#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 1|40|41 preload ch 3 1|42|43 preload ch 4 1|44|45 preload bg 46 preload bg 47 preload cg 48 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|46 bg 4 scale 1.4 1.4 bg 4 hide bg 5 load default|46 bg 5 scale 1.4 1.4 bg 5 hide bg 6 load default|47 bg 6 plane 1 bg 6 scale 1.1 1.1 bg 6 pos 0 /20 bg 6 hide ch 1 create ch 1 visual @honoka @summer_uniform ch 1 face @sad close ch 1 pos @left_far ch 2 create ch 2 visual @umi @summer_uniform ch 2 face @normal ch 2 pos @center ch 3 create ch 3 visual @kotori @summer_uniform ch 3 face @normal ch 3 pos @right_far wait 0.2 bgmfade in 0 bgmfade out 2.7 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation ch 1 talk Honoka Hmmm... 1 ch 1 eye open wait 0.3 ch 1 talk Honoka ||The future of μ's, huh...|| 2 ch 2 talk Umi ||It's all right if you want to leave the thinking for tomorrow instead.|| 3 ch 3 nod -10 wait 0.3 ch 3 talk Kotori ||Right. You were just on that quiz show, after all. You must be tired.|| 4 ch 1 face @normal ch 1 talk Honoka ||Huh? I'm not tired at all.|| 5 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 create ch 4 visual @honoka @summer_uniform ch 4 face @smile ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 pos 140 /0 bg 2 show 0.4 wait 0.6 ch 4 talk Honoka ||I mean, it was just so much fun!|| 6 ch 4 face @normal ch 4 talk Honoka ||I think Nico's the one who's tired. After all, she was the one running on the treadmill the whole time.|| 7 bgm stop viewing enable clear ch 4 move Quadratic EaseOut 0.85 /0 /-50 bg 2 move Quadratic EaseOut 0.85 /0 /-50 bg 6 move Quadratic EaseOut 0.85 /0 /-50 bg 6 show 0.6 wait 1.1 viewing disable cg 1 load default|48 cg 2 load default|48 cg 2 scale 1.7 1.7 cg 2 pos 530 /-250 cg 3 load default|48 cg 3 scale 1.4 1.4 cg 3 pos -380 /-120 cg 4 load default|48 cg 4 scale 1.8 1.8 cg 4 pos 30 /30 ch 4 talk Honoka *Sigh* 8 ch 4 talk Honoka ||I kind of get what Nico's talking about, and I kind of don't at the same time.|| 9 ch 1 talk Honoka ||Do you two understand?|| 10 viewing enable clear delay 0.5 bgmfade in 0 bgmfade out 3.5 sound bgm 11 enddelay cg 4 move - - 0.75 /0 /50 bg 2 move - - 0.75 /0 /50 bg 6 move - - 0.75 /0 /50 bg 6 hide 0.7 wait 1.0 viewing disable ch 4 hide bg 2 hide ch 1 face @sad ch 1 pos @left_far ch 1 show ch 2 face @normal ch 2 pos @center ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show ch 2 talk Umi ||To be honest, I was also surprised by how serious she was being.|| 12 cg 4 hide 0.5 wait 0.7 ch 3 talk Kotori ||Me too. Nico's been thinking more deeply about μ's than we realized.|| 13 cg 3 hide 0.5 wait 0.7 ch 1 talk Honoka ||Yeah. I thought the same thing.|| 14 ch 1 talk Honoka ||I know I said I wanted to try what Nico wanted to do together, but maybe I didn't know what I was getting myself into...|| 15 ch 1 talk Honoka ||It's a mistake to say I want to do it with her if I don't really know what she means, right?|| 16 ch 3 talk Kotori Honoka... 17 ch 1 talk Honoka ||It's just...not really clicking for me.|| 18 viewing enable clear cg 2 hide 0.75 wait 1.2 viewing disable ch 1 talk Honoka ||I understand wanting to live up to Aqours, but that doesn't mean I want to beat them.|| 19 ch 1 talk Honoka ||I get wanting to make μ's amazing, but that doesn't mean I want to shock the world.|| 20 ch 1 talk Honoka ||I just want to carry on having fun with all of you in μ's.|| 21 ch 1 talk Honoka ||There's nothing more I want than that...|| 22 bgm stop viewing enable clear cg 1 hide 0.7 wait 1.0 ch 2 eye close wait 0.3 viewing disable ch 2 talk Umi ||...I understand. I'm perfectly content with how things are now as well.|| 23 ch 1 face @normal ch 2 face @normal ch 3 face @smile ch 3 nod -10 wait 0.3 ch 3 talk Kotori ||Me too.|| 24 bgmfade in 0 bgmfade out 2.5 sound bgm 25 wait 0.5 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 5 create ch 5 visual @kotori @summer_uniform ch 5 face @normal close ch 5 scale @size_l2 ch 5 pos @right_near ch 5 pos @offset_l2 ch 5 show 0.4 bg 4 pos -240 /0 bg 4 show 0.4 wait 0.6 ch 5 talk Kotori ||I mean, I've always liked clothes, but until μ's came along, I'd never even thought of having others wear the clothes I designed.|| 26 ch 5 eye open wait 0.3 ch 5 talk Kotori ||But now, I'm able to design and make outfits for an entire group of nine.|| 27 ch 5 face @smile ch 5 talk Kotori ||I love that now, I get to put all the wonderful ideas in my head together into something and make it real.|| 28 viewing enable clear ch 5 hide 0.4 bg 5 pos 0 /0 bg 5 show 0.4 wait 0.6 ch 6 create ch 6 visual @umi @summer_uniform ch 6 face @normal ch 6 scale @size_l2 ch 6 pos @center ch 6 pos @offset_l2 wait 0.2 ch 6 nod -10 wait 0.3 viewing disable bg 4 hide bg 3 pos 240 /0 bg 3 show ch 6 talk Umi ||I feel similarly about songwriting.|| 29 ch 6 face @sad ch 6 talk Umi ||I felt embarrassed to put my true feelings into words, but everyone in μ's understood what I was saying.|| 30 + delay 2.0 ch 6 face @normal enddelay waitclick ch 6 talk Umi ||That gave me confidence.|| 31 ch 6 eye close wait 0.3 ch 6 talk Umi ||I was never confident enough to say the words that were hidden in my heart...|| 32 ch 6 eye open wait 0.3 ch 6 talk Umi ||However, I feel that now, I can finally express them.|| 33 viewing enable clear ch 6 hide 0.4 bg 5 hide 0.4 wait 0.6 ch 4 face @smile ch 4 scale @size_l2 ch 4 pos @left_near ch 4 pos @offset_l2 ch 4 show wait 0.2 viewing disable ch 4 talk Honoka ||I love the outfits you make for us, Kotori, and the lyrics you write for us, Umi!|| 34 ch 4 face @normal close ch 4 talk Honoka ||Yeah. I guess I just love μ's as we are right now.|| 35 + delay 0.1 ch 4 nod -10 enddelay waitclick ch 4 eye open wait 0.3 ch 4 talk Honoka ||Ever since we started, μ's has just been μ's. That's what makes it fun.|| 36 ch 4 face @smile ch 4 talk Honoka ||We got to spend time together laughing, crying, excited, and nervous.|| 37 viewing enable clear ch 4 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 1 face @normal ch 1 pos @left_far ch 1 show ch 2 face @normal ch 2 pos @center ch 2 show ch 3 face @smile ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 3 talk Kotori ||The magazine interview was fun too.|| 38 ch 2 nod -10 wait 0.3 ch 2 talk Umi ||I never expected my photo to come out so pretentious...|| 39 ch 1 face @smile ch 1 shake y 4 -4 ch 1 talk Honoka ||Haha! You did look totally different in that picture, huh?|| 40 + delay 0.5 ch 1 stopshake enddelay waitclick ch 3 face @normal ch 2 eye close wait 0.3 ch 2 talk Umi ||The answers you gave in the interview showed your inexperience, Honoka.|| 41 ch 1 face @surprise ch 2 face @angry ch 2 talk Umi ||You need to understand what the interview is really getting at and answer accordingly!|| 42 movement keep ch2_move ch 2 movex - - 0.3 /-30 wait 0.1 ch 1 face @sad ch 2 talk Umi ||That can be applied to everything. That's right, even tests...|| 43 ch 1 face @sad close ch 1 shake x 3.5 4 wait 0.2 ch 1 talk Honoka Ugh... 44 + delay 0.3 ch 1 stopshake enddelay waitclick ch 3 face @smile ch 3 talk Kotori ||Sometimes, in a difficult test, reading the question over and over again helps you understand it. Right, Honoka?|| 45 ch 1 face @normal ch 1 talk Honoka ||Ohh. True!|| 46 + delay 0.5 ch 1 nod -10 enddelay waitclick ch 2 face @surprise ch 2 talk Umi ||Why do you sound as if that was some grand revelation?!|| 47 bgm stop wait 0.2 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @normal close ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 ch 4 nod ch 4 talk Honoka ||*Giggle* Bahahaha!|| 48 + delay 1.25 ch 4 face @smile ch 4 shake y 4 -5 enddelay delay 1.0 ch 4 stopshake enddelay waitclick ch 4 face @normal ch 4 talk Honoka ||I really don't want to change. It'd be great if things just stayed like this. I mean, this is the most fun we can have.|| 49 ch 4 eye close wait 0.3 ch 4 talk Honoka ||This is the μ's I love. The μ's where I get to be with Kotori and Umi. The μ's where I get to be with everyone.|| 50 bgmfade in 0 bgmfade out 1.0 sound bgm 51 ch 4 eye open wait 0.3 ch 4 talk Honoka ||So I guess we shouldn't force ourselves to change.|| 52 ch 4 face @smile ch 4 talk Honoka ||Let's keep μ's the same, and keep enjoying ourselves, now and in the future.|| 53 viewing enable clear bg 2 hide 0.5 ch 4 hide 0.5 wait 0.8 ch 1 face @normal ch 1 pos @left_far ch 1 show ch 2 face @normal ch 2 pos @center ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 1 talk Honoka ||Or maybe I'm wrong?|| 54 ch 2 eye close wait 0.3 ch 2 talk Umi ||If that's your answer, then that's correct for you.|| 55 + delay 2.0 ch 2 eye open enddelay waitclick ch 3 face @smile ch 3 talk Kotori ||I agree.|| 56 ch 1 face @smile ch 1 talk Honoka ||Okay. Thanks Umi, Kotori!|| 57 + delay 0.1 ch 1 nod -10 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0