#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 2|40|41 preload ch 3 2|42|43 preload ch 4 2|44|45 preload bg 46 preload bg 47 preload bg 48 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide ch 1 create ch 1 visual @honoka @summer_private ch 1 face @sad close ch 1 pos @center ch 2 create ch 2 visual @umi @summer_private ch 2 face @sad ch 2 pos @right_far ch 3 create ch 3 visual @kotori @summer_private ch 3 face @normal ch 3 pos @left_far wait 0.2 delay 0.8 bgmfade in 0 bgmfade out 2.5 sound bgm 0 enddelay fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation ch 1 talk Honoka ||Is it gonna keep changing until we don't recognize it anymore?|| 1 ch 1 eye open wait 0.3 ch 1 talk Honoka ||Someday, is Kotori's maid café gonna have to...to...?|| 2 ch 3 face @sad ch 3 talk Kotori ||Well... I can't rule out the possibility.|| 3 ch 3 eye close wait 0.3 ch 3 talk Kotori ||Like Umi said, the potential customers walking around are a lot different now.|| 4 bgm stop ch 3 face @smile ch 3 talk Kotori ||But you know, we've had new people become regulars lately too.|| 5 ch 1 face @normal ch 2 face @surprise ch 2 talk Umi ||Huh? Really?|| 6 bgmfade in 0 bgmfade out 2.8 sound bgm 7 wait 0.6 ch 3 face @normal ch 3 talk Kotori ||I've had people who first came into the café by accident come back several times.|| 8 ch 2 face @normal ch 1 face @smile ch 1 talk Honoka ||Your maid café has great tea and tasty desserts. And the omelet rice is awesome!|| 9 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 create ch 4 visual @kotori @summer_private ch 4 face @smile ch 4 scale @size_l2 ch 4 pos @left_near ch 4 pos @offset_l2 ch 4 show 0.4 bg 3 pos 250 /0 bg 3 show 0.4 wait 0.6 ch 4 shake y 3 -5 ch 4 talk Kotori ||*Giggle* Thanks! Oh, and a lot of the international tourists have told me they've always wanted to come to a maid café.|| 10 + delay 0.5 ch 4 stopshake enddelay delay 1.3 ch 4 face @normal enddelay waitclick ch 4 eye close wait 0.3 ch 4 talk Kotori ||It's definitely a bummer to see stores I like close up shop and people I know move on, but at the same time, I'm making new discoveries and acquaintances.|| 11 ch 4 face @smile ch 4 talk Kotori ||Even if some of our old customers aren't around, it's not like they're all gone. Meanwhile, we have new customers filling our tables. It makes me wonder what'll come next!|| 12 viewing enable clear ch 4 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 viewing disable ch 3 talk Kotori ||Like, for example, I'm really hyped to see what that new building that's under construction is going to be.|| 13 ch 2 nod -10 wait 0.3 ch 2 talk Umi ||New places will draw in new people...|| 14 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 5 create ch 5 visual @umi @summer_private ch 5 face @normal close ch 5 scale @size_l2 ch 5 pos @right_near ch 5 pos @offset_l2 ch 5 show 0.4 bg 3 pos -250 /0 bg 3 show 0.4 wait 0.6 ch 5 talk Umi ||Maybe that's just the sort of place Akihabara is. A town that's always in flux.|| 15 ch 5 eye open wait 0.3 ch 5 talk Umi ||But no matter what changes it goes through, the memories we have of Akihabara will endure forever.|| 16 viewing enable clear ch 5 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 viewing disable ch 2 talk Umi ||They're the memories I've made with you two...and everyone in μ's.|| 17 ch 1 eye close wait 0.6 bgm stop ch 1 talk Honoka ||You're right. I think...I finally understand where Nico's coming from.|| 18 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 eye open wait 0.3 ch 1 talk Honoka ||Even when things change, some things last forever.|| 19 bgmfade in 0 bgmfade out 2.5 sound bgm 20 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 6 create ch 6 visual @honoka @summer_private ch 6 face @normal ch 6 scale @size_l2 ch 6 pos @center ch 6 pos @offset_l2 ch 6 show 0.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 ch 6 talk Honoka ||I've already made precious memories that'll last me a lifetime!|| 21 ch 6 eye close wait 0.3 ch 6 talk Honoka ||And I wanna keep making more and more memories that I can treasure!|| 22 ch 6 face @smile ch 6 jump 15 wait 0.3 ch 6 talk Honoka ||That's why Nico's been saying all that!|| 23 viewing enable clear ch 6 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal close ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.3 movement keep ch1_move ch 1 move - - 0.4 /0 /-12 wait 0.2 viewing disable ch 1 talk Honoka ||Phew, I feel like a huge weight's been taken off my shoulders. In fact, I feel like singing!|| 24 + delay 0.4 movement end ch1_move ch 1 move - - 0.5 /0 /12 enddelay delay 1.6 ch 1 eye open enddelay waitclick ch 1 face @smile ch 1 talk Honoka ||Hey, you two wanna sing along with me?|| 25 ch 2 face @sad ch 2 jump 15 ch 2 talk Umi ||Huh? Right here, right now?!|| 26 ch 1 face @normal ch 3 face @smile movement keep ch3_move ch 3 movex - - 0.4 /30 wait 0.2 ch 3 talk Kotori ||C'mon, Umi, your spot's on this side.|| 27 ch 2 face @surprise ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Umi ||E-Et tu, Kotori?!|| 28 + delay 0.8 ch 2 stopshake enddelay waitclick movement end ch3_move ch 3 face @normal ch 3 movex - - 0.45 /-30 wait 0.6 ch 3 nod -10 wait 0.3 ch 3 talk Kotori ||The stage is set!|| 29 ch 2 face @normal ch 1 face @smile ch 1 jump 12 wait 0.3 ch 1 talk Honoka ||Umi, Kotori! Let's make more special memories that will stay in our hearts for the rest of our lives!|| 30 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide ch 3 hide bg 1 load default|47 bg 2 load default|47 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|47 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|48 bg 4 plane 1 bg 4 scale 1.1 1.1 bg 4 pos 80 /25 wait 1.0 volume se 0 0 volume se 10 0.5 sound se 31 wait 2.3 movement keep bg4_move bg 4 move - - 10 /-160 /-50 movement keep volume_down volume se 0 1.8 wait 1.5 delay 0.2 bgmfade in 0 bgmfade out 2.2 sound bgm 32 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 2.5 soundstop se 31 bg 4 hide 1.0 wait 1.5 movement end bg4_move movement end volume_down volume se 10 0 ch 1 face @smile ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.2 viewing disable ch 1 talk Honoka ||What a blast! I sang my lungs out!|| 33 ch 3 face @smile ch 3 shake y 3 -4 ch 3 talk Kotori ||*Giggle* That felt amazing.|| 34 + delay 0.5 ch 3 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||You think we surprised the people passing by?|| 35 ch 2 face @sad ch 2 talk Umi ||I think anyone would be surprised at a trio of girls bursting into song in the middle of the town.|| 36 ch 3 face @normal ch 3 talk Kotori ||They stopped and listened until we finished, though.|| 37 ch 2 face @normal ch 1 eye close wait 0.3 ch 1 talk Honoka ||It felt nice to get all that applause, too!|| 38 ch 3 face @smile ch 3 talk Kotori ||Even the people at work came out of their stores to cheer for us.|| 39 ch 1 face @smile ch 1 talk Honoka ||The international tourists stayed and watched us too. One of them came up and told me "muy bien" afterward!|| 40 ch 2 eye close wait 0.3 ch 2 talk Umi ||Do you think...we managed to appeal to the people of today's Akihabara?|| 41 ch 3 face @normal ch 3 talk Kotori Definitely. 42 bgm stop wait 0.3 ch 2 face @normal ch 1 face @normal ch 1 talk Honoka ||Umi, Kotori. Even when things change, some things last forever, right?|| 43 bgmfade in 0 bgmfade out 1.0 sound bgm 44 wait 0.6 ch 1 eye close wait 0.5 ch 1 talk Honoka ||The streets and the people may look different now, but the beaming smiles they make when they hear a song they like haven't changed a bit.|| 45 ch 1 eye open wait 0.3 ch 1 talk Honoka ||And the joy of sharing a good time together is still the same!|| 46 ch 3 face @smile ch 3 talk Kotori ||Yeah, that's true!|| 47 + delay 0.1 ch 3 nod -10 enddelay waitclick ch 1 face @smile ch 1 jump 12 wait 0.3 ch 1 talk Honoka ||I made another precious memory of Akihabara today.|| 48 movement keep ch2_move ch 2 movex - - 0.4 /-20 wait 0.2 ch 2 talk Umi ||Honoka, you've got a rather goofy grin on your face.|| 49 ch 1 shake x 2 5 wait 0.2 ch 1 talk Honoka ||I can't help it. I'm just so happy!|| 50 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||Besides, you're grinning from ear to ear too, Umi!|| 51 ch 2 face @surprise ch 2 talk Umi ||Huh? I-I'm not grinning! If anything, Kotori's the biggest offender!|| 52 + delay 1.0 ch 2 movex - - 0.3 /20 enddelay delay 1.0 ch 2 face @normal enddelay waitclick ch 3 shake y 3 -4 ch 3 talk Kotori ||Hee hee hee! It's because I had so much fun!|| 53 + delay 0.5 ch 3 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @smile ch 4 scale @size_l1 ch 4 pos @left_far ch 4 pos @offset_l1 ch 4 show 0.4 ch 5 face @normal close ch 5 scale @size_l1 ch 5 pos @right_far ch 5 pos @offset_l1 ch 5 show 0.4 ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @center ch 6 pos @offset_l1 ch 6 show 0.4 bg 2 pos 0 /0 bg 2 show 0.4 wait 0.6 ch 4 talk ch 5 talk ch 6 talk label muse ||Kotori, Honoka, Umi|| Hahahaha! 54 viewing enable animation fadesetting type Default fade out front 1.0