#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 201 15|20|21 preload ch 202 15|22|23 preload ch 203 15|24|25 preload ch 204 15|26|27 preload ch 205 15|28|29 preload ch 205 15 99|30 preload ch 206 15|31|32 preload ch 207 15|33|34 preload ch 208 15|35|36 preload ch 9999 15|37|38 preload ch 210 15|39|40 preload ch 211 15|41|42 preload ch 211 15 99|43 preload ch 212 15|44|45 preload bg 46 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 ch 1 create ch 1 visual @lanzhu @winter_practice_style ch 1 face @normal ch 1 pos @right wait 0.5 fadesetting type Default fade in front 1.0 wait 0.3 viewing disable animation ch 1 talk Lanzhu ||One, two, three, four, five, too slow! Your pace is dropping! What happened to that energy at the start?! You've still got three sets to go!|| 1 + delay 3.5 ch 1 face @angry ch 1 jump 15 enddelay waitclick ch 2 create ch 2 visual @emma @winter_practice_style ch 2 face @sad ch 2 pos @left ch 2 pos /0 /-10 ch 2 move - - 0.4 /0 /10 ch 2 show 0.4 wait 0.7 ch 2 shake x 4 3 wait 0.2 ch 2 talk Emma ||A-Ack... I can't go on... My legs are about to give out!|| 2 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Lanzhu ||The moment when you think you're at your breaking point is your best opportunity to grow! Come on! You can do it!|| 3 movement keep ch2_move ch 2 move - - 0.5 /0 /-8 wait 0.3 ch 2 talk Emma Okaaay! 4 + delay 0.5 movement keep ch2_move2 ch 2 move - - 0.5 /0 /8 enddelay waitclick viewing enable clear ch 1 hide ch 2 hide wait 0.2 bg 3 pos -160 0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.8 ch 3 create ch 3 visual @ayumu @winter_practice_style ch 3 face @sad close ch 3 plane 6 ch 3 pos @right_near ch 3 pos /-20 /0 wait 0.3 ch 3 movey - - 0.3 /-5 wait 0.3 viewing disable ch 3 talk Ayumu ||*Huff* *Puff* Whoa, whoa, whoa, whoa!|| 5 + delay 0.2 ch 3 movey - - 0.3 /5 enddelay delay 0.8 ch 3 movey - - 0.3 /-5 enddelay delay 0.4 ch 3 movey - - 0.3 /5 enddelay delay 1.3 ch 3 face @ex1 ch 3 shake x 4 5 enddelay delay 0.5 ch 3 stopshake enddelay waitclick movement end ch2_move movement end ch2_move2 ch 4 create ch 4 visual @shioriko @winter_practice_style ch 4 face @surprise ch 4 plane 7 ch 4 pos @right_far ch 4 pos /-30 /0 ch 4 movex - - 0.3 /-30 ch 4 show 0.3 wait 0.5 ch 4 talk Shioriko ||Ayumu! Are you okay? Reduce the speed of the machine a bit.|| 6 + delay 1.5 ch 4 face @normal enddelay waitclick ch 3 face @sad ch 3 talk Ayumu ||But she told me to run at this pace.|| 7 ch 4 face @smile ch 4 talk Shioriko ||It's okay to slow down a little. Lanzhu's not looking right now.|| 8 ch 3 move - - 0.4 /80 /0 ch 4 move - - 0.4 /80 /0 bg 3 move - - 0.4 /80 /0 wait 0.7 ch 1 face @back ch 1 scale @size_l2 ch 1 pos @left_far ch 1 pos @offset_l2 ch 1 pos /40 /0 ch 1 movex - - 0.3 /40 ch 1 show 0.3 wait 0.5 ch 1 jump 15 label niji @lanzhu Lanzhu ||Shiorikoooooo! When did you become such a bad girl?! I'll tell Kaoruko on you!|| 9 ch 3 face @ex1 ch 4 face @sad ch 4 shake x 4 5 wait 0.2 ch 4 talk Shioriko ||Urk! Bringing my sister into this is a cheap move, Lanzhu!|| 10 + delay 0.3 ch 4 stopshake enddelay waitclick ch 5 create ch 5 visual @kanata @winter_practice_style ch 5 face @sad ch 5 plane 7 ch 5 scale @size_s1 ch 5 pos @left_near ch 5 pos @offset_s1 ch 5 pos /60 /0 ch 5 movex - - 0.4 /-30 ch 5 show 0.4 wait 0.5 ch 5 talk Kanata ||Hey, do we really need to lift this up? It's not budging. This thing's a boulder.|| 11 viewing enable clear ch 1 hide 0.5 ch 3 hide 0.4 ch 4 hide 0.5 ch 5 hide 0.5 bg 3 hide 0.5 wait 0.8 viewing disable ch 1 delete [player] ||Guys! We're heading over to the pool next!|| ch 6 create ch 6 visual @kasumi @winter_practice_style ch 6 face @surprise ch 6 pos @left wait 0.2 ch 6 talk Kasumi ||Come to think of it, what about our swimsuits? I didn't bring mine with me!|| 12 ch 1 create ch 1 visual @lanzhu @winter_practice_style ch 1 face @smile ch 1 scale @size_m ch 1 pos @right ch 1 pos /30 /0 ch 1 movex - - 0.3 /-30 ch 1 show 0.3 wait 0.4 ch 1 talk Lanzhu ||No need to fret! We've always got swimsuits ready here. Let's go!|| 13 viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 1.2 ch 1 hide ch 6 hide wait 1.0 fadesetting type Default fadesetting flip enable fade in front 1.2 wait 0.3 viewing disable label niji Everyone ||*Huff* *Puff* *Pant*|| 14 viewing enable clear bg 2 pos 0 0 bg 2 move - - 0.4 /0 /60 bg 2 show 0.4 wait 0.7 viewing disable [player] ||G-Guys, are you okay?|| ch 5 face @sad ch 5 scale @size_m ch 5 pos @left ch 5 show 0.3 ch 6 face @sad close ch 6 pos @right ch 6 show 0.3 wait 0.5 ch 6 talk Kasumi ||I've got nothing left... I can't move anymore...|| 15 ch 6 move - - 1.0 /0 /-30 ch 6 hide 0.8 wait 1.0 sound se 16 wait 1.0 ch 5 eye close wait 0.3 ch 5 shake x 1.5 5 wait 0.2 ch 5 talk Kanata ||My limit... My body's reached its limit...|| 17 + delay 1.0 ch 5 stopshake enddelay waitclick viewing enable clear ch 5 move - - 1.0 /0 /-30 ch 5 hide 0.8 wait 1.0 sound se 16 wait 1.0 ch 5 hide ch 6 hide wait 0.2 bg 3 pos 140 100 bg 3 movex - - 0.5 /60 bg 3 show 0.5 wait 0.9 ch 7 create ch 7 visual @rina_b @winter_practice_style ch 7 face @ex1 ch 7 pos @left ch 7 show 0.3 wait 0.5 viewing disable bg 2 hide ch 7 talk Rina ||I can't feel my arms...|| 18 ch 7 move - - 1.0 /0 /-30 ch 7 hide 0.8 wait 1.0 sound se 16 wait 0.8 ch 8 create ch 8 visual @mia @winter_practice_style ch 8 face @surprise ch 8 plane 6 ch 8 pos @center ch 8 pos /-30 /0 ch 8 movex - - 0.3 /-30 ch 8 show 0.3 wait 0.5 ch 8 talk Mia ||Rina! Stay with me!|| 19 ch 8 face @sad ch 9 create ch 9 visual @setsuna @winter_practice_style ch 9 face @sad close ch 9 scale 1.3 1.3 ch 9 pos @right ch 9 pos @offset_l1 ch 9 pos /0 /-10 ch 9 show 0.4 wait 0.5 ch 9 talk Setsuna ||I can't even lift a single finger... Oh, woe is me. I'm so ashamed of myself...|| 20 ch 9 move - - 1.0 /0 /-30 ch 9 hide 0.8 wait 1.0 sound se 16 wait 1.0 [player] ||Everyone's in tatters...|| viewing enable clear ch 8 hide 0.5 bg 3 hide 0.5 wait 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 21 wait 0.3 viewing disable bg 2 pos 0 0 bg 3 pos 0 0 [player] ||I'm sorry! I pushed you all too hard! You won't improve from this, you'll just fall apart. I was the one who was preaching against this, so I'm really, really sorry!|| ch 10 create ch 10 visual @shizuku @winter_practice_style ch 10 face @sad ch 10 pos @center ch 10 show 0.2 wait 0.4 ch 10 talk Shizuku ||Don't let it get to you. You were only doing this with our best interests in mind. I'm sorry that I couldn't live up to your expectations...|| 22 + delay 9.0 ch 10 eye close enddelay waitclick [player] ||No, that's not true! That's not true at all!|| viewing enable clear ch 10 hide 0.4 bg 2 pos 0 0 bg 2 show 0.4 wait 0.8 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.3 viewing disable [player] ||Lanzhu, can we call it a day now? We can, right?|| ch 1 face @ex2 ch 1 talk Lanzhu ||Hrrrmmm... Fine. There's still the dance lesson to go, but let's finish up here.|| 23 bgm stop ch 6 face @sad ch 6 plane 6 ch 6 pos @left_far ch 6 pos /-20 /0 ch 6 movex - - 0.4 /20 ch 6 show 0.4 wait 0.6 ch 6 talk Kasumi ||Wh-What a relief...|| 24 ch 1 face @sad wait 0.3 sound se 25 ch 1 nod -10 wait 0.7 ch 1 talk Lanzhu ||But we discussed how to come up with training regimens to suit everyone as they are right now. Where did we go wrong?|| 26 ch 1 hide 0.4 ch 6 hide 0.4 ch 13 create ch 13 visual @lanzhu @winter_practice_style ch 13 face @sad ch 13 scale @size_l1 ch 13 pos @center ch 13 pos @offset_l1 ch 13 show 0.4 bg 3 pos 0 0 bg 3 show 0.4 wait 0.6 bg 2 pos 0 0 bg 2 show [player] ||Oh, that notebook...|| bgmfade in 0 bgmfade out 2.5 sound bgm 27 wait 0.6 ch 13 face @surprise ch 13 talk Lanzhu ||This? I've shown it to you before. It's my special notebook!|| 28 + delay 1.2 ch 13 face @normal enddelay waitclick [player] ||I thought so. It's got a different cover design from when I discussed the training with you, so I wasn't sure for a moment. You must have bought a new one.|| ch 13 face @smile ch 13 jump 10 wait 0.3 ch 13 talk Lanzhu ||I'm sure I'll get through this notebook in a flash as well. When I think about everyone, the ideas for what I want to do won't stop flowing!|| 29 viewing enable clear ch 13 hide 0.4 bg 3 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.7 ch 11 create ch 11 visual @ai @winter_practice_style ch 11 face @normal ch 11 pos @right_far ch 11 pos /30 /0 ch 11 movex - - 0.3 /-30 ch 11 show 0.3 wait 0.5 viewing disable ch 11 talk Ai ||What are you two looking at?|| 30 ch 12 create ch 12 visual @karin @winter_practice_style ch 12 face @surprise ch 12 pos @left_far ch 12 pos /-30 /0 ch 12 movex - - 0.3 /30 ch 12 show 0.3 wait 0.5 ch 12 talk Karin ||It's a notebook. Don't tell me that you guys are reviewing your classwork at a time like this?|| 31 ch 1 face @ex1 ch 1 talk Lanzhu ||I don't need to prepare or review anything! This is my special notebook for me and all of you.|| 32 ch 12 face @normal ch 11 face @surprise ch 11 jump 10 ch 11 talk Ai ||Whoa, this is really legit! It's filled with notes about training and choreography!|| 33 ch 1 face @normal ch 11 face @normal ch 12 face @smile ch 12 nod -10 wait 0.3 ch 12 talk Karin ||I get it now, so this is how you've been thinking of training regimens for us. Thank you, Lanzhu.|| 34 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Lanzhu ||*Giggle* Keep those compliments coming!|| 35 + delay 0.5 ch 1 stopshake enddelay waitclick ch 11 face @surprise ch 11 jump 10 wait 0.3 ch 11 talk Ai ||Whoaaa! It feels like there's a side of me that I don't know within these notes! You must keep a super close eye on us!|| 36 bgm stop wait 0.3 ch 11 face @normal ch 12 face @normal ch 12 nod -10 wait 0.3 ch 12 talk Karin ||For sure... Huh? What's this written here? Shopping, a diner, karaoke...?|| 37 + delay 2.2 ch 12 face @surprise enddelay waitclick ch 1 face @surprise ch 1 talk Lanzhu ||Oh, well that's—|| 38 [player] ||That's the stuff Lanzhu wants to do with you guys.|| ch 1 face @sad close ch 1 shake x 4 5 ch 1 talk Lanzhu AHHH! 39 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Huh?! Wh-What's wrong?!|| bgmfade in 0 bgmfade out 1.0 sound bgm 40 wait 0.4 ch 12 face @normal ch 1 face @angry ch 1 jump 10 wait 0.3 ch 1 talk Lanzhu ||Why did you have to blurt that out?! I was going to mention it at the perfect time!|| 41 ch 11 face @smile ch 11 talk Ai ||Let's do all of that stuff then. How's this Sunday sound?|| 42 ch 1 face @surprise ch 12 face @smile ch 12 nod -10 wait 0.3 ch 12 talk Karin ||Yeah. Come to think of it, we've never gone out with Lanzhu and Mia for fun before. This is the perfect chance, so let's go!|| 43 viewing enable clear ch 11 move - - 0.3 /30 /0 ch 11 hide 0.3 wait 0.5 ch 1 hide ch 12 hide wait 0.2 bg 3 pos -60 0 bg 3 movex - - 0.5 /-60 bg 3 show 0.5 wait 0.8 ch 11 face @back ch 11 scale @size_l1 ch 11 pos @left_near ch 11 pos @offset_l1 ch 11 pos /-30 /0 ch 11 move - - 0.3 /30 /0 ch 11 show 0.3 wait 0.5 viewing disable label niji @ai Ai ||That settles it, then! Hey guuuuuuys! Gather 'round!|| 44 ch 3 face @normal ch 3 pos @right ch 3 pos /30 /0 ch 3 movex - - 0.4 /-30 ch 3 show 0.4 wait 0.6 ch 3 talk Ayumu ||What is it?|| 45 viewing enable clear ch 3 hide ch 11 hide wait 0.2 ch 11 delete bg 3 hide 0.4 wait 0.8 ch 1 face @surprise ch 1 pos @center ch 1 show ch 12 face @normal ch 12 pos @left_far ch 12 show wait 0.3 ch 1 shake x 3 4 wait 0.2 viewing disable ch 1 talk Lanzhu ||W-Wait! Is it really okay?|| 46 + delay 0.5 ch 1 stopshake enddelay waitclick ch 12 face @smile ch 12 nod -10 wait 0.3 ch 12 talk Karin ||Of course it is! It's normal for friends to go out together.|| 47 ch 11 create ch 11 visual @ai @winter_practice_style ch 11 face @normal ch 11 pos @right_far ch 11 pos /30 /0 ch 11 movex - - 0.3 /-30 ch 11 show 0.3 wait 0.5 ch 11 talk Ai ||Our training might not have gone exactly to plan today, but...|| 48 ch 11 face @smile ch 11 jump 12 wait 0.3 ch 11 talk Ai ||...I'm sure it'll be a bunch of fun to go and hang out together! Actually, hanging out must be part of a good training regimen since it's written in this notebook!|| 49 ch 1 face @ex1 ch 1 talk Lanzhu *Gasp* 50 viewing enable clear ch 1 hide 0.4 ch 11 hide 0.4 ch 12 hide 0.4 ch 13 face @normal ch 13 scale @size_l1 ch 13 pos @center ch 13 pos @offset_l1 ch 13 show 0.4 bg 3 pos 0 0 bg 3 show 0.4 wait 0.7 viewing disable [player] ||What do you say, Lanzhu?|| ch 13 face @smile ch 13 talk Lanzhu ||What do I say? Well, there's obviously only one thing to say here!|| 51 viewing enable clear ch 13 hide 0.5 bg 3 hide 0.5 wait 0.7 ch 11 face @normal ch 11 scale @size_m ch 11 pos @right_far ch 11 show ch 12 face @normal ch 12 scale @size_m ch 12 pos @right_near ch 12 show wait 0.6 ch 6 face @angry ch 6 pos @left_far ch 6 pos /-40 /0 ch 6 movex - - 0.5 /40 ch 6 show 0.5 wait 0.7 viewing disable ch 6 talk Kasumi ||Aiiiiii! Kariiiiiin! What is it? I'm still exhausted...|| 52 ch 11 face @smile ch 11 jump 15 wait 0.3 ch 11 talk Ai ||It's time to announce the new training session! It's called, "Club Hang Out Training"!|| 53 viewing enable animation fadesetting type Default fade out front 1.0