#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 205 4|40|41 preload bg 42 preload bg 43 preload bg 44 preload bg 45 waitload bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.08 1.08 bg 2 hide bg 3 load default|43 bg 3 scale 1.2 1.2 bg 3 hide ch 1 create ch 1 visual @ai @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 bgmfade in 0 bgmfade out 2.5 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 viewing disable animation [player] ||Wow, getting to see an Ai live show? Today really is my lucky day.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Ai ||Ha ha, what're you talking about?|| 1 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||The fact that they let you put on a mini live show here illustrates how much the hospital staff trusts you, Ai.|| ch 1 face @surprise ch 1 talk Ai ||Yeah. Maybe it's because I helped them transplant their flowerbeds a while ago.|| 2 [player] ||Wait, you did?|| ch 1 face @normal ch 1 talk Ai ||Yeah. I mean, it sounded fun, after all.|| 3 ch 1 face @ex1 ch 1 talk Ai ||But then Misato chewed me out for getting all muddy. Ah ha ha.|| 4 ch 1 face @normal [player] ||Oh, I think I heard about that from one of the patients. They said you've always got a smile on your face, but that was the one moment you looked down in the dumps.|| ch 1 face @sad ch 1 jump 15 ch 1 talk Ai ||Huh? Wait, you heard about that!|| 5 ch 1 eye close wait 0.3 ch 1 talk Ai ||Geez! I told them all to keep it a secret!|| 6 [player] ||Ah ha ha. Well, I'm glad I got to learn about one of your secrets.|| ch 1 face @sad ch 1 jump 15 ch 1 talk Ai Geez! 7 ch 1 hide 0.4 ch 2 create ch 2 visual @ai @winter_private ch 2 face @sad ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 3 show 0.4 wait 0.6 bg 2 show [player] ||All the people we talked to today seemed like they had a really great time.|| ch 2 face @normal [player] ||We all got so drawn into your stories it was like we could picture everything ourselves. That's what makes you win people over the minute they hear you.|| ch 2 face @smile ch 2 shake x 3 4 wait 0.2 ch 2 talk Ai ||It's kind of you to say that, but you're going overboard there.|| 8 + delay 0.5 ch 2 stopshake enddelay waitclick bgm stop ch 2 face @sad ch 2 talk Ai ||And besides, it's not like I talk like that so people can picture it. It's more...|| 9 + delay 2.0 ch 2 eye close enddelay waitclick [player] ||More what?|| ch 2 face @surprise ch 2 talk Ai ||Oh, never mind.|| 10 + delay 0.5 ch 2 face @normal ch 2 shake x 3 4 enddelay delay 0.7 ch 2 stopshake enddelay waitclick [player] ||What's wrong?|| ch 2 face @normal close ch 2 shake x 1.5 8 wait 0.2 ch 2 talk Ai ||Ah, nothing. I just don't really know when to stop, I guess. I still have a lot to learn.|| 11 + delay 0.8 ch 2 stopshake enddelay waitclick viewing enable clear ch 2 hide 0.4 bg 3 hide 0.4 ch 1 face @smile ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable ch 1 talk Ai ||Let's not talk about this anymore.|| 12 [player] Okay... bgmfade in 0 bgmfade out 1.8 sound bgm 13 wait 0.5 ch 1 face @surprise ch 1 talk Ai ||Oh, look over there!|| 14 + delay 0.8 ch 1 face @normal enddelay waitclick [player] Huh? ch 1 face @smile ch 1 jump 15 wait 0.3 ch 1 talk Ai ||There's a place selling sweet potatoes! I'll race you!|| 15 viewing enable clear sound se 16 ch 1 movex - - 0.3 /-40 ch 1 hide 0.3 wait 0.6 bg 2 movex - - 0.4 /50 wait 0.6 viewing disable [player] ||Huh? Hey, Ai!|| viewing enable clear sound se 17 bgm stop delay 0.4 movement keep se_down volume se 0 1.5 enddelay fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 0.8 ch 1 face @normal close ch 1 pos @center ch 1 show bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|45 bg 3 scale 1.4 1.4 bg 3 hide wait 1.5 movement end se_down bgmfade in 0 bgmfade out 2.2 sound bgm 18 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 volume se 10 0 viewing disable ch 1 talk Ai ||*Chomp* Mmm, this is so good and fresh!|| 19 + delay 0.2 ch 1 nod -10 enddelay delay 1.8 ch 1 face @smile enddelay waitclick [player] ||Eating these when it's cold out really takes them to the next level.|| ch 1 face @surprise ch 1 talk Ai ||Oh yeah. This crossed my mind when I was coming up with a menu in the life planning department. Sweet potatoes are really versatile, huh?|| 20 [player] ||You think?|| ch 1 face @normal ch 1 talk Ai ||Yeah. You can use them in all kinds of stuff, not just having them on their own for a snack. That's another new discovery I made.|| 21 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||I see. You really do soak in a lot of info, huh? I'm impressed.|| ch 1 face @smile ch 1 talk Ai ||Well, they were keeping the lesson easy for beginners. It was more fun than anything else. I'm so glad Shio-ti put that program together!|| 22 [player] ||I can't wait to see how the new school pamphlets turn out.|| ch 1 face @normal ch 1 talk Ai ||Yeah, me too! I hope we get more kids who'll choose to come to Nijigasaki...and, to be honest, more kids who'll join the data processing course.|| 23 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||How come you chose data processing anyway?|| ch 1 face @surprise ch 1 talk Ai Huh? 24 [player] ||I mean, you have tons of interests, right? I feel like you could have managed any of the courses.|| [player] ||So what made you choose data processing in particular?|| ch 1 eye close wait 0.3 ch 1 talk Ai Hmmm... 25 ch 1 face @normal ch 1 talk Ai ||I guess it felt like the one with the most puzzles.|| 26 [player] Puzzles? ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Oh yeah, you mentioned that earlier. You said solving puzzles makes you feel excited.|| ch 2 face @smile ch 2 talk Ai ||Yeah, exactly!|| 27 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 face @normal ch 2 talk Ai ||Isn't technology incredible? But if you don't study it, you can't wrap your head around the theory at all. It's a bunch of puzzles that's super handy.|| 28 ch 2 face @smile ch 2 talk Ai ||And with all its hidden secrets, I had no choice but to get interested in it.|| 29 ch 2 face @normal ch 2 talk Ai ||Take phones, for instance. They're just these small little things, but I couldn't imagine living without mine.|| 30 ch 2 face @surprise ch 2 talk Ai ||Cell phones have tons of puzzles in both their software and hardware: what goes on inside, how they work, etc.|| 31 ch 2 face @smile ch 2 talk Ai ||Whenever I unravel one of those mysteries, I always feel like, "Whoa! So that's how that works!" You feel me?|| 32 [player] ||It's like there's fun hidden inside the puzzle.|| ch 2 face @normal ch 2 nod -10 wait 0.3 ch 2 talk Ai Right! 33 ch 2 eye close wait 0.3 ch 2 talk Ai ||And if you study technology, then you can even get a glimpse of what's coming in the future.|| 34 ch 2 face @smile ch 2 talk Ai ||There's a lots of possibilities in tech for things we can't even imagine right now.|| 35 ch 2 face @normal ch 2 talk Ai ||And that means there are tons more unknown fun bits hidden there for me!|| 36 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @smile ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable ch 1 talk Ai ||That's why I chose to study it.|| 37 [player] ||Huh, interesting.|| bgm stop ch 1 face @normal [player] ||Then maybe someday I'll get to see a whole fun, new world you've created.|| ch 1 face @surprise ch 1 talk Ai ||A whole world? Nah, you don't need to go that far...|| 38 bgmfade in 0 bgmfade out 1.0 sound bgm 39 wait 0.2 ch 1 face @normal close ch 1 talk Ai ||Actually? Yeah, why not. I'll go create a world, just you wait.|| 40 + delay 2.0 ch 1 eye open enddelay delay 2.0 ch 1 nod -10 enddelay waitclick ch 1 hide 0.3 ch 2 face @smile ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.3 bg 3 show 0.3 wait 0.5 ch 2 jump 15 wait 0.2 ch 2 talk Ai ||Thanks! Talking with you made me fall in love with tech all over again!|| 41 viewing enable animation fadesetting type Default fade out front 1.0