#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 3|40|41 preload ch 201 15|42|43 preload ch 202 3|44|45 preload ch 202 15|46|47 preload ch 203 3|48|49 preload ch 203 15|50|51 preload ch 204 3|52|53 preload ch 205 3|54|55 preload ch 205 15|56|57 preload ch 206 3|58|59 preload ch 207 1|60|61 preload ch 208 3|62|63 preload ch 208 15|64|65 preload ch 9999 3|66|67 preload ch 9999 15|68|69 preload ch 210 3|70|71 preload ch 211 3|72|73 preload ch 211 15|74|75 preload ch 212 3|76|77 preload ch 212 15|78|79 preload bg 80 waitload bg 1 load default|80 bg 2 load default|80 bg 2 scale 1.2 1.2 bg 3 load default|80 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|80 bg 4 scale 1.5 1.5 bg 4 hide ch 1 create ch 1 visual @mia @winter_uniform ch 1 plane 3 ch 1 face @ex2 ch 1 pos @center bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation ch 1 talk Mia ||Little Baby must be deep in conversation right now.|| 1 ch 2 create ch 2 visual @rina_b @winter_uniform ch 2 face @ex1 ch 2 pos @left_far wait 0.2 ch 2 talk Rina ||A meeting with people from all the facilities that agreed to help us...how nerve-racking.|| 2 ch 3 create ch 3 visual @ayumu @winter_uniform ch 3 face @smile ch 3 pos @right_far wait 0.2 ch 3 talk Ayumu ||Let's trust the girls that are taking part in the meeting. I'm sure it'll be fine.|| 3 ch 1 face @normal ch 2 face @normal ch 3 face @normal ch 3 talk Ayumu ||I mean, the Prez is there.|| 4 viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 4 create ch 4 visual @lanzhu @winter_uniform ch 4 face @smile ch 4 plane 4 ch 4 pos @center wait 0.2 viewing disable ch 4 talk Lanzhu ||Shioriko's there, so there's no problem!|| 5 ch 5 create ch 5 visual @ai @winter_uniform ch 5 face @smile ch 5 pos @right_far wait 0.2 ch 5 talk Ai ||And Karin is used to having meetings with adults from her amateur modeling. Let's just be calm and wait.|| 6 ch 6 create ch 6 visual @emma @winter_uniform ch 6 face @sad ch 6 pos @left_far wait 0.2 ch 6 talk Emma ||But I get so restless just sitting here...|| 7 bgm stop viewing enable clear ch 4 hide 0.4 ch 5 hide 0.4 ch 6 hide 0.4 bg 3 pos 120 /0 bg 3 show 0.4 wait 0.7 ch 7 create ch 7 visual @kasumi @winter_uniform ch 7 face @angry ch 7 scale @size_l2 ch 7 pos @center ch 7 pos @offset_l2 wait 0.2 viewing disable ch 7 talk Kasumi ||I guess maybe I should study until they come back...|| 8 bgmfade in 0 bgmfade out 2.0 sound bgm 9 wait 0.8 ch 7 face @sad ch 7 talk Kasumi ||I can't just sit still!|| 10 viewing enable clear sound se 11 ch 7 movex - - 0.3 /-45 ch 7 hide 0.3 wait 0.8 ch 8 create ch 8 visual @shizuku @winter_uniform ch 8 face @surprise ch 8 pos @left wait 0.2 viewing disable ch 8 talk Shizuku ||Ah! Wait, Kasumi!|| 12 ch 2 face @normal ch 2 pos @right ch 2 pos /20 /0 ch 2 movex - - 0.3 /-20 ch 2 show 0.3 wait 0.5 ch 2 talk Rina ||I'm gonna go too.|| 13 viewing enable clear sound se 14 ch 2 hide ch 8 hide wait 0.2 bg 3 movex - - 0.5 /-60 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.4 ch 4 face @smile ch 4 pos @left ch 4 pos /-60 /0 ch 4 movex - - 0.3 /20 ch 4 show 0.3 wait 0.5 viewing disable ch 4 talk Lanzhu ||Mia, I'll give you some special training. Something that'll really train your endurance!|| 15 ch 1 face @surprise ch 1 jump 10 ch 1 talk Mia Whaaat?! 16 ch 5 face @smile ch 5 pos @right_far ch 5 show wait 0.2 ch 5 talk Ai ||Teach me that too, Lanzhu.|| 17 viewing enable clear ch 4 face @normal sound se 18 ch 4 movex - - 0.2 /20 wait 0.7 ch 5 face @normal sound se 14 movement keep ch4_move ch 4 movex - - 0.3 /-30 movement keep ch4_hide ch 4 hide 0.3 wait 0.05 movement keep ch1_move ch 1 movex - - 0.3 /-30 movement keep ch1_hide ch 1 hide 0.3 wait 0.2 movement keep ch5_move ch 5 movex - - 0.3 /-30 movement keep ch5_hide ch 5 hide 0.3 wait 0.7 bg 3 movex - - 0.5 /60 wait 0.7 ch 3 face @normal ch 3 pos @left ch 3 show ch 6 face @smile ch 6 pos @right ch 6 show wait 0.3 ch 6 shake y 3 -5 viewing disable ch 6 talk Emma ||Me too!|| 19 + delay 1.0 ch 6 stopshake enddelay waitclick ch 6 face @normal ch 6 talk Emma ||You come too, Ayumu!|| 20 ch 3 face @smile ch 3 talk Ayumu Sure! 21 + delay 0.1 ch 3 nod -10 enddelay waitclick viewing enable clear bgm stop sound se 14 movement keep ch6_move ch 6 movex - - 0.3 /-30 movement keep ch6_hide ch 6 hide 0.3 wait 0.15 movement keep ch3_move ch 3 movex - - 0.3 /-30 movement keep ch3_hide ch 3 hide 0.3 wait 0.6 fadesetting type Default fadesetting flip disable fade out front 1.2 bg 2 hide bg 3 hide wait 1.6 sound se 22 fadesetting type Horizontal fadesetting flip enable fade in front 0.5 wait 0.3 viewing disable [player] ||I'm back! Listen, everyone... Wait, what? Where'd you all go?|| viewing enable clear sound se 23 wait 0.4 delay 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 24 enddelay bg 4 pos -40 /0 bg 4 movex - - 0.4 /40 bg 4 show 0.4 wait 0.7 bg 2 pos -60 /0 bg 2 show ch 10 create ch 10 visual @kasumi @winter_practice_style ch 10 face @smile ch 10 pos @left ch 10 pos /-20 /0 ch 10 movex - - 0.3 /20 ch 10 show 0.3 wait 0.5 viewing disable ch 10 talk Kasumi ||Welcome back, Prez! We were waiting for you!|| 25 ch 11 create ch 11 visual @karin @winter_uniform ch 11 face @normal ch 11 pos @right wait 0.2 ch 11 talk Karin ||You're all covered in sweat.|| 26 viewing enable clear ch 10 hide 0.4 ch 11 hide 0.4 bg 4 hide 0.4 wait 0.7 ch 12 create ch 12 visual @mia @winter_practice_style ch 12 face @sad close ch 12 pos @center ch 12 pos /-10 /0 ch 12 movex - - 0.5 /10 ch 12 show 0.3 wait 0.8 movement keep ch12_move ch 12 move - - 0.4 /0 /-10 wait 0.2 viewing disable ch 12 talk Mia ||*Pant* *Pant* I wanted to get back a little earlier...|| 27 + delay 0.3 ch 12 move - - 0.5 /0 /10 enddelay delay 1.4 ch 12 move - - 0.4 /0 /-10 enddelay delay 0.5 ch 12 move - - 0.5 /0 /10 enddelay waitclick ch 13 create ch 13 visual @shioriko @winter_uniform ch 13 face @surprise ch 13 pos @right_far wait 0.2 ch 13 talk Shioriko ||Are you all right, Mia?|| 28 ch 14 create ch 14 visual @lanzhu @winter_practice_style ch 14 face @smile ch 14 pos @left_far ch 14 pos /-20 /0 ch 14 movex - - 0.3 /20 ch 14 show 0.3 wait 0.5 ch 14 talk Lanzhu ||Don't worry about her, Shioriko. I know how to push Mia just as far as she can handle.|| 29 ch 14 face @normal ch 14 talk Lanzhu ||So how did the meeting go?|| 30 viewing enable clear ch 12 hide ch 13 hide ch 14 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 15 create ch 15 visual @setsuna @summer_uniform ch 15 face @smile ch 15 pos @center wait 0.2 viewing disable ch 15 talk Setsuna ||Don't worry. It went great.|| 31 ch 15 pos @right ch 16 create ch 16 visual @kanata @winter_uniform ch 16 face @smile ch 16 pos @left wait 0.2 ch 16 talk Kanata ||Seeing all those big shots made me nervous at first, but they were really receptive to everything we wanted to do.|| 32 bgm stop viewing enable clear ch 15 hide 0.4 ch 16 hide 0.4 bg 3 pos -200 /0 bg 3 show 0.4 wait 0.6 ch 17 create ch 17 visual @karin @winter_uniform ch 17 face @normal close ch 17 scale @size_l1 ch 17 pos @center ch 17 pos @offset_l1 wait 0.2 viewing disable ch 17 talk Karin ||We'll be able to carry out our whole plan.|| 33 + delay 1.8 ch 17 face @smile enddelay waitclick viewing enable clear delay 0.5 bgmfade in 0 bgmfade out 1.0 sound bgm 34 enddelay bg 2 hide ch 17 hide 0.4 bg 3 hide 0.4 wait 0.7 viewing disable label niji Everyone Woo-hoo! 35 [player] ||They praised all our ideas. I was so happy.|| viewing enable clear bg 2 pos 0 /0 bg 2 movex - - 0.5 /-60 bg 2 show 0.5 wait 0.7 ch 24 create ch 24 visual @ai @winter_practice_style ch 24 face @smile ch 24 pos @center wait 0.2 viewing disable ch 24 talk Ai ||So we can decorate the giant robot with paper lanterns?|| 36 ch 18 create ch 18 visual @karin @winter_uniform ch 18 face @smile ch 18 pos @right_far wait 0.3 ch 18 nod -10 ch 18 talk Karin Yup. 37 ch 5 face @smile ch 16 face @smile ch 16 pos @left_far ch 16 show wait 0.2 ch 16 talk Kanata ||Everyone laughed when we brought that up! They said we're so imaginative!|| 38 ch 24 face @normal ch 18 face @normal [player] ||They said we should dig deeper into the things we want to do and come up with some ideas from a student's point of view.|| viewing enable clear ch 24 hide ch 16 hide ch 18 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 19 create ch 19 visual @emma @winter_practice_style ch 19 face @normal ch 19 pos @center wait 0.2 viewing disable [player] ||Oh, and the people who run the stores came up with some ideas too.|| ch 19 face @surprise ch 19 talk Emma ||Like what?|| 39 ch 19 pos @left ch 13 face @normal ch 13 pos @right ch 13 show wait 0.2 ch 13 talk Shioriko ||Like giving out novelty items, a stamp rally, and having promotional movies and public announcements.|| 40 viewing enable clear ch 13 hide ch 19 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 15 face @smile ch 15 pos @center ch 15 show wait 0.2 viewing disable ch 15 talk Setsuna ||And I think they plan on making some school idol displays to put up, too.|| 41 ch 10 face @surprise ch 10 pos @left_far ch 10 show wait 0.2 ch 10 talk Kasumi ||School idol displays?! Like life-size cutouts of all of us?!|| 42 + delay 2.0 ch 10 face @smile enddelay waitclick ch 16 face @smile ch 16 pos @right_far ch 16 show wait 0.2 ch 16 talk Kanata ||That's right. So people can take photos with all of us and post them online.|| 43 viewing enable clear ch 10 hide ch 15 hide ch 16 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 19 face @smile ch 19 pos @left_far ch 19 show wait 0.2 viewing disable ch 19 talk Emma ||Why don't we put QR codes on them? It would be neat if you could view videos of us by scanning them.|| 44 ch 18 face @smile ch 18 pos @right_far ch 18 show wait 0.2 ch 18 talk Karin ||That's a good idea.|| 45 ch 13 face @smile ch 13 pos @center ch 13 show wait 0.2 ch 13 talk Shioriko ||I'll contact the person in charge right away.|| 46 viewing enable clear ch 13 hide ch 18 hide ch 19 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 14 face @smile ch 14 pos @center ch 14 show wait 0.2 viewing disable ch 14 talk Lanzhu ||The stamp rally sounds fun too. I'll give a hug to everyone who visits all four locations!|| 47 ch 20 create ch 20 visual @shizuku @winter_practice_style ch 20 face @smile ch 20 pos @left_far wait 0.2 ch 20 talk Shizuku ||Since we're doing this throughout Odaiba, we should have stamps in places other than the retail centers too.|| 48 ch 14 face @normal ch 21 create ch 21 visual @rina_b @winter_practice_style ch 21 face @surprise ch 21 pos @right_far wait 0.2 ch 21 talk Rina ||Like where?|| 49 ch 20 face @normal close ch 20 talk Shizuku ||Bus stops, on the Rinkai Line or the Yurikamome stations. Without transport, you wouldn't be able to come to Odaiba, right?|| 50 ch 20 face @smile ch 20 talk Shizuku ||Travel is an essential part of Odaiba itself!|| 51 viewing enable clear ch 14 hide ch 20 hide ch 21 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 15 face @normal ch 15 pos @center ch 15 show wait 0.3 movement keep ch15_move ch 15 move - - 0.4 /0 /-10 wait 0.1 viewing disable ch 15 talk Setsuna ||I see... I'll get in touch and ask about that too.|| 52 + delay 0.5 movement end ch15_move ch 15 move - - 0.4 /0 /10 enddelay waitclick ch 22 create ch 22 visual @ayumu @winter_practice_style ch 22 face @smile ch 22 pos @right_far wait 0.2 ch 22 talk Ayumu ||How about a special festival fan as a novelty item?|| 53 ch 21 face @smile ch 21 pos @left_far ch 21 show wait 0.2 ch 21 talk Rina ||Leave the design to me!|| 54 viewing enable clear ch 15 hide 0.4 ch 21 hide 0.4 ch 22 hide 0.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 ch 23 create ch 23 visual @lanzhu @winter_practice_style ch 23 face @smile ch 23 scale @size_l2 ch 23 pos @center ch 23 pos @offset_l2 wait 0.3 ch 23 shake x 3 6 wait 0.2 viewing disable ch 23 talk Lanzhu ||You just broke into a run! At this rate, you'll run right past herrr!|| 55 + delay 1.8 ch 23 stopshake enddelay delay 0.2 ch 23 face @ex1 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0