#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 15|40|41 preload ch 201 15 99|42 preload ch 205 15|43|44 preload ch 205 15 99|45 preload ch 207 15|46|47 preload ch 207 15 99|48 preload ch 211 15|49|50 preload ch 211 15 99|51 preload ch 5211 9001|52|53 preload bg 54 preload bg 55 preload bg 56 waitload bg 1 load default|54 bg 2 load default|54 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|54 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|56 bg 4 scale 1.2 1.2 bg 4 plane 1 bg 4 pos /100 /50 movement keep bg4_move bg 4 move - - 7.0 /-200 /-80 delay 0.8 bgmfade in 0 bgmfade out 2.0 sound bgm 0 enddelay fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation label niji @ayumu Ayumu ||Thank goodness the weather is so nice.|| 1 viewing enable clear bg 4 hide 1.1 wait 1.4 ch 1 create ch 1 visual @ayumu @winter_practice_style ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable movement end bg4_move [player] ||Yeah, it's a perfect day to go camping. And we'll take tons of video footage!|| ch 2 create ch 2 visual @setsuna @winter_practice_style ch 2 face @smile ch 2 pos @right_far ch 2 pos /20 /0 ch 2 movex - - 0.3 /-20 ch 2 show 0.3 wait 0.4 ch 2 talk Setsuna ||I studied as hard as I could to learn all there is about camping. I'm eager to show you what I learned!|| 2 ch 3 create ch 3 visual @lanzhu @winter_practice_style ch 3 face @ex1 ch 3 plane 6 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 movex - - 0.3 /30 ch 3 show 0.3 wait 0.5 ch 3 talk Lanzhu ||Just leave all the prep to me!|| 3 viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 pos 100 /0 bg 3 movex - - 0.5 /60 bg 3 show 0.5 wait 0.8 ch 3 face @smile ch 3 scale @size_l2 ch 3 pos @left_far ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 show wait 0.2 viewing disable bg 2 show ch 3 talk Lanzhu ||Look! I have all this meat ready too!|| 4 ch 4 create ch 4 visual @ai @winter_practice_style ch 4 face @surprise ch 4 plane 7 ch 4 scale @size_l2 ch 4 pos @center ch 4 pos @offset_l2 ch 4 pos /30 /0 ch 4 movex - - 0.3 /-30 ch 4 show 0.3 wait 0.5 ch 4 talk Ai ||Whoa, that's a LOT! We'll be able to eat like kings with all of this!|| 5 + delay 1.3 ch 4 face @smile enddelay waitclick ch 3 face @normal ch 4 face @normal ch 4 talk Ai ||Oh yeah, I found a video about starting a fire with wooden sticks. We've gotta give it a try!|| 6 ch 5 create ch 5 visual @setsuna @winter_practice_style ch 5 face @smile ch 5 scale @size_l2 ch 5 pos @right_far ch 5 pos @offset_l2 ch 5 pos /10 /0 ch 5 movex - - 0.3 /-30 ch 5 show 0.3 wait 0.5 ch 5 talk Setsuna ||I just remembered I summarized how to set up a fire in my notebook while watching an anime. Please refer to it all you like!|| 7 ch 3 face @smile ch 3 talk Lanzhu ||Then we can grill meat up one chop after another with the fire you two set up! We'd better film the whole thing and eat our fill too!|| 8 [player] Yeah! viewing enable clear ch 4 hide ch 5 hide ch 3 hide wait 0.2 bg 3 movex - - 0.5 /-160 wait 0.85 ch 6 create ch 6 visual @ayumu @winter_practice_style ch 6 face @sad ch 6 scale @size_l1 ch 6 pos @center ch 6 pos @offset_l1 wait 0.2 viewing disable [player] ||This is so exciting, isn't it, Ayumu?|| bgm stop ch 6 eye close wait 0.3 ch 6 talk Ayumu ||I really...have to focus...|| 9 [player] Huh? bgmfade in 0 bgmfade out 2.0 sound bgm 10 wait 0.2 viewing enable clear ch 6 hide 0.4 bg 3 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.7 delay 0.5 ch 1 shake x 3 4 enddelay viewing disable ch 1 talk Ayumu ||U-Um, it's nothing. Hey, look! The Basketball Club is here with their captain!|| 11 + delay 0.5 ch 1 stopshake enddelay waitclick viewing enable clear ch 1 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.9 ch 7 create ch 7 visual 5211 @sub_dress_1 ch 7 face @normal ch 7 pos @right ch 7 pos /30 /0 ch 7 movex - - 0.3 /-30 ch 7 show 0.3 wait 0.5 viewing disable ch 7 talk ||Basketball Club Captain|| ||Good morning! Were you waiting long for us?|| 12 ch 4 face @smile ch 4 scale @size_m ch 4 pos @left ch 4 show wait 0.3 ch 4 shake x 3 4 wait 0.2 ch 4 talk Ai ||No, no, not at all! Let's have another great day together, you guys!|| 13 + delay 0.5 ch 4 stopshake enddelay delay 1.5 ch 4 face @normal enddelay waitclick viewing enable clear ch 4 hide ch 7 hide wait 0.2 bg 3 pos -190 /0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.8 ch 7 face @normal ch 7 scale @size_l1 ch 7 pos @center ch 7 pos @offset_l1 ch 7 show wait 0.2 viewing disable [player] ||We really owe you for this favor you're doing for us.|| ch 7 face @smile ch 7 talk ||Basketball Club Captain|| ||Hey, relax. Let's all just have fun together!|| 14 [player] Okay! viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 4 hide ch 7 hide bg 1 load default|55 bg 2 load default|55 bg 2 scale 1.1 1.1 bg 2 hide bg 3 load default|55 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|55 bg 4 scale 1.3 1.3 bg 4 pos /200 /-80 bg 4 show bg 5 load default|55 bg 5 scale 1.4 1.4 bg 5 hide wait 1.0 movement keep bg4_move bg 4 movex - - 7.0 /-200 volume se 8 0 delay 0.3 sound se 15 enddelay fadesetting type Default fadesetting flip enable fade in front 1.2 wait 1.5 movement keep volume_down volume se 0 3.2 wait 1.5 bg 4 hide 1.3 wait 1.8 bgmfade in 0 bgmfade out 2.0 sound bgm 16 wait 0.3 soundstop se 15 ch 1 face @smile ch 1 pos @center ch 1 show wait 0.2 movement end volume_down volume se 10 0 viewing disable ch 1 talk Ayumu ||Mm, that's some clean air!|| 17 [player] ||The breeze feels amazing.|| viewing enable clear ch 1 hide 0.4 bg 2 show 0.4 wait 0.7 ch 7 face @normal ch 7 scale @size_m ch 7 pos @right_far ch 7 pos /30 /0 ch 7 movex - - 0.3 /-30 ch 7 show 0.3 wait 0.5 viewing disable ch 7 talk ||Basketball Club Captain|| ||This tent is for you guys. Can you set it up okay?|| 18 ch 2 face @smile ch 2 pos @center ch 2 pos /100 /0 ch 2 show wait 0.3 ch 2 nod -10 wait 0.3 ch 2 talk Setsuna ||Let me take care of it! I have a comprehensive guide to camping right here in my notebook!|| 19 ch 7 face @smile ch 7 talk ||Basketball Club Captain|| ||Whoa, I see you've done your homework. Well done! I'll let you set it up then. Call on us if you need any help.|| 20 viewing enable clear ch 2 face @normal ch 7 face @normal wait 0.3 ch 7 movex - - 0.3 /30 ch 7 hide 0.3 wait 0.8 ch 3 face @ex1 ch 3 scale @size_m ch 3 pos @left_near ch 3 pos /-60 /0 ch 3 movex - - 0.3 /30 ch 3 show 0.3 wait 0.5 viewing disable ch 3 talk Lanzhu ||I will assist as well! What should I do?|| 21 ch 2 face @surprise ch 2 talk Setsuna ||Let me see... First, we need to work the tent pole through the tent.|| 22 + delay 1.8 ch 2 face @normal enddelay waitclick ch 3 face @normal ch 4 face @normal ch 4 pos @right_far ch 4 pos /30 /0 ch 4 movex - - 0.3 /-30 ch 4 show 0.3 wait 0.5 ch 4 talk Ai ||Okey-dokey. Wait... I think this one comes with a pole already set up inside it.|| 23 + delay 2.0 ch 4 face @surprise enddelay waitclick ch 2 face @surprise ch 2 talk Setsuna Huh? 24 ch 1 face @surprise ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Ayumu ||There are instructions right here. It says that you can set it up with the press of a button.|| 25 ch 4 face @normal ch 1 face @normal ch 2 face @ex1 ch 2 jump 12 wait 0.3 ch 2 talk Setsuna ||You can?! Th-Then let me take a look at those instructions to set it up...|| 26 + delay 2.0 ch 2 face @normal enddelay waitclick viewing enable clear ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 scale 1.4 1.4 bg 3 pos -190 /0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.8 ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @right_near ch 4 pos @offset_l2 ch 4 show wait 0.2 viewing disable ch 4 talk Ai ||We have to lay the tarp down first. You hold that part, Ayumu.|| 27 viewing enable clear ch 4 hide 0.3 bg 5 pos 250 /0 bg 5 show 0.3 wait 0.5 ch 1 face @normal ch 1 scale @size_l2 ch 1 pos @left ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable bg 3 hide bg 2 scale 1.2 1.2 bg 2 pos 60 /0 bg 2 show ch 1 talk Ayumu ||Okay. Got it!|| 28 viewing enable clear wait 0.2 ch 1 nod -15 sound se 29 wait 0.5 soundstop se 29 wait 0.3 ch 1 face @surprise viewing disable ch 1 talk Ayumu ||Lanzhu, could you help me with this part here?|| 30 ch 1 face @normal ch 3 face @normal ch 3 scale @size_l2 ch 3 pos @right_far ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 show wait 0.2 ch 3 talk Lanzhu ||But of course! What do you need me to do?|| 31 ch 1 face @smile ch 1 talk Ayumu ||Hold this part taut.|| 32 ch 3 face @ex1 ch 3 nod -10 ch 3 talk Lanzhu ||All right!|| 33 bgm stop wait 0.3 [player] ||The touch of a button, huh... Is this it? Boop!|| delay 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 34 enddelay viewing enable clear ch 1 hide 0.5 ch 3 hide 0.5 bg 5 hide 0.5 wait 1.1 viewing disable [player] Wh-Whuh? ch 1 face @normal ch 1 scale @size_m ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Ayumu ||Hang on for a moment while I check the instructions. Um... Like this, maybe?|| 35 + delay 2.0 ch 1 face @surprise enddelay waitclick [player] ||Oh yeah, I think you've got it.|| viewing enable clear ch 1 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.8 ch 2 face @normal ch 2 pos @right_near ch 2 show wait 0.2 viewing disable ch 2 talk Setsuna ||Now we have to secure it with the ropes. I saw this part in the anime... Hup!|| 36 ch 3 face @smile ch 3 scale @size_m ch 3 pos @left_near ch 3 pos /-30 /0 ch 3 movex - - 0.3 /30 ch 3 show 0.3 wait 0.5 ch 3 talk Lanzhu ||That looks so fun! I'll do it too!|| 37 ch 1 face @ex1 ch 1 scale @size_m ch 1 pos @left_far ch 1 pos /-20 /0 ch 1 movex - - 0.3 /20 ch 1 show 0.3 wait 0.5 ch 1 talk Ayumu ||W-Wait! I think the pegs are facing the wrong way!|| 38 ch 2 face @surprise ch 3 face @surprise ch 4 face @sad ch 4 scale @size_m ch 4 pos @right_far ch 4 pos /30 /0 ch 4 movex - - 0.3 /-30 ch 4 show 0.3 wait 0.5 ch 4 talk Ai ||Looks that way, yeah. If we leave them be, the rope will become undone.|| 39 ch 2 face @ex1 ch 2 jump 15 ch 2 talk Setsuna What?! 40 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 face @sad ch 5 scale @size_l1 ch 5 pos @right_near ch 5 pos @offset_l1 ch 5 show 0.4 bg 3 scale 1.4 1.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 ch 5 talk Setsuna ||I-I'm sorry. I couldn't tell which way the pegs were facing in the anime...|| 41 viewing enable clear ch 5 movex - - 0.5 /120 bg 3 movex - - 0.5 /120 wait 0.8 ch 3 face @smile ch 3 scale @size_l1 ch 3 pos @left ch 3 pos @offset_l1 ch 3 show wait 0.2 viewing disable ch 3 talk Lanzhu ||Don't fret! All we need to do is adjust them! C'mon, Setsuna, let's do it!|| 42 ch 5 face @normal ch 5 talk Setsuna Okay! 43 + delay 0.1 ch 5 nod -10 enddelay waitclick viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 5 hide bg 2 hide bg 3 hide ch 1 face @normal ch 1 pos @left_near ch 1 show ch 2 face @normal ch 2 pos @right_near ch 2 show ch 3 face @normal ch 3 scale @size_m ch 3 pos @left_far ch 3 show ch 4 face @normal ch 4 pos @right_far ch 4 show wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 44 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable [player] ||All done! Wow, it's pretty spacious inside!|| ch 3 face @smile ch 3 talk Lanzhu ||This is where we'll lay down and chat together! I'm so excited!|| 45 ch 4 talk Ai ||D'you think we should go where the Basketball Captain is to help— Oh!|| 46 + delay 2.0 ch 4 face @surprise enddelay waitclick ch 4 face @sad ch 2 face @surprise ch 3 face @surprise ch 1 face @surprise ch 1 talk Ayumu ||What's up, Ai?|| 47 ch 1 face @normal ch 4 eye close wait 0.3 ch 4 talk Ai ||Look over there. Their tent has been set up for ages and they've already got a fire going...|| 48 ch 3 face @normal ch 4 face @normal ch 2 face @ex1 ch 2 talk Setsuna ||They took care of everything before we even finished this task.|| 49 ch 2 face @sad close ch 2 talk Setsuna ||I really wanted to try starting a fire... But I'll give it a go some other time!|| 50 + delay 2.0 ch 2 eye open enddelay waitclick ch 2 face @normal ch 2 talk Setsuna ||Shall we start cooking?|| 51 ch 1 face @surprise ch 3 face @smile ch 3 jump 12 wait 0.3 ch 3 talk Lanzhu ||I've got the meat covered!|| 52 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 hide 0.4 ch 4 hide 0.4 ch 5 face @smile ch 5 scale @size_l2 ch 5 pos @right_near ch 5 pos @offset_l2 ch 5 show 0.4 bg 3 scale 1.4 1.4 bg 3 pos 0 /0 bg 3 show 0.4 wait 0.6 ch 5 talk Setsuna ||This next stage is the perfect time to make use of my comprehensive camping notebook! I have a list of edible wildflowers here!|| 53 ch 5 face @normal ch 5 movex - - 0.3 /30 wait 0.4 ch 5 talk Setsuna ||Hmm, let's see... Edible wildflowers...|| 54 ch 1 face @ex1 ch 1 scale @size_l2 ch 1 pos @left ch 1 pos @offset_l2 ch 1 pos /-35 /0 ch 1 movex - - 0.25 /35 ch 1 show 0.25 wait 0.4 ch 1 talk Ayumu ||S-Setsuna! Let's all go hunt for wildflowers together! It'll be fun to do the cooking together too, don't you think?|| 55 ch 5 face @smile ch 5 talk Setsuna ||You have a point there. All right, let's ask the others over there to join us and go on a wildflower hunt!|| 56 viewing enable animation fadesetting type Default fade out front 1.0