#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 204 3|40|41 preload ch 206 3|42|43 preload ch 208 3|44|45 preload ch 211 3|46|47 preload bg 48 preload bg 49 preload bg 50 waitload bg 1 load default|48 bg 2 load default|48 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|48 bg 3 scale 1.4 1.4 bg 3 pos 0 /120 bg 4 load empty bg 4 color #00000030 bg 4 hide bg 5 load default|50 bg 5 scale 1.1 1.1 bg 5 pos 60 /20 ch 1 create ch 1 visual @karin @winter_uniform ch 1 face @normal ch 1 pos @center ch 1 hide wait 0.2 movement keep bg5_move bg 5 move - - 6 /-120 /-40 bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 2.0 bg 5 hide 1.4 wait 2.0 ch 2 create ch 2 visual @karin @winter_uniform ch 2 face @surprise close ch 2 plane 3 ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.2 wait 0.3 movement end bg5_move viewing disable animation ch 2 talk Karin *Yawn* 1 + delay 0.1 movement keep ch2_move ch 2 move - - 1.0 /0 /12 enddelay delay 1.7 movement end ch2_move ch 2 move - - 0.6 /0 /-12 enddelay waitclick volume bgm 4 0.7 backeffection enable se 1 blur 2 0.5 bg 4 show 0.5 wait 0.5 ch 2 face @sad %voice_recollect label niji @karin Karin ||(I think I've been a bit too busy lately. I get sleepy in the morning and it puts me in a bad mood.)|| 2 + delay 2.0 ch 2 face @ex1 close enddelay waitclick viewing enable clear volume bgm 10 1.0 se 1 blur 0 0.6 ch 2 hide 0.6 bg 3 hide 0.6 bg 4 hide 0.6 ch 1 face @ex1 close ch 1 pos @center ch 1 pos /0 /-55 ch 1 show 0.6 wait 0.6 backeffection disable wait 0.6 viewing disable label other ||Student A|| ||...–rin, Karin! You're being called on.|| ch 1 face @surprise ch 1 talk Karin ||Huh? Oh, yes!|| 3 + delay 0.8 movement keep ch1_move ch 1 move - - 0.2 /0 /55 enddelay waitclick label other Teacher ||What are the reasons behind the principle of municipal bond market digestion?|| ch 1 face @sad ch 1 talk Karin Umm... 4 ch 1 face @ex1 ch 1 talk Karin ||I think... Yes, it's, um...balance?|| 5 + delay 1.5 ch 1 shake x 2 3 enddelay delay 1.0 ch 1 stopshake enddelay waitclick label other ||Student A|| ||It's to maintain a balance in the amount of currency in the market.|| ch 1 face @surprise ch 1 talk Karin ||To maintain a balance in the amount currency in the market!|| 6 viewing enable clear ch 1 hide 0.6 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-20 ch 2 show 0.6 bg 2 pos 0 /60 bg 2 show 0.6 wait 0.8 ch 2 move - - 0.5 /0 /-30 wait 0.8 ch 2 face @sad close wait 0.2 viewing disable ch 2 talk Karin ||Thanks, you really did me a solid there.|| 7 + delay 2.0 ch 2 eye open enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 2 face @ex1 close ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show bg 1 load default|49 bg 2 load default|49 bg 2 scale 1.2 1.2 bg 2 pos 60 /0 bg 2 show bg 3 load default|49 bg 3 scale 1.4 1.4 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 1.8 sound bgm 8 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 2 talk Karin *Sigh* 9 [player] ||I'm not used to seeing you sigh like that, Karin.|| ch 2 face @sad ch 2 talk Karin ||Oh no, did you catch that?|| 10 ch 2 eye close wait 0.3 ch 2 talk Karin ||I can't help but sigh. I've been getting called on constantly since this morning.|| 11 ch 2 face @ex1 ch 2 talk Karin ||I'm already so sleepy in the morning... I can't concentrate at all with the teacher calling on me on top of that.|| 12 ch 3 create ch 3 visual @kanata @winter_uniform ch 3 face @smile close ch 3 scale @size_l1 ch 3 pos @right_far ch 3 pos @offset_l1 ch 3 pos /20 /0 ch 3 movex - - 0.3 /-20 ch 3 show 0.3 wait 0.5 ch 3 talk Kanata ||You can only say that if you were actually trying to concentrate to begin with, Karin.|| 13 ch 2 face @smile ch 2 shake y 2.5 -4 ch 2 talk Karin ||Hehe. You saw right through me.|| 14 + delay 0.5 ch 2 stopshake enddelay waitclick bgm stop wait 0.3 viewing enable clear ch 2 hide 0.4 ch 3 hide 0.4 bg 2 hide 0.4 wait 0.7 bgmfade in 0 bgmfade out 2.0 sound bgm 15 ch 4 create ch 4 visual @lanzhu @winter_uniform ch 4 face @normal ch 4 plane 7 ch 4 pos @right_far ch 4 show 0.2 ch 5 create ch 5 visual @emma @winter_uniform ch 5 face @normal ch 5 plane 7 ch 5 pos @left_far ch 5 show 0.2 ch 1 face @ex1 ch 1 pos @left_near ch 1 show 0.2 ch 3 face @normal ch 3 scale @size_m ch 3 pos @right_near ch 3 show 0.2 wait 0.4 ch 1 shake x 1.5 5 wait 0.2 viewing disable ch 1 talk Karin ||Ugh, why can't every subject be an elective?|| 16 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Karin ||Even I wouldn't get sleepy if I was in a design history or hands-on training class in the morning.|| 17 ch 4 face @ex1 ch 4 nod -10 wait 0.3 ch 4 talk Lanzhu ||Yeah. I also wish all of my classes were about school idol history.|| 18 ch 1 face @normal ch 5 face @smile ch 5 shake y 3 -4 ch 5 talk Emma ||Ahaha. I'd love to take a class like that if it existed. I wish it did.|| 19 + delay 0.5 ch 5 stopshake enddelay waitclick ch 4 face @smile ch 4 nod -18 wait 0.3 ch 4 talk Lanzhu ||I know, right?!|| 20 ch 5 face @normal [player] ||I wanna take that class too! School idol history, huh... I wonder if we could make it happen.|| ch 3 face @smile ch 3 talk Kanata ||We need to get everyone even more excited about school idols so that they will turn it into a class for us!|| 21 ch 5 face @smile ch 5 jump 12 wait 0.3 ch 5 talk Emma ||I also wanna do that!|| 22 ch 4 face @ex1 ch 4 talk Lanzhu ||Me too!|| 23 [player] ||If you need any help, leave it to me!|| ch 4 face @normal ch 3 face @smile close ch 3 nod -8 ch 3 talk Kanata ||Alrighty, we need to think up a strategy, then!|| 24 + delay 0.4 ch 3 nod -8 enddelay delay 1.0 ch 3 eye open enddelay waitclick ch 1 face @normal close ch 1 shake y 3 -4 ch 1 talk Karin ||Hehe. You guys are so full of energy.|| 25 + delay 0.5 ch 1 stopshake enddelay waitclick ch 3 face @normal ch 5 face @normal ch 4 face @ex2 ch 4 talk Lanzhu ||I think you've been way too busy lately, Karin.|| 26 ch 1 face @surprise ch 4 face @normal ch 4 talk Lanzhu ||I mean, you've been doing a bunch of auditions on top of your normal modeling job, right?|| 27 ch 1 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 pos 120 /0 bg 2 show 0.4 wait 0.6 [player] ||I saw your feature in a web article yesterday as well. And that previous magazine shoot story is still a work in progress, isn't it?|| ch 2 face @smile ch 2 talk Karin ||Aw, thank you for checking that stuff. It makes me happy.|| 28 ch 2 face @normal close ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Karin ||I do all that stuff because I want to, so it's not like it's going to tire me out. I'm also taking good careful of myself, so everything's fine.|| 29 + delay 0.8 ch 2 stopshake enddelay waitclick ch 2 face @surprise ch 2 talk Karin ||Oops, I almost forgot. I've got something I need to take care.|| 30 ch 2 pos @left ch 2 pos @offset_l1 ch 3 face @surprise ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 show wait 0.2 ch 3 talk Kanata ||Huh, what is it?|| 31 ch 2 face @normal ch 2 talk Karin ||I need to have a pattern paper ready before afternoon classes start for a costume that I'm making in my design class.|| 32 ch 3 face @normal ch 2 face @ex1 ch 2 talk Karin ||It's looking like it'll need a lot of pattern papers, so I was hoping to at least get the lines down ahead of time.|| 33 bgm stop ch 3 face @smile ch 3 jump 15 ch 3 talk Kanata ||Oh, that! Your design was shown off in our class, Karin! The dress, right?|| 34 ch 2 face @surprise ch 2 talk Karin ||Yes, but... What do you mean it was shown off?|| 35 bgmfade in 0 bgmfade out 1.0 sound bgm 36 wait 0.2 ch 3 face @smile close ch 3 shake x 1.5 4 wait 0.2 ch 3 talk Kanata ||It's because your design was so wonderful! The teacher was praising it.|| 37 + delay 0.8 ch 3 stopshake enddelay waitclick [player] ||Wow, that's amazing, Karin!|| ch 2 face @ex1 ch 3 eye open wait 0.3 ch 3 talk Kanata ||It really is amazing! It's a perfect blend of fundamentals and new trends, and it really feels like something Karin would make!|| 38 ch 3 jump 15 wait 0.3 ch 3 talk Kanata ||I couldn't help but feel inspired when I saw it! Please show it to us when it's finished!|| 39 ch 2 face @ex1 close ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Karin ||You'll make me blush, complimenting me that much.|| 40 + delay 0.5 ch 2 stopshake enddelay waitclick ch 3 face @normal ch 2 face @smile ch 2 talk Karin ||But, thank you. That makes me very happy. I put a lot of energy into making it.|| 41 ch 3 face @smile ch 3 talk Kanata ||Let me know if there's anything I can help out with.|| 42 ch 2 face @normal ch 2 talk Karin ||Yeah, I will. Thanks. Alright, see you guys after classes.|| 43 + delay 0.1 ch 2 nod -10 enddelay delay 1.9 ch 2 face @smile enddelay waitclick viewing enable clear ch 2 face @normal wait 0.4 ch 2 movex - - 0.4 /-30 ch 2 hide 0.4 wait 0.7 ch 3 hide 0.5 bg 2 hide 0.5 wait 0.8 ch 3 face @normal ch 3 scale @size_m ch 3 pos @center ch 3 show ch 4 face @normal ch 4 pos @right_far ch 4 show ch 5 face @smile ch 5 pos @left_far ch 5 show wait 0.3 viewing disable ch 5 talk Emma ||Karin's really amazing, isn't she? The power she has to do the stuff that she loves is on a different level.|| 44 ch 4 face @smile ch 4 jump 15 wait 0.3 ch 4 talk Lanzhu ||Her eyes were sparkling, weren't they?! Totally different than the way she was a minute ago. Karin really is wonderful!|| 45 ch 3 face @smile ch 3 nod -8 ch 3 talk Kanata ||Yep, I hope we can all support her together!|| 46 + delay 0.4 ch 3 nod -8 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0