#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 1|40|41 preload ch 3 1|42|43 preload ch 4 1|44|45 preload bg 46 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 0.7 sound bgm 0 fadesetting type Default fade in front 1.0 wait 0.5 sound se 1 wait 1.2 ch 1 create ch 1 visual @honoka @summer_uniform ch 1 face @normal ch 1 pos @center ch 1 pos /-30 /0 ch 1 movex - - 0.3 /30 ch 1 show 0.3 wait 0.3 viewing disable animation ch 1 talk Honoka ||Sorry to keep you all waiting. I've got some red bean jelly samples!|| 2 ch 2 create ch 2 visual @kotori @summer_uniform ch 2 face @smile ch 2 pos @left_far wait 0.2 ch 2 jump 12 ch 2 talk Kotori ||Ah, they look so good!|| 3 ch 3 create ch 3 visual @umi @summer_uniform ch 3 face @normal ch 3 pos @right_far wait 0.2 ch 3 talk Umi ||Thank you for always being so generous, Honoka.|| 4 ch 2 face @normal ch 1 face @smile ch 1 shake x 2 5 wait 0.2 ch 1 talk Honoka ||It's nothing. Let me know what you think of them. I'll pass the feedback on to my dad later.|| 5 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 face @smile ch 2 talk Kotori ||Here goes! *Homph* Mmm, so smooth!|| 6 + delay 2.0 ch 2 face @normal close ch 2 nod -8 enddelay waitclick ch 3 talk Umi ||Yes. And the changing shades of color are perfect. It's a feast for the eyes as well as the tongue.|| 7 + delay 0.1 ch 3 nod -10 enddelay delay 0.8 ch 3 eye close enddelay waitclick ch 2 face @smile ch 2 jump 12 wait 0.3 ch 2 talk Kotori ||When are you putting these on sale?! I'm definitely coming to pick some up!|| 8 ch 3 face @normal ch 3 nod -12 wait 0.3 ch 3 talk Umi ||Me too.|| 9 ch 1 face @smile ch 1 shake y 4 -4 ch 1 talk Honoka ||Hehehe, thanks! I'll find out later.|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 3 face @surprise ch 3 talk Umi ||Oh, gosh. I've forgotten something important.|| 11 + delay 1.6 ch 3 face @normal enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||Huh? Something you need to do?|| 12 ch 2 face @sad ch 2 talk Kotori ||Studying for the test, perhaps?|| 13 + delay 2.0 ch 2 eye close enddelay waitclick ch 1 face @surprise movement keep ch1_move ch 1 move - - 0.45 /0 /-15 wait 0.3 ch 1 talk Honoka ||Ah! That's right! We have to study for the test!|| 14 + delay 0.4 movement end ch1_move ch 1 move - - 0.35 /0 /15 enddelay delay 0.7 ch 1 face @smile enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||Uh... What's it on, again?|| 15 + delay 1.0 ch 1 face @smile enddelay waitclick ch 2 face @surprise ch 3 face @surprise ch 3 jump 12 wait 0.3 ch 3 talk Umi ||You don't even know that?!|| 16 ch 2 face @sad ch 3 face @sad ch 3 talk Umi ||You're in for a long road ahead.|| 17 bgmfade in 0.5 bgmfade out 2.5 sound bgm 18 wait 0.7 ch 1 face @normal ch 1 talk Honoka ||You're right. And figuring out how we're going to shock the world like Nico wants is going to be a long road, too.|| 19 ch 3 face @normal ch 2 face @normal ch 2 talk Kotori ||Yeah. I mean, we couldn't decide on anything during club hours.|| 20 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 3 face @sad ch 3 talk Umi ||Well, it wasn't that we couldn't decide. It was that we could only come up with completely over-the-top ideas.|| 21 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Honoka ||Haha, but wouldn't it be fun to fly through the sky?|| 22 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @smile ch 2 talk Kotori ||I'm sure it would be, if it were actually possible.|| 23 ch 1 face @normal ch 3 eye close wait 0.3 ch 3 talk Umi ||However, I don't think that is the sort of thing Nico is aiming for.|| 24 ch 2 face @normal ch 3 face @angry close ch 3 shake x 1 4 wait 0.2 ch 3 talk Umi ||So we might have to do something more grounded. Something that would be a big step forward for μ's...|| 25 + delay 0.8 ch 3 stopshake enddelay waitclick ch 2 face @smile ch 2 talk Kotori ||Something like an evolution?|| 26 ch 3 face @normal ch 3 nod -10 wait 0.3 ch 3 talk Umi ||Yes, something like that. I think that is perhaps closer in meaning to the discussion we had today.|| 27 bgm stop wait 0.3 ch 2 face @normal ch 1 face @surprise ch 1 talk Honoka ||Evolution... So you mean we're changing μ's?|| 28 ch 1 face @sad ch 1 talk Honoka ||Can we really change, even if we try?|| 29 ch 3 face @sad ch 2 face @sad ch 2 talk Kotori ||Are you against it, Honoka?|| 30 ch 1 face @normal ch 1 talk Honoka ||It's not that I'm against it, I just can't imagine it. I don't get it.|| 31 + delay 1.2 ch 1 eye close enddelay waitclick bgmfade in 0 bgmfade out 2.5 sound bgm 32 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 create ch 4 visual @honoka @summer_uniform ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 ch 4 talk Honoka ||I couldn't really relate to her feeling discouraged by watching Aqours' live show either.|| 33 ch 4 face @sad ch 4 talk Honoka ||The thought of not letting Aqours upstage us has never even occurred to me.|| 34 ch 4 eye close wait 0.3 ch 4 talk Honoka ||I've never wanted to make μ's bigger, or famous, or anything like that.|| 35 viewing enable clear ch 4 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 1 face @sad close ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @sad ch 3 pos @right_far ch 3 show wait 0.2 viewing disable ch 3 talk Umi Honoka... 36 ch 1 face @normal ch 1 talk Honoka ||I mean, μ's is just μ's, you know?|| 37 bgm stop ch 3 face @normal ch 1 face @smile ch 1 talk Honoka ||But I do think μ's is about doing whatever we want to do. So if Nico wants to do something, I want to do it with her. I want to give it a try.|| 38 ch 1 face @sad ch 1 talk Honoka ||What do you two think?|| 39 bgmfade in 0 bgmfade out 0 sound bgm 40 wait 0.3 ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Kotori ||*Giggle* I feel the same way you do.|| 41 + delay 0.5 ch 2 stopshake enddelay waitclick ch 3 face @normal close ch 3 talk Umi ||Yes, I do as well.|| 42 + delay 0.1 ch 3 nod -10 enddelay waitclick ch 3 eye open wait 0.3 ch 3 talk Umi ||I'd like to get to the point where it's not just Aqours pushing us to improve, but we all encourage each other to level up.|| 43 ch 1 face @normal ch 1 talk Honoka ||Yeah, exactly!|| 44 + delay 1.2 ch 1 face @smile ch 1 jump 12 enddelay waitclick ch 2 face @normal ch 1 face @normal close movement keep ch1_move ch 1 move - - 0.5 /0 /-15 wait 0.2 ch 1 talk Honoka ||Ah, this was great! Now that I've calmed down, I feel hungry. Maybe I'll go buy some bread.|| 45 + delay 0.6 movement end ch1_move ch 1 move - - 0.5 /0 /15 enddelay delay 1.4 ch 1 face @smile enddelay waitclick ch 3 face @angry close ch 3 shake x 3 4 wait 0.2 ch 3 talk Umi ||I'm afraid there's no time to go out, Honoka.|| 46 + delay 0.5 ch 3 stopshake enddelay waitclick bgm stop ch 1 face @normal ch 1 talk Honoka Huh? 47 bgmfade in 0 bgmfade out 1.0 sound bgm 48 ch 3 face @angry ch 2 eye close wait 0.3 ch 2 talk Kotori ||You must study for the test.|| 49 ch 1 face @sad ch 1 shake x 2 5 wait 0.2 ch 1 talk Honoka Hmmm... 50 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 ch 4 show 0.4 bg 3 show 0.4 wait 0.6 ch 4 talk Honoka ||What about tomorrow?|| 51 + delay 1.0 ch 4 face @smile enddelay waitclick ch 3 face @angry ch 3 scale @size_l2 ch 3 pos @right_far ch 3 pos @offset_l2 ch 3 pos /40 /0 ch 3 movex - - 0.3 /-40 ch 3 show 0.3 wait 0.5 ch 3 talk Umi ||That is out of the question! Now, we're going to properly prepare for this! Let's do our homework together too.|| 52 + delay 1.5 ch 3 movex - - 0.3 /-30 enddelay waitclick wait 0.3 ch 4 face @surprise movement keep ch4_move ch 4 movex - - 0.3 /-40 wait 0.1 ch 4 talk Honoka Whaaat?! 53 ch 3 face @surprise ch 3 talk Umi ||I'm a little worried at how shocked you sound. Were you planning on not doing your homework?|| 54 + delay 0.6 ch 3 face @angry enddelay delay 0.9 ch 3 movex - - 0.3 /-45 enddelay waitclick wait 0.3 viewing enable clear ch 4 face @sad wait 0.5 ch 4 movex - - 0.3 /-40 ch 4 hide 0.3 wait 0.5 bg 3 movex - - 0.45 /150 ch 3 movex - - 0.45 /150 ch 3 hide wait 0.5 ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /-40 /0 ch 2 show wait 0.6 delay 0.2 sound se 55 enddelay ch 4 face @sad ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 ch 4 pos /10 /-50 ch 4 move - - 0.3 /-30 /-20 ch 4 show 0.3 wait 0.3 ch 2 face @surprise ch 2 shake x 7 1.5 ch 2 shake y 9 1.5 wait 0.2 viewing disable ch 4 talk Honoka ||Ahhh! Kotoriii!|| 56 + delay 0.1 ch 2 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Kotori ||How about we go over what'll be on the test, go buy some bread, and then do our homework?|| 57 + delay 1.7 ch 2 face @smile enddelay waitclick ch 4 face @normal ch 3 face @surprise ch 3 scale @size_l2 ch 3 pos @right_far ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 movex - - 0.3 /-30 ch 3 show 0.3 wait 0.5 ch 3 talk Umi ||Kotori?! You are not helping Honoka by going easy on her!|| 58 viewing enable animation fadesetting type Default fade out front 1.0