#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 1|40|41 preload ch 2 1|42|43 preload ch 7 1|44|45 preload ch 9 1|46|47 preload bg 48 preload bg 49 preload bg 50 preload bg 51 preload bg 51 waitload bg 1 load default|48 bg 2 load default|48 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|48 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load empty bg 4 color #000000 plane 12 clip 100% 0% plane 12 clip 100% 30% 0.5 plane 12 magnet center plane 12 pos /0 /50 plane 12 frame all double black bg 5 load empty bg 5 scale 5 5 bg 5 color #C1C1C180 bg 5 plane 12 ch 1 create ch 1 visual @nico @summer_uniform ch 1 face @normal ch 1 pos @center ch 1 hide wait 0.2 fadesetting type Default fade in front 1.0 wait 0.5 ch 2 create ch 2 visual @nico @summer_uniform ch 2 face @sad ch 2 plane 12 ch 2 scale @size_l4 ch 2 pos @center ch 2 pos @offset_l2 ch 2 pos /-30 /0 ch 2 movex - - 0.5 /30 ch 2 show 0.5 wait 0.6 viewing disable animation ch 2 face @surprise ch 2 talk Nico ||I'm heading out!|| 0 viewing enable clear ch 2 face @sad wait 0.3 movement keep ch2_move ch 2 movex - - 0.5 /30 wait 0.2 movement keep ch2_hide ch 2 hide 0.3 wait 0.3 plane 12 clip 100% 0% 0.5 wait 0.8 fadesetting type Default fadesetting flip disable fade out front 0.6 movement end ch2_move movement end ch2_hide sound se 1 bg 4 hide ch 1 face @sad close ch 1 pos @center ch 1 show wait 1.5 delay 0.3 bgmfade in 0 bgmfade out 2.5 sound bgm 2 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.5 movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 viewing disable ch 1 talk Nico ||*Sigh* This is the pits. It's the absolute worst!|| 3 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /10 enddelay waitclick ch 1 eye open wait 0.3 ch 1 talk Nico ||I'm trying to act like my usual self, but the kids are worried about me anyway.|| 4 ch 1 face @sad close ch 1 shake x 2 5 wait 0.2 ch 1 talk Nico ||I know I shouldn't keep going on like this, but... *Sigh*|| 5 + delay 0.8 ch 1 stopshake enddelay waitclick bgm stop ch 1 hide 0.3 ch 3 create ch 3 visual @nico @summer_uniform ch 3 face @surprise ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show 0.3 bg 3 show 0.3 wait 0.5 ch 3 talk Nico ||Argh, no, no, no! School idols always have to keep smiling! You never know when you might run into a fan, so no looking gloomy!|| 6 + delay 2.0 ch 3 face @normal enddelay waitclick ch 3 face @smile ch 3 talk Nico ||Snap out of it, Nico-Ni. You're the number one idol in the whole galaxy!|| 7 + delay 0.1 ch 3 nod -10 enddelay waitclick viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 1.2 ch 3 face @sad ch 3 plane 3 bg 1 load default|49 bg 2 load default|49 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|49 bg 3 scale 1.4 1.4 bg 3 pos 0 /120 bg 3 show bg 4 color #00000050 bg 4 show backeffection enable se 1 blur 2 0 wait 1.2 volume bgm 5 0 delay 0.5 bgmfade in 0 bgmfade out 2.5 sound bgm 8 enddelay fadesetting type Default fadesetting flip disable fade in front 1.2 wait 0.3 viewing disable %voice_recollect label muse @nico Nico ||(I've gotta turn the club's thinking around before it gets any worse. We all need to be on the same page!)|| 9 ch 3 eye close wait 0.3 %voice_recollect label muse @nico Nico ||(I want us, as μ's, to create a treasure we can be proud of for the rest of our lives. But is it something we should keep pursuing if it's souring the mood so badly?)|| 10 ch 3 eye open wait 0.3 %voice_recollect label muse @nico Nico ||(There's no point if it's making Honoka and the others depressed. I'll have to put aside my own feelings and...)|| 11 bgm stop viewing enable clear se 1 blur 0 0.6 ch 3 hide 0.6 bg 3 hide 0.6 bg 4 hide 0.6 ch 1 face @sad ch 1 pos @center ch 1 pos /0 /-50 ch 1 show 0.6 wait 1.0 viewing disable backeffection disable label other Teacher ||Miss Yazawa, if you would please read for us next.|| ch 1 face @sad close movement keep ch1_move ch 1 move - - 0.8 /0 /-15 wait 0.2 ch 1 talk Nico Aaarrrggghhh... 12 + delay 1.0 movement end ch1_move ch 1 move - - 0.8 /0 /15 enddelay waitclick label other Teacher ||Miss Yazawa?|| wait 0.3 movement keep ch1_move ch 1 face @surprise ch 1 talk Nico ||Huh? Oh, y-yes?|| 13 + delay 1.0 movement keep ch1_move ch 1 move - - 0.2 /0 /50 enddelay waitclick volume bgm 10 0 bgmfade in 0 bgmfade out 2.0 sound bgm 14 wait 0.7 label other Teacher ||Please start reading from the third line on page 32.|| movement end ch1_move ch 1 face @normal ch 1 talk Nico O-Okay! 15 + delay 0.3 ch 1 nod -12 enddelay waitclick ch 1 face @sad ch 1 talk Nico ||Uhh, page 32, page 32, third line...|| 16 + delay 1.0 ch 1 nod -5 sound se 17 enddelay delay 0.8 sound se 17 enddelay waitclick ch 1 face @angry ch 1 talk Nico ||Translate the following. "Meter la pata." M-Meter the... Uhh...|| 18 + delay 2.0 ch 1 face @sad enddelay waitclick label other Teacher ||That's Spanish for "put your paw in it," which is an idiom for making a slip-up.|| ch 1 face @surprise label other Teacher ||More importantly, this period is English. Come see me in the faculty room after class, please.|| ch 1 face @sad close ch 1 talk Nico ||Yes, ma'am...|| 19 viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 1.2 ch 1 face @sad ch 1 pos @center ch 1 show bg 1 load default|50 bg 2 load default|50 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|50 bg 3 scale 1.4 1.4 bg 3 hide wait 1.2 bgmfade in 0 bgmfade out 2.5 sound bgm 20 fadesetting type Default fadesetting flip disable fade in front 1.2 wait 0.3 viewing disable ch 1 talk Nico *Sigh* 21 ch 4 create ch 4 visual @eli @summer_uniform ch 4 face @normal ch 4 pos @right_far ch 4 pos /20 /0 ch 4 movex - - 0.3 /-20 ch 4 show 0.3 wait 0.5 ch 4 talk Eli ||Hey, Nico, about today's practice... Uhhh, Nico?|| 22 + delay 2.0 ch 4 face @sad enddelay waitclick ch 5 create ch 5 visual @nozomi @summer_uniform ch 5 face @sad ch 5 pos @left_far wait 0.2 ch 5 talk Nozomi ||Her head's in the clouds.|| 23 viewing enable clear ch 1 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 6 create ch 6 visual @nico @summer_uniform ch 6 face @sad ch 6 plane 4 ch 6 scale @size_l1 ch 6 pos @center ch 6 pos @offset_l1 ch 6 show 0.4 bg 2 show 0.4 wait 0.8 ch 7 create ch 7 visual @nozomi @summer_uniform ch 7 face @ex1 ch 7 plane 4 ch 7 scale @size_l1 ch 7 pos @left_far ch 7 pos @offset_l1 ch 7 pos /-40 /0 ch 7 movex - - 0.4 /20 ch 7 show 0.4 wait 0.6 viewing disable ch 7 talk Nozomi ||Maybe I'll just help myself to this rolled egg, then... *Chomp* Mm-mmm! Nico-chi really does know how to cook rolled eggs perfectly!|| 24 + delay 2.0 ch 7 face @smile enddelay delay 1.8 ch 7 nod -10 enddelay waitclick bgm stop ch 8 create ch 8 visual @eli @summer_uniform ch 8 face @sad ch 8 scale @size_l1 ch 8 pos @right_far ch 8 pos @offset_l1 ch 8 pos /30 /0 ch 8 movex - - 0.4 /-30 ch 8 show 0.4 wait 0.6 ch 8 talk Eli ||She didn't even notice a thing...|| 25 ch 7 face @sad ch 7 jump 15 ch 7 talk Nozomi ||Huh?! No way! Hey, wake up, Nico-chi! You can have my meatballs, okay? C'mon, say something!|| 26 + delay 2.0 ch 7 movex - - 0.3 /30 enddelay waitclick ch 6 face @surprise ch 6 talk Nico ||Buh? Wha? For me? Thanks.|| 27 + delay 2.0 ch 6 face @sad enddelay waitclick viewing enable clear ch 6 hide 0.4 ch 7 hide 0.4 ch 8 hide 0.4 bg 2 hide 0.4 wait 0.7 bgmfade in 0 bgmfade out 2.8 sound bgm 28 ch 1 face @sad ch 1 pos @center ch 1 show ch 4 face @sad ch 4 pos @right_far ch 4 show ch 5 face @sad ch 5 pos @left_far ch 5 show wait 0.2 viewing disable ch 4 talk Eli ||What's going on with you, Nico?|| 29 ch 5 eye close wait 0.3 ch 5 talk Nozomi ||There's only one thing in the world that could make Nico-chi this worried.|| 30 ch 4 face @surprise ch 4 talk Eli ||The club?|| 31 ch 4 face @sad ch 1 face @sad close movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 ch 1 talk Nico *Sigh*... 32 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /10 enddelay waitclick ch 1 eye open wait 0.3 ch 1 talk Nico ||Eli, Nozomi, what do you think? Things have felt weird around here lately, right? Should we ditch this plan to take μ's to the next level?|| 33 ch 5 eye open wait 0.3 ch 5 talk Nozomi ||Hmm... Maybe we should try to explain our thinking more clearly to everyone else before we consider that.|| 34 + delay 2.0 ch 5 face @normal enddelay waitclick ch 4 face @normal ch 1 eye close wait 0.3 ch 1 talk Nico ||Our thinking, huh...|| 35 ch 4 eye close wait 0.3 ch 4 talk Eli ||I love μ's, and I'm eternally grateful I was asked to be a member. What the nine of us have accomplished together is something I'll remember forever.|| 36 ch 5 face @smile ch 5 talk Nozomi ||That's the exact reason why I wanna keep making even greater memories that we can treasure for the rest of our lives.|| 37 ch 5 eye close wait 0.3 ch 5 talk Nozomi ||There's only so much time we have to do things together as a club...|| 38 ch 4 face @normal ch 5 face @normal ch 5 talk Nozomi ||That's exactly what we should tell them.|| 39 ch 1 face @angry ch 1 jump 12 wait 0.3 ch 1 talk Nico ||Ew, but that's so sappy. Can't you two just tell them for me?|| 40 + delay 2.0 ch 1 face @sad enddelay waitclick ch 5 eye close wait 0.3 ch 5 talk Nozomi ||Nope, this stuff is totally the club president's domain.|| 41 ch 4 nod -10 wait 0.3 ch 4 talk Eli ||I think you should say it in your own words, Nico. We'll be right there with you.|| 42 ch 1 eye close wait 0.3 ch 1 talk Nico Geez... 43 bgm stop viewing enable clear ch 1 hide 0.5 ch 4 hide 0.5 ch 5 hide 0.5 ch 3 face @sad close ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.5 bg 3 show 0.5 wait 1.5 ch 3 nod -10 wait 0.5 ch 3 face @sad viewing disable ch 3 talk Nico ||All right. I'll do the talking.|| 44 ch 3 face @angry ch 3 scaling - - 0.2 1.3 1.3 ch 3 move - - 0.2 /0 /-25 wait 0.3 ch 3 talk Nico ||In fact, I'll crush it! Who cares how sappy it is? I have to make this a reality!|| 45 ch 4 face @normal ch 4 pos @right_far ch 4 pos /-30 /0 ch 4 show ch 5 face @smile ch 5 pos @left_far ch 5 pos /30 /0 ch 5 show wait 0.2 ch 5 talk Nozomi ||Now you're talking! We're right behind you!|| 46 viewing enable clear fadesetting type Default fadesetting flip disable fade out front 1.2 ch 3 face @sad close ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 4 hide ch 5 hide bg 1 load default|51 bg 2 load default|51 bg 2 scale 1.2 1.2 bg 2 pos -140 /0 bg 2 show bg 3 load default|51 bg 3 scale 1.4 1.4 bg 3 hide wait 1.2 delay 0.3 bgmfade in 0 bgmfade out 2.7 sound bgm 47 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 3 talk Nico ||At the same time, how do I approach this? And when?! How do I get the ball rolling?!|| 48 + delay 2.0 ch 3 face @surprise enddelay waitclick ch 4 face @smile ch 4 pos @right_far ch 4 pos /20 /0 ch 4 movex - - 0.3 /-20 ch 4 show 0.3 wait 0.4 ch 4 talk Eli ||Settle down. Just do what you normally do, Nico.|| 49 ch 5 face @sad ch 5 pos @left_far ch 5 pos /-20 /0 ch 5 movex - - 0.3 /20 ch 5 show 0.3 wait 0.5 ch 5 talk Nozomi ||If you really aren't up for it, I can...|| 50 ch 3 face @angry ch 3 shake x 3 4 wait 0.2 ch 3 talk Nico ||No, I need to handle this.|| 51 + delay 0.5 ch 3 stopshake enddelay waitclick bgm stop viewing enable clear sound se 52 wait 0.2 ch 3 face @surprise ch 4 face @surprise ch 5 face @normal wait 0.8 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 9 create ch 9 visual @honoka @summer_uniform ch 9 face @smile ch 9 pos @left ch 9 pos /-30 /0 ch 9 movex - - 0.3 /30 ch 9 show 0.3 wait 0.5 viewing disable ch 9 talk Honoka ||Morning! Am I first? ...Whoa, Nico! And Nozomi and Eli! You're all so early today.|| 53 + delay 2.0 ch 9 face @surprise enddelay waitclick ch 9 face @normal ch 1 face @normal ch 1 pos @right ch 1 show wait 0.2 ch 1 talk Nico ||G-Good morning, Honoka. Listen, there's something I want to talk ab—|| 54 + delay 0.3 ch 1 nod -10 enddelay delay 1.7 ch 1 face @sad enddelay waitclick ch 9 face @smile movement keep ch9_move ch 9 movex - - 0.3 /40 wait 0.2 ch 9 talk Honoka ||Nico! I got it! μ's is gonna keep on changing!|| 55 ch 1 face @surprise ch 1 talk Nico Huh? 56 bgmfade in 0 bgmfade out 1.0 sound bgm 57 wait 0.4 ch 9 face @normal ch 9 talk Honoka ||We need to keep evolving so there'll be more and more things about μ's that'll never change! Let's make lots and lots of new versions of μ's together!|| 58 ch 1 face @normal ch 1 talk Nico Honoka... 59 ch 9 face @smile ch 9 talk Honoka ||That's what you've been trying to tell us, isn't it?|| 60 ch 1 eye close wait 0.3 ch 1 talk Nico ||Oh, for the love of... You're a real piece of work.|| 61 viewing enable clear ch 1 hide 0.4 ch 9 hide 0.4 ch 10 create ch 10 visual @honoka @summer_uniform ch 10 face @normal ch 10 scale @size_l2 ch 10 pos @left ch 10 pos @offset_l2 ch 10 pos /10 /0 ch 10 show 0.4 bg 3 pos 60 /0 bg 3 show 0.4 wait 0.8 ch 3 face @normal close ch 3 scale @size_l2 ch 3 pos @right_near ch 3 pos @offset_l2 ch 3 pos /-10 /-20 ch 3 move - - 0.5 /-30 /0 ch 3 show 0.4 wait 0.5 ch 10 face @surprise sound se 62 ch 10 shake x 5 2 ch 10 shake y 7 2 wait 0.2 ch 10 stopshake wait 0.2 viewing disable ch 10 talk Honoka ||Waaah! N-Nico?!|| 63 movement keep ch3_move ch 3 move - - 0.5 /0 /-15 wait 0.2 ch 3 talk Nico ||I really can always...always...depend on you.|| 64 + delay 0.6 movement end ch3_move ch 3 move - - 0.5 /0 /15 enddelay waitclick ch 10 face @normal ch 10 talk Honoka ||Huh? Say what? I didn't catch that.|| 65 ch 3 move - - 0.4 /45 /12 wait 0.5 ch 3 face @normal ch 3 talk Nico Nothing! 66 ch 3 face @smile ch 3 talk Nico ||Now let's start changing μ's!|| 67 ch 10 face @smile ch 10 talk Honoka Yeah! 68 + delay 0.1 ch 10 nod -17 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0