#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 106 15|40|41 preload ch 106 4|42|43 preload ch 101 4|44|45 preload ch 102 4|46|47 preload ch 103 4|48|49 preload ch 104 4|50|51 preload ch 105 4|52|53 preload ch 107 4|54|55 preload ch 108 4|56|57 preload ch 109 4|58|59 preload ch 5102 3|60|61 preload ch 5103 3|62|63 preload ch 5101 3|64|65 preload bg 66 preload bg 67 preload bg 68 preload bg 69 preload bg 70 preload bg 71 preload bg 72 preload cg 73 waitload bg 1 load default|66 bg 2 load default|66 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|66 bg 3 scale 1.4 1.4 ch 1 create ch 1 visual @yoshiko @winter_practice_style ch 1 face @normal ch 1 pos @center ch 1 hide ch 2 create ch 2 visual @yoshiko @winter_practice_style ch 2 face @normal close ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 wait 0.2 delay 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 0 enddelay fadesetting type Default fade in front 1.0 wait 0.3 movement keep ch2_move ch 2 move - - 0.25 /0 /-8 wait 0.1 delay 0.5 movement end ch2_move movement keep ch2_move2 ch 2 move - - 0.25 /0 /8 enddelay viewing disable animation ch 2 talk Yoshiko ||Mwahaha! I'll show you all that I'll be the first past the finishing line at the Numazu Walk Rally!|| 1 + delay 0.7 ch 2 face @smile ch 2 nod -8 enddelay delay 0.45 ch 2 nod -8 enddelay waitclick viewing enable clear ch 2 hide 0.5 bg 3 hide 0.5 ch 1 face @smile ch 1 pos @center ch 1 show 0.5 wait 0.8 viewing disable [player] ||Okay! Best of luck, Yoshiko! We've all got your back!|| ch 1 face @angry ch 1 jump 12 wait 0.3 ch 1 talk Yoshiko ||I told you, I'm Yohane!|| 2 ch 1 face @normal close ch 1 talk Yoshiko ||Whatever. Just watch my Aqours Challenge!|| 3 + delay 1.5 ch 1 eye open enddelay waitclick ch 3 create ch 3 visual @hanamaru @winter_private ch 3 face @normal ch 3 pos @left_far ch 3 pos /-20 /0 ch 3 movex - - 0.3 /20 ch 3 show 0.3 wait 0.5 ch 3 talk Hanamaru ||Leave it to me! The camera is prepped and ready, zura!|| 4 ch 1 hide 0.4 ch 3 hide 0.4 ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Yoshiko ||I'll definitely bring home that good luck goddess statue for Aqours!|| 5 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.8 ch 2 hide ch 3 hide bg 2 hide wait 1.0 sound se 6 wait 0.8 sound se 7 wait 0.5 sound se 7 wait 2.0 delay 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 8 enddelay fadesetting type Default fadesetting flip enable fade in front 1.0 wait 0.5 ch 4 create ch 4 visual @chika @winter_private ch 4 face @surprise ch 4 pos @center wait 0.3 ch 4 jump 12 viewing disable ch 4 talk Chika ||Wow, Yoshiko's off to an amazing start!|| 9 ch 4 face @normal ch 4 pos @left ch 5 create ch 5 visual @dia @winter_private ch 5 face @smile ch 5 pos @right wait 0.2 ch 5 talk Dia ||She certainly is fired up.|| 10 [player] ||Okay, we'd better get moving too!|| ch 4 face @smile ch 4 talk Chika Yeah! 11 + delay 0.1 ch 4 nod -10 enddelay waitclick viewing enable clear fadesetting type SlimStripeHorizontal fadesetting flip enable fade out front 1.0 ch 4 hide ch 5 hide bg 4 load default|67 bg 5 load default|67 bg 5 scale 1.2 1.2 bg 5 hide wait 0.5 fadesetting type SlimStripeHorizontal fadesetting flip disable fade in front 1.0 wait 0.3 sound se 12 wait 1.4 ch 1 face @sad ch 1 pos @center ch 1 pos /-40 /0 ch 1 movex - - 0.3 /40 ch 1 show 0.3 wait 0.3 soundstop se 12 wait 0.2 viewing disable ch 1 talk Yoshiko ||*Huff* *Puff* Okay, so I have to find a treasure chest on this beach.|| 13 ch 1 face @surprise ch 1 jump 12 ch 1 talk Yoshiko ||...Wait, in a place this massive?!|| 14 viewing enable clear ch 1 hide wait 0.2 bg 5 pos -100 /0 bg 5 movex - - 0.5 /-60 bg 5 show 0.5 wait 0.9 ch 6 create ch 6 visual @riko @winter_private ch 6 face @smile ch 6 pos @left ch 7 create ch 7 visual @you @winter_private ch 7 face @normal ch 7 pos @right wait 0.3 ch 6 shake x 1.5 -5 wait 0.2 viewing disable ch 6 talk Riko Yoshikooo! 15 + delay 1.0 ch 6 stopshake enddelay waitclick ch 7 face @smile ch 7 jump 12 wait 0.3 ch 7 talk You ||You can do it!|| 16 viewing enable clear ch 6 hide 0.4 ch 7 hide 0.4 bg 5 hide 0.4 wait 0.8 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Yoshiko ||I won't give up! The great Yohane—|| 17 ch 1 hide 0.3 ch 2 face @surprise ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.3 bg 5 pos 0 /0 bg 5 show 0.3 wait 0.4 ch 2 jump ch 2 talk Yoshiko Huh?! 18 ch 2 face @angry ch 2 talk Yoshiko ||Everyone else is finding treasure chests super fast! I can't lose to them!|| 19 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip enable fade out front 1.2 ch 2 hide bg 4 load default|68 bg 5 load default|68 bg 5 scale 1.8 1.8 bg 5 hide wait 0.2 bgmfade in 0 bgmfade out 2.5 sound bgm 20 wait 0.3 fadesetting type StripeHorizontal fadesetting flip disable fade in front 1.2 wait 0.3 sound se 21 wait 1.2 ch 1 face @angry ch 1 pos @center ch 1 pos /-30 /0 ch 1 movex - - 0.3 /30 ch 1 show 0.3 wait 0.3 soundstop se 21 wait 0.2 viewing disable ch 1 talk Yoshiko ||Ngh. The treasure chest bit took longer than I thought it would. I'll have to make up for lost time at the knot-tying...|| 22 viewing enable clear ch 1 hide wait 0.2 bg 4 scaling - - 0.5 1.4 1.4 bg 4 move - - 0.5 /-220 /-10 wait 0.8 ch 8 create ch 8 visual @kanan @winter_private ch 8 face @smile ch 8 pos @right_near wait 0.3 ch 8 jump 12 viewing disable ch 8 talk Kanan ||Hey, there she is! Yoshikooo!|| 23 ch 9 create ch 9 visual @mari @winter_private ch 9 face @smile ch 9 plane 6 ch 9 pos @right_far wait 0.2 ch 9 talk Mari ||Keep up that pace!|| 24 ch 8 face @normal ch 9 face @normal ch 1 face @sad ch 1 scale @size_l1 ch 1 pos @left_far ch 1 pos @offset_l1 ch 1 pos /-30 /0 ch 1 movex - - 0.3 /30 ch 1 show 0.3 wait 0.5 ch 1 talk Yoshiko ||Let's see... Okay, I just have to tie a bowline knot.|| 25 ch 1 face @normal ch 1 talk Yoshiko ||That's so easy!|| 26 ch 1 face @surprise ch 1 jump 12 ch 1 talk Yoshiko ||*Gasp* The rope snapped?!|| 27 ch 8 face @surprise ch 9 face @surprise ch 9 jump 15 ch 9 talk Mari ||WHYYY?! The whole point is that this stuff is pretty much unbreakable, right?!|| 28 + delay 1.2 ch 9 face @sad enddelay waitclick ch 1 face @sad ch 8 face @sad ch 8 talk Kanan ||I didn't even think that was possible...|| 29 ch 1 hide 0.4 ch 8 hide 0.4 ch 9 hide 0.4 ch 2 face @surprise ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 5 pos 250 /-40 bg 5 show 0.4 wait 0.6 ch 2 jump ch 2 talk Yoshiko ||Uuugh! I need another rooope!|| 30 + delay 1.4 ch 2 face @sad enddelay waitclick viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 1.8 ch 2 hide bg 4 load default|69 bg 4 scale 1.0 1.0 bg 5 load default|69 bg 5 scale 1.8 1.8 bg 5 pos -580 /50 bg 5 show bg 6 load default|69 bg 6 plane 11 bg 6 show plane 11 clip 102% 100% plane 11 magnet leftbottom plane 11 pos /-10 /0 plane 11 frame right single #000000 bg 7 load default|72 bg 7 plane 1 bg 7 scale 1.3 1.3 bg 7 pos /0 /50 bg 7 hide ch 11 create ch 11 visual @yoshimi @winter_uniform ch 11 face @smile ch 11 plane 3 ch 11 scale @size_s1 ch 11 pos @right ch 11 pos @offset_s1 ch 11 pos /-5 /0 ch 12 create ch 12 visual @itsuki @winter_uniform ch 12 face @normal ch 12 scale @size_s1 ch 12 pos @right_far ch 12 pos @offset_s1 ch 12 pos /10 /0 ch 13 create ch 13 visual @mutsu @winter_uniform ch 13 face @normal ch 13 scale @size_s1 ch 13 pos @right_near ch 13 pos @offset_s1 ch 13 pos /-30 /0 wait 0.3 fadesetting type StripeHorizontal fadesetting flip disable fade in front 1.8 wait 0.3 sound se 21 wait 1.2 ch 10 create ch 10 visual @yoshiko @winter_practice_style ch 10 face @angry ch 10 plane 11 ch 10 scale @size_l1 ch 10 pos @center ch 10 pos @offset_l1 ch 10 pos /-30 /0 ch 10 movex - - 0.3 /30 ch 10 show 0.3 wait 0.3 soundstop se 21 wait 0.2 viewing disable ch 10 talk Yoshiko ||*Pant* *Huff* *Wheeze*|| 31 viewing enable clear plane 11 clip 48% 100% 0.9 wait 1.2 ch 11 jump 10 wait 0.3 viewing disable ch 11 talk Yoshimi ||Keep going!|| 32 ch 12 face @sad ch 12 talk Itsuki ||It sounds like you're struggling to breathe. Are you okay?|| 33 ch 10 face @normal close ch 10 talk Yoshiko ||Hmph...! With fallen angel power on my side, this Walk Rally is nothing!|| 34 + delay 0.1 ch 10 nod -10 enddelay delay 0.9 ch 10 face @smile enddelay waitclick ch 11 face @surprise ch 12 face @surprise ch 13 face @surprise ch 13 talk Mutsu ||Oh, your shoelace is—|| 35 viewing enable clear sound se 36 ch 10 face @surprise wait 0.6 bg 7 move Cubic EaseOut 0.7 /0 /-65 bg 7 show 0.6 wait 0.8 sound se 37 wait 0.2 viewing disable ch 1 talk Yoshiko GYAHHH! 38 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip enable fade out front 2.5 ch 11 hide ch 12 hide ch 13 hide bg 7 hide plane 11 clip 0% 0% 0 bg 4 load default|70 bg 5 load default|70 bg 5 scale 1.2 1.2 bg 5 show wait 1.5 delay 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 39 enddelay fadesetting type Default fadesetting flip disable fade in front 1.2 wait 0.3 ch 14 create ch 14 visual @ruby @winter_private ch 14 face @normal ch 14 pos @center wait 0.2 viewing disable ch 14 talk Ruby ||I really hope Yoshiko is all right.|| 40 [player] ||She's a little behind...|| ch 14 pos @left ch 5 face @normal ch 5 pos @right ch 5 show wait 0.2 ch 5 talk Dia ||There she is! Yoshikooo!|| 41 viewing enable clear ch 5 hide 0.5 ch 14 hide 0.5 bg 5 hide 0.5 wait 0.8 volume se 0 0 sound se 21 volume se 10 1.0 wait 1.0 ch 1 face @sad close ch 1 scale @size_l1 ch 1 pos @left_far ch 1 pos @offset_l1 ch 1 pos /20 /0 ch 1 movex - - 0.5 /30 ch 1 show 0.5 wait 0.5 soundstop se 21 wait 0.2 viewing disable ch 1 talk Yoshiko ||*Huff* *Puff* *Pant* *Huff*|| 42 ch 3 face @sad ch 3 pos @right_near ch 3 pos /30 /0 ch 3 movex - - 0.3 /-30 ch 3 show 0.3 wait 0.5 ch 3 talk Hanamaru ||Yoshiko?! You're all worn out, zura!|| 43 ch 1 face @angry ch 1 talk Yoshiko ||I'm fine. More importantly, this is the last checkpoint, isn't it?|| 44 ch 3 face @normal ch 4 face @normal ch 4 pos @right_far ch 4 pos /30 /0 ch 4 movex - - 0.3 /-30 ch 4 show 0.3 wait 0.5 ch 4 talk Chika ||Right. This place is supposed to have the most difficult puzzle. You can do it, Yoshiko!|| 45 ch 1 face @normal ch 1 talk Yoshiko ||Have some faith. Who do you think I am?|| 46 ch 3 face @surprise ch 4 face @surprise ch 1 face @angry ch 1 talk Yoshiko ||And everyone, listen up! It's not Yoshiko, it's Yohane!|| 47 viewing enable clear ch 1 hide ch 3 hide ch 4 hide wait 0.2 bg 5 scale 1.5 1.5 bg 5 pos 260 /0 bg 5 movex - - 0.5 /60 bg 5 show 0.5 wait 0.8 ch 2 face @angry close ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.2 wait 0.4 viewing disable ch 2 talk Yoshiko ||This is where I'll turn the tables. There is something that I absolutely must obtain, so...|| 48 bgm stop wait 0.2 ch 2 face @normal ch 2 talk Yoshiko ||The place with the puzzle must be...|| 49 sound se 50 wait 0.5 ch 2 face @surprise ch 2 jump ch 2 talk Yoshiko ||Waaah! Wh-What is with this wind?!|| 51 ch 2 face @sad movement keep ch2_move ch 2 movex - - 0.3 /-50 wait 0.2 ch 2 talk Yoshiko ||Gyaaah! My map is flying away! W-Wait uuup!|| 52 movement end ch2_move viewing enable clear ch 2 hide 0.6 bg 5 hide 0.6 wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 53 ch 1 face @sad close ch 1 scale @size_l1 ch 1 pos @left_far ch 1 pos @offset_l1 ch 1 pos /50 /0 ch 1 show 0.2 wait 0.6 delay 0.4 sound se 54 enddelay ch 1 move - - 0.5 /0 /-20 wait 0.8 viewing disable ch 1 talk Yoshiko ||*Sigh* What should I do now? Why does this always happen to me? Am I going to be stuck like this forever...?|| 55 ch 1 eye open wait 0.3 ch 1 talk Yoshiko ||At this rate, my bad luck will spread to the whole of Aqours...|| 56 bgm stop wait 0.2 ch 4 face @smile ch 4 plane 3 ch 4 pos @right_near ch 4 show wait 0.2 ch 4 talk Chika ||It's okay, Yoshiko! You'll be fine even without a map!|| 57 ch 1 face @angry ch 1 move - - 0.25 /0 /20 wait 0.3 ch 1 talk Yoshiko ||D-Don't be ridiculous!|| 58 bgmfade in 0 bgmfade out 2.5 sound bgm 59 wait 0.3 ch 4 face @normal close ch 4 shake x 3 4 wait 0.2 ch 4 talk Chika ||It's not ridiculous! I know you can do it, Yoshiko!|| 60 + delay 0.5 ch 4 stopshake enddelay delay 1.0 ch 4 eye open enddelay waitclick ch 4 face @smile ch 4 talk Chika ||Now's the time for your fallen angel power!|| 61 ch 1 face @surprise ch 5 face @smile ch 5 pos @right_far ch 5 pos /20 /0 ch 5 movex - - 0.3 /-20 ch 5 show 0.3 wait 0.4 ch 5 talk Dia ||Yes! Please show us your innate ability!|| 62 ch 1 face @normal close ch 1 talk Yoshiko ||...What's with you guys?|| 63 viewing enable clear ch 1 hide 0.4 ch 4 hide 0.4 ch 5 hide 0.4 ch 2 face @angry ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 5 show 0.4 wait 0.6 ch 2 jump 15 viewing disable ch 2 talk Yoshiko ||Fine, I get it! I'll show you that I can at least find the location of the hidden puzzle, even without a map!|| 64 + delay 1.5 ch 2 face @normal enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 2 hide bg 4 hide bg 5 hide wait 1.0 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.5 volume se 0 0 sound se 21 volume se 10 1.1 wait 1.1 ch 1 face @sad ch 1 scale @size_m ch 1 pos @center ch 1 pos /-30 /0 ch 1 movex - - 0.4 /30 ch 1 show 0.4 wait 0.4 soundstop se 21 wait 0.2 viewing disable ch 1 talk Yoshiko ||*Pant* *Huff* *Gasp* I finally made it to the goal...|| 65 label other Attendant ||Congratulations! Now, about your prize. I'm afraid that there's only one left so you can't choose...|| ch 1 face @surprise ch 1 jump 12 ch 1 talk Yoshiko ||I can't pick?! But what about my statue of the Goddess of Fortune?!|| 66 + delay 1.6 ch 1 face @sad enddelay waitclick label other Attendant ||Oh, that's it! That's the last prize. Here you are. You've done well!|| viewing enable clear bgmfade in 0 bgmfade out 2.0 sound bgm 67 cg 1 load default|73 5 cg 1 show 0.2 cg 2 load default|73 4 cg 2 color #ffffff70 cg 2 pos /60 /0 movement keep cg1 cg 2 scaling - - 0.4 1.4 1.4 movement keep cg2 cg 2 move - - 0.4 /60 /-100 cg 2 show 0.2 wait 0.2 cg 2 hide 0.2 wait 0.5 viewing disable ch 1 talk Yoshiko ||Yes, I did it! I've finally obtained my Goddess of Fortune!|| 68 [player] ||Congrats, Yoshiko! You completed your Aqours Challenge!|| ch 1 talk Yoshiko ||Well, with my true power, it was nothing.|| 69 ch 13 talk Mutsu ||You did trip and cry, though.|| 70 ch 1 talk Yoshiko ||Hey! Don't talk about that!|| 71 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.5 ch 1 hide cg 1 hide bg 4 load default|71 bg 4 show bg 5 load default|71 bg 5 scale 1.2 1.2 bg 5 hide ch 1 visual @yoshiko @winter_private ch 1 face @normal ch 1 pos @center ch 1 show wait 1.0 delay 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 72 enddelay fadesetting type Default fadesetting flip enable fade in front 1.3 wait 0.3 viewing disable [player] ||Thank you. I'm sure I can write up a great article about your Aqours Challenge, Yoshiko!|| ch 1 face @sad ch 1 shake x 3 4 wait 0.2 ch 1 talk Yoshiko ||Oh, um... About the part where I worried about being bad luck...|| 73 + delay 0.3 ch 1 stopshake enddelay waitclick [player] ||It's all right. You wanted the goddess statue for Aqours' benefit, right? That's what I'll write about.|| bgm stop wait 0.3 ch 1 hide 0.4 ch 2 visual @yoshiko @winter_private ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 5 show 0.4 wait 0.6 [player] ||Oh, right. You'll have to tell me more about how you tackled that last tricky problem at the shrine...|| [player] ||...and how even though your map with the checkpoints written on it blew away in the wind, you didn't give up.|| ch 2 face @sad close ch 2 talk Yoshiko ||Ah, I thought I was done for at that point. But...|| 74 + delay 0.1 ch 2 nod -10 enddelay waitclick bgmfade in 0 bgmfade out 1.0 sound bgm 75 wait 0.5 ch 2 face @normal ch 2 talk Yoshiko ||Chika's words rejuvenated me.|| 76 ch 2 eye close wait 0.3 ch 2 talk Yoshiko ||Chika's always like that. Even when she looks worried and is starting to give up, she pulls through at the very end.|| 77 ch 2 eye open wait 0.3 ch 2 talk Yoshiko ||Like that time the Summer Festival was almost canceled because of a typhoon, remember?|| 78 ch 2 eye close wait 0.3 ch 2 talk Yoshiko ||As long as Chika's around, even I...can keep doing my best without giving up, I think.|| 79 ch 2 face @surprise ch 2 talk Yoshiko ||Um! That just now never happened! Don't include that!|| 80 + delay 1.0 ch 2 face @angry ch 2 jump 12 enddelay waitclick [player] ||Really? Well, all right. I won't.|| viewing enable clear ch 2 hide 0.5 bg 5 hide 0.5 ch 1 face @normal close ch 1 pos @center ch 1 show 0.5 wait 1.2 ch 1 eye open wait 0.5 viewing disable ch 1 talk Yoshiko ||Instead of that, write this: "Yohane obtains a statue of a goddess among other fabulous items for Aqours!"|| 81 + delay 1.4 ch 1 face @smile enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0