#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 3|40|41 preload ch 1 4|42|43 preload ch 2 3|44|45 preload ch 2 4|46|47 preload ch 3 3|48|49 preload ch 3 4|50|51 preload ch 4 3|52|53 preload ch 4 4|54|55 preload ch 5 3|56|57 preload ch 5 4|58|59 preload ch 6 3|60|61 preload ch 6 4|62|63 preload ch 7 3|64|65 preload ch 7 4|66|67 preload ch 8 3|68|69 preload ch 8 4|70|71 preload ch 9 3|72|73 preload ch 9 3 99|74 preload ch 9 4|75|76 preload bg 77 preload bg 78 preload bg 79 preload bg 80 preload bg 81 preload cg 82 waitload bg 1 load default|77 bg 2 load default|77 bg 2 scale 1.2 1.2 bg 3 load default|77 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.8 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 1.0 wait 0.3 viewing disable animation [player] ||How did your up-close-and-personal reporting on Eli go? I wish I could've been there too.|| ch 1 create ch 1 visual @nico @winter_uniform ch 1 face @angry ch 1 pos @center wait 0.3 ch 1 jump 12 ch 1 talk Nico ||It was sooo boring. I was hoping for something way more controversial or some juicy developments!|| 1 ch 2 create ch 2 visual @nozomi @winter_uniform ch 2 face @normal ch 2 pos @left_far wait 0.2 ch 2 talk Nozomi ||We got to witness just how cool and mature Eli-chi is as our student council president, that's for sure.|| 2 ch 3 create ch 3 visual @honoka @winter_uniform ch 3 face @smile ch 3 pos @right_far wait 0.2 ch 3 talk Honoka ||She totally is, right?! President-mode Eli never misses a thing!|| 3 viewing enable clear ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.8 ch 4 create ch 4 visual @umi @winter_uniform ch 4 face @normal ch 4 pos @center wait 0.2 viewing disable ch 4 talk Umi ||We have also been fortunate enough to witness her more unique sides during our training camps and the like.|| 4 ch 4 pos @right ch 2 face @ex1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Nozomi ||Hey, exactly! You've just hit on a great point, Umi!|| 5 ch 4 face @surprise ch 4 talk Umi Pardon? 6 ch 2 hide 0.4 ch 4 hide 0.4 ch 5 create ch 5 visual @nozomi @winter_uniform ch 5 face @normal ch 5 scale @size_l1 ch 5 pos @center ch 5 pos @offset_l1 ch 5 show 0.4 bg 3 show 0.4 wait 0.6 bg 2 pos 100 /0 ch 5 talk Nozomi ||Eli-chi's got her work mode and off mode totally separated, right? So we can't limit our close-range reporting to just the school.|| 7 ch 5 eye close wait 0.3 ch 5 talk Nozomi ||The girl who wrote the email really admires Eli-chi, so I think she wants to know what exactly makes her so awesome.|| 8 ch 5 face @smile ch 5 talk Nozomi ||So we need to tell her all about the truth behind Eli-chi's awesomeness! We need to show her the essential charm that makes her who she is!|| 9 viewing enable clear ch 5 hide wait 0.2 bg 3 hide 0.5 bg 2 movex - - 0.5 /60 wait 0.7 ch 6 create ch 6 visual @kotori @winter_uniform ch 6 face @smile ch 6 pos @left wait 0.2 viewing disable ch 6 talk Kotori ||That sounds like fun! So you're saying we should keep up our up-close-and-personal investigations even when she's off the clock?|| 10 ch 2 face @ex1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Nozomi ||Yeah... We could tail her like it's a top-secret mission!|| 11 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 2 hide ch 6 hide bg 1 load default|78 bg 2 load default|78 bg 2 scale 1.2 1.2 bg 2 pos 0 /0 bg 2 show bg 3 load default|78 bg 3 scale 1.4 1.4 bg 3 hide bg 4 load default|81 bg 4 scale 1.2 1.2 bg 4 pos 100 /0 wait 1.5 movement keep bg4_move bg 4 movex - - 5.0 /-200 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 2.0 fadesetting type Default fadesetting flip disable fade out front 1.5 bg 5 load empty bg 5 color #000000 wait 0.8 delay 0.6 bgmfade in 0 bgmfade out 1.8 sound bgm 12 enddelay fadesetting type Default fadesetting flip enable fade in front 1.0 plane 12 clip 100% 0 plane 12 clip 100% 25% 0.5 plane 12 magnet center plane 12 pos /0 /60 plane 12 frame all double white bg 6 load empty bg 6 scale 5 5 bg 6 color #00000080 bg 6 plane 12 wait 0.7 ch 7 create ch 7 visual @rin @winter_private ch 7 face @angry ch 7 pos @center ch 7 scale 2.2 2.2 ch 7 pos /0 /-360 ch 7 plane 12 ch 7 show wait 0.2 viewing disable ch 7 talk Rin ||This is Rin, come in. The suspect is headed towards you. Over!|| 13 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.5 ch 7 hide plane 12 clip 0 0 bg 4 hide bg 5 hide ch 8 create ch 8 visual @maki @winter_private ch 8 face @ex1 ch 8 pos @center wait 0.5 fadesetting type Default fadesetting flip enable fade in front 1.5 wait 0.3 viewing disable ch 8 talk Maki ||I understand wanting to get into the mood and all, but moving about with the whole group isn't exactly covert...|| 14 bgmfade in 0 bgmfade out 2.5 sound bgm 15 wait 0.2 ch 8 pos @left ch 7 face @angry ch 7 plane 6 ch 7 scale @size_m ch 7 pos @right ch 7 show wait 0.2 ch 7 shake x 2 5 wait 0.2 ch 7 talk Rin ||Aw, but I want to play detective!|| 16 + delay 0.5 ch 7 stopshake enddelay waitclick [player] ||R-Rin! Shhh!|| viewing enable clear ch 7 hide ch 8 hide wait 0.2 bg 3 pos -100 /0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.8 ch 3 create ch 3 visual @honoka @winter_private ch 3 face @smile ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 show wait 0.2 ch 3 jump 15 viewing disable ch 3 talk Honoka ||Playing detective, huh? Sounds fun! Should we split into two groups?|| 17 ch 4 create ch 4 visual @umi @winter_private ch 4 face @angry close ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 ch 4 show wait 0.3 ch 4 shake x 3 4 ch 4 talk Umi ||Denied. If we let you and Rin do as you please, Eli will catch us in an instant.|| 18 + delay 0.5 ch 4 stopshake enddelay delay 0.8 ch 4 eye open enddelay waitclick ch 3 face @sad ch 3 talk Honoka ||Boo. Where's the trust?|| 19 viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 bg 3 hide 0.4 wait 0.7 bgm stop ch 9 create ch 9 visual @hanayo @winter_private ch 9 face @surprise ch 9 pos @left wait 0.2 viewing disable ch 9 talk Hanayo ||Oh, Eli just went into a shop.|| 20 ch 1 create ch 1 visual @nico @winter_private ch 1 face @surprise ch 1 pos @right ch 1 pos /30 /0 ch 1 movex - - 0.3 /-30 ch 1 show 0.3 wait 0.5 ch 1 talk Nico ||Which one?|| 21 viewing enable clear ch 1 hide 0.2 ch 9 hide 0.2 wait 0.2 bgmfade in 0 bgmfade out 2.0 sound bgm 22 bg 2 hide 0.8 letterbox show 0.8 12% 6 wait 1.2 ch 2 create ch 2 visual @nozomi @winter_private ch 2 face @smile ch 2 pos @center ch 2 show wait 0.2 ch 2 nod -8 viewing disable ch 2 talk Nozomi ||*Giggle* Looks like she's browsing for clothes.|| 23 + delay 0.4 ch 2 nod -8 enddelay waitclick ch 2 pos @right ch 6 create ch 6 visual @kotori @winter_private ch 6 face @smile ch 6 pos @left ch 6 show wait 0.2 ch 6 talk Kotori ||I want to see too!|| 24 viewing enable clear ch 2 hide ch 6 hide wait 0.2 bg 3 pos -60 /0 bg 3 movex - - 0.5 /60 bg 3 show 0.5 wait 0.9 ch 6 face @normal ch 6 scale @size_l2 ch 6 pos @left_near ch 6 pos @offset_l2 ch 6 show wait 0.2 viewing disable ch 6 talk Kotori ||You're right... She's looking at the dresses. Wow, she'd definitely look amazing in that one!|| 25 ch 6 face @sad ch 6 talk Kotori ||But I think the one displayed in the window would bring out her charms even more.|| 26 ch 6 face @normal ch 6 movex - - 0.3 /40 wait 0.5 ch 6 talk Kotori ||I'm going to tell Eli that!|| 27 ch 4 face @surprise ch 4 plane 3 ch 4 scale @size_l2 ch 4 pos @right ch 4 pos @offset_l2 ch 4 pos /40 /0 movement keep ch4_move ch 4 movex - - 0.3 /-40 movement keep ch4_show ch 4 show 0.3 wait 0.2 movement keep ch6_move ch 6 movex - - 0.2 /-15 ch 4 talk Umi ||Stop right there, Kotori! We're meant to be tailing her in utter secrecy!|| 28 ch 6 face @surprise ch 6 jump 15 ch 6 talk Kotori ||Oh right, I forgot.|| 29 [player] ||Oh, she's leaving the shop. Hide!|| viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip disable fade out front 1.2 ch 4 hide ch 6 hide bg 2 pos 0 /0 bg 2 show bg 3 hide ch 7 face @normal ch 7 plane 5 ch 7 pos @center ch 7 show wait 0.5 bgmfade in 0 bgmfade out 0 sound bgm 30 fadesetting type StripeHorizontal fadesetting flip enable fade in front 1.2 wait 0.3 ch 7 face @surprise viewing disable ch 7 talk Rin ||Hey, that place up ahead...|| 31 ch 7 face @normal ch 9 face @surprise ch 9 pos @right_far ch 9 show wait 0.2 ch 9 talk Hanayo ||A lot of cats often nap there.|| 32 ch 9 face @normal ch 8 face @normal ch 8 pos @left_far ch 8 show wait 0.2 ch 8 talk Maki Really? 33 ch 7 face @smile ch 7 nod -10 wait 0.3 ch 7 talk Rin ||They're all very gentle and adorable!|| 34 viewing enable clear ch 7 hide ch 8 hide ch 9 hide wait 0.2 bg 2 movex - - 0.5 /-60 wait 0.8 ch 2 face @normal ch 2 pos @center ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||Oh, it looks like Eli-chi has spotted a cat.|| 35 ch 2 pos @left ch 1 face @angry ch 1 pos @right ch 1 show wait 0.2 ch 1 talk Nico ||A beautiful girl petting a cat in the early afternoon is so picturesque! And boring.|| 36 wait 0.5 textmode Additive clear click disable [player] ||Eli really is so wonderful...|| + waittext wait 1.0 bgm stop wait 0.1 ch 1 face @surprise ch 2 face @sad click enable [player] ||Oh no!|| textmode Normal viewing enable clear cg 1 load default|82 4 cg 1 show 0.1 cg 2 load default|82 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load default|82 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 bgmfade in 0 bgmfade out 2.5 sound bgm 37 movement keep cg_move cg 3 scaling - - 0.3 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.3 0 0 movement keep cg_move3 cg 3 hide 0.3 wait 0.1 cg 2 scaling - - 0.3 1.05 1.05 cg 2 move - - 0.3 0 0 cg 2 hide 0.3 wait 0.5 viewing disable letterbox hide 0 ch 10 create ch 10 visual @eli @winter_private ch 10 face @sad ch 10 scale @size_l1 ch 10 pos @left ch 10 pos @offset_l1 bg 3 pos 0 /0 bg 3 show ch 1 hide ch 2 hide ch 3 talk Honoka ||Ack?! Eli got shocked by the cat suddenly leaping away and fell on her butt!|| 38 ch 4 talk Umi ||And to add insult to injury, the cat stepping all over the paper bag containing the clothes she's only just purchased!|| 39 ch 3 talk Honoka ||E-Eliii! Are you all right?!|| 40 sound se 41 wait 0.3 ch 1 talk Nico ||Wha? Honoka?!|| 42 viewing enable clear cg 1 hide 0.5 wait 0.7 ch 3 face @sad ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 pos /30 /0 ch 3 movex - - 0.3 /-30 ch 3 show 0.3 wait 0.5 ch 10 face @surprise ch 10 jump 15 viewing disable ch 10 talk Eli ||Eeek! Wh-What?! What are you all doing here?!|| 43 ch 3 face @surprise ch 3 jump 15 ch 3 talk Honoka ||Oh, dang it! This mission was meant to be top-secret!|| 44 bgm stop ch 10 face @angry ch 10 talk Eli ||Mission? Top-secret...?|| 45 viewing enable clear ch 3 hide 0.4 ch 10 hide 0.4 bg 3 hide 0.4 wait 0.7 ch 2 face @sad ch 2 pos @left ch 2 show wait 0.3 ch 2 shake x 1.5 6 wait 0.2 viewing disable ch 2 talk Nozomi ||Um... Hi, Eli-chi! We have a reeeally good, um, explanation...|| 46 + delay 1.5 ch 2 stopshake enddelay waitclick ch 10 face @normal ch 10 scale @size_m ch 10 pos @right ch 10 show wait 0.2 ch 10 talk Eli ||Really, now... All right, I'm all ears.|| 47 viewing enable clear fadesetting type Default fadesetting flip disable fade out front 1.2 ch 2 hide ch 10 hide bg 1 load default|79 bg 2 load default|79 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|79 bg 3 scale 1.4 1.4 bg 3 hide wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 15 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable [player] ||Phew... We're finally done cleaning the auditorium...|| viewing enable clear bg 2 show 0.5 wait 0.8 ch 9 visual @hanayo @winter_uniform ch 9 face @sad ch 9 pos @right_near ch 9 show wait 0.2 viewing disable ch 9 talk Hanayo ||We don't have nearly enough people cleaning for how big this place is!|| 48 ch 3 visual @honoka @winter_uniform ch 3 face @sad ch 3 scale @size_m ch 3 pos @left_near ch 3 show wait 0.2 ch 3 talk Honoka ||This is too much even if it is to punish us for our top-secret tailing!|| 49 ch 10 visual @eli @winter_uniform ch 10 face @normal ch 10 pos @right_far ch 10 pos /50 /0 ch 10 movex - - 0.3 /-30 ch 10 show 0.3 wait 0.5 ch 10 talk Eli ||No, this is the perfect punishment.|| 50 ch 3 face @sad close ch 3 shake x 2.5 5 wait 0.2 ch 3 talk Honoka ||I'm... I'm sorry...|| 51 + delay 0.5 ch 3 stopshake enddelay waitclick ch 2 visual @nozomi @winter_uniform ch 2 face @sad ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 movex - - 0.3 /30 ch 2 show 0.3 wait 0.5 ch 2 talk Nozomi ||We didn't mean any harm. We just wanted to tell the girl who wrote the email the essence of what makes you so amazing. Our intentions were pure!|| 52 ch 10 face @angry ch 10 talk Eli ||What part of sneaking around in secret is pure? My goodness.|| 53 ch 10 face @sad close movement keep ch10_move ch 10 move - - 0.4 /0 /-10 wait 0.2 ch 10 talk Eli ||*Sigh* Oh well, it's all in the past now. This place is looking spick and span, too.|| 54 + delay 0.5 movement end ch10_move movement keep ch10_move2 ch 10 move - - 0.4 /0 /10 enddelay delay 1.0 ch 10 face @normal enddelay waitclick viewing enable clear ch 2 hide ch 3 hide ch 9 hide ch 10 hide wait 0.2 bg 2 movex - - 0.5 /60 wait 0.8 ch 1 visual @nico @winter_uniform ch 1 face @smile ch 1 pos @center ch 1 show wait 0.3 ch 1 nod -8 viewing disable ch 1 talk Nico ||Yep, yep. We've all learned our lesson. Tee hee!|| 55 + delay 0.4 ch 1 nod -8 enddelay waitclick ch 7 visual @rin @winter_uniform ch 7 face @smile ch 7 pos @right_far ch 7 show wait 0.2 ch 7 talk Rin ||Hey, hey. Let's all get ice cream together on the way home!|| 56 ch 6 visual @kotori @winter_uniform ch 6 face @smile ch 6 scale @size_m ch 6 pos @left_far ch 6 show wait 0.3 ch 6 jump 15 wait 0.3 ch 6 talk Kotori ||We shooould! I want chocolate!|| 57 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 6 hide ch 7 hide bg 1 load default|80 bg 2 load default|80 bg 2 scale 1.2 1.2 bg 2 pos 0 /0 bg 2 show bg 3 load default|80 bg 3 scale 1.4 1.4 bg 3 pos 0 /0 bg 3 show ch 3 face @smile ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 58 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable ch 3 talk Honoka ||Ahhh, this ice cream is so delicious! Having one after working so hard is the best!|| 59 [player] ||Yeah. It cools your whole body down in one bite.|| viewing enable clear ch 3 hide wait 0.2 bg 3 hide 0.5 bg 2 movex - - 0.5 /60 wait 0.8 ch 8 visual @maki @winter_uniform ch 8 face @normal ch 8 scale @size_l1 ch 8 pos @left ch 8 pos @offset_l1 ch 8 show wait 0.5 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @right_near ch 1 pos @offset_l1 ch 1 pos /30 /0 ch 1 movex - - 0.3 /-30 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Nico ||That one looks good.|| 60 ch 8 movex - - 0.3 /40 wait 0.5 ch 8 talk Maki ||You mean mine? Do you want a bite? Here.|| 61 ch 1 face @normal close ch 1 talk Nico ||*Homphf* Mmm! It really is good! You can have some of mine too.|| 62 + delay 0.1 ch 1 nod -10 enddelay delay 1.0 ch 1 face @smile ch 1 jump 15 enddelay waitclick ch 8 face @normal close ch 8 talk Maki Thanks. 63 + delay 0.1 ch 8 nod -10 enddelay waitclick viewing enable clear ch 1 hide 0.4 ch 8 hide 0.4 bg 2 hide 0.4 wait 0.8 ch 3 face @smile ch 3 scale @size_m ch 3 pos @right ch 3 show wait 0.2 viewing disable ch 3 talk Honoka ||Hey, guys. Cleaning the auditorium was kinda fun, wasn't it?|| 64 ch 4 visual @umi @winter_uniform ch 4 face @sad ch 4 scale @size_m ch 4 pos @left_near ch 4 show wait 0.2 ch 4 talk Umi ||Weren't you the one who was complaining so much earlier?|| 65 ch 3 face @normal ch 3 talk Honoka ||Well it WAS tough, but we got to go into places we don't usually have access to. Wasn't that fun?|| 66 ch 7 face @smile ch 7 pos @left_far ch 7 show wait 0.3 ch 7 jump 12 wait 0.3 ch 7 talk Rin ||Yeah! I had fun!|| 67 [player] ||Now that you mention it, it did kind of feel like we were on an adventure.|| viewing enable clear ch 3 hide 0.5 ch 4 hide 0.5 ch 7 hide 0.5 ch 11 create ch 11 visual @honoka @winter_uniform ch 11 face @normal ch 11 scale @size_l1 ch 11 pos @right ch 11 pos @offset_l1 ch 11 show 0.5 bg 2 pos -100 /0 bg 2 show 0.5 wait 1.0 ch 10 face @angry ch 10 scale @size_l1 ch 10 pos @left ch 10 pos @offset_l1 ch 10 pos /-30 /0 ch 10 movex - - 0.3 /30 ch 10 show 0.3 wait 0.5 viewing disable ch 10 talk Eli ||Oh, so was that punishment not enough?|| 68 ch 11 face @sad ch 11 shake x 4 5 wait 0.2 ch 11 talk Honoka ||Eeeeeek! No, it was! I've learned my lesson! I swear!|| 69 + delay 0.8 ch 11 stopshake enddelay waitclick movement end ch10_move2 ch 10 face @smile movement keep ch10_move ch 10 move - - 0.4 /0 /-10 wait 0.2 ch 10 talk Eli ||Good grief... It's not really a punishment if you end up enjoying yourself. Well, I suppose that's just the kind of girl you are.|| 70 + delay 0.5 movement end ch10_move movement keep ch10_move2 ch 10 move - - 0.4 /0 /10 enddelay waitclick viewing enable animation fadesetting type Default fade out front 1.0