#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 4|40|41 preload ch 3 4|42|43 preload ch 8 4|44|45 preload ch 101 4|46|47 preload ch 105 4|48|49 preload ch 109 4|50|51 preload ch 210 3|52|53 preload ch 211 3|54|55 preload ch 212 3|56|57 preload bg 58 preload bg 59 waitload bg 1 load default|58 bg 2 load default|58 bg 2 scale 1.2 1.2 bg 3 load default|58 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|58 bg 4 scale 1.3 1.3 bg 4 pos 60 /0 movement keep bg4_move bg 4 movex - - 6 /-150 volume ambient 8 0 sound ambient 0 bgmfade in 0 bgmfade out 1.0 sound bgm 1 fadesetting type Default fade in front 1.0 wait 2.5 movement keep amb_down volume ambient 3 2.0 bg 4 hide 1.0 wait 1.5 ch 1 create ch 1 visual @kotori @winter_private ch 1 face @surprise ch 1 pos @center wait 0.2 viewing disable animation ch 1 talk Kotori ||It looks like there's more and more people all the time.|| 2 ch 2 create ch 2 visual @hanayo @winter_private ch 2 face @surprise ch 2 pos @right_far wait 0.2 ch 2 talk Hanayo ||Oh, hey look. The festival's trending on social media!|| 3 [player] ||What?! Where?|| ch 1 face @smile ch 2 face @smile ch 3 create ch 3 visual @mia @winter_uniform ch 3 face @ex1 ch 3 pos @left_far wait 0.2 ch 3 talk Mia ||Wow. That's incredible!|| 4 viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 4 create ch 4 visual @chika @winter_private ch 4 face @normal ch 4 pos @left_near wait 0.2 viewing disable ch 4 talk Chika ||So now even more people are going to come? We're finished eating now anyway, so how about we go somewhere else?|| 5 ch 5 create ch 5 visual @you @winter_private ch 5 face @surprise ch 5 pos @left_far wait 0.2 ch 5 talk You ||How about we help out instead? If there's gonna be that many people, you'll definitely need more hands on deck.|| 6 + delay 1.8 ch 5 face @normal enddelay waitclick ch 6 create ch 6 visual @shioriko @winter_uniform ch 6 face @surprise ch 6 pos @right_near wait 0.3 ch 6 shake x 2.5 6 wait 0.2 ch 6 talk Shioriko ||No, there's no need to worry. We invited you out here today so you could enjoy yourselves.|| 7 + delay 0.3 ch 6 stopshake enddelay delay 0.8 ch 6 face @smile enddelay waitclick ch 7 create ch 7 visual @lanzhu @winter_uniform ch 7 face @ex1 ch 7 plane 7 ch 7 pos @right_far wait 0.3 ch 7 nod -15 wait 0.2 ch 7 talk Lanzhu ||That's right! Go and have a look around the other facilities and enjoy yourselves!|| 8 sound se 9 wait 0.5 ch 4 face @surprise ch 5 face @surprise ch 6 face @normal ch 7 face @surprise bgm stop movement end amb_down movement keep amb_down volume ambient 0 2.0 [player] ||Hey, what's that?|| viewing enable clear ch 4 hide 0.5 ch 5 hide 0.5 ch 6 hide 0.5 ch 7 hide 0.5 bg 2 hide 0.5 wait 0.8 sound se 10 wait 1.0 viewing disable [player] Uh... ch 6 face @normal ch 6 pos @center ch 6 show wait 0.2 ch 6 talk Shioriko ||What's the matter?|| 11 bgmfade in 0 bgmfade out 2.0 sound bgm 12 wait 0.6 ch 6 face @surprise [player] ||It looks like the transportation network is jammed...I'll just go and have a look. I might need to give out a warning.|| viewing enable clear ch 4 hide 0.4 ch 6 hide 0.4 bg 2 pos 0 /0 bg 2 show 0.4 wait 0.6 ch 4 face @smile ch 4 pos @left_near ch 4 show wait 0.2 viewing disable ch 4 talk Chika ||I'll go with you!|| 13 [player] But... ch 5 face @smile ch 5 pos @left_far ch 5 show wait 0.2 ch 5 talk You ||Let us help out!|| 14 ch 8 create ch 8 visual @honoka @winter_private ch 8 face @smile ch 8 pos @right_near wait 0.2 ch 8 talk Honoka ||If something's happened, we might be able to help. Besides, I'm full and I want to move around a bit.|| 15 ch 2 face @smile ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Hanayo ||And if we work off that food, we might get hungry again, and then we can eat all the food we missed out on the first time!|| 16 viewing enable clear ch 2 hide ch 4 hide ch 5 hide ch 8 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 7 face @normal ch 7 pos @center ch 7 show wait 0.2 viewing disable ch 7 talk Lanzhu ||We'll go with you too.|| 17 ch 7 pos @left ch 9 create ch 9 visual @ruby @winter_private ch 9 face @smile ch 9 pos @right wait 0.2 delay 1.0 ch 7 face @surprise enddelay ch 9 talk Ruby ||But you guys have jobs to do here, don't you? Just leave it to us.|| 18 viewing enable clear ch 7 hide 0.4 ch 9 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 1 face @smile ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Kotori ||We'll let you know if anything happens.|| 19 ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.3 ch 3 nod -10 wait 0.3 ch 3 talk Mia ||Okay. In that case, good luck.|| 20 ch 6 face @normal ch 6 pos @left_near ch 6 show wait 0.2 ch 6 talk Shioriko ||If anything happens, we'll come running, okay?|| 21 ch 1 face @normal [player] ||All right! Anyway, we'd better go!|| viewing enable clear bgm stop sound se 22 fadesetting type StripeHorizontal fadesetting flip enable fade out front 1.4 ch 1 hide ch 3 hide ch 6 hide bg 1 load default|59 bg 2 load default|59 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|59 bg 3 scale 1.4 1.4 bg 3 hide wait 1.8 movement end amb_down volume ambient 4 0 sound ambient 23 fadesetting type StripeHorizontal fadesetting flip disable fade in front 1.4 wait 0.3 viewing disable [player] ||*Pant* *Pant*... Huh? It's not as bad as I thought.|| ch 8 face @surprise ch 8 pos @center ch 8 show wait 0.2 ch 8 talk Honoka ||Hey, look! The station attendants are making people line up!|| 24 viewing enable clear ch 8 hide wait 0.2 bg 2 pos -20 /0 bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 9 face @normal ch 9 pos @center ch 9 show wait 0.2 viewing disable ch 9 talk Ruby ||I'll just go tell them we'll help them out.|| 25 viewing enable clear sound se 26 ch 9 movex - - 0.3 /40 ch 9 hide 0.3 wait 1.0 bg 2 movex - - 0.5 /80 wait 0.7 ch 1 face @normal ch 1 pos @right ch 1 show ch 5 face @normal ch 5 pos @left ch 5 show wait 0.2 viewing disable ch 1 talk Kotori ||And I'm just going to go and check on the bus stop.|| 27 ch 5 talk You ||Okay then, I'll go and see how the Rinkai Line is doing.|| 28 viewing enable clear sound se 22 movement keep ch1_move ch 1 movex - - 0.4 /40 wait 0.1 movement keep ch1_hide ch 1 hide 0.3 wait 0.1 movement keep ch5_move ch 5 movex - - 0.4 /-40 wait 0.05 ch 5 hide 0.35 wait 0.7 movement end amb_down movement keep amb_down volume ambient 0 1.5 fadesetting type Round fadesetting flip disable fade out front 1.2 movement end ch1_move movement end ch1_hide movement end ch5_move bg 2 pos 0 /0 wait 1.0 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.4 viewing disable [player] ............ ch 2 face @surprise ch 2 pos @center ch 2 show wait 0.2 ch 2 talk Hanayo ||Let's see... It looks like everything worked out fine!|| 29 + delay 1.7 ch 2 face @smile enddelay waitclick ch 2 pos @left ch 8 face @smile ch 8 pos @right ch 8 show wait 0.2 ch 8 nod -8 ch 8 talk Honoka ||Yeah, nobody's in trouble anymore either!|| 30 + delay 0.4 ch 8 nod -8 enddelay waitclick bgmfade in 0 bgmfade out 2.0 sound bgm 31 wait 0.4 [player] ||Th-Thank goodness...!|| viewing enable clear ch 2 hide ch 8 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 face @surprise ch 5 pos @center ch 5 show wait 0.2 viewing disable ch 5 talk You ||They really are amazing though, knowing this might happen and planning accordingly.|| 32 ch 4 face @surprise ch 4 pos @right_far ch 4 show wait 0.2 ch 4 talk Chika ||This place often hosts lots of big events anyway, so the people here are all used to that sort of thing.|| 33 ch 9 face @surprise ch 9 pos @left_far ch 9 show wait 0.2 ch 9 talk Ruby ||Cities are amazing...|| 34 [player] ||They've even got a stamp rally going and little signs to draw people's attention. I'm amazed they've gone so far to help...|| viewing enable clear ch 4 hide 0.4 ch 5 hide 0.4 ch 9 hide 0.4 bg 2 hide 0.4 wait 0.6 viewing disable [player] ||We have to make sure to go and thank them afterwards. And apologize for not planning for these sorts of numbers too.|| [player] ||Next time, I'll make sure to be right on top of giving announcements, and keep in close contact with the transport facilities.|| bgm stop ch 1 face @smile ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Kotori ||It all connects through to the next event.|| 35 [player] Huh? bgmfade in 0 bgmfade out 1.0 sound bgm 36 ch 1 hide 0.5 ch 10 create ch 10 visual @kotori @winter_private ch 10 face @normal ch 10 scale @size_l1 ch 10 pos @center ch 10 pos @offset_l1 ch 10 show 0.5 bg 3 show 0.5 wait 0.7 bg 2 pos 0 /0 bg 2 show ch 10 talk Kotori ||No matter how well you think you've prepared for an event, problems will always come from somewhere.|| 37 + delay 1.6 ch 10 eye close enddelay waitclick ch 10 face @smile ch 10 talk Kotori ||I think the key is to take what you learn and make the most of it for the next event.|| 38 viewing enable clear ch 10 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 8 face @smile ch 8 pos @right ch 8 pos /-20 /0 ch 8 show wait 0.2 viewing disable ch 8 talk Honoka ||That's true. I think getting through these sorts of problems over and over is how you can keep an event going for 10s or even 100s of years.|| 39 ch 4 face @normal close ch 4 pos @left ch 4 pos /20 /0 ch 4 show wait 0.3 ch 4 nod -8 ch 4 talk Chika ||Absolutely. And we've gotten through lots of problems already!|| 40 + delay 0.35 ch 4 nod -8 enddelay waitclick ch 8 face @normal viewing enable clear ch 4 movex - - 0.4 /80 ch 8 movex - - 0.4 /80 bg 2 movex - - 0.4 /80 wait 0.7 ch 5 face @normal ch 5 pos @left_far ch 5 pos /-20 /0 ch 5 movex - - 0.3 /20 ch 5 show 0.3 wait 0.5 viewing disable ch 5 talk You ||That's not really something to boast about.|| 41 ch 4 face @smile ch 4 shake x 1.5 5 wait 0.2 ch 4 talk Chika *Giggle* 42 + delay 1.2 ch 4 stopshake enddelay waitclick viewing enable clear ch 4 hide 0.4 ch 5 hide 0.4 ch 8 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 9 face @smile ch 9 pos @center ch 9 show wait 0.2 viewing disable ch 9 talk Ruby ||I just hope it continues to be a festival where everyone can work together with each other.|| 43 [player] ||Yeah, I couldn't agree more... I want to show everyone how much I appreciate them and build some strong relationships!|| ch 9 face @normal ch 9 pos @left ch 2 face @normal close ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Hanayo ||...Now that I'm not tense with worry anymore, I'm feeling kinda hungry.|| 44 + delay 1.3 ch 2 eye open enddelay waitclick ch 2 hide 0.4 ch 9 hide 0.4 ch 11 create ch 11 visual @hanayo @winter_private ch 11 face @smile ch 11 scale @size_l1 ch 11 pos @center ch 11 pos @offset_l1 ch 11 show 0.4 bg 2 pos -120 /0 bg 2 show 0.4 wait 0.6 ch 11 talk Hanayo ||I want to go and try that Peruvian tacu tacu I missed out on trying before!|| 45 + delay 4.3 ch 11 jump 15 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0