#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 202 4|40|41 preload ch 206 4|42|43 preload ch 208 4|44|45 preload ch 9999 4|46|47 preload bg 48 preload bg 49 preload bg 50 preload bg 51 preload cg 52 waitload bg 1 load default|48 bg 2 load default|48 bg 2 scale 1.2 1.2 bg 2 pos 120 /0 bg 3 load default|48 bg 3 scale 1.4 1.4 bg 3 hide volume ambient 8 0 sound ambient 0 ch 1 create ch 1 visual @kanata @winter_private ch 1 face @ex1 ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @kanata @winter_private ch 2 face @ex1 ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-15 wait 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 1 fadesetting type Default fade in front 1.0 wait 0.5 volume se 7 0 sound se 2 ch 2 shake x 1.5 4 bg 2 shake x 1.5 4 wait 0.2 viewing disable [player] ||Kanata. Kanata, wake up!|| + delay 1.8 ch 2 stopshake bg 2 stopshake enddelay delay 0.1 soundstop se 2 volume se 10 0 enddelay waitclick movement keep amb_down volume ambient 2 2.0 wait 0.2 ch 2 face @surprise close movement keep ch2_move ch 2 move - - 0.8 /0 /18 wait 0.2 ch 2 talk Kanata ||*Yawn* I'm up...|| 3 + delay 1.0 movement end ch2_move ch 2 move - - 0.6 /0 /-17 enddelay delay 1.0 ch 2 face @normal enddelay waitclick viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 1 face @smile ch 1 plane 7 ch 1 pos @left_near ch 1 show wait 0.3 ch 1 shake y 2.5 -4 viewing disable ch 1 talk Kanata ||*Giggle* The train felt so comfortable, I fell right asleep...|| 4 + delay 0.8 ch 1 stopshake enddelay waitclick ch 3 create ch 3 visual @kasumi @winter_private ch 3 face @normal ch 3 pos @right_near wait 0.2 ch 3 talk Kasumi ||You go ahead and sleep, Kanata.|| 5 ch 1 face @surprise ch 4 create ch 4 visual @rina_b @winter_private ch 4 face @surprise ch 4 plane 7 ch 4 pos @right_far wait 0.2 ch 4 talk Rina ||It's rare to hear you say that, Kasumi. Usually you'd say...|| 6 + delay 1.8 ch 4 face @normal enddelay waitclick ch 5 create ch 5 visual @emma @winter_private ch 5 face @sad ch 5 plane 8 ch 5 pos @left_far wait 0.2 ch 5 talk Emma ||"Jeez, we're trying to find an idea for our festival at Decks today, so pull it together!", right?|| 7 + delay 2.0 ch 5 face @normal enddelay waitclick ch 1 face @normal ch 3 face @normal close ch 3 shake x 3 5 wait 0.2 ch 3 talk Kasumi ||I would not!|| 8 + delay 0.5 ch 3 stopshake enddelay waitclick bgm stop ch 3 face @angry ch 3 talk Kasumi ||But I do feel that way. Even now!|| 9 ch 1 face @surprise ch 1 shake x 1 5 wait 0.2 ch 1 talk Kanata ||Huh? Then why did you say I should go ahead and sleep?|| 10 + delay 1.2 ch 1 stopshake enddelay waitclick bgmfade in 0 bgmfade out 2.0 sound bgm 11 wait 0.2 ch 3 face @smile ch 3 jump 15 ch 3 talk Kasumi ||Because today we'll be researching Decks all day!|| 12 ch 4 face @surprise ch 5 face @surprise ch 1 face @sad ch 3 face @normal close ch 3 talk Kasumi ||There'll be no time for breaks once we get there, so it's best that you save your energy on the train.|| 13 movement keep ch1_move ch 1 movex - - 0.5 /-40 wait 0.2 ch 1 talk Kanata ||That sounds scary... Wahhh! Wahhh! Emma... *Sniff*|| 14 + delay 0.2 sound se 15 enddelay delay 1.7 ch 1 eye close enddelay waitclick ch 3 face @normal ch 5 face @sad ch 5 jump 12 ch 5 talk Emma ||Whoa... There, there. It's okay.|| 16 ch 4 face @normal ch 4 talk Rina ||You're all revved up, Kasumi. Why's that?|| 17 ch 3 face @surprise ch 3 talk Kasumi ||Why? Because I want to put on the best festival of all, of course!|| 18 + delay 1.5 ch 3 face @normal close enddelay waitclick ch 5 face @normal ch 3 face @smile ch 3 jump 15 wait 0.3 ch 3 talk Kasumi ||I want QU4RTZ to be the best!|| 19 ch 1 face @normal close movement end ch1_move movement keep ch1_move ch 1 movex - - 1.0 /40 wait 0.1 ch 1 talk Kanata ||*Sniff* I wanna do that too...|| 20 + delay 1.7 ch 1 eye open enddelay waitclick ch 3 face @normal ch 5 eye close wait 0.3 ch 5 talk Emma ||Me too...|| 21 ch 4 face @smile ch 4 talk Rina ||I want everyone to say that QU4RTZ is the best!|| 22 ch 5 eye open ch 3 face @smile ch 3 talk Kasumi ||Yeah! So let's all get revved up for today!|| 23 + delay 0.1 ch 3 nod enddelay delay 1.0 ch 3 face @normal enddelay waitclick ch 1 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @left_near ch 2 pos @offset_l1 ch 2 show 0.4 ch 6 create ch 6 visual @kasumi @winter_private ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @right_near ch 6 pos @offset_l1 ch 6 show 0.4 ch 7 create ch 7 visual @emma @winter_private ch 7 face @smile ch 7 plane 9 ch 7 scale @size_l1 ch 7 pos @left_far ch 7 pos @offset_l1 ch 7 show 0.4 ch 8 create ch 8 visual @rina_b @winter_private ch 8 face @smile ch 8 plane 8 ch 8 scale @size_l1 ch 8 pos @right_far ch 8 pos @offset_l1 ch 8 show 0.4 bg 2 pos -120 /0 bg 2 show 0.4 wait 0.6 movement end ch1_move movement keep ch2_move ch 2 move - - 0.5 /0 /12 movement keep ch6_move ch 6 move - - 0.5 /0 /14 movement keep ch7_move ch 7 move - - 0.5 /0 /15 movement keep ch8_move ch 8 move - - 0.5 /0 /18 wait 0.1 ch 2 talk ch 6 talk ch 7 talk ch 8 talk label niji Everyone Yeeeah! 24 + delay 0.6 movement end ch2_move ch 2 move - - 0.35 /0 /-12 movement end ch6_move ch 6 move - - 0.35 /0 /-14 movement end ch7_move ch 7 move - - 0.35 /0 /-15 movement end ch8_move ch 8 move - - 0.35 /0 /-18 enddelay waitclick viewing enable clear bgm stop movement end amb_down movement keep amb_up volume ambient 4 1.0 fadesetting type Default fadesetting flip disable fade out front 1.2 ch 2 hide ch 6 hide ch 7 hide ch 8 hide bg 1 load default|49 bg 2 load default|49 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|49 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|49 bg 4 scale 1.4 1.4 bg 4 hide bg 5 load default|51 bg 5 scale 1.2 1.2 bg 5 pos 0 /60 bg 6 load default|50 bg 6 scale 1.2 1.2 bg 6 pos 0 /60 wait 0.8 movement end amb_up movement keep amb_down volume ambient 0 1.5 wait 1.5 movement keep bg5_move bg 5 movey - - 8.0 /-150 movement keep bg6_move bg 6 movey - - 8.0 /-150 fadesetting type Default fadesetting flip enable fade in front 1.2 delay 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 25 enddelay wait 1.0 bg 6 hide 1.8 wait 3.3 bg 5 hide 1.0 wait 1.5 viewing disable [player] ||Wow, it's already evening. That day went by fast.|| ch 5 face @sad ch 5 pos @left_near ch 5 show wait 0.2 ch 5 talk Emma ||We ended up just hanging out like always, didn't we?|| 26 ch 4 face @smile ch 4 pos @right_near ch 4 show wait 0.2 ch 4 talk Rina ||We checked out areas we never usually go to though.|| 27 ch 5 face @normal ch 1 face @smile close ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Kanata ||I really enjoyed the outdoor shop.|| 28 ch 1 eye open wait 0.3 ch 1 talk Kanata ||They had such useful tools there, didn't they?|| 29 ch 4 face @normal ch 3 face @smile ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Kasumi ||And there was a really elaborate barbecue set.|| 30 ch 1 face @normal ch 5 eye close wait 0.3 ch 5 talk Emma ||That reminded me of our training camp.|| 31 ch 3 face @normal ch 4 face @ex1 ch 4 talk Rina ||I wish we'd had something that convenient back then.|| 32 ch 1 face @smile movement keep ch1_move ch 1 move - - 0.4 /0 /-10 wait 0.2 ch 1 talk Kanata ||Yeah. Next time I'll stock up and smoke us all some meat!|| 33 + delay 0.4 movement end ch1_move ch 1 move - - 0.4 /0 /10 enddelay waitclick ch 4 face @normal ch 5 face @smile ch 5 jump 15 wait 0.3 ch 5 talk Emma ||Cheese! I want smoked cheese, Kanata!|| 34 ch 1 shake y 1.5 5 ch 1 talk Kanata ||That sounds good! I'll definitely do that!|| 35 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @left_far ch 2 pos @offset_l1 ch 2 show 0.4 ch 6 face @normal ch 6 scale @size_l1 ch 6 pos @right_far ch 6 pos @offset_l1 ch 6 show 0.4 ch 7 face @normal ch 7 plane 9 ch 7 scale @size_l1 ch 7 pos @left_near ch 7 pos @offset_l1 ch 7 show 0.4 ch 8 face @normal ch 8 plane 8 ch 8 scale @size_l1 ch 8 pos @right_near ch 8 pos @offset_l1 ch 8 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||So did you find any ideas for your festival?|| bgm stop ch 2 face @surprise ch 6 face @surprise ch 7 face @surprise ch 8 face @surprise ch 8 talk Rina Uh... 36 ch 6 face @surprise close ch 6 shake x 1 5 wait 0.2 ch 6 talk Kasumi Umm... 37 + delay 1.8 ch 6 stopshake enddelay waitclick ch 7 face @normal ch 7 talk Emma ||Let's talk about it while we remember what we did today.|| 38 ch 2 face @smile ch 2 talk Kanata ||Good idea.|| 39 viewing enable clear delay 0.4 bgmfade in 0 bgmfade out 2.0 sound bgm 40 enddelay ch 2 hide 0.4 ch 6 hide 0.4 ch 7 hide 0.4 ch 8 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 1 face @normal ch 1 pos @left_far ch 1 show 0.2 ch 3 face @normal ch 3 pos @right_far ch 3 show 0.2 ch 4 face @normal ch 4 pos @right_near ch 4 show 0.2 ch 5 face @normal ch 5 pos @left_near ch 5 show 0.2 wait 0.4 viewing disable ch 1 talk Kanata ||...Although, this peaceful atmosphere and the cool sea breeze makes me...|| 41 + delay 2.0 ch 1 face @ex1 ch 1 move - - 0.75 /0 /-15 enddelay waitclick ch 3 face @angry close ch 3 talk Kasumi ||No falling asleep, Kanata!|| 42 wait 0.3 ch 1 face @sad movement keep ch1_move ch 1 move - - 0.3 /0 /15 wait 0.1 ch 1 talk Kanata ||Huhhh? But it feels so good! I want to just soak up the moment...|| 43 + delay 2.0 ch 1 face @normal enddelay waitclick ch 3 face @angry ch 3 shake y 4 -4 ch 3 talk Kasumi Ugh! 44 + delay 1.0 ch 3 stopshake enddelay waitclick ch 4 face @smile ch 4 talk Rina ||I know what you mean, though.|| 45 ch 3 face @normal ch 5 face @smile ch 5 shake y 3 -4 ch 5 talk Emma ||*Giggle* It feels good being on the deck, and the view really relaxes you somehow.|| 46 + delay 0.5 ch 5 stopshake enddelay waitclick ch 1 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 7 face @normal ch 7 scale @size_l2 ch 7 pos @center ch 7 pos @offset_l2 ch 7 show 0.4 bg 3 pos 180 /0 bg 3 show 0.4 wait 0.6 ch 7 talk Emma ||Look, the light from the boat is so pretty.|| 47 + delay 1.2 ch 7 face @smile enddelay waitclick ch 7 face @ex1 ch 7 talk Emma ||Come to think of it, I think I saw a festival like this on TV before...|| 48 viewing enable clear ch 7 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 1 face @normal ch 1 pos @left_far ch 1 show ch 3 face @normal ch 3 pos @right_far ch 3 show ch 4 face @normal ch 4 pos @right_near ch 4 show ch 5 face @normal ch 5 pos @left_near ch 5 show wait 0.2 viewing disable ch 5 talk Emma ||Those little square containers that are lit up and go floating along the water...|| 49 ch 1 face @surprise ch 1 talk Kanata ||Isn't that called toro nagashi?|| 50 ch 4 face @angry ch 4 talk Rina ||Let me search it up...|| 51 ch 1 face @normal ch 4 face @normal movement keep ch4_move ch 4 movex - - 0.4 /-20 wait 0.2 ch 4 talk Rina ||Like this, Emma?|| 52 ch 5 face @smile ch 5 shake y 4 -4 ch 5 talk Emma ||Yeah, that's it! Those little lamps floating in the sea look so pretty. Do you think we could do that here?|| 53 + delay 0.8 ch 5 stopshake enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Kanata ||Hmm... I think these are memorial lanterns, though? It's a tradition. I don't know if it's okay to do it at a festival like ours.|| 54 + delay 2.0 ch 3 face @surprise ch 5 face @surprise ch 1 eye open enddelay waitclick ch 3 face @normal ch 5 face @sad ch 5 nod -10 ch 5 talk Emma ||I see... So that's how it is.|| 55 bgm stop ch 3 eye close wait 0.3 ch 3 talk Kasumi ||It should be fine if we don't do it exactly the same, right? Can't we come up with something new that fits Odaiba?|| 56 ch 1 face @surprise ch 4 face @surprise ch 5 face @ex1 [player] ||Fits Odaiba? Like what?|| delay 0.4 bgmfade in 0 bgmfade out 1.0 sound bgm 57 enddelay viewing enable clear bg 4 scale 1.3 1.3 bg 4 plane 3 bg 4 pos 200 /-70 movement keep bg4_move bg 4 move - - 7.5 /-120 /-10 bg 4 show 0.4 wait 0.8 viewing disable ch 3 talk Kasumi ||Kanata, you said before that this is "a brand-new place for people to gather", right?|| 58 wait 0.5 viewing enable clear cg 1 load default|52 2 cg 2 load default|52 1 cg 2 scale 0.95 0.95 cg 2 color #ffffff70 movement keep cg_show cg 2 show 0.2 wait 0.1 cg 2 scaling - - 0.4 1.25 1.25 cg 2 hide 0.4 wait 0.5 viewing disable ch 3 talk Kasumi ||So we could float lanterns as thanks for our past meetings, and to wish for wonderful encounters in the future!|| 59 ch 1 talk Kanata ||Ooh, good idea!|| 60 ch 5 talk Emma ||That's wonderful, Kasumi!|| 61 ch 4 talk Rina ||I'd like to do that. Rina-chan Board says, "Woo-hoo!"|| 62 ch 3 talk Kasumi ||Yes, I'm so smart! With my leadership, QU4RTZ will win the day!|| 63 viewing enable animation fadesetting type Default fade out front 1.0