch 1 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 create ch 5 visual @kanan @winter_private ch 5 face @smile ch 5 pos @center wait 0.2 viewing disable ch 5 talk Kanan ||Hey, you've been to see the other places, right? How are they? Are they all buzzing?|| 11 [player] ||Yeah! All of them are going really well. Though, the intensity here is kind of special.|| ch 5 face @normal ch 5 pos @right ch 6 create ch 6 visual @dia @winter_private ch 6 face @smile ch 6 pos @left wait 0.3 ch 6 shake y 3 -4 ch 6 talk Dia ||*Chuckle* This intense atmosphere is entirely thanks to the DiverDiva two.|| 12 + delay 0.5 ch 6 stopshake enddelay waitclick ch 6 face @normal ch 6 talk Dia ||Just look over there.|| 13 viewing enable clear delay 0.7 sound se 14 enddelay letterbox show 0.7 12% 3 ch 5 hide 0.7 ch 6 hide 0.7 bg 4 pos -200 /-240 bg 4 show 0.7 wait 1.2 viewing disable [player] ||Wow... A 2 vs 6 dance battle.|| wait 0.5 viewing enable clear letterbox hide 0.7 bg 4 hide 0.7 wait 1.1 ch 7 create ch 7 visual @hanamaru @winter_private ch 7 face @surprise ch 7 pos @center wait 0.2 viewing disable ch 7 talk Hanamaru ||They haven't lost even once since the festival started! They're totally amazing! ...But I can think of someone else who has basically infinite stamina too.|| 15 [player] ||Huh? Someone else?|| ch 5 face @normal ch 5 pos @right_far ch 5 pos /-40 /0 movement keep ch5_move ch 5 movex - - 1.0 /-20 movement keep ch5_show ch 5 show 0.5 wait 0.2 ch 5 talk Kanan ||Whoever could she mean?|| 16 ch 7 face @normal close movement keep ch7_move ch 7 movex - - 0.2 /-30 wait 0.1 ch 7 talk Hanamaru ||I'm not talking about anyone. Those two are the only ones with that kind of stamina.|| 17 ch 6 face @normal ch 6 pos @left_far ch 6 show wait 0.2 ch 6 talk Dia ||There is no need to hide it. It's obvious you are talking about Kanan.|| 18 ch 7 face @surprise ch 5 face @sad ch 5 shake x 2.5 4 wait 0.2 ch 5 talk Kanan ||Ack! You too, Dia?!|| 19 + delay 0.5 ch 5 stopshake enddelay waitclick ch 6 face @smile ch 6 shake y 3 -4 ch 6 talk Dia ||Well, it is true, is it not? And if anything, I think it's something to be proud of as well.|| 20 + delay 0.5 ch 6 stopshake enddelay waitclick ch 5 face @normal close movement end ch5_move movement keep ch5_move ch 5 movex - - 0.5 /30 wait 0.2 ch 5 talk Kanan ||Yeah, yeah. I'm pretty confident in my stamina.|| 21 viewing enable clear ch 5 hide ch 6 hide ch 7 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 3 face @normal ch 3 scale @size_m ch 3 pos @center ch 3 show wait 0.2 viewing disable ch 3 talk Maki ||Hey, why don't we challenge those two to a dance-off ourselves?|| 22 ch 4 face @normal close ch 4 plane 7 ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Eli ||Good idea. Nico's all warmed up now too.|| 23 ch 1 face @smile ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Nico ||I'm never not ready to go!|| 24 viewing enable clear ch 1 hide ch 3 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 face @normal ch 5 pos @right_far ch 5 show ch 7 face @normal ch 7 pos @center ch 7 show ch 6 face @smile ch 6 pos @left_far ch 6 show wait 0.2 viewing disable ch 6 talk Dia ||All of us have finished our preparations as well.|| 25 ch 7 face @surprise ch 5 face @smile ch 5 talk Kanan ||I want to take down their aura of invincibility.|| 26 ch 7 face @sad ch 7 shake x 2.5 5 wait 0.2 ch 7 talk Hanamaru ||Oh my... I'm feeling really outta my league...|| 27 + delay 1.3 ch 7 stopshake enddelay waitclick ch 5 hide 0.4 ch 6 hide 0.4 ch 7 hide 0.4 ch 8 create ch 8 visual @kanan @winter_private ch 8 face @normal ch 8 scale @size_l1 ch 8 pos @right ch 8 pos @offset_l1 ch 8 show 0.4 ch 9 create ch 9 visual @hanamaru @winter_private ch 9 face @sad ch 9 scale @size_l1 ch 9 pos @left ch 9 pos @offset_l1 ch 9 show 0.4 bg 3 pos -250 /0 bg 3 show 0.4 wait 0.6 ch 8 talk Kanan ||You just don't realize yourself how much stamina you have, Hanamaru! Don't feel intimidated!|| 28 ch 9 face @sad close ch 9 shake x 2 6 wait 0.2 ch 9 talk Hanamaru ||That's not something I want to realize!|| 29 + delay 1.8 ch 9 stopshake enddelay waitclick viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 8 hide ch 9 hide bg 4 scale 1.8 1.8 bg 4 pos -235 /-40 bg 4 show bg 3 hide bg 2 scale 1.4 1.4 bg 2 pos 60 /-100 wait 1.0 delay 0.4 bgmfade in 0 bgmfade out 2.0 sound bgm 30 enddelay fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.5 ch 10 create ch 10 visual @ai @stage_costume ch 10 face @smile ch 10 scale @size_l1 ch 10 pos @center ch 10 pos @offset_l1 wait 0.2 viewing disable %voice_stage ch 10 talk Ai ||Okay, who's our next challenger?|| 31 ch 10 pos @right ch 10 pos @offset_l1 ch 11 create ch 11 visual @karin @stage_costume ch 11 face @smile ch 11 scale @size_l1 ch 11 pos @left ch 11 pos @offset_l1 wait 0.2 %voice_stage ch 11 talk Karin ||Is there anyone out there who can break our winning streak?|| 32 bgm stop delay 0.8 ch 10 face @surprise ch 11 face @surprise enddelay label aqours @dia Dia ||Please allow us to take you on.|| 33 viewing enable clear delay 0.9 bgmfade in 0 bgmfade out 2.0 sound bgm 34 enddelay ch 10 hide 0.4 ch 11 hide 0.4 bg 4 hide 0.4 wait 1.0 ch 1 face @normal close ch 1 pos @right ch 1 show 0.2 ch 6 face @normal ch 6 pos @left ch 6 show 0.2 wait 0.4 viewing disable ch 1 talk Nico ||I'm sure the audience wants to see someone else win at this point!|| 35 + delay 1.65 ch 1 face @smile enddelay waitclick viewing enable clear ch 1 hide ch 6 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 3 face @normal ch 3 plane 8 ch 3 pos @left_near ch 3 show wait 0.2 viewing disable ch 3 talk Maki ||I've never seen a dance battle I've been more psyched about!|| 36 ch 4 face @normal ch 4 plane 6 ch 4 pos @right_far ch 4 show wait 0.2 ch 4 talk Eli ||Karin, let me pay back that debt I owe you.|| 37 ch 5 face @normal ch 5 plane 7 ch 5 pos @right_near ch 5 show wait 0.2 ch 5 talk Kanan ||Please be gentle with me.|| 38 ch 7 face @sad close ch 7 plane 9 ch 7 pos @left_far ch 7 show wait 0.2 ch 7 talk Hanamaru ||Please, please be extra gentle with me...|| 39 viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 7 hide 0.4 bg 4 show 0.4 wait 0.6 ch 10 face @surprise ch 10 scale @size_l1 ch 10 pos @right ch 10 pos @offset_l1 ch 10 show ch 11 face @normal ch 11 scale @size_l1 ch 11 pos @left ch 11 pos @offset_l1 ch 11 show wait 0.2 viewing disable bg 3 pos 0 /-120 bg 3 show bg 2 hide %voice_stage ch 10 talk Ai ||What an incredible line-up of members. No-one'd have a hope of beating them. Not even me!|| 40 + delay 2.0 ch 10 face @sad enddelay waitclick ch 11 face @smile %voice_stage ch 11 talk Karin ||Oh? I don't plan on losing. This is no time to be shrinking, Ai.|| 41 ch 10 eye close wait 0.3 %voice_stage ch 10 talk Ai ||But they're all so good! But! I know I can win too!|| 42 + delay 2.0 ch 10 face @smile enddelay delay 1.0 ch 10 jump 15 enddelay waitclick bgm stop ch 11 face @normal ch 10 face @normal %voice_stage ch 10 talk Ai ||And on that note... Let's go with the hardest song we have!|| 43 viewing enable clear ch 10 hide 0.4 ch 11 hide 0.4 bg 4 hide 0.4 wait 0.7 bgmfade in 0 bgmfade out 1.0 sound bgm 44 plane 12 clip 0% 100% plane 12 clip 400 100% 0.4 plane 12 magnet center plane 12 pos /240 /0 plane 12 frame vertical single white bg 5 load empty bg 5 scale 5 5 bg 5 color #00000080 bg 5 plane 12 ch 12 create ch 12 visual @karin @stage_costume ch 12 face @smile ch 12 plane 12 ch 12 scale @size_l1 ch 12 pos @center ch 12 pos @offset_l1 ch 12 pos /0 /50 ch 12 move - - 0.5 /0 /-50 ch 12 show 0.3 wait 0.7 viewing disable %voice_stage ch 12 talk Karin ||Eli, we'll be winning this one too, just so you know.|| 45 viewing enable clear plane 13 clip 0% 100% plane 13 clip 400 100% 0.4 plane 13 magnet center plane 13 pos /-240 /0 plane 13 frame vertical single black bg 6 load empty bg 6 scale 5 5 bg 6 color #00000080 bg 6 plane 13 ch 13 create ch 13 visual @eli @winter_private ch 13 face @normal ch 13 plane 13 ch 13 scale @size_l1 ch 13 pos @center ch 13 pos @offset_l1 ch 13 pos /0 /-40 ch 13 move - - 0.5 /0 /50 ch 13 show 0.3 wait 0.7 viewing disable ch 13 talk Eli ||We're not going to lose a second time!|| 46 viewing enable clear delay 0.4 sound se 47 enddelay plane 12 clip 0% 100% 0.5 plane 13 clip 0% 100% 0.5 bg 3 hide 0.5 wait 1.5 viewing disable [player] ||(Th-This is amazing...! I can't believe I'm about to see such an extravagant dance battle!)|| [player] ||Everyone! Give it your best!|| viewing enable clear bg 4 show 0.5 wait 0.8 ch 10 face @smile ch 10 scale @size_l1 ch 10 pos @right ch 10 pos @offset_l1 ch 10 show ch 11 face @normal ch 11 scale @size_l1 ch 11 pos @left ch 11 pos @offset_l1 ch 11 show wait 0.2 viewing disable %voice_stage ch 10 talk Ai ||All right, let's get this DiverDiva dance battle rolling!|| 48 ch 11 face @smile %voice_stage ch 11 talk Karin ||Let's get this audience fired up too!|| 49 sound se 47 wait 1.5 viewing enable animation delay 0.3 movement keep se_down volume se 0 1.8 enddelay fadesetting type Default fade out front 1.8 wait 0.3