#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 3|40|41 preload ch 205 3|42|43 preload ch 205 7|44|45 preload ch 9999 3|46|47 preload bg 48 preload bg 49 preload bg 50 preload bg 51 preload ui phone|52|53|54 waitload bg 1 load default|48 bg 2 load default|48 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|48 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.5 ch 1 create ch 1 visual @ai @winter_uniform ch 1 face @normal ch 1 pos @center ch 1 pos /30 /0 ch 1 movex - - 0.3 /-30 ch 1 show 0.3 wait 0.4 viewing disable animation ch 1 talk Ai ||Hiya! Wassup?|| 1 [player] ||Hi, Ai, welcome to music! This is your last one, right? Then you'll have tried out all the departments.|| ch 1 face @smile ch 1 talk Ai ||Yeah! What do you guys do in music anyway? I can't wait to find out.|| 2 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||We're doing composition today.|| ch 1 face @surprise ch 1 jump 15 ch 1 talk Ai ||Whoa! I'm getting thrown into composition right off the bat?!|| 3 textmode Additive clear click disable [player] ||Don't worry, you'll be fine. I'll be here to help you out…|| + waittext delay 0.3 ch 1 face @normal close enddelay wait 1.0 movement keep ch1_scale ch 1 scaling - - 0.4 1.1 1.1 movement keep ch1_move ch 1 move - - 0.4 /0 /-22 movement keep bg1_scale bg 1 scaling - - 0.4 1.1 1.1 movement keep bg1_move bg 1 move - - 0.4 /0 /-20 wait 0.2 click enable [player] ||Hmm? Actually, you don't seem that worried.|| textmode Normal wait 0.3 ch 1 hide 0.2 ch 2 create ch 2 visual @ai @winter_uniform ch 2 face @smile ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.2 bg 3 show 0.2 wait 0.3 ch 2 jump 22 ch 2 talk Ai ||Yeah, I can't WAIT to get started! I'm so excited!|| 4 viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 2 hide bg 1 scale 1.0 1.0 bg 1 pos 0 /20 bg 2 show bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 5 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable label other ||Music Teacher|| ||All right, what you've just heard is called the Pachelbel's Canon chord progression. You can probably think of plenty of examples of hearing this in other songs.|| label other ||Music Teacher|| ||Now let's hear what's called the royal road progression.|| viewing enable clear bg 2 hide 0.4 wait 0.7 ch 1 face @surprise ch 1 scale @size_m ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||Wow. I always thought every melody was different, but now I know how to categorize them.|| 6 [player] ||Uh-huh. Chord progressions are just the tip of the iceberg, too. But generally speaking, you can say every piece of music has one chord progression or another.|| ch 1 face @normal ch 1 nod -8 ch 1 talk Ai ||Huh. It's a lot easier to hear when you group a bunch of songs with the same chord progression together like this.|| 7 + delay 0.5 ch 1 nod -8 enddelay waitclick bgm stop ch 1 hide 0.4 ch 2 create ch 2 visual @ai @winter_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Want me to make it even easier for you?|| ch 2 face @surprise ch 2 talk Ai ||Huh? How so?|| 8 bgmfade in 0 bgmfade out 2.0 sound bgm 9 movement keep ch2_scale ch 2 scaling - - 0.3 1.3 1.3 movement keep ch2_move ch 2 move - - 0.3 /0 /-24 movement keep bg2_scale bg 2 scaling - - 0.3 1.3 1.3 movement keep bg2_move bg 2 move - - 0.3 /0 /-20 wait 0.1 [player] ||By thinking of our school idol songs!|| ch 2 face @smile ch 2 jump ch 2 talk Ai ||Oh, great idea!|| 10 ch 2 face @normal ch 2 talk Ai ||It's awesome that listening to our favorite songs still counts as learning!|| 11 movement end ch2_scale movement end ch2_move movement end bg2_scale movement end bg2_move ch 2 scaling - - 0.4 1.2 1.2 ch 2 move - - 0.4 /0 /24 bg 2 scaling - - 0.4 1.2 1.2 bg 2 move - - 0.4 /0 /20 wait 0.6 [player] Right? viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable label other ||Music Teacher|| ||Okay. Now, break into pairs and try making your own composition. The tone of a piece is determined by its chord progression. Choose whichever one works best for you.|| ch 1 face @surprise ch 1 jump 15 ch 1 talk Ai ||Huh? Wait, no! I can't read sheet music!|| 12 + delay 0.8 ch 1 face @sad enddelay waitclick label other ||Music Teacher|| ||Guest students, keep the chord progression in mind and compose your piece by humming it. Sing along with a melody that makes you feel good.|| ch 1 face @normal label other ||Music Teacher|| ||Students in the music department, you'll be responsible for writing down your partner's score and arranging it.|| [player] Huh?! ch 1 face @ex1 ch 1 talk Ai ||Oh, if that's all I have to do, then I'm down for this 100%.|| 13 ch 1 face @smile ch 1 scaling - - 0.3 1.08 1.08 ch 1 move - - 0.3 /0 /-22 wait 0.4 ch 1 talk Ai ||Time for us to work together!|| 14 [player] ||G-Good luck, us...|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 face @smile ch 1 scale @size_m ch 1 pos @center ch 1 show bg 1 load default|49 bg 2 load default|49 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|49 bg 3 scale 1.4 1.4 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 15 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 1 talk Ai ||I did it! I composed my first-ever song! Man, I really dig this now.|| 16 ch 3 create ch 3 visual @ayumu @winter_uniform ch 3 face @ex1 ch 3 plane 7 ch 3 pos @right_far wait 0.3 ch 3 shake x 1.5 5 wait 0.1 ch 3 talk Ayumu ||Good for you!|| 17 + delay 1.4 ch 3 stopshake enddelay waitclick ch 4 create ch 4 visual @rina_b @winter_uniform ch 4 face @smile ch 4 pos @left_far wait 0.2 ch 4 talk Rina ||I want to hear your song.|| 18 [player] ||We're not done arranging it yet...|| ch 4 face @normal ch 3 face @sad ch 1 face @normal ch 1 talk Ai ||Don't you think you're being too fussy about it?|| 19 [player] ||I want to give it my full attention. I mean, it's your first song after all!|| ch 3 eye close wait 0.3 ch 3 talk Ayumu ||This sounds so fun.|| 20 ch 1 face @sad ch 1 talk Ai ||I wish you could have joined us. You had a quiz today instead, right?|| 21 + delay 2.0 ch 1 face @normal enddelay waitclick ch 3 eye open wait 0.3 ch 3 talk Ayumu ||Yeah... My mock exams are coming up, so I can't miss class now.|| 22 ch 3 face @ex1 ch 3 shake x 2.5 5 wait 0.2 ch 3 talk Ayumu ||Ugh! I wish I could have tried a class in the music department too.|| 23 + delay 1.0 ch 3 stopshake enddelay waitclick [player] ||I'm glad to hear you're so interested in it. Here, why don't I give you a lesson at home? The lesson we covered in the program was so simple even I could teach it.|| ch 3 face @surprise ch 3 talk Ayumu ||Do you really mean it? I'd love to!|| 24 + delay 1.0 ch 3 face @smile ch 3 jump 15 enddelay waitclick ch 1 face @smile ch 1 talk Ai ||I bet you're gonna dig it too.|| 25 ch 4 face @surprise ch 4 talk Rina ||You're both really inquisitive.|| 26 bgm stop ch 3 face @normal ch 1 face @surprise ch 1 talk Ai ||You think? I feel like everyone here is.|| 27 ch 4 face @normal ch 1 face @smile ch 1 talk Ai ||I mean, we're all super curious about everything when it comes to school idols.|| 28 bgmfade in 0 bgmfade out 2.0 sound bgm 29 wait 0.4 ch 1 face @normal ch 1 talk Ai ||And we all have tons of stuff we want to look into or try for ourselves, y'know?|| 30 ch 4 face @smile ch 4 talk Rina ||That's true.|| 31 + delay 1.0 ch 4 nod -10 enddelay waitclick ch 3 face @smile ch 3 talk Ayumu ||Yeah, I agree.|| 32 ch 1 face @smile ch 1 jump 15 ch 1 talk Ai See? 33 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 3 hide ch 4 hide bg 1 load default|50 wait 1.0 volume bgm 4 0 bgmfade in 0 bgmfade out 1.0 sound bgm 34 wait 0.3 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.8 sound se 35 wait 0.5 sound ambient 36 wait 3.0 soundstop ambient 36 movement keep volume_up volume bgm 10 1.5 phone set 4 bg 5 load default|51 4 ch 5 create ch 5 visual @ai @pajama ch 5 face @normal ch 5 plane 4 ch 5 scale @size_l2 ch 5 pos @center ch 5 pos @offset_l2 phone open wait 0.3 viewing disable [player] ||Hey, Ai? I finished the song!|| ch 5 face @surprise ch 5 jump 15 %voice_phone ch 5 talk Ai ||You did? Really? Thanks so much! I can't wait to see how it turned out!|| 37 + delay 1.5 ch 5 face @smile ch 5 scaling - - 0.25 1.5 1.5 ch 5 move - - 0.25 /0 /-25 enddelay waitclick [player] ||I hope it lives up to what you were imagining...|| ch 5 face @normal close ch 5 shake x 3 5 wait 0.2 %voice_phone ch 5 talk Ai ||Of course it will. After all, every other song you write for me always fits me to a T.|| 38 + delay 0.8 ch 5 stopshake enddelay delay 1.2 ch 5 face @smile enddelay waitclick ch 5 face @normal ch 5 scaling - - 0.3 1.4 1.4 ch 5 move - - 0.3 /0 /25 wait 0.4 %voice_phone ch 5 talk Ai ||You know, doing this program made me admire you all the more.|| 39 ch 5 eye close wait 0.3 %voice_phone ch 5 talk Ai ||And I feel like what I learned today in class was only the very basics of music. There's probably way, way more to it.|| 40 ch 5 face @smile %voice_phone ch 5 talk Ai ||So considering that, I realized all over again how awesome you are for coming up with all the music that perfectly matches the feelings of every club member.|| 41 ch 5 face @normal close %voice_phone ch 5 talk Ai ||So I just want to say... Thanks.|| 42 + delay 2.0 ch 5 face @smile enddelay waitclick ch 5 face @normal %voice_phone ch 5 talk Ai ||Keep up the great work, okay? And you gotta teach me more about composition sometime!|| 43 viewing enable animation fadesetting type Default fade out front 1.0