#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 4|40|41 preload ch 2 4|42|43 preload ch 3 4|44|45 preload ch 4 4|46|47 preload ch 5 4|48|49 preload ch 6 4|50|51 preload ch 7 4|52|53 preload ch 9 4|54|55 preload ch 101 4|56|57 preload ch 104 4|58|59 preload ch 106 4|60|61 preload ch 107 4|62|63 preload ch 108 4|64|65 preload ch 109 4|66|67 preload ch 201 4|68|69 preload ch 204 4|70|71 preload ch 205 4|72|73 preload ch 206 4|74|75 preload ch 208 4|76|77 preload ch 211 4|78|79 preload ch 212 4|80|81 preload bg 82 preload bg 83 waitload bg 1 load default|82 bg 2 load default|82 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|82 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|82 bg 4 scale 1.6 1.6 bg 4 hide ch 1 create ch 1 visual @honoka @winter_private ch 1 face @smile ch 1 pos @center wait 0.2 delay 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 0 enddelay fadesetting type Default fade in front 1.0 wait 0.2 viewing disable animation ch 1 talk Honoka ||Heeey! Over here!|| 1 sound se 2 wait 0.5 [player] ||Sorry to keep you waiting! Thanks for coming to meet us, but shouldn't you be prepping for the show?|| + delay 0.8 soundstop se 2 enddelay waitclick ch 1 face @normal ch 2 create ch 2 visual @eli @winter_private ch 2 face @normal ch 2 pos @right_far wait 0.2 ch 2 talk Eli ||The show isn't until tomorrow. Our only concern today is having fun at the festival together!|| 3 ch 3 create ch 3 visual @kanata @winter_private ch 3 face @smile ch 3 pos @left_far wait 0.3 ch 3 shake y 2.5 4 ch 3 talk Kanata ||Ahh, I can't wait! We've been looking forward to this for so long!|| 4 + delay 1.0 ch 3 stopshake enddelay waitclick viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /60 bg 2 show 0.5 wait 0.7 ch 4 create ch 4 visual @chika @winter_private ch 4 face @smile ch 4 pos @left_far ch 4 pos /-20 /0 wait 0.2 ch 4 jump 12 wait 0.2 viewing disable ch 4 talk Chika ||Us too! Can't wait to find out what festivals are like in Tokyo!|| 5 ch 5 create ch 5 visual @nico @winter_private ch 5 face @smile ch 5 pos @left_near ch 5 pos /40 /0 ch 5 movex - - 0.3 /-20 ch 5 show 0.3 wait 0.5 ch 5 talk Nico ||You all had better prepare to have the time of your lives. What you're about to experience is a storied festival, rich with history and tradition!|| 6 ch 4 face @surprise ch 6 create ch 6 visual @rin @winter_private ch 6 face @surprise ch 6 plane 8 ch 6 pos @right_near ch 6 pos /0 /0 ch 6 movex - - 0.3 /-20 ch 6 show 0.3 wait 0.5 ch 6 talk Rin ||Why're you bragging on it, Nico?|| 7 ch 5 face @normal close ch 5 shake x 3 4 wait 0.2 ch 5 talk Nico ||What kind of person wouldn't be proud of their hometown festival?!|| 8 + delay 0.5 ch 5 stopshake enddelay waitclick ch 6 face @normal ch 7 create ch 7 visual @nozomi @winter_private ch 7 face @smile ch 7 pos @right_far ch 7 pos /20 /0 wait 0.2 ch 7 talk Nozomi ||Fair enough. When it's something you take part in every year, you can't help but get attached.|| 9 viewing enable clear ch 4 hide ch 5 hide ch 6 hide ch 7 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.8 ch 1 face @normal ch 1 pos @center ch 1 show ch 8 create ch 8 visual @umi @winter_private ch 8 face @normal ch 8 pos @right_far ch 9 create ch 9 visual @kotori @winter_private ch 9 face @normal ch 9 pos @left_far wait 0.2 viewing disable ch 8 talk Umi ||Honoka, your family's been participating in this festival since long ago, right?|| 10 ch 1 talk Honoka ||Uh-huh. My mom, my grandma, and their ancestors before them going way back. Now my family helps run it. It'll probably be my job someday!|| 11 + delay 0.1 ch 1 nod -10 enddelay delay 0.8 ch 1 eye close enddelay waitclick ch 9 face @smile ch 9 talk Kotori ||If you ever got put in charge of a festival, Honoka, I bet it'd be totally epic.|| 12 ch 1 face @smile ch 1 shake y 3.5 4 ch 1 talk Honoka ||*Giggle* You know I wouldn't let you down!|| 13 + delay 0.5 ch 1 stopshake enddelay waitclick bgm stop ch 9 face @normal ch 8 face @angry close ch 8 talk Umi ||Honoka, please be sure to respect all of the history and tradition...|| 14 ch 1 face @normal ch 1 nod ch 1 talk Honoka ||Oh relax, of course I will! These festivals have been a part of my life ever since I was a little kid.|| 15 delay 0.1 bgmfade in 0 bgmfade out 2.0 sound bgm 16 enddelay ch 1 hide 0.25 ch 8 hide 0.25 ch 9 hide 0.25 ch 10 create ch 10 visual @honoka @winter_private ch 10 face @smile ch 10 scale @size_l2 ch 10 pos @center ch 10 pos @offset_l2 ch 10 show 0.25 bg 4 show 0.25 wait 0.4 bg 2 pos 50 /0 ch 10 talk Honoka ||But this year's extra-special because we get to perform!|| 17 ch 10 face @normal close ch 10 talk Honoka ||We're gonna make so many amazing memories. This's gonna be the best festival yet!|| 18 + delay 2.0 ch 10 face @smile enddelay delay 0.1 ch 10 jump 14 enddelay waitclick viewing enable clear ch 10 hide 0.4 bg 4 hide 0.4 wait 0.6 ch 11 create ch 11 visual @lanzhu @winter_private ch 11 face @ex1 ch 11 pos @center wait 0.2 viewing disable ch 11 talk Lanzhu ||Wow! I can feel how much this festival means to you all, Honoka! Now I really can't wait to go!|| 19 ch 12 create ch 12 visual @mia @winter_private ch 12 face @normal ch 12 pos @left_far wait 0.2 ch 12 talk Mia ||This'll be my first traditional Japanese festival. Should be interesting.|| 20 ch 13 create ch 13 visual @emma @winter_private ch 13 face @smile ch 13 pos @right_far wait 0.2 ch 13 talk Emma ||I absolutely adore Japanese festivals! The only problem is, I never know what to eat first!|| 21 viewing enable clear ch 11 hide 0.4 ch 12 hide 0.4 ch 13 hide 0.4 bg 3 pos 250 /0 bg 3 show 0.4 wait 0.7 ch 14 create ch 14 visual @yoshiko @winter_private ch 14 face @normal close ch 14 scale @size_l1 ch 14 pos @left_near ch 14 pos @offset_l1 wait 0.2 viewing disable ch 14 talk Yoshiko ||The shrine is a well-known spiritual power spot. I, Yohane, intend to absorb every last iota of its energy!|| 22 + delay 2.0 ch 14 face @smile enddelay waitclick ch 15 create ch 15 visual @hanamaru @winter_private ch 15 face @sad ch 15 scale @size_l1 ch 15 pos @right ch 15 pos @offset_l1 ch 15 pos /30 /0 ch 15 movex - - 0.4 /-30 ch 15 show 0.4 wait 0.6 ch 15 talk Hanamaru ||Just don't do anything the gods would consider disrespectful, Yoshiko.|| 23 ch 15 face @normal ch 14 face @angry ch 14 jump 15 wait 0.3 ch 14 talk Yoshiko ||Yeah yeah, I know! And that's Yohane to you!|| 24 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip disable fade out front 1.2 ch 14 hide ch 15 hide bg 1 load default|83 bg 2 load default|83 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|83 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|83 bg 4 scale 1.6 1.6 bg 4 hide bg 5 load default|83 bg 5 scale 1.3 1.3 bg 5 pos 120 /0 wait 1.8 volume ambient 0 0 movement keep bg5_move bg 5 movex - - 8.0 /-200 delay 0.2 volume ambient 8 1.0 sound ambient 25 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 2.8 volume ambient 2 2.0 bg 5 hide 1.8 wait 2.1 bgmfade in 0 bgmfade out 2.0 sound bgm 26 wait 0.4 ch 16 create ch 16 visual @ruby @winter_private ch 16 face @surprise ch 16 pos @center wait 0.2 ch 16 jump 15 viewing disable ch 16 talk Ruby ||S-So many people!|| 27 ch 17 create ch 17 visual @dia @winter_private ch 17 face @smile ch 17 pos @left ch 17 pos /-20 /0 ch 17 movex - - 0.35 /20 ch 17 show 0.35 wait 0.5 ch 17 talk Dia ||Ruby, let's hold hands so we don't get separated.|| 28 ch 16 face @normal ch 16 talk Ruby O-Okay. 29 + delay 0.5 ch 16 nod -10 enddelay waitclick viewing enable clear ch 16 hide ch 17 hide wait 0.2 bg 2 pos 50 /0 bg 2 movex - - 0.5 /60 bg 2 show 0.5 wait 0.8 ch 12 face @smile ch 12 pos @left ch 12 pos /-30 /0 ch 12 movex - - 0.3 /30 ch 12 show 0.3 wait 0.5 viewing disable ch 12 talk Mia ||Look at all these little stalls. This is kinda cool!|| 30 ch 18 create ch 18 visual @ayumu @winter_private ch 18 face @smile ch 18 pos @right ch 18 pos /20 /0 ch 18 movex - - 0.3 /-20 ch 18 show 0.3 wait 0.5 ch 18 talk Ayumu ||Hey, they're doing katanuki.|| 31 ch 12 face @normal ch 12 talk Mia ||What's a katanuki?|| 32 ch 12 hide 0.4 ch 18 hide 0.4 ch 19 create ch 19 visual @ayumu @winter_private ch 19 face @normal ch 19 scale @size_l1 ch 19 pos @center ch 19 pos @offset_l1 ch 19 show 0.4 bg 3 pos -200 /0 bg 3 show 0.4 wait 0.6 bg 2 pos 60 /0 ch 19 talk Ayumu ||Oh, it's a classic festival game. Check it out. They've got all those little boards with shapes carved into them, see?|| 33 ch 19 face @smile ch 19 talk Ayumu ||You have to use a little needle to carefully poke at them. If you can carve the shape without breaking it, you win a prize. It's fun.|| 34 viewing enable clear ch 19 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 20 create ch 20 visual @karin @winter_private ch 20 face @ex1 ch 20 plane 8 ch 20 pos @left_far wait 0.2 viewing disable ch 20 talk Karin ||It's harder than it looks, right?|| 35 ch 9 face @normal close ch 9 pos @right_near ch 9 show wait 0.2 ch 9 talk Kotori ||Even though the shapes are pretty simple, the boards tend to snap easily.|| 36 ch 12 face @sad ch 12 pos @left_near ch 12 show wait 0.2 ch 12 shake x 3 4 wait 0.2 ch 12 talk Mia ||Ugh, I'm not good with fine detail skills like that...|| 37 + delay 0.5 ch 12 stopshake enddelay waitclick ch 9 face @normal ch 18 face @normal close ch 18 pos @right_far ch 18 show wait 0.2 ch 18 talk Ayumu ||Personally, I enjoy those kinds of intricate crafts.|| 38 ch 18 face @smile ch 18 talk Ayumu ||For some reason, I always end up getting really into them!|| 39 viewing enable clear ch 9 hide ch 12 hide ch 18 hide ch 20 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 16 face @smile ch 16 pos @center ch 16 show wait 0.3 ch 16 jump 15 wait 0.3 viewing disable ch 16 talk Ruby ||Me too!|| 40 ch 17 face @smile ch 17 pos @left_far ch 17 show wait 0.3 ch 17 shake y 3 -4 ch 17 talk Dia ||*Giggle* Yes, you're very good at those kinds of things, aren't you Ruby?|| 41 + delay 0.5 ch 17 stopshake enddelay waitclick ch 16 face @normal ch 17 eye close wait 0.3 ch 17 talk Dia ||I'll never forget the look on that woman's face when you flawlessly carved out that jellyfish.|| 42 ch 7 face @smile ch 7 pos @right_far ch 7 show wait 0.2 ch 7 talk Nozomi ||You carved out a jellyfish?! Now that's impressive!|| 43 ch 17 face @normal ch 16 face @smile ch 16 shake x 2 5 wait 0.2 ch 16 talk Ruby *Giggle* 44 + delay 0.8 ch 16 stopshake enddelay waitclick viewing enable clear ch 7 hide ch 16 hide ch 17 hide wait 0.2 bgm stop bg 4 pos -150 /0 bg 4 movex - - 0.5 /-60 bg 4 show 0.5 wait 0.8 ch 12 face @ex1 ch 12 scale @size_l2 ch 12 pos @right_near ch 12 pos @offset_l2 ch 12 pos /-40 /0 ch 12 movex - - 0.3 /40 ch 12 show 0.3 wait 0.5 viewing disable bg 2 pos -50 /0 ch 12 talk Mia ||Hey, what's going on there? Whatever those things are, they look pretty and colorful.|| 45 bgmfade in 0 bgmfade out 2.5 sound bgm 46 viewing enable clear ch 12 hide 0.4 bg 4 hide 0.4 wait 0.6 ch 21 create ch 21 visual @maki @winter_private ch 21 face @normal ch 21 pos @center wait 0.2 viewing disable ch 21 talk Maki ||Ahh, that's Superball scooping.|| 47 ch 21 pos @left ch 9 face @smile ch 9 pos @right ch 9 show wait 0.2 ch 9 talk Kotori ||Whenever I go to a festival with Honoka and the others, this is one of the activities we always do.|| 48 ch 9 face @normal ch 9 talk Kotori ||Honoka always goes full-tilt from round one, but as we keep playing Umi gets fired up too. In the end, it turns into a showdown between the two of them.|| 49 + delay 2.0 ch 9 eye close enddelay waitclick ch 21 face @surprise ch 21 talk Maki ||And who usually wins?|| 50 ch 9 shake x 1.5 5 wait 0.2 ch 9 talk Kotori ||Hmm... I'd say their win-loss records are about even.|| 51 + delay 0.8 ch 9 stopshake enddelay delay 1.2 ch 9 eye open enddelay waitclick ch 21 face @normal ch 9 face @smile ch 9 talk Kotori ||Which is why they can never resist going at it...|| 52 viewing enable clear ch 9 hide ch 21 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.7 ch 7 face @ex1 ch 7 pos @right_far ch 7 show wait 0.2 viewing disable ch 7 talk Nozomi ||The way Umi gets worked up about Superball scooping, you'd think she was still a kid!|| 53 ch 9 face @smile ch 9 pos @center ch 9 show wait 0.3 ch 9 shake y 3 -4 ch 9 talk Kotori ||*Giggle* Well, she's been doing it since she was little. Some things you just don't grow out of!|| 54 + delay 0.5 ch 9 stopshake enddelay waitclick ch 7 face @normal ch 20 face @normal ch 20 pos @left_far ch 20 show wait 0.2 ch 20 talk Karin ||You don't join in, Kotori?|| 55 ch 9 face @sad ch 9 talk Kotori ||I mean, I do. I'm just not very good at it...|| 56 ch 9 face @normal ch 9 talk Kotori ||After I play a few times I tend to just step aside and cheer the two of them on.|| 57 viewing enable clear ch 7 hide ch 9 hide ch 20 hide wait 0.2 bg 2 movex - - 0.45 /50 wait 0.6 ch 22 create ch 22 visual @ai @winter_private ch 22 face @normal close ch 22 pos @center wait 0.2 viewing disable ch 22 talk Ai ||Hmm. Hey, I have an idea. Why don't we have a little showdown of our own?|| 58 + delay 1.2 ch 22 eye open enddelay waitclick ch 18 face @smile ch 18 pos @left_far ch 18 show wait 0.3 ch 18 shake y 3 -4 ch 18 talk Ayumu ||Ah ha ha! Good idea! I bet it'll be a fierce competition.|| 59 + delay 0.5 ch 18 stopshake enddelay waitclick ch 12 face @ex1 ch 12 scale @size_m ch 12 pos @right_far ch 12 show wait 0.2 ch 12 talk Mia ||I'm in.|| 60 viewing enable clear ch 12 hide 0.4 ch 18 hide 0.4 ch 22 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 23 create ch 23 visual @mari @winter_private ch 23 face @smile ch 23 pos @center wait 0.2 ch 23 jump 12 wait 0.2 viewing disable ch 23 talk Mari ||Careful what you wish for. I'm not gonna go easy on you!|| 61 ch 17 face @normal close ch 17 pos @left_far ch 17 show wait 0.2 ch 17 talk Dia ||Just keep it civil, please. Remember, we're all here to have fun.|| 62 bgm stop viewing enable clear ch 17 hide 0.4 ch 23 hide 0.4 ch 24 create ch 24 visual @dia @winter_private ch 24 face @normal close ch 24 scale @size_l2 ch 24 pos @left_far ch 24 pos @offset_l2 ch 24 show 0.4 ch 25 create ch 25 visual @mari @winter_private ch 25 face @normal ch 25 scale @size_l2 ch 25 pos @center ch 25 pos @offset_l2 ch 25 show 0.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 ch 7 face @normal close ch 7 scale @size_l2 ch 7 pos @right_far ch 7 pos @offset_l2 ch 7 pos /30 /0 ch 7 movex - - 0.4 /-30 ch 7 show 0.4 wait 0.6 viewing disable ch 7 talk Nozomi ||Aww, it's okay Dia. At least you recognize you don't stand a chance.|| 63 + delay 1.0 ch 24 face @surprise ch 25 face @surprise enddelay waitclick bgmfade in 0 bgmfade out 1.0 sound bgm 64 wait 0.2 ch 25 face @normal ch 24 face @angry ch 24 talk Dia ||That is not at all what I'm saying. I expect you to be mature and not start bawling when I unleash my real skill!|| 65 + delay 2.0 ch 24 face @smile enddelay waitclick ch 7 face @ex1 ch 25 face @smile ch 25 nod -10 wait 0.3 ch 25 talk Mari ||That's more like it! Let's rumble!|| 66 viewing enable animation fadesetting type Default fade out front 1.0