#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 3|40|41 preload ch 202 3|42|43 preload ch 203 3|44|45 preload ch 204 3|46|47 preload ch 205 3|48|49 preload ch 206 3|50|51 preload ch 207 1|52|53 preload ch 208 3|54|55 preload ch 210 3|56|57 preload ch 211 3|58|59 preload ch 212 3|60|61 preload ch 9999 3|62|63 preload bg 64 preload bg 65 preload bg 66 waitload bg 1 load default|64 bg 2 load default|64 bg 2 scale 1.2 1.2 bg 3 load default|64 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|64 bg 4 scale 1.2 1.2 bg 4 hide ch 1 create ch 1 visual @emma @winter_uniform ch 1 face @smile ch 1 pos @center wait 0.2 bgmfade in 0 bgmfade out 2.2 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 viewing disable animation ch 1 talk Emma ||That μ's concert was amazing, wasn't it?|| 1 ch 2 create ch 2 visual @shizuku @winter_uniform ch 2 face @normal close ch 2 pos @left_far wait 0.2 ch 2 talk Shizuku ||Yes. The way they put the stage so close to the audience gave the show a real sense of intimacy.|| 2 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @normal ch 2 eye open wait 0.3 ch 2 talk Shizuku ||And while that style of live show isn't so unusual, I have to say the atmosphere really did feel different.|| 3 ch 3 create ch 3 visual @karin @winter_uniform ch 3 face @normal ch 3 pos @right_far wait 0.2 ch 3 talk Karin ||I think that having so many people in attendance from the members' hometown was a big factor.|| 4 ch 3 eye close wait 0.3 ch 3 talk Karin ||They've known so many of those people for such a long time. For μ's, it must've felt like a homecoming.|| 5 [player] ||I thought so, too. Like the vibe was just bursting with friendliness, or something...|| viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 4 create ch 4 visual @kasumi @winter_uniform ch 4 face @surprise ch 4 pos @center wait 0.2 viewing disable ch 4 talk Kasumi ||In other words, kind of like when everyone's watching neighborhood kids do a recital?|| 6 [player] ||Kind of like that, yeah!|| ch 4 face @normal ch 5 create ch 5 visual @ai @winter_uniform ch 5 face @smile ch 5 pos @left_far wait 0.2 ch 5 talk Ai ||Of course the show was awesome, but the Daikoku Festival was a blast too. I felt like such a fool for never having gone before.|| 7 ch 6 create ch 6 visual @setsuna @summer_uniform ch 6 face @normal ch 6 pos @right_far wait 0.2 ch 6 talk Setsuna ||I always thought those traditional ceremonies had nothing to do with my life, but in retrospect, I realized I just never made an effort to learn about them.|| 8 viewing enable clear ch 4 hide ch 5 hide ch 6 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 7 create ch 7 visual @mia @winter_uniform ch 7 face @normal ch 7 pos @center wait 0.2 viewing disable ch 7 talk Mia ||Uh, that little hammer that they waved over my head? I thought that was interesting.|| 9 ch 8 create ch 8 visual @lanzhu @winter_uniform ch 8 face @smile ch 8 pos @left_far wait 0.2 ch 8 shake y 2.5 4 ch 8 talk Lanzhu ||I felt some kind of power when they did it to me!|| 10 + delay 0.8 ch 8 stopshake enddelay waitclick ch 1 face @smile ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Emma ||And then you pulled a really positive fortune, Lanzhu! That just proves how lucky you are.|| 11 ch 8 face @ex1 ch 8 talk Lanzhu ||Yes. And that fortune is something I will always treasure.|| 12 + delay 0.1 ch 8 nod -10 enddelay waitclick viewing enable clear ch 1 hide ch 7 hide ch 8 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 9 create ch 9 visual @kanata @winter_uniform ch 9 face @smile ch 9 pos @left ch 10 create ch 10 visual @shioriko @winter_uniform ch 10 face @normal ch 10 pos @right wait 0.2 viewing disable ch 9 talk Kanata ||I think we're even bigger fans of festivals now than we were before!|| 13 ch 10 eye close wait 0.3 ch 10 talk Shioriko ||I certainly feel that I have a better appreciation for festivals after this experience.|| 14 ch 9 hide 0.4 ch 10 hide 0.4 ch 11 create ch 11 visual @shioriko @winter_uniform ch 11 face @normal ch 11 scale @size_l1 ch 11 pos @center ch 11 pos @offset_l1 ch 11 show 0.4 bg 3 pos -250 /0 bg 3 show 0.4 wait 0.6 bg 2 pos 0 /0 ch 11 talk Shioriko ||They are about so much more than simply people getting together to have fun.|| 15 ch 11 face @smile ch 11 talk Shioriko ||I left believing that it's the deepening of the bonds between the people, as well as their connection to their local community, that makes the festival fun for all.|| 16 viewing enable clear ch 11 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 12 create ch 12 visual @ayumu @winter_uniform ch 12 face @normal ch 12 pos @center wait 0.2 viewing disable ch 12 talk Ayumu ||Yeah, you're absolutely right.|| 17 + delay 0.1 ch 12 nod -10 enddelay waitclick ch 7 face @ex1 ch 7 pos @right_far ch 7 show wait 0.2 ch 7 talk Mia ||I'm not usually great with huge crowds of people, but I wouldn't say no to another festival like that one.|| 18 ch 8 face @ex1 ch 8 pos @left_far ch 8 show wait 0.2 ch 8 talk Lanzhu ||I also want to attend many different kinds of festivals!|| 19 viewing enable clear ch 7 hide ch 8 hide ch 12 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 13 create ch 13 visual @rina_b @winter_uniform ch 13 face @normal ch 13 pos @left wait 0.2 viewing disable ch 13 talk Rina ||Traditional festivals... Even a basic search brings up so many results.|| 20 ch 12 face @normal ch 12 pos @right_near ch 12 pos /20 /0 ch 12 movex - - 0.3 /-20 ch 12 show 0.3 wait 0.5 ch 12 talk Ayumu ||What kinda results did you get?|| 21 bgm stop ch 13 face @smile ch 13 talk Rina ||Curious about this one. The Ryusei Festival in Saitama.|| 22 ch 12 face @surprise ch 1 face @ex1 ch 1 pos @right_far ch 1 pos /20 /0 ch 1 movex - - 0.3 /-20 ch 1 show 0.3 wait 0.5 ch 1 talk Emma ||Does it have its own traditions?|| 23 ch 1 hide 0.4 ch 12 hide 0.4 ch 13 hide 0.4 ch 14 create ch 14 visual @rina_b @winter_uniform ch 14 face @angry ch 14 scale @size_l1 ch 14 pos @center ch 14 pos @offset_l1 ch 14 show 0.4 bg 3 pos 120 /0 bg 3 show 0.4 wait 0.6 ch 14 talk Rina ||People craft rockets by hand, and then launch them.|| 24 bgmfade in 0 bgmfade out 2.0 sound bgm 25 wait 0.1 ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @right_far ch 6 pos @offset_l1 ch 6 show wait 0.2 ch 6 talk Setsuna ||Sounds like a very futuristic festival to me.|| 26 ch 14 face @smile ch 14 talk Rina ||Says here that people in the area have been making rockets and launching them for centuries.|| 27 ch 6 face @normal [player] ||That's out of this world!|| ch 3 face @surprise ch 3 scale @size_l1 ch 3 pos @left_far ch 3 pos @offset_l1 ch 3 show wait 0.2 ch 3 talk Karin ||Yeah... I can't help but be curious to see that.|| 28 + delay 1.8 ch 3 face @smile enddelay waitclick ch 6 face @smile ch 6 jump 17 wait 0.2 ch 6 talk Setsuna ||It's so romantic! A lovely tradition handed down for generations. How torrid!|| 29 viewing enable clear ch 3 hide 0.4 ch 6 hide 0.4 ch 14 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 8 face @ex1 ch 8 pos @right_near ch 8 show wait 0.2 viewing disable ch 8 talk Lanzhu ||So what about Odaiba? Doesn't it have its own festivals?|| 30 ch 2 face @normal ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Shizuku ||Well, there's the big celebration hosted by the TV station during summer break.|| 31 ch 8 face @ex2 ch 8 shake x 2.5 5 wait 0.2 ch 8 talk Lanzhu ||That's not what I'm talking about. I mean shrine-based festivals that have been happening forever!|| 32 + delay 0.8 ch 8 stopshake enddelay delay 0.8 ch 8 face @normal enddelay waitclick bgm stop ch 2 face @surprise ch 2 talk Shizuku ||Do we have festivals like that?|| 33 ch 8 face @surprise ch 4 face @angry ch 4 pos @left_near ch 4 show wait 0.2 ch 4 talk Kasumi ||I dunno... Any of you all know of one?|| 34 + delay 1.8 ch 4 face @surprise enddelay waitclick ch 3 face @surprise ch 3 scale @size_m ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Karin ||Now that you mention it, I'm not sure I've ever heard of any...|| 35 [player] ||Umm, actually, I got curious about that yesterday and did a bit of research.|| bgmfade in 0 bgmfade out 1.0 sound bgm 36 wait 0.3 viewing enable clear ch 2 hide 0.7 ch 3 hide 0.7 ch 4 hide 0.7 ch 8 hide 0.7 letterbox show 0.7 12% 2 bg 5 load default|65 bg 5 plane 3 bg 5 scale 1.05 1.05 bg 5 pos 30 /0 movement keep bg5_move bg 5 movex - - 6 /-60 bg 5 show 0.7 bg 6 load empty bg 6 plane 2 bg 6 color #ffffff50 bg 6 show 0.7 wait 1.0 viewing disable bg 2 pos 0 /0 [player] ||Apparently Odaiba is a relatively new town built on reclaimed land, so it doesn't have much history or tradition yet.|| bg 7 load default|66 bg 7 plane 3 bg 7 scale 1.08 1.08 bg 7 pos 0 /30 movement keep bg7_move bg 7 movey - - 5 /-60 movement keep bg7_show bg 7 show 0.7 wait 0.6 [player] ||Which is also why there aren't any local gods that people have been worshipping since olden times.|| wait 0.5 bg 5 hide 0 viewing enable clear bg 7 hide 0.7 bg 6 hide 0.7 letterbox hide 0.7 wait 1.2 viewing disable [player] ||There is one shrine in Odaiba at Aqua City, but it hasn't got any festivals associated with it.|| ch 9 face @surprise ch 9 pos @center ch 9 show wait 0.2 ch 9 talk Kanata ||That's too bad...|| 37 ch 9 face @normal ch 9 talk Kanata ||But if you think about it, Nijigasaki doesn't really have too many local students. I mean almost everyone, including me, comes from other places.|| 38 viewing enable clear ch 9 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 2 face @normal ch 2 pos @left ch 2 show ch 4 face @normal ch 4 pos @right ch 4 show wait 0.2 viewing disable ch 4 talk Kasumi ||Shizuko, you're from Kamakura right?|| 39 ch 2 talk Shizuku Yup. 40 + delay 0.1 ch 2 nod -10 enddelay waitclick viewing enable clear ch 2 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 5 face @surprise ch 5 pos @center ch 5 show wait 0.2 viewing disable ch 5 talk Ai ||With the town itself being new, it stands to reason there aren't many people living here, you know?|| 41 ch 5 face @normal ch 5 talk Ai ||Even now, there's stuff under construction everywhere you go... It's like the place isn't even finished being built yet.|| 42 + delay 2.0 ch 5 eye close enddelay waitclick ch 5 face @sad ch 5 pos @right ch 12 face @sad ch 12 pos @left ch 12 show wait 0.2 ch 12 talk Ayumu ||That's kind of sad to think about...|| 43 [player] ||Yeah, it feels a little melancholy.|| viewing enable clear ch 5 hide 0.4 ch 12 hide 0.4 bg 2 hide 0.4 wait 0.6 viewing disable [player] ||But on the other hand, you could also say that Odaiba's being built up into a brand-new place for people to gather, couldn't you?|| ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Emma ||That's true. It brought us together, after all!|| 44 ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Karin ||Yes, nicely said.|| 45 + delay 0.1 ch 3 nod -10 enddelay waitclick ch 9 face @smile close ch 9 pos @right_far ch 9 show wait 0.2 ch 9 talk Kanata ||A new gathering place... Thinking about it like that makes me love Odaiba even more...|| 46 + delay 2.0 ch 9 eye open enddelay waitclick ch 1 hide 0.4 ch 3 hide 0.4 ch 9 hide 0.4 ch 15 create ch 15 visual @kanata @winter_uniform ch 15 face @smile ch 15 scale @size_l1 ch 15 pos @center ch 15 pos @offset_l1 ch 15 show 0.4 bg 2 pos -120 /0 bg 2 show 0.4 wait 0.6 ch 15 talk Kanata ||I know! Since we're all here today, why don't we do a bit of Odaiba sightseeing together?|| 47 [player] ||Let's do it!|| viewing enable animation fadesetting type Default fade out front 1.0