#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 205 3|40|41 preload ch 5201 9001|42|43 preload bg 44 preload bg 45 preload bg 46 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation [player] ||Hmm, what should I get for lunch today? Maybe the special?|| viewing enable clear plane 13 clip 100% 0 plane 13 clip 100% 300 0.3 plane 13 magnet center plane 13 pos /0 /20 plane 13 frame all double white bg 4 load empty bg 4 scale 5 5 bg 4 color #00000070 bg 4 plane 13 wait 0.5 sound se 1 ch 5 create ch 5 visual @ai @winter_uniform ch 5 face @normal ch 5 pos @center ch 5 scale 1.5 1.5 ch 5 pos /250 /-50 ch 5 plane 13 movement keep ch5_move ch 5 move - - 0.9 /-520 /0 movement keep ch5_show ch 5 show 0.3 wait 0.6 ch 5 hide 0.3 wait 0.5 volume se 0 0.8 plane 13 clip 100% 0% 0.3 wait 0.8 soundstop se 1 volume se 10 0 movement end ch5_move movement end ch5_show viewing disable [player] ||...Hmm, is that Ai? Hey, Ai!|| wait 0.3 ch 1 create ch 1 visual @ai @winter_uniform ch 1 face @surprise ch 1 pos @center ch 1 pos /-30 /0 ch 1 movex - - 0.4 /30 ch 1 show 0.3 wait 0.5 ch 1 talk Ai ||Hmm? Oh, heya!|| 2 + delay 0.8 ch 1 face @smile ch 1 jump 10 enddelay waitclick [player] ||Where're you running off to? The cafeteria?|| ch 1 face @normal ch 1 shake x 3 4 ch 1 talk Ai ||Nah, I'm going to the library. There's something I wanna look into.|| 3 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||What's that?|| ch 1 face @smile ch 1 talk Ai ||I heard something in class that caused a total lightbulb moment. Now I want to go see if I have it right!|| 4 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @ai @winter_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||That sounds fun. Can I come with?|| ch 2 face @smile ch 2 jump 15 wait 0.2 ch 2 talk Ai ||Yeah, totally! And hey, I might make the breakthrough of the century here!|| 5 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip disable fade out front 1.2 ch 2 face @sad ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-40 ch 2 show bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 pos 0 /60 bg 2 show bg 3 load default|45 bg 3 scale 1.4 1.4 bg 3 pos 0 /60 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 6 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.5 sound se 7 wait 1.5 sound se 7 wait 0.8 ch 2 face @sad close ch 2 shake x 2 5 wait 0.2 viewing disable ch 2 talk Ai Ah... 8 + delay 0.8 ch 2 stopshake enddelay waitclick [player] ||What's wrong, Ai?|| ch 2 face @sad ch 2 move - - 0.5 /0 /40 wait 0.6 ch 2 talk Ai ||I guess my lightbulb moment wasn't so bright after all. Shucks. I thought it was related to this theory, but I guess not.|| 9 ch 2 eye close wait 0.3 ch 2 talk Ai ||I could have sworn I'd hit upon a good algorithm I could use in the program I'm writing right now!|| 10 bgm stop [player] ||What's an algorithm?|| ch 2 face @surprise ch 2 talk Ai ||Uh... Well, to put it simply, it's a series of steps you follow to reach a goal.|| 11 + delay 2.0 ch 2 face @normal enddelay waitclick bgmfade in 0 bgmfade out 2.0 sound bgm 12 wait 0.2 ch 2 hide 0.4 ch 3 create ch 3 visual @ai @winter_uniform ch 3 face @normal ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show 0.4 bg 3 show 0.4 wait 0.6 ch 3 talk Ai ||Let's take your morning routine, for instance. What do you do after you wake up to reach the goal of leaving the house?|| 13 [player] ||Uh, let me see. First I turn off my alarm, then I go out to my veranda to say hi to Ayumu, and then I eat breakfast, brush my teeth, and wash my face.|| [player] ||I change into my uniform, get all my school stuff together, watch TV for a bit, and then head out. Something along those lines.|| ch 3 face @smile ch 3 nod -8 ch 3 talk Ai ||Yeah, uh-huh. That's an algorithm.|| 14 + delay 0.5 ch 3 nod -8 enddelay waitclick [player] ||Huh, really?|| [player] ||I guess I get it. Okay, so what makes for a "good" algorithm like what you're hoping to come up with?|| ch 3 face @normal ch 3 talk Ai ||It all comes down to efficiency. Like if we go back to the example of your morning routine, maybe you could get your stuff ready the night before.|| 15 ch 3 eye close wait 0.3 ch 3 talk Ai ||Or, if you cut down on saying hi to Ayumu or your TV time, you could get out the door a little faster, y'know?|| 16 [player] ||Oh, okay, I see what you mean! But I don't think I can stop saying hi to Ayumu in the mornings.|| ch 3 face @smile ch 3 shake y 3 -4 ch 3 talk Ai ||Ha ha, for sure.|| 17 + delay 0.5 ch 3 stopshake enddelay waitclick viewing enable clear ch 3 hide 0.4 bg 3 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 wait 0.6 viewing disable [player] ||I'm impressed, Ai. You look stuff up the minute it grabs your attention in class, and you're great at explaining things to people.|| ch 2 face @surprise ch 2 talk Ai ||Oh, was that a good explanation? Yay, glad to hear it.|| 18 + delay 1.5 ch 2 face @normal enddelay waitclick ch 2 eye close wait 0.3 ch 2 talk Ai ||Y'know, I've always been quick to go research stuff. I don't have the patience to wait.|| 19 ch 2 eye open wait 0.3 ch 2 talk Ai ||Looking into something that catches your interest lets you make one discovery after another. You know what I mean?|| 20 ch 2 face @smile ch 2 talk Ai ||Plus, I feel super lucky that I can find new stuff outside of my interests while I'm at it. And it's fun!|| 21 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 pos /0 /-40 ch 1 show 0.4 wait 0.8 ch 1 face @surprise viewing disable ch 1 talk Ai ||Oh wait, shoot! If we don't hurry, lunch will be over before we get a chance to eat!|| 22 + delay 0.35 sound se 23 enddelay delay 0.15 ch 1 face @sad ch 1 move - - 0.2 /0 /40 enddelay waitclick [player] ||I guess the best algorithm would be to buy rice balls or something at the student store, huh?|| ch 1 face @surprise ch 1 scaling - - 0.3 1.07 1.07 ch 1 move - - 0.3 /0 /-22 bg 1 scaling - - 0.3 1.07 1.07 bg 1 move - - 0.3 /0 /-18 wait 0.4 [player] ||We can take them back to class and eat.|| ch 1 face @smile ch 1 jump 15 ch 1 talk Ai ||Hey, you're getting it! Yeah, let's buy something there.|| 24 + delay 2.0 ch 1 face @normal enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 4 create ch 4 visual @misato @sub_dress_1 ch 4 face @normal ch 4 pos @left bg 1 load default|46 bg 1 scale 1.0 1.0 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 1.6 sound bgm 6 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.5 ch 1 face @normal ch 1 scale @size_m ch 1 pos @right ch 1 pos /20 /0 ch 1 movex - - 0.3 /-20 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Ai ||Hey, Misato!|| 25 ch 4 face @smile ch 4 talk Misato ||Hello, Ai. You know, you really don't have to come see me every day. It can't be easy for you.|| 26 + delay 1.5 ch 4 face @normal enddelay waitclick ch 1 face @smile ch 1 shake x 1.8 5 wait 0.2 ch 1 talk Ai ||Nah, don't sweat it. I've got tons to chat with you about.|| 27 + delay 1.5 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Ai ||Guess what? Today the prez was like...|| 28 viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 face @normal ch 1 pos @right ch 1 show ch 4 face @normal ch 4 pos @left ch 4 show wait 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 12 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 1 talk Ai ||...But when I looked back on it later, I freaked out like, "Wait, what am I doing talking technical comp sci stuff to a kid in the music department?"|| 29 + delay 1.8 ch 1 face @sad enddelay waitclick ch 1 face @normal ch 4 face @smile ch 4 talk Misato ||But it sounds to me like she enjoyed listening to you.|| 30 ch 1 face @smile ch 1 shake y 3 -5 ch 1 talk Ai ||Heh heh. Yeah, I guess!|| 31 + delay 0.5 ch 1 stopshake enddelay waitclick ch 4 face @sad ch 4 talk Misato ||It's a shame, though, that your flash of inspiration didn't lead anywhere.|| 32 ch 1 face @sad close ch 1 talk Ai ||Yeah, well. I was sure I had it when it got mentioned in class, but that'd be too easy, huh?|| 33 bgm stop ch 1 hide 0.4 ch 4 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show 0.4 ch 6 create ch 6 visual @misato @sub_dress_1 ch 6 face @sad ch 6 scale @size_l1 ch 6 pos @left ch 6 pos @offset_l1 ch 6 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Ai ||Still, I had a stroke of luck in another way.|| 34 ch 6 face @normal ch 6 talk Misato ||How so?|| 35 bgmfade in 0 bgmfade out 1.0 sound bgm 36 wait 0.1 ch 2 face @smile ch 2 jump 15 wait 0.2 ch 2 talk Ai ||I got to learn her whole morning routine! Nah, I'm just fooling around.|| 37 ch 6 face @smile ch 6 shake y 3 -4 ch 6 talk Misato ||*Giggle* Ever the comedian, aren't you?|| 38 + delay 0.5 ch 6 stopshake enddelay waitclick ch 6 eye close wait 0.3 ch 6 talk Misato ||You sound very fond of your club president.|| 39 ch 2 face @normal ch 2 talk Ai ||I sure am! That's because she always has our backs.|| 40 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 6 face @normal ch 2 face @smile ch 2 jump 15 wait 0.2 ch 2 talk Ai ||I'm so glad to know her!|| 41 viewing enable clear ch 2 hide 0.4 ch 6 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @right ch 1 show 0.4 ch 4 face @normal ch 4 pos @left ch 4 show 0.4 wait 0.9 ch 4 face @smile viewing disable ch 4 talk Misato ||Oh, by the way, isn't your thing tomorrow?|| 42 ch 1 face @surprise ch 1 talk Ai ||What thing?|| 43 ch 4 face @normal ch 4 talk Misato ||Your chance to try out a class in the music department. The one with the girl you've been gushing over.|| 44 ch 1 face @smile ch 1 jump ch 1 talk Ai ||Oh! You're right, that is tomorrow. Oh boooy, I can't wait. I wish it was here already!|| 45 viewing enable animation fadesetting type Default fade out front 1.0