#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 4|40|41 preload ch 5 4|42|43 preload ch 7 4|44|45 preload ch 102 4|46|47 preload ch 106 4|48|49 preload ch 108 4|50|51 preload ch 201 3|52|53 preload ch 203 3|54|55 preload ch 207 1|56|57 preload bg 58 waitload bg 1 load default|58 bg 2 load default|58 bg 2 scale 1.2 1.2 bg 3 load default|58 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.5 ch 1 create ch 1 visual @mari @winter_private ch 1 face @smile ch 1 pos @center ch 1 pos /20 /0 ch 1 movex - - 0.3 /-20 ch 1 show 0.3 wait 0.4 viewing disable animation ch 1 talk Mari Hello! 1 [player] ||Mari! Everyone, come in!|| viewing enable clear ch 1 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 2 create ch 2 visual @nozomi @winter_private ch 2 face @smile ch 2 plane 8 ch 2 pos @center wait 0.2 viewing disable ch 2 talk Nozomi ||We came to find out what sort of place this toy box is!|| 2 ch 3 create ch 3 visual @umi @winter_private ch 3 face @normal ch 3 plane 7 ch 3 pos @right_far wait 0.2 ch 3 talk Umi ||It really is full of all sorts of fun, isn't it?|| 3 ch 4 create ch 4 visual @riko @winter_private ch 4 face @normal ch 4 plane 7 ch 4 pos @left_far wait 0.2 ch 4 talk Riko ||There are things like stalls, and even a picture-card show and an obstacle course!|| 4 + delay 1.8 ch 4 face @smile enddelay waitclick viewing enable clear ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 create ch 5 visual @rin @winter_private ch 5 face @smile ch 5 pos @right ch 6 create ch 6 visual @yoshiko @winter_private ch 6 face @normal ch 6 pos @left wait 0.2 viewing disable ch 5 talk Rin ||Yoshiko, I challenge you to the obstacle course!|| 5 bgm stop ch 6 face @angry ch 6 shake y 3 -5 ch 6 talk Yoshiko ||No way! And call me Yohane!|| 6 + delay 0.8 ch 6 stopshake enddelay waitclick viewing enable clear ch 5 hide 0.4 ch 6 hide 0.4 bg 3 show 0.4 wait 0.6 delay 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 7 enddelay ch 11 create ch 11 visual @setsuna @summer_uniform ch 11 face @smile ch 11 scale @size_l1 ch 11 pos @center ch 11 pos @offset_l1 wait 0.3 ch 11 shake x 3 4 wait 0.2 viewing disable ch 11 talk Setsuna ||Oh no, please do try it out!|| 8 + delay 0.5 ch 11 stopshake enddelay waitclick ch 11 face @normal ch 11 talk Setsuna ||I thought the entire thing out from the planning stage, so it's definitely worth taking on!|| 9 ch 11 face @smile movement keep ch11_scale ch 11 scaling - - 0.3 1.28 1.28 movement keep ch11_move ch 11 move - - 0.3 /0 /-25 wait 0.1 ch 11 talk Setsuna ||Not only that, you can even get prizes depending on your clear time!|| 10 viewing enable clear ch 11 hide 0.4 bg 3 hide 0.4 bg 2 movex - - 0.5 /-60 wait 0.7 ch 2 face @normal ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||Ohh, that sounds like fun. Maybe I should give it a try♪|| 11 ch 2 pos @right ch 1 face @smile ch 1 pos @left ch 1 show wait 0.3 ch 1 jump 10 ch 1 talk Mari ||Me too! Let's all try it out together!|| 12 viewing enable clear ch 1 hide ch 2 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 4 face @smile ch 4 pos @right ch 4 show ch 8 create ch 8 visual @shizuku @winter_uniform ch 8 face @normal ch 8 pos @left wait 0.2 viewing disable ch 4 talk Riko ||Yeah, I want all of us to get a prize.|| 13 ch 4 face @surprise ch 4 talk Riko ||By the way, when does the picture-card show start? I'm really looking forward to that.|| 14 ch 8 face @smile ch 8 talk Shizuku ||It's on every hour from the half-hour mark.|| 15 ch 4 face @normal viewing enable clear ch 4 hide 0.4 ch 8 hide 0.4 bg 3 show 0.4 wait 0.6 ch 12 create ch 12 visual @yoshiko @winter_private ch 12 face @angry close ch 12 scale @size_l1 ch 12 pos @right ch 12 pos @offset_l1 ch 13 create ch 13 visual @shizuku @winter_uniform ch 13 face @normal ch 13 scale @size_l1 ch 13 pos @left ch 13 pos @offset_l1 wait 0.2 viewing disable ch 12 talk Yoshiko ||Hey, what's the deal with the show's title...?|| 16 ch 13 face @surprise ch 13 talk Shizuku Huh? 17 ch 12 eye open wait 0.3 ch 12 talk Yoshiko ||"The Boot-Wearing, Triangle-Playing, Ever-Shouting Three Little Cats"|| 18 ch 13 face @smile close ch 13 shake y 3 -5 ch 13 talk Shizuku ||*Chuckle* Have we got you interested?|| 19 + delay 0.8 ch 13 stopshake enddelay delay 0.2 ch 13 eye open enddelay waitclick ch 12 face @sad ch 12 talk Yoshiko ||I am nonplussed.|| 20 viewing enable clear ch 12 hide 0.4 ch 13 hide 0.4 bg 3 hide 0.4 bg 2 movex - - 0.5 /-60 wait 0.7 ch 5 face @smile ch 5 pos @right ch 5 pos /-20 /0 ch 5 movex - - 0.3 /20 ch 5 show 0.3 wait 0.5 viewing disable ch 5 talk Rin ||Oh, look! They've got target-shooting over there too!|| 21 ch 9 create ch 9 visual @ayumu @winter_uniform ch 9 face @smile ch 9 pos @left ch 9 pos /-20 /0 ch 9 movex - - 0.4 /20 ch 9 show 0.4 wait 0.6 ch 9 talk Ayumu ||Oh, that. Yeah, it's technically target-shooting, but what they're using is a bit different than usual.|| 22 + delay 1.2 ch 9 face @normal enddelay waitclick ch 5 face @normal ch 5 talk Rin ||What do you mean by that?|| 23 ch 9 face @smile ch 9 talk Ayumu ||It's target-shooting using darts.|| 24 ch 5 face @smile ch 5 jump 10 ch 5 talk Rin ||Really?! That's so cool!|| 25 ch 9 face @normal ch 5 face @normal ch 5 talk Rin ||So then, is there anything special about the super ball-scooping or die cutting games?|| 26 bgm stop ch 9 face @smile ch 9 talk Ayumu ||That's something you'll have to find out for yourself... Wait, what?|| 27 + delay 2.0 ch 9 face @surprise enddelay waitclick viewing enable clear ch 5 hide 0.4 ch 9 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 9 face @normal ch 9 pos @center ch 9 show wait 0.2 viewing disable ch 9 talk Ayumu ||Hey, aren't those kids over there...|| 28 [player] ||Oh! Those are the kids from the place where Shioriko's volunteering. So they came too.|| bgmfade in 0 bgmfade out 2.0 sound bgm 29 viewing enable clear ch 9 hide 0.4 bg 2 pos 0 /0 bg 2 show 0.4 wait 0.6 ch 1 face @sad ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Mari ||Their guardians must be busy with so many kids to look after.|| 30 ch 2 face @smile ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Nozomi ||Why don't we just go and play with them ourselves?|| 31 ch 1 face @normal ch 8 face @normal ch 8 pos @left_far ch 8 show wait 0.2 ch 8 talk Shizuku ||Let's all help out.|| 32 viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide ch 8 hide ch 10 create ch 10 visual @yoshiko @winter_private ch 10 face @sad ch 10 scale @size_l2 ch 10 pos @center ch 10 pos @offset_l2 bg 3 show wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 33 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 10 talk Yoshiko ||I-I'm beat...! The more kids there are, the more power they take, I guess...!|| 34 viewing enable clear ch 10 movex - - 0.4 /-100 bg 3 movex - - 0.4 /-100 wait 0.6 ch 3 face @normal ch 3 plane 7 ch 3 pos @right_near ch 3 pos /40 /0 ch 3 show wait 0.2 viewing disable ch 3 talk Umi ||Surely this is the best time to use your fallen angel power?|| 35 ch 10 face @angry ch 10 talk Yoshiko ||It's not fallen angel power, it's magic!|| 36 ch 2 face @smile ch 2 plane 8 ch 2 pos @right_far ch 2 show wait 0.3 ch 2 shake y 3 -5 ch 2 talk Nozomi ||*Chuckle* See? You've still got energy left in you.|| 37 + delay 0.8 ch 2 stopshake enddelay waitclick viewing enable clear ch 2 hide ch 3 hide ch 2 movex - - 0.6 /200 ch 3 movex - - 0.6 /200 ch 10 movex - - 0.6 /200 bg 3 movex - - 0.6 /200 wait 0.9 ch 5 face @normal ch 5 plane 7 ch 5 pos @left_near ch 5 pos /-40 /0 ch 5 show wait 0.2 viewing disable ch 5 talk Rin ||Want to do the obstacle course one more time?|| 38 + delay 0.8 ch 10 face @surprise enddelay waitclick ch 4 face @sad ch 4 plane 7 ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Riko ||Rin, Yoshiko's totally exhausted...|| 39 bgm stop ch 10 face @angry ch 10 shake y 3 -5 ch 10 talk Yoshiko ||I told you, my name's Yohane! And I'm not exhausted!|| 40 + delay 0.8 ch 10 stopshake enddelay waitclick bgmfade in 0 bgmfade out 0 sound bgm 41 viewing enable clear letterbox show 0.6 12% 7 ch 4 hide ch 5 hide ch 4 movex - - 0.6 /-100 ch 5 movex - - 0.6 /-100 ch 10 movex - - 0.6 /-100 bg 3 movex - - 0.6 /-100 wait 0.9 ch 10 face @sad viewing disable ch 10 talk Yoshiko ||Though Yohane is a creature of the night... I cannot say she does well with the sun.|| 42 ch 10 face @smile ch 10 jump 10 ch 10 talk Yoshiko ||Thus! She shall cloak this park in darkness using her magical energy...|| 43 viewing enable clear letterbox hide 0.4 ch 10 hide 0.4 bg 3 hide 0.4 wait 0.6 bgmfade in 0 bgmfade out 2.0 sound bgm 44 ch 1 face @normal ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Mari ||Hey, look. Ayumu's super popular with the kids.|| 45 + delay 1.2 ch 1 face @smile enddelay waitclick ch 6 face @angry ch 6 pos @left ch 6 pos /-20 /0 ch 6 movex - - 0.2 /20 ch 6 show 0.2 wait 0.4 ch 6 talk Yoshiko ||Listen to me!|| 46 ch 1 face @normal ch 1 talk Mari ||We are. You can't go cloaking the place in darkness when everyone's having so much fun playing together.|| 47 + delay 1.2 ch 1 eye close enddelay waitclick ch 6 face @sad ch 6 talk Yoshiko ||I-I guess you have a point...|| 48 ch 1 eye open ch 6 face @normal ch 6 talk Yoshiko ||It really is nice here... *sigh*...|| 49 + delay 1.2 ch 6 eye close enddelay delay 2.8 ch 6 move - - 0.4 /0 /-15 enddelay delay 1.0 ch 6 move - - 0.4 /0 /15 enddelay waitclick ch 6 eye open wait 0.3 ch 6 talk Yoshiko ||They sort of all look like they're Ayumu's own kids.|| 50 viewing enable clear ch 1 hide ch 6 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 2 face @normal ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||Maybe Ayumu will just take them and start raising them as her own.|| 51 ch 4 face @smile ch 4 pos @left_far ch 4 show wait 0.3 ch 4 shake y 3 -5 ch 4 talk Riko ||*Chuckle* I can definitely imagine it. Seeing Ayumu wearing an apron and taking her children shopping with her...|| 52 + delay 0.8 ch 4 stopshake enddelay waitclick ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Umi ||I'm sure she'd be a really kind mother.|| 53 viewing enable clear ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Mari ||Oh, are the kids going off somewhere else? They're waving their hands. Bye bye!|| 54 + delay 5.3 ch 1 shake x 3 5 enddelay delay 1.2 ch 1 stopshake enddelay waitclick ch 1 pos @right ch 5 face @normal ch 5 pos @left ch 5 show wait 0.3 ch 5 shake y 3 -5 ch 5 talk Rin ||Let's play again some time!|| 55 + delay 0.8 ch 5 stopshake enddelay waitclick viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 hide ch 5 hide ch 9 face @smile ch 9 pos @center ch 9 show wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 56 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.2 viewing disable ch 9 talk Ayumu ||Those kids were all so full of energy!|| 57 ch 7 create ch 7 visual @setsuna @summer_uniform ch 7 face @smile ch 7 pos @right_far wait 0.2 ch 7 talk Setsuna ||We got a lot of energy from them as well!|| 58 ch 8 face @smile ch 8 pos @left_far ch 8 show wait 0.2 ch 8 talk Shizuku ||Their reactions to the picture-card show were amazing. I got totally into it before I even knew it.|| 59 viewing enable clear ch 7 hide ch 8 hide ch 9 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 1 face @smile ch 1 pos @left_near ch 1 show wait 0.2 viewing disable ch 1 talk Mari ||Yeah, there was some good cheering coming from over there.|| 60 ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Umi ||I never really thought of picture-card shows as being a festival type of thing, but I'd love to try one at the next Daikoku Festival.|| 61 ch 4 face @normal ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Riko ||I'd like to try one at the Uchiura Summer Festival too.|| 62 ch 6 face @normal ch 6 pos @right_near ch 6 show wait 0.3 ch 6 nod -10 ch 6 talk Yoshiko ||Yeah. We have to keep on bringing in new ideas too!|| 63 viewing enable clear ch 1 hide ch 3 hide ch 4 hide ch 6 hide wait 0.2 bg 3 pos 0 /0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.7 ch 11 face @normal ch 11 scale @size_l1 ch 11 pos @right_far ch 11 pos @offset_l1 ch 11 show ch 13 face @surprise ch 13 scale @size_l1 ch 13 pos @left_far ch 13 pos @offset_l1 ch 13 show ch 14 create ch 14 visual @ayumu @winter_uniform ch 14 face @normal ch 14 scale @size_l1 ch 14 pos @center ch 14 pos @offset_l1 wait 0.2 viewing disable ch 13 talk Shizuku ||I wasn't actually expecting to get all this praise...|| 64 ch 14 eye close wait 0.3 ch 14 talk Ayumu ||After we saw everyone in μ's and Aquors making such strong connections with their local areas, I felt like I wanted to make this festival a reality.|| 65 ch 14 face @smile ch 14 talk Ayumu ||Right now it's a new festival that feels just right for Odaiba, but I hope one day it will become a standard event, almost like part of the scenery...|| 66 ch 13 face @smile ch 11 face @smile ch 11 talk Setsuna ||I really hope it gets a strong connection with the local area into the future!|| 67 viewing enable animation fadesetting type Default fade out front 1.0