#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 2|40|41 preload ch 3 2|42|43 preload ch 4 2|44|45 preload ch 5 1|46|47 preload ch 6 1|48|49 preload ch 8 1|50|51 preload bg 52 preload bg 53 preload cg 54 waitload bg 1 load default|52 bg 2 load default|52 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|52 bg 3 scale 1.4 1.4 bg 3 hide cg 1 load default|54 ch 1 create ch 1 visual @rin @summer_uniform ch 1 face @sad close ch 1 pos @center ch 2 create ch 2 visual @hanayo @summer_uniform ch 2 face @normal ch 2 pos @left_far ch 3 create ch 3 visual @maki @summer_uniform ch 3 face @sad ch 3 pos @right_far wait 0.2 bgmfade in 0 bgmfade out 2.2 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.2 viewing disable ch 1 talk Rin ||I think...I'm done.|| 1 ch 2 talk Hanayo ||Huh?! Rin, it's rare for you to not finish your food. Do you have a stomachache or something?|| 2 ch 1 talk Rin ||No, nothing like that. Maybe I'm just a little tired.|| 3 ch 3 talk Maki ||I can understand that. I am a bit tired, too...|| 4 ch 2 talk Hanayo U-Umm... 5 ch 2 talk Hanayo ||Err... I'm glad things with μ's are all back to normal. I was getting worried.|| 6 ch 3 talk Maki ||Things had been kind of strained lately.|| 7 ch 1 talk Rin ||It threw me for a loop how Nico and Honoka got perfectly in sync outta nowhere.|| 8 ch 2 talk Hanayo ||Yeah, same here. You think they had a heart-to-heart?|| 9 ch 3 talk Maki Probably. 10 viewing enable clear cg 1 hide 0.6 wait 0.9 viewing disable ch 1 talk Rin ||Seeing both of them fired up at once was a real sight!|| 11 ch 1 face @normal ch 1 talk Rin ||Of course, when they are, it gets me extra hyped too...|| 12 + delay 2.0 ch 1 face @sad enddelay waitclick ch 2 nod -10 wait 0.3 ch 2 talk Hanayo ||Same here. But more than getting excited...|| 13 + delay 1.5 ch 2 face @sad enddelay waitclick ch 3 eye close wait 0.3 ch 3 talk Maki ||It felt like being overwhelmed, right? By the second-years and third-years.|| 14 ch 1 eye close wait 0.3 ch 1 talk Rin ||I wonder where all of that came from. You know, the talk about making memories and stuff?|| 15 + delay 2.0 ch 1 eye open enddelay waitclick ch 3 face @normal ch 3 talk Maki ||Honoka especially. She kept going on about doing something amazing with the nine of us, leaving behind a record of it, and so on.|| 16 ch 1 face @sad close ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Rin Uuugh... 17 + delay 0.8 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Hanayo ||I understand how Honoka and Nico feel. I want us to make lots of memories together too because everyone's so special to me.|| 18 ch 2 face @sad ch 2 talk Hanayo ||It's just that...|| 19 ch 1 face @sad ch 3 face @sad ch 3 talk Maki ||No matter how hard things get, we've gotta accept it. We can't stay in the same place forever. We all have our own futures ahead of us.|| 20 ch 3 eye close wait 0.3 ch 3 talk Maki ||That's why I get why they're trying to make these memories extra special. And that's also why I didn't object.|| 21 ch 3 eye open wait 0.3 ch 3 talk Maki ||The only problem I have is that turning μ's' club activities into a vehicle for making memories...doesn't feel quite right.|| 22 ch 1 eye close wait 0.3 ch 1 talk Rin ||I wish the nine of us could stay together like this forever.|| 23 ch 2 face @normal ch 2 nod -10 wait 0.3 ch 2 talk Hanayo ||Me too.|| 24 ch 1 hide 0.5 ch 2 hide 0.5 ch 3 hide 0.5 ch 4 create ch 4 visual @maki @summer_uniform ch 4 face @sad close ch 4 scale @size_l1 ch 4 pos @right ch 4 pos @offset_l1 ch 4 show 0.5 bg 2 pos -120 /0 bg 2 show 0.5 wait 0.7 ch 4 talk Maki ||I... Well...|| 25 + delay 1.1 ch 4 eye open enddelay waitclick ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @left_near ch 1 pos @offset_l1 ch 1 pos /-20 /0 ch 1 movex - - 0.3 /20 ch 1 show 0.3 wait 0.5 ch 1 talk Rin ||We know, Maki!|| 26 ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @left_far ch 2 pos @offset_l1 ch 2 pos /-20 /0 ch 2 movex - - 0.3 /20 ch 2 show 0.3 wait 0.5 ch 2 talk Hanayo ||You talk like a grown-up, Maki, but you feel the same way as us!|| 27 ch 4 face @surprise ch 4 jump 12 ch 4 talk Maki ||D-Don't lump me in with the likes of you two!|| 28 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide ch 4 hide ch 5 create ch 5 visual @honoka @summer_private ch 5 face @sad ch 5 scale @size_l2 ch 5 pos @center ch 5 pos @offset_l2 bg 1 load default|53 bg 2 load default|53 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|53 bg 3 scale 1.4 1.4 bg 3 show wait 1.4 bgmfade in 0 bgmfade out 2.5 sound bgm 29 wait 0.3 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 5 talk Honoka ||See, quizzes aren't the real deal like midterms and finals, you know? That's why I can't really muster up the drive to go all out on them. Does that make sense?|| 30 ch 5 face @smile ch 5 talk Honoka ||So if you ask me, since they're not the real deal, it's no biggie if the grades are less-than-perfect.|| 31 viewing enable clear ch 5 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 6 create ch 6 visual @honoka @summer_private ch 6 face @smile ch 6 pos @center ch 7 create ch 7 visual @umi @summer_private ch 7 face @angry ch 7 pos @right_far ch 8 create ch 8 visual @kotori @summer_private ch 8 face @normal ch 8 pos @left_far wait 0.2 viewing disable ch 7 talk Umi ||That's nonsense. Each and every evaluation is the real deal.|| 32 ch 6 face @surprise ch 8 face @smile ch 8 talk Kotori ||Honoka, we'll study for the next quiz together. I'm sure you can bring your average back up.|| 33 ch 7 eye close wait 0.3 ch 7 talk Umi ||It's nothing short of shameful to have one of the people with whom I've built the history of μ's perform so poorly.|| 34 ch 8 face @normal ch 6 face @sad ch 6 talk Honoka ||I get it... I'll do better next time...|| 35 + delay 0.1 ch 6 nod -8 enddelay delay 1.0 ch 6 eye close enddelay waitclick bgm stop ch 7 face @sad close movement keep ch7_move ch 7 move - - 0.5 /0 /-12 wait 0.2 ch 7 talk Umi ||*Sigh* This really isn't the time to be worrying about Honoka's grades...|| 36 + delay 0.6 movement end ch7_move ch 7 move - - 0.5 /0 /12 enddelay waitclick ch 6 face @sad ch 8 face @sad ch 8 talk Kotori ||You noticed it too, Umi?|| 37 bgmfade in 0 bgmfade out 2.5 sound bgm 38 wait 0.2 ch 7 face @sad ch 7 talk Umi ||I did. Lately, our energetic first-year trio has been unusually quiet.|| 39 + delay 0.1 ch 7 nod -10 enddelay waitclick ch 6 hide 0.4 ch 7 hide 0.4 ch 8 hide 0.4 ch 5 face @sad ch 5 plane 3 ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 ch 5 show 0.4 ch 9 create ch 9 visual @umi @summer_private ch 9 face @sad ch 9 scale @size_l1 ch 9 pos @right_far ch 9 pos @offset_l1 ch 9 show 0.4 ch 10 create ch 10 visual @kotori @summer_private ch 10 face @sad ch 10 scale @size_l1 ch 10 pos @left_far ch 10 pos @offset_l1 ch 10 show 0.4 bg 2 show 0.4 wait 0.6 ch 5 talk Honoka ||*Groan* It's my fault for saying all that stuff about making a record that'd last forever...|| 40 ch 9 eye close wait 0.3 ch 9 talk Umi ||I'm at fault too for talking about memories that would last a lifetime...|| 41 ch 10 eye close wait 0.3 ch 10 talk Kotori ||Bombarding them with all that stuff about making memories probably confused them...|| 42 ch 9 eye open wait 0.3 ch 9 talk Umi ||If only there were a way to properly explain how we feel...|| 43 ch 10 face @sad ch 5 face @sad close ch 5 shake x 2 5 wait 0.2 ch 5 talk Honoka ||Hmm... I wanna explain it to them, but I just dunno how to put it into words...|| 44 + delay 0.8 ch 5 stopshake enddelay waitclick ch 5 eye open wait 0.3 ch 5 talk Honoka ||I didn't even get it myself until we took that walk around Akihabara and started singing together.|| 45 ch 5 face @sad close movement keep ch5_move ch 5 move - - 0.5 /0 /-12 wait 0.2 ch 5 talk Honoka ||Hrmm... This is a toughie.|| 46 + delay 0.7 movement end ch5_move ch 5 move - - 0.5 /0 /12 enddelay waitclick ch 5 face @normal ch 5 talk Honoka ||We've gotta make the most of the present if we're gonna create something that'll stay with us in the future, but to do it, we need to change from our past selves...|| 47 viewing enable clear ch 5 hide 0.4 ch 9 hide 0.4 ch 10 hide 0.4 bg 2 hide 0.4 ch 7 face @sad ch 7 pos @right_far ch 7 show 0.4 ch 8 face @normal ch 8 pos @left_far ch 8 show 0.4 ch 6 face @sad ch 6 pos @center ch 6 show 0.4 wait 0.6 viewing disable ch 6 talk Honoka ||*Groan* I'm confusing myself trying to talk through it! There's gotta be a better way to say this.|| 48 bgm stop wait 0.3 ch 8 face @normal close ch 8 talk Kotori ||Hey, why not try writing a song?|| 49 + delay 1.5 ch 8 eye open enddelay waitclick wait 0.3 ch 7 face @normal ch 6 face @surprise ch 6 talk Honoka Huh? 50 bgmfade in 0 bgmfade out 1.0 sound bgm 51 wait 0.3 ch 8 face @smile ch 8 talk Kotori ||You said it yourself, Honoka. You didn't get it until you saw Akihabara and sang there.|| 52 ch 6 face @normal ch 8 face @normal ch 8 talk Kotori ||We should put our feelings into a song and sing it for them.|| 53 ch 6 hide 0.4 ch 7 hide 0.4 ch 8 hide 0.4 ch 5 face @normal close ch 5 scale @size_l2 ch 5 pos @center ch 5 pos @offset_l2 ch 5 show 0.4 bg 3 show 0.4 wait 0.6 ch 5 talk Honoka ||Yeah... Yeah! Let's do it! Kotori, you're a genius!|| 54 + delay 1.5 ch 5 face @smile ch 5 nod -17 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0