#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 207 1|40|41 preload ch 9999 3|42|43 preload ch 212 3|44|45 preload bg 46 preload bg 47 preload bg 48 preload bg 49 waitload bg 1 load default|46 bg 1 scale 1.1 1.1 bg 1 pos 0 /-25 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide ch 1 create ch 1 visual @setsuna @summer_uniform ch 1 face @normal ch 1 pos @center wait 0.2 bgmfade in 0 bgmfade out 0 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation [player] ||How about the story, Setsuna? Do you have any ideas for it?|| ch 1 face @smile ch 1 nod -10 ch 1 talk Setsuna ||Don't worry, I have a pile of notes I've written down while dreaming of what the future could hold.|| 1 ch 1 face @normal ch 1 talk Setsuna ||I'll try to find us a story we can use in them.|| 2 [player] ||How will we actually design the game, then?|| ch 1 eye close wait 0.3 ch 1 talk Setsuna ||I was thinking that I could come up with the design as I'm thinking through the story.|| 3 + delay 2.0 ch 1 eye open enddelay waitclick ch 2 create ch 2 visual @rina_b @winter_uniform ch 2 face @smile ch 2 plane 6 ch 2 pos @right_far ch 2 pos /20 /0 ch 2 movex - - 0.3 /-20 ch 2 show 0.3 wait 0.5 ch 2 talk Rina ||I'll design the UI.|| 4 ch 3 create ch 3 visual @mia @winter_uniform ch 3 face @normal close ch 3 plane 6 ch 3 pos @left_far wait 0.2 ch 3 talk Mia ||Then, Little Baby and I will get as much of the music down as we can.|| 5 + delay 2.0 ch 3 face @normal enddelay waitclick ch 2 face @normal ch 2 talk Rina ||I think we should start by getting one song into a playable state.|| 6 ch 2 face @smile ch 2 talk Rina ||So, could you get just one song ready first?|| 7 [player] ||Yeah, sure. But what song should we—|| bgm stop ch 2 face @normal ch 1 face @smile movement keep ch1_scale ch 1 scaling - - 0.2 1.1 1.1 movement keep ch1_move ch 1 move - - 0.2 /0 /-25 wait 0.1 ch 1 talk Setsuna ||One of mine, please!|| 8 bgmfade in 0 bgmfade out 2.0 sound bgm 9 wait 0.3 ch 2 face @angry movement keep ch2_scale ch 2 scaling - - 0.3 1.1 1.1 movement keep ch2_move ch 2 move - - 0.3 /-30 /-25 wait 0.1 ch 1 face @normal ch 2 talk Rina ||I'd like to play one of my songs too.|| 10 ch 3 eye close wait 0.3 ch 3 talk Mia ||I mean, me too, obviously.|| 11 ch 2 face @normal ch 3 face @normal movement keep ch3_scale ch 3 scaling - - 0.4 1.1 1.1 movement keep ch3_move ch 3 move - - 0.4 /30 /-25 wait 0.2 ch 3 talk Mia ||That means you'll have to choose, Little Baby. It's the only way we can make this fair.|| 12 [player] ||What?! Me?!|| ch 1 eye close wait 0.3 ch 1 talk Setsuna ||I don't think there'll be any objections if you're the one who picks it.|| 13 + delay 2.0 ch 1 eye open enddelay waitclick [player] ||Uh, then I guess I... Hmmm...|| ch 1 face @surprise ch 2 face @surprise ch 3 face @ex2 bg 1 scaling - - 0.2 1.0 1.0 bg 1 move - - 0.2 /0 /25 ch 1 scaling - - 0.2 1.0 1.0 ch 1 move - - 0.2 /0 /25 ch 2 scaling - - 0.2 1.0 1.0 ch 2 move - - 0.2 /-30 /25 ch 3 scaling - - 0.2 1.0 1.0 ch 3 move - - 0.2 /30 /25 wait 0.2 [player] ||I can't do it! I like all of your songs! I can't choooooose!|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 movement end ch1_scale movement end ch1_move movement end ch2_scale movement end ch2_move movement end ch3_scale movement end ch3_move ch 1 hide ch 2 hide ch 3 hide bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 4 load default|49 bg 4 scale 1.2 1.2 bg 4 pos 0 /70 bg 5 load default|48 bg 5 scale 1.2 1.2 bg 5 pos 0 /0 wait 1.0 movement keep bg4_move bg 4 move - - 10 /0 /-140 movement keep bg5_move bg 5 move - - 10 /0 /-140 delay 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 14 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 1.8 bg 5 hide 2.5 wait 3.8 fadesetting type Default fadesetting flip disable fade out front 1.2 bg 4 hide movement end bg4_move movement end bg5_move ch 2 face @normal ch 2 pos @center ch 2 show wait 0.5 fadesetting type Default fadesetting flip enable fade in front 1.0 wait 0.3 viewing disable [player] ||Is this playable already?|| ch 2 face @smile ch 2 talk Rina ||Yeah, it should work.|| 15 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @smile ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Setsuna ||Try playing it.|| 16 ch 2 face @normal [player] ||O-Okay... Just give me a sec. I'm so worked up, my fingers might not do what I tell them to. I can't believe the song I chose got turned into a game...|| ch 1 face @normal ch 3 face @ex2 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Mia ||The song you "chose?"|| 17 ch 3 face @normal close ch 3 talk Mia ||You couldn't make up your mind, so we had to choose randomly.|| 18 [player] ||Ahaha... True.|| ch 3 face @ex1 ch 3 shake x 2 5 wait 0.2 ch 3 talk Mia ||Now, c'mon. Let's see you give it a whirl.|| 19 + delay 0.6 ch 3 stopshake enddelay waitclick ch 3 face @normal bgm stop wait 0.3 [player] ||Okay! Here I go!|| viewing enable clear wait 0.5 sound se 20 wait 0.8 fadesetting type Round fadesetting flip disable fade out front 1.0 wait 1.0 delay 0.5 bgmfade in 0 bgmfade out 1.2 sound bgm 21 enddelay fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.3 viewing disable [player] ||I cleared it!|| ch 1 face @smile ch 1 jump 12 wait 0.3 ch 1 talk Setsuna ||That's amazing. It really worked!|| 22 ch 2 face @smile movement keep ch2_move ch 2 move - - 0.5 /0 /-12 wait 0.2 ch 2 talk Rina ||I'm glad you got through it without any issues. Rina-chan Board says, "Phew."|| 23 + delay 0.6 movement end ch2_move ch 2 move - - 0.5 /0 /12 enddelay waitclick ch 3 face @smile ch 3 talk Mia ||The designs Setsuna came up with for the characters are super cute too!|| 24 viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.7 ch 4 create ch 4 visual @setsuna @summer_uniform ch 4 face @sad ch 4 scale @size_l2 ch 4 pos @right_near ch 4 pos @offset_l2 wait 0.2 viewing disable ch 4 talk Setsuna ||But the lines were a bit long. Maybe if I made them a bit shorter...|| 25 + delay 2.0 ch 4 eye close enddelay waitclick ch 4 face @ex1 ch 4 shake x 3.5 4 wait 0.2 ch 4 talk Setsuna ||Ah, but then I won't be able to convey my burning passion!|| 26 + delay 0.5 ch 4 stopshake enddelay waitclick ch 5 create ch 5 visual @rina_b @winter_uniform ch 5 face @angry ch 5 scale @size_l2 ch 5 pos @left ch 5 pos @offset_l2 ch 5 pos /-20 /0 ch 5 movex - - 0.3 /20 ch 5 show 0.3 wait 0.5 ch 5 talk Rina ||I'll work on the text boxes some more.|| 27 ch 4 face @surprise ch 5 face @smile ch 5 talk Rina ||The characters and text are very important.|| 28 viewing enable clear bg 3 movex - - 0.5 /120 ch 5 movex - - 0.5 /120 ch 5 hide ch 4 movex - - 0.5 /120 ch 4 hide wait 0.8 ch 6 create ch 6 visual @mia @winter_uniform ch 6 face @normal ch 6 scale @size_l2 ch 6 pos @left ch 6 pos @offset_l2 wait 0.2 viewing disable ch 6 talk Mia ||How do you feel about the chart notes? Let me know if there's anything you wanna change.|| 29 ch 5 face @normal ch 5 scale @size_l2 ch 5 pos @right_near ch 5 pos @offset_l2 ch 5 pos /20 /0 ch 5 movex - - 0.3 /-20 ch 5 show 0.3 wait 0.5 ch 5 talk Rina ||Hm... Would you enjoy playing with the notes arranged the way they are now?|| 30 ch 6 eye close wait 0.3 ch 6 talk Mia ||I'd want to make it a bit more complex. I'm pretty good when it comes to rhythm games, after all.|| 31 ch 5 face @smile ch 5 talk Rina ||Then, let's make a hard version as well.|| 32 ch 6 face @smile ch 6 nod -12 ch 6 talk Mia Okay! 33 viewing enable clear ch 5 hide 0.4 ch 6 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @right_far ch 1 show ch 2 face @normal ch 2 pos @center ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 viewing disable [player] ||So, I'm guessing I should just keep working on and fine-tuning these for now?|| ch 2 face @smile ch 2 talk Rina ||That's fine. The number of songs we implement will depend on how many charts we can make, but we should be able to get this much done before the deadline.|| 34 ch 1 face @smile ch 1 talk Setsuna ||That's good to hear.|| 35 ch 2 face @normal ch 3 eye close wait 0.3 ch 3 talk Mia ||We'll transcribe as many as we can, Little Baby. We'll make an easy and hard version for each song.|| 36 + delay 2.0 ch 3 eye open enddelay waitclick ch 3 face @smile ch 3 talk Mia ||You with me?|| 37 [player] ||You bet!|| bgm stop wait 0.3 ch 1 face @normal ch 3 face @normal textmode Additive clear click disable [player] ...But, + waittext wait 1.0 delay 0.8 ch 1 face @surprise ch 2 face @surprise ch 3 face @surprise enddelay sound se 38 wait 1.5 click enable [player] ||I'm kinda hungry now.|| textmode Normal bgmfade in 0 bgmfade out 1.0 sound bgm 39 wait 0.3 ch 1 face @ex1 ch 1 talk Setsuna ||Now that you mention it, me too...|| 40 ch 3 face @sad close ch 3 move - - 0.4 /0 /-20 wait 0.5 ch 3 talk Mia ||Me three. Do we have any of that food Ayumu and the others made left?|| 41 + delay 1.0 ch 3 eye open enddelay waitclick ch 2 face @ex1 ch 2 talk Rina ||It's all gone.|| 42 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @ex1 ch 4 scale @size_l1 ch 4 pos @right_far ch 4 pos @offset_l1 ch 4 show 0.4 ch 5 face @ex1 ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 ch 5 show 0.4 ch 6 face @sad ch 6 scale @size_l1 ch 6 pos @left_far ch 6 pos @offset_l1 ch 6 pos /0 /-40 ch 6 show 0.4 bg 2 pos 0 /0 bg 2 show 0.4 wait 0.6 [player] ||Should we go out to get something to eat, then?|| ch 4 face @normal ch 5 face @smile ch 6 face @smile movement keep ch6_move ch 6 move - - 0.3 /0 /40 wait 0.1 ch 6 talk Mia ||Me and Rina are getting hamburgers!|| 43 ch 4 face @normal close ch 4 shake y 3 -5 ch 4 talk Setsuna ||*Giggle* I guess we should go to the usual place then.|| 44 + delay 0.5 ch 4 stopshake enddelay delay 0.8 ch 4 eye open enddelay waitclick ch 4 face @smile ch 4 jump ch 4 talk Setsuna ||We'll grab something to eat and then dive right back into the fray!|| 45 viewing enable animation fadesetting type Default fade out front 1.0