#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 207 1|40|41 preload ch 9999 3|42|43 preload ch 212 3|44|45 preload bg 46 preload cg 47 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 4 load default|46 bg 4 scale 1.2 1.2 bg 4 hide ch 1 create ch 1 visual @rina_b @winter_uniform ch 1 face @normal ch 1 pos @center ch 1 hide bg 5 load empty bg 5 color #000000 delay 0.1 bgmfade in 0 bgmfade out 2.0 sound bgm 0 enddelay fadesetting type Default fade in front 0.5 wait 0.2 cg 1 load default|47 cg 1 scale 1.6 1.6 cg 1 scaling - - 0.3 1.0 1.0 cg 1 show 0.3 wait 0.6 ch 1 create ch 1 visual @rina_b @winter_uniform ch 1 face @normal ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @setsuna @summer_uniform ch 2 face @normal ch 2 pos @left_far ch 2 hide ch 3 create ch 3 visual @mia @winter_uniform ch 3 face @normal ch 3 pos @right_far ch 3 hide ch 4 create ch 4 visual @rina_b @winter_uniform ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 bg 5 hide viewing disable ch 1 talk Rina ||All right, let's begin the strategy meeting.|| 1 ch 2 talk Setsuna ||Strategy meeting... That has such a nice ring to it. I couldn't be more excited! Be still, my heart!|| 2 ch 3 talk Mia ||How do you expect to make it to the end if you're already this worked up?|| 3 ch 2 talk Setsuna ||It's okay. If I fall, I'll at least fall forward!|| 4 ch 3 talk Mia ||Just make sure you don't collapse on us...|| 5 ch 4 talk Rina ||U-Um, first thing's first. I'll go over the High School Game Creator Contest rules now.|| 6 ch 4 talk Rina ||All we have to do is create a complete game based on the theme announced at the event in 48 hours. The winner will be decided based on how well-made the game is.|| 7 ch 4 talk Rina ||We will use equipment provided by the event organizers, making this a test of technique and creativity.|| 8 viewing enable clear cg 1 hide 0.5 wait 0.7 viewing disable [player] ||Hey, can we really make a game in 48 hours?|| ch 4 nod -10 wait 0.3 ch 4 talk Rina ||We can't make anything complex, of course. We'll have to think of something simple enough to be made in two days.|| 9 viewing enable clear ch 4 hide 0.5 bg 3 hide 0.5 wait 0.75 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @normal close ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 3 talk Mia ||The simpler the games are, the more obvious their difference in quality will be. So, we'll need good skills and good ideas to set ourselves apart from the others.|| 10 + delay 2.0 ch 3 eye open enddelay waitclick [player] ||I-I see.|| ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Setsuna ||The bigger the hurdle, the more exciting the challenge! We'll overcome those hurdles with the power of friendship and hard work. Victory will be ours!|| 11 ch 1 talk Rina ||We're going to need a base of operations, somewhere that we can stream us working from.|| 12 ch 2 face @normal ch 1 face @smile ch 1 talk Rina ||Participants can enter and leave the room as they please. But, as a rule, nobody else is allowed to go in.|| 13 ch 1 face @normal ch 1 talk Rina ||...And that's about it.|| 14 [player] ||Where should we set up our base? Maybe we can ask Shioriko to let us use one of the classrooms?|| ch 2 face @smile ch 2 nod -12 wait 0.3 ch 2 talk Setsuna ||That's a good idea. Then, when we need to sleep, we can use our clubroom.|| 15 + delay 1.8 ch 2 face @normal enddelay waitclick ch 3 face @ex1 ch 3 talk Mia ||This is kind of like a sleepover...|| 16 ch 1 hide 0.2 ch 2 hide 0.2 ch 3 hide 0.2 ch 5 create ch 5 visual @mia @winter_uniform ch 5 face @surprise ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 ch 5 show 0.2 bg 2 pos -120 /0 bg 2 show 0.2 wait 0.3 ch 5 jump 15 ch 5 talk Mia ||Wait, no! This is a test of our skills and creativity! We can't go into this feeling like we're just here to goof around!|| 17 + delay 1.5 ch 5 face @angry enddelay waitclick [player] ||*Laugh* We know.|| viewing enable clear ch 5 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 1 talk Rina ||Okay, let's hurry up and prepare.|| 18 ch 2 face @surprise ch 2 talk Setsuna ||What should we do?|| 19 ch 1 face @smile ch 1 talk Rina ||First off, game research.|| 20 ch 2 face @normal ch 1 face @normal ch 1 talk Rina ||The theme for the game will be announced at the event. Let's familiarize ourselves with all sorts of games so we can adapt to whatever the theme ends up being.|| 21 ch 3 face @smile ch 3 nod -10 ch 3 talk Mia ||Okay! Let me scope things out.|| 22 bgm stop ch 1 shake x 3 4 wait 0.2 ch 1 talk Rina ||No, we don't have to do that.|| 23 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @surprise ch 3 face @surprise ch 3 talk Mia Huh? 24 bgmfade in 0 bgmfade out 2.0 sound bgm 25 wait 0.6 ch 1 face @smile ch 1 talk Rina ||The best way to familiarize yourself with games is by playing them. Let's find out what's fun about each game.|| 26 ch 3 face @normal ch 2 face @smile ch 2 jump 12 wait 0.3 ch 2 talk Setsuna ||I like what you're saying!|| 27 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @smile ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 pos 0 /0 bg 2 show 0.4 wait 0.6 ch 4 talk Rina ||Okay, let's start with this one. Let's all play it together!|| 28 ch 4 face @angry ch 4 talk Rina ||Don't cut corners just because we're playing a game! Rina-chan Board says, "On fire!"|| 29 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 4 hide bg 2 hide wait 0.7 delay 0.8 bgmfade in 0 bgmfade out 2.0 sound bgm 30 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable [player] ||You're all waaay too good at this!|| ch 3 face @sad ch 3 pos @right ch 3 show wait 0.2 ch 3 talk Mia ||Little Baby, you're just way too bad at this. I couldn't get last place every time even if I were trying to!|| 31 [player] ||Ugh... I don't want a record like that!|| ch 4 face @angry ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 ch 4 pos /-20 /0 ch 4 movex - - 0.3 /20 ch 4 show 0.3 wait 0.5 ch 3 face @normal ch 1 talk Rina ||I've figured out your weakness and I know how to fix it. Listen... *Whisper*|| 32 + delay 2.0 ch 4 face @normal enddelay delay 0.6 ch 4 scaling - - 0.4 1.5 1.5 ch 4 move - - 0.4 /0 /-23 enddelay waitclick [player] ||I see... I'll give it a shot.|| viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 3 hide ch 4 hide bg 2 show wait 0.6 delay 0.7 bgmfade in 0 bgmfade out 1.8 sound bgm 33 enddelay fadesetting type Default fadesetting flip enable fade in front 0.8 wait 0.3 viewing disable [player] ||Yesss! I didn't come in last!|| ch 5 face @surprise ch 5 scale @size_l1 ch 5 pos @right ch 5 pos @offset_l1 ch 5 show wait 0.2 ch 5 jump 15 ch 5 talk Mia ||You're kidding! How could I lose to Little Baby?!|| 34 ch 6 create ch 6 visual @setsuna @summer_uniform ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @left ch 6 pos @offset_l1 wait 0.2 ch 6 talk Setsuna ||That was a close one, Mia!|| 35 ch 5 face @angry ch 5 scaling - - 0.2 1.3 1.3 ch 5 move - - 0.2 /-30 /-28 wait 0.3 ch 6 face @surprise ch 5 talk Mia ||Close or not, a loss is a loss! Let's go one more round!|| 36 viewing enable clear fadesetting type AlternateStripeHorizontal fadesetting flip disable fade out front 0.5 ch 5 hide ch 6 hide bg 2 hide ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @sad close ch 3 pos @right_far ch 3 show wait 0.4 fadesetting type AlternateStripeHorizontal fadesetting flip enable fade in front 0.5 wait 0.3 viewing disable [player] ||You know... I think I understand what games are all about now.|| ch 1 face @surprise ch 1 talk Rina ||Ooh, you've awoken...|| 37 ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Setsuna ||That's awesome! Just like a hero's awakening in an anime or movie!|| 38 ch 3 face @angry ch 3 shake y 4 -5 ch 3 talk Mia ||One mooore!|| 39 + delay 1.5 ch 3 stopshake enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide ch 3 hide bg 3 pos -250 /0 bg 3 show wait 1.0 fadesetting type Default fadesetting flip enable fade in front 0.7 wait 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 40 ch 5 face @smile ch 5 scale @size_l2 ch 5 pos @center ch 5 pos @offset_l2 ch 5 show wait 0.2 viewing disable ch 5 talk Mia ||There, see? Just call me the rhythm game queen!|| 41 [player] ||Well played, Mia!|| viewing enable clear ch 5 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @ex1 close ch 2 pos @left_far ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.3 ch 2 shake x 3 5 wait 0.2 viewing disable ch 2 talk Setsuna ||Ugh, I can't believe my world-class reflexes got beaten...!|| 42 + delay 0.3 ch 2 stopshake enddelay delay 1.0 ch 2 eye open enddelay waitclick ch 1 face @smile ch 1 talk Rina ||You have a great sense of rhythm, Mia.|| 43 ch 3 face @ex1 ch 3 nod -10 wait 0.3 ch 3 talk Mia ||I know, right? You can count on me for anything musical, Rina!|| 44 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 face @normal ch 2 face @normal ch 3 face @normal wait 1.0 delay 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 45 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable [player] ||Ahhh, that was sooo much fun!|| ch 2 eye close wait 0.3 ch 2 talk Setsuna ||It's truly eye-opening to be reminded of how many different types of games there are out there.|| 46 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 6 face @normal ch 6 scale @size_l1 ch 6 pos @left_near ch 6 pos @offset_l1 ch 6 show 0.4 bg 2 pos 120 /0 bg 2 show 0.4 wait 0.6 ch 6 talk Setsuna ||I thought it would be good if I could use one of the ideas I've already come up with for this contest, but maybe It would be better to try something new.|| 47 ch 6 face @smile ch 6 scaling - - 0.3 1.28 1.28 ch 6 move - - 0.3 /10 /-20 wait 0.5 ch 6 talk Setsuna ||Could I be in charge of handling the worldbuilding and overall design?|| 48 ch 6 face @normal ch 6 talk Setsuna ||All of the games we played today had so much detail packed into them. They were so immersive.|| 49 ch 6 eye close wait 0.3 ch 6 talk Setsuna ||I realized that's something that all of the games I love have in common. I'd also like to make a game where people can get lost in its world.|| 50 viewing enable clear ch 6 hide 0.4 bg 4 pos -120 /0 bg 4 show 0.4 wait 0.7 ch 5 face @normal ch 5 scale @size_l1 ch 5 pos @right_near ch 5 pos @offset_l1 ch 5 show wait 0.2 viewing disable bg 2 hide ch 5 talk Mia ||I'll handle the music, then.|| 51 [player] ||I guess I'll take care of coordination and management just like Rina said at the start. If anyone needs help on more specific tasks, you're welcome to come to me, too.|| viewing enable clear ch 5 hide 0.4 bg 4 hide 0.4 wait 0.7 ch 1 face @smile ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 1 talk Rina ||I'll handle the programming.|| 52 [player] ||And you have another important role too, Rina. Isn't that right, everyone?|| ch 1 face @surprise ch 1 talk Rina Huh? 53 ch 2 face @smile movement keep ch2_move ch 2 movex - - 0.3 /30 wait 0.1 ch 2 talk Setsuna ||That's right. A huge role!|| 54 ch 3 face @ex1 movement keep ch3_move ch 3 movex - - 0.3 /-30 wait 0.1 ch 3 talk Mia ||It's something only she can do.|| 55 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 ch 4 show 0.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 [player] ||You're our leader, Rina! We'll all follow your lead!|| ch 4 face @surprise ch 4 jump 15 ch 4 talk Rina ||I-I'll do my best. Rina-chan Board says, "Super serious!"|| 56 + delay 0.7 ch 4 face @angry enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0