#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 4|40|41 preload ch 201 3|42|43 preload bg 44 preload bg 45 preload bg 46 preload bg 47 preload bg 48 preload bg 49 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.5 sound bgm 0 ch 1 create ch 1 visual @ayumu @winter_private ch 1 face @normal ch 1 pos @center wait 0.4 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation [player] ||It kinda felt weird walking around trying to come up with places to recommend from your own school, huh.|| ch 1 face @smile ch 1 talk Ayumu ||Yeah. We're so used to seeing it every day, after all.|| 1 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Mm-hm. It just became a regular part of our lives at some point. But I still remember how super nervous I was when I first got accepted here!|| ch 1 hide 0.5 ch 2 create ch 2 visual @ayumu @winter_private ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.5 bg 3 show 0.5 wait 0.7 ch 2 talk Ayumu ||Hey, do you remember the entrance ceremony?|| 2 + delay 1.2 ch 2 eye close enddelay waitclick [player] ||What about it?|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.8 white ch 2 hide bg 4 load default|45 bg 5 load default|45 bg 5 scale 1.2 1.2 bg 5 hide bg 6 load default|45 bg 6 scale 1.2 1.2 bg 6 pos 50 /0 recollect enable wait 1.2 sound ambient 3 movement keep bg6_move bg 6 movex - - 8 /-100 fadesetting type Default fadesetting flip enable fade in front 1.0 white wait 2.5 bg 6 hide 1.5 volume ambient 4 2.0 wait 2.6 movement end bg6_move volume bgm 6 0 bgmfade in 0 bgmfade out 2.0 sound bgm 4 ch 3 create ch 3 visual @ayumu @winter_uniform ch 3 face @ex1 ch 3 pos @center ch 3 pos /-20 /0 ch 3 movex - - 0.3 /20 ch 3 show 0.3 wait 0.5 viewing disable %voice_recollect ch 3 talk Ayumu ||G-Good morning.|| 5 [player] ||Good morning, Ayumu. The school uniform looks so good on you! You're adorable!|| ch 3 face @normal %voice_recollect ch 3 talk Ayumu ||R-Really? You don't think it looks weird? I hope it'll be okay.|| 6 [player] ||*Laugh* Of course it will. It really does look super cute on you!|| ch 3 face @smile ch 3 shake y 3 -4 %voice_recollect ch 3 talk Ayumu ||*Giggle* Thanks.|| 7 + delay 0.5 ch 3 stopshake enddelay waitclick movement keep ch3_scale ch 3 scaling - - 0.8 1.1 1.1 movement keep ch3_move ch 3 move - - 0.8 /0 /-30 movement keep bg4_scale bg 4 scaling - - 0.8 1.1 1.1 movement keep bg4_move bg 4 move - - 0.8 /0 /-28 wait 0.2 [player] ||Hmm. But you do seem a bit different from your normal self, I think...|| ch 3 face @ex1 ch 3 jump 15 %voice_recollect ch 3 talk Ayumu ||What?! How do you mean?!|| 8 [player] ||Hmm... You seem more...|| movement end ch3_scale movement end ch3_move movement end bg4_scale movement end bg4_move ch 3 shake x 3.5 3 wait 0.2 %voice_recollect ch 3 talk Ayumu ||Seem more what? Tell me!|| 9 + delay 0.8 ch 3 stopshake enddelay waitclick movement keep ch3_scale ch 3 scaling - - 0.4 1.0 1.0 movement keep ch3_move ch 3 move - - 0.4 /0 /30 movement keep bg4_scale bg 4 scaling - - 0.4 1.0 1.0 movement keep bg4_move bg 4 move - - 0.4 /0 /28 wait 0.2 delay 1.0 ch 3 face @surprise enddelay [player] ||Oh, I know what it is! You seem more grown up! It's because you're in high school now!|| wait 0.3 ch 3 face @ex1 ch 3 shake y 5 -3 %voice_recollect ch 3 talk Ayumu ||Grrr! Stop saying stuff to get a rise out of me! I'm still the same old me!|| 10 + delay 1.0 ch 3 stopshake enddelay waitclick viewing enable clear movement keep volume_down volume ambient 0 2.0 bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 3 face @sad close movement end ch3_scale movement end ch3_move movement end bg4_scale movement end bg4_move bg 4 load default|46 bg 5 load default|46 bg 5 scale 1.2 1.2 bg 5 hide wait 1.8 movement end volume_down soundstop ambient 3 volume ambient 5 0 sound ambient 11 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 movement keep volume_down volume ambient 2 1.0 viewing disable [player] ||Hey, Ayumu... Ayuuumuuu...|| ch 3 eye open wait 0.3 %voice_recollect ch 3 talk Ayumu Ugh... 12 [player] ||What's wrong?|| movement end volume_down ch 3 face @ex1 %voice_recollect ch 3 talk Ayumu ||I'm kinda feeling more nervous the closer we get to the school.|| 13 ch 3 eye close wait 0.3 %voice_recollect ch 3 talk Ayumu ||I mean we'll be riding the train to school from now on, right? I hope I can manage to get there on time every day. I'm worried I'll be late...|| 14 [player] ||Relax, Ayumu. If you end up being late, I'll be late right there with you!|| ch 3 face @surprise %voice_recollect ch 3 talk Ayumu Huh? 15 ch 3 hide 0.4 ch 4 create ch 4 visual @ayumu @winter_uniform ch 4 face @surprise ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 5 show 0.4 wait 0.6 [player] ||I mean, we'll be riding the train to school together, right?|| ch 4 face @normal %voice_recollect ch 4 talk Ayumu ||Together... Yeah.|| 16 [player] ||So even if we mess up or make a mistake, we'll do it together. Don't you feel like we'll be okay as long as it's the two of us?|| bgmfade in 0 bgmfade out 2.0 sound bgm 17 wait 0.4 %voice_recollect ch 4 talk Ayumu ||Y-Yeah! We'll be fine if we stick together!|| 18 + delay 0.5 ch 4 face @smile ch 4 nod -10 enddelay waitclick ch 4 face @normal %voice_recollect ch 4 talk Ayumu ||I'm so happy I get to go to school with you for another three years.|| 19 [player] ||Me too!|| [player] ||Doesn't it feel like we're closer to being adults now that just the two of us will be riding the train from now on?|| [player] ||Once we're able to use the train without making any mistakes, let's go off and see other places too. Just the two of us.|| ch 4 face @smile %voice_recollect ch 4 talk Ayumu ||Yeah, let's do that!|| 20 + delay 0.1 ch 4 nod -10 enddelay waitclick viewing enable clear movement keep volume_down volume ambient 0 1.5 bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 4 hide bg 4 load default|47 bg 5 load default|47 bg 5 scale 1.2 1.2 bg 5 hide bg 6 load default|48 bg 6 scale 1.7 1.7 bg 6 pos -280 /-255 bg 6 show bg 7 load default|49 bg 7 color #D4D4D9 bg 7 scale 1.7 1.7 bg 7 pos -280 /-255 wait 0.8 soundstop ambient 11 movement keep bg6_move bg 6 movex - - 8 /-100 movement keep bg7_move bg 7 movex - - 8 /-100 sound se 21 delay 0.5 movement keep volume_up volume se 10 0.8 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 2.0 volume se 0 2.0 bg 7 hide 2.0 wait 4.0 soundstop se 21 fadesetting type Default fadesetting flip disable fade out front 1.2 white bg 6 hide wait 1.3 delay 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 22 enddelay fadesetting type Default fadesetting flip enable fade in front 1.5 white wait 0.7 ch 3 face @surprise ch 3 pos @center ch 3 show wait 0.2 volume se 10 0 viewing disable %voice_recollect ch 3 talk Ayumu Gosh... 23 ch 3 face @smile %voice_recollect ch 3 talk Ayumu ||So we'll be going here from now on, huh!|| 24 ch 3 face @normal [player] ||Yep! We might be in different courses, but let's give it our all!|| ch 3 face @sad %voice_recollect ch 3 talk Ayumu ||Yeah, I will...|| 25 + delay 1.4 ch 3 eye close enddelay waitclick [player] ||Ayumu, you look worried again! It'll be fine, look...|| viewing enable clear movement keep ch3_scale ch 3 scaling - - 2.0 1.2 1.2 movement keep ch3_move ch 3 move - - 2.0 /0 /-50 movement keep bg4_scale bg 4 scaling - - 2.0 1.2 1.2 movement keep bg4_move bg 4 move - - 2.0 /0 /-40 wait 0.5 bgm stop fadesetting type Default fadesetting flip disable fade out front 1.4 white movement end ch3_scale movement end ch3_move movement end bg4_scale movement end bg4_move bg 2 show ch 3 hide bg 3 hide bg 4 hide ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show recollect disable wait 1.0 volume bgm 10 0 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 1.2 white wait 0.3 viewing disable [player] ||Is that how it went?|| ch 2 face @smile ch 2 talk Ayumu ||It sure is. And that's why you held my hand all the way to the auditorium where we had the entrance ceremony.|| 26 [player] ||I think I remember that part. Our seats ended up being far apart because we were enrolled in different courses...|| ch 2 face @normal ch 2 talk Ayumu ||You looked pretty uneasy then.|| 27 [player] ||What? I did?|| ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Ayumu ||Uh-huh. I remember it really well.|| 28 + delay 0.8 ch 2 stopshake enddelay delay 0.6 ch 2 eye close enddelay waitclick wait 0.3 viewing enable clear ch 2 hide 0.5 bg 2 hide 0.5 ch 1 face @normal close ch 1 pos @center ch 1 show 0.5 wait 1.2 ch 1 eye open wait 0.3 viewing disable ch 1 talk Ayumu ||And, well, there was something I was thinking back then.|| 29 ch 1 face @smile ch 1 talk Ayumu ||I thought I'd be able to make lots of lasting memories here together with you.|| 30 [player] ||Well, you were definitely right about that.|| ch 1 face @normal ch 1 talk Ayumu ||Yep! By becoming a school idol, I'm able to create precious memories with you, the other club members, and everyone who supports us.|| 31 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @smile ch 1 talk Ayumu ||And that makes me extremely happy.|| 32 [player] ||Me too. Let's do even more fun stuff together from here on!|| viewing enable animation fadesetting type Default fade out front 1.0