#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 204 4|40|41 preload ch 207 1|42|43 preload ch 208 4|44|45 preload ch 9999 3|46|47 preload ch 211 4|48|49 preload ch 212 3|50|51 preload ch 5213 3|52|53 preload bg 54 preload bg 55 preload bg 56 preload bg 57 waitload bg 1 load default|54 bg 2 load default|54 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|54 bg 3 scale 1.4 1.4 bg 3 hide ef 1 load intensive bgmfade in 0 bgmfade out 0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation [player] ||Hmm, what should I get?|| bgmfade in 0 bgmfade out 1.8 sound bgm 1 delay 0.1 ef 1 play enddelay ch 1 create ch 1 visual @lanzhu @winter_private ch 1 face @smile ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show 0.1 bg 3 show 0.1 wait 0.2 bg 2 show ch 1 talk Lanzhu ||Some meat! Get some meat in ya! You're gonna need more strength in those bones for round two, and for that, there's nothin' better than meat!|| 2 ef 1 delete [player] Lanzhu? viewing enable clear ch 1 movex - - 0.4 /-120 bg 3 movex - - 0.4 /-120 wait 0.7 ch 2 create ch 2 visual @karin @winter_private ch 2 face @normal ch 2 plane 6 ch 2 pos @right_far ch 2 pos /20 /0 ch 2 movex - - 0.3 /-20 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Karin ||She's not the only one here.|| 3 ch 3 create ch 3 visual @emma @winter_private ch 3 face @smile ch 3 plane 7 ch 3 pos @right_near ch 3 pos /40 /0 ch 3 movex - - 0.3 /-20 ch 3 show 0.3 wait 0.5 ch 3 talk Emma Ciao! 4 viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 4 create ch 4 visual @setsuna @summer_uniform ch 4 face @surprise ch 4 pos @left wait 0.2 viewing disable ch 4 talk Setsuna ||Wow, are you all going for dinner too?|| 5 ch 2 face @smile ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Karin ||You guys ended the stream saying that you were going for dinner, right? So we thought you'd probably come here.|| 6 ch 4 face @normal ch 3 face @smile ch 3 pos @right_near ch 3 show wait 0.2 ch 3 shake y 3 -4 ch 3 talk Emma ||*Giggle* Did we surprise you?|| 7 + delay 0.5 ch 3 stopshake enddelay waitclick viewing enable clear ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 create ch 5 visual @mia @winter_uniform ch 5 face @ex1 ch 5 pos @left wait 0.2 viewing disable ch 5 talk Mia ||Sure did! You came all the way here for us?|| 8 ch 1 face @smile ch 1 scale @size_m ch 1 pos @right ch 1 pos /20 /0 ch 1 movex - - 0.3 /-20 ch 1 show 0.3 wait 0.5 ch 1 talk Lanzhu ||I couldn't just sit there, watching you all working your little hearts out.|| 9 ch 5 face @normal ch 1 face @normal ch 1 talk Lanzhu ||But people outside of the group aren't allowed into the room for the contest, right? Once I heard you were heading out for food, I thought it was the perfect chance.|| 10 viewing enable clear ch 1 hide ch 5 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.8 ch 3 face @normal ch 3 pos @center ch 3 show wait 0.2 viewing disable ch 3 talk Emma ||We said we'd all come together to cheer you all on.|| 11 ch 2 face @ex1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Karin ||Well, we didn't really get to discuss it... Lanzhu and Emma just jumped up and ran off.|| 12 + delay 2.0 ch 2 eye close enddelay waitclick ch 3 face @ex1 ch 3 talk Emma ||Huh? Is that how it went?|| 13 ch 2 face @normal ch 3 face @smile ch 3 talk Emma ||Luckily, Karin's hunch paid off and we managed to run into you.|| 14 ch 1 face @smile ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Lanzhu ||C'mon, gimme the lowdown on the contest. I'm all ears!|| 15 ch 3 face @normal ch 2 face @smile ch 2 talk Karin ||Hearing that theme is dreams made me have flashbacks to the career path survey we did not so long ago.|| 16 ch 3 eye close wait 0.3 ch 3 talk Emma ||I was nodding along listening to you all discussing that theme.|| 17 + delay 3.0 ch 3 nod -8 enddelay delay 0.4 ch 3 nod -8 enddelay waitclick viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.7 ch 5 face @normal ch 5 pos @left ch 5 show wait 0.2 viewing disable ch 5 talk Mia ||You've been watching us that long?|| 18 ch 4 face @surprise ch 4 pos @right ch 4 show wait 0.2 ch 4 talk Setsuna ||You don't mean...you've been watching everything from the start?|| 19 viewing enable clear ch 4 hide 0.4 ch 5 hide 0.4 bg 3 show 0.4 wait 0.6 ch 6 create ch 6 visual @rina_b @winter_uniform ch 6 scale @size_l1 ch 6 face @normal ch 6 pos @left ch 6 pos @offset_l1 ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable bg 2 pos 0 /0 bg 2 hide ch 1 talk Lanzhu ||Of course we were! I couldn't miss a moment of all your hard work.|| 20 ch 6 face @surprise ch 1 face @normal ch 1 talk Lanzhu ||You're killing it, Rina. Your ability to organize everything that needs to be done is incredible. The instructions you give everyone are so precise and easy to follow.|| 21 ch 1 face @ex1 ch 1 talk Lanzhu ||You're a leader they can all count on!|| 22 ch 6 face @smile ch 6 talk Rina ||Um, thank you. I'm not sure how to respond. Rina-chan Board says, "Blush."|| 23 + delay 0.8 ch 6 nod -15 enddelay waitclick ch 1 face @smile ch 1 talk Lanzhu ||With you at the helm, I know this project is gonna be smooth sailing!|| 24 viewing enable clear ch 1 hide 0.4 ch 6 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 scale @size_m ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @smile ch 3 pos @left_far ch 3 show wait 0.2 viewing disable ch 3 talk Emma ||It's not a side of you we usually get to see.|| 25 ch 2 nod -10 wait 0.3 ch 2 talk Karin ||Right. The way you're gathering everyone's ideas to incorporate into the project...|| 26 + delay 1.2 ch 2 eye close enddelay waitclick ch 3 face @normal ch 1 face @ex1 ch 1 talk Lanzhu ||That's usually your job.|| 27 [player] ||Who, me? Is that what I usually do?|| ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 7 create ch 7 visual @lanzhu @winter_private ch 7 face @normal ch 7 plane 3 ch 7 scale @size_l2 ch 7 pos @center ch 7 pos @offset_l2 ch 7 show 0.4 bg 3 pos 100 /0 bg 3 show 0.4 wait 0.6 ch 7 nod -15 ch 7 talk Lanzhu ||Yeah. You usually ask what everyone wants to do, put it all together, and make it happen.|| 28 ch 7 face @ex1 ch 7 talk Lanzhu ||I've always got a close eye on you, you know!|| 29 ch 7 face @smile ch 7 talk Lanzhu ||You've got my stamp of approval as the—|| 30 viewing enable clear ch 7 movex - - 0.4 /130 bg 3 movex - - 0.4 /130 wait 0.7 ch 8 create ch 8 visual @mia @winter_uniform ch 8 face @sad ch 8 scale @size_l1 ch 8 pos @left ch 8 pos @offset_l1 ch 8 pos /-30 /0 wait 0.2 viewing disable ch 8 talk Mia ||Supreme club president, yeah, we all know.|| 31 viewing enable clear ch 7 face @ex1 wait 0.3 ch 7 movex - - 0.3 /-20 ch 7 hide 0.2 wait 0.4 ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 pos /-30 /0 ch 1 movex - - 0.3 /-30 ch 1 show 0.3 wait 0.3 ch 8 face @surprise sound se 32 ch 8 shake x 8 2 ch 8 shake y 10 -2 wait 0.2 viewing disable ch 1 talk Lanzhu ||Squee! I knew you'd know how it is, Mia!|| 33 + delay 0.1 ch 8 stopshake enddelay waitclick ch 8 face @angry ch 8 shake y 2 -5 ch 8 talk Mia ||Ugh, just sit down! Time to order! What are you having, Lanzhu?!|| 34 + delay 0.8 ch 8 stopshake enddelay waitclick ch 1 face @ex1 movement keep ch1_move ch 1 movex - - 0.3 /30 wait 0.1 ch 1 talk Lanzhu ||I'll get the steak meal followed up with a parfait!|| 35 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 movement end ch1_move ch 1 hide ch 8 hide ch 4 face @smile ch 4 pos @right_far ch 4 show ch 5 face @normal ch 5 pos @left_far ch 5 show ch 6 face @normal ch 6 scale @size_m ch 6 pos @center ch 6 show bg 1 load default|55 bg 2 load default|55 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|55 bg 3 scale 1.4 1.4 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 2.5 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 4 talk Setsuna ||That was a fun meal. I feel more energized now.|| 36 [player] ||Me too. I think I could even go for an all-nighter, especially with the meringue cookies Emma gave us for a late-night snack.|| bgm stop ch 6 shake x 2.5 4 wait 0.3 ch 6 talk Rina ||Hold on. I think we should get a good sleep tonight.|| 37 + delay 0.5 ch 6 stopshake enddelay waitclick ch 4 face @surprise ch 5 face @surprise ch 5 talk Mia ||Huh? I'm totally fine to keep going, though.|| 38 ch 6 face @smile ch 6 talk Rina ||We've made more progress today than we expected, so let's work on it until 11 and then take a rest.|| 39 bgmfade in 0 bgmfade out 2.0 sound bgm 40 wait 0.5 ch 4 face @normal ch 5 face @normal ch 6 face @angry ch 6 talk Rina ||We have 48 hours, so it's important to pace ourselves.|| 41 ch 4 eye close wait 0.3 ch 4 talk Setsuna ||I think you're right, Rina. All our hard work will be for nothing if we run out of steam in the second half.|| 42 ch 6 face @normal [player] ||Right. Let's give one last push today!|| ch 4 face @normal ch 6 face @smile ch 6 talk Rina ||I'll adjust the text areas we were talking about.|| 43 [player] ||Mia and I will keep working on the charts. Let's see how much we can get done by 11!|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 4 hide ch 5 hide ch 6 hide bg 1 load default|56 bg 2 load default|56 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|56 bg 3 scale 1.4 1.4 bg 3 pos 0 /-60 bg 3 show bg 4 load default|57 bg 4 scale 1.1 1.1 bg 4 plane 1 bg 4 pos 0 /-40 wait 1.0 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.8 sound se 44 wait 1.0 viewing disable label other Tsumugi ||...That's all for today then, I guess.|| 45 viewing enable clear movement keep bg3_move bg 3 move - - 1.0 /0 /60 movement keep bg4_move bg 4 move - - 1.0 /0 /60 wait 0.2 delay 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 46 enddelay bg 4 hide 0.8 wait 1.5 ch 9 create ch 9 visual @tsumugi @winter_uniform ch 9 face @normal close ch 9 color #D3D3D3FF ch 9 scale @size_l2 ch 9 pos @center ch 9 pos @offset_l2 ch 9 show 0.2 wait 0.6 viewing disable ch 9 talk Tsumugi ||I wonder how far she'll get...|| 47 ch 9 face @sad ch 9 talk Tsumugi ||Don't you feel like something's missing in all that support? Don't you want more?|| 48 ch 9 eye close wait 0.3 ch 9 talk Tsumugi ||How long can you keep holding onto your beliefs?|| 49 viewing enable fadesetting type Circle fade out front 2.5 wait 0.5