#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 202 2|40|41 preload ch 202 2 99|42 preload ch 203 2|43|44 preload ch 204 2|45|46 preload ch 204 2 99|47 preload ch 205 2|48|49 preload ch 205 2 99|50 preload ch 206 2|51|52 preload ch 206 2 99|53 preload ch 207 2|54|55 preload ch 207 2 99|56 preload ch 208 2|57|58 preload ch 208 2 99|59 preload ch 9999 2|60|61 preload ch 9999 2 99|62 preload ch 201 2|63|64 preload ch 201 7|65|66 preload ch 201 2 99|67 preload ch 210 2|68|69 preload ch 210 2 99|70 preload ch 1 2|71|72 preload ch 2 2|73|74 preload ch 3 2|75|76 preload ch 4 2|77|78 preload ch 5 2|79|80 preload ch 6 2|81|82 preload ch 7 2|83|84 preload ch 8 2|85|86 preload ch 9 2|87|88 preload bg 89 preload bg 90 preload bg 91 waitload bg 1 load default|89 bg 2 load default|89 bg 3 load default|89 bg 1 scale 1.2 1.2 bg 2 scale 1.4 1.4 bg 3 scale 1.6 1.6 bg 2 hide 0 bg 3 hide 0 ch 1 create ch 1 visual @honoka @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 hide 0 viewing enable fadesetting type Default fadesetting flip enable fade in front 1 bgmfade in 0 bgmfade out 1 sound bgm 0 sound se 1 wait 1.8 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable animation ch 1 talk Honoka ||Did you find anyone stranded on the island?|| 2 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 create ch 2 visual @karin @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Karin ||We didn't obviously didn't find any zombies, but also no signs of people in distress in the area we searched.|| 3 ch 3 create ch 3 visual @ayumu @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu ||There wasn't anyone around the rocks either.|| 4 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @nozomi @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nozomi ||How about the cave?|| 5 ch 2 visual @kasumi @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kasumi ||We didn't look. It's creepy there, so we figured no one would go to a place like that...|| 6 ch 3 visual @hanayo @summer_private @normal ch 3 face @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.4 ch 3 talk Hanayo ||Creepy or not, that cave might be a good place to take shelter from the elements.|| 7 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /-40 /0 wait 0.6 ch 1 visual @ai @summer_private @normal ch 1 face @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||Wanna go check it out together, then?|| 8 ch 2 visual @emma @summer_private @normal ch 2 face @normal close ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Emma ||Sure. I'm a bit scared, but I should be fine if everyone's with me.|| 9 + ch 2 nod delay 1.2 ch 2 face @smile enddelay waitclick ch 3 visual @eli @summer_private @normal ch 3 face @smile ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Eli ||That's true. We should all go together.|| 10 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @rin @summer_private @normal ch 1 face @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Rin ||Let's go!|| 11 + ch 1 jump waitclick bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 1.5 bg 2 hide 0 bg 3 show 0 bg 1 load default|90 bg 2 load default|90 bg 3 load default|90 ch 1 color grey ch 2 color grey ch 3 color grey ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 wait 0.5 fadesetting flip enable sound se 12 wait 3 fade in front 1.5 sound bgm 13 wait 1 ch 1 visual @kanata @summer_private @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Kanata ||For some reason, this cave seems even creepier than the last time we came.|| 14 viewing enable ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||H-Hey, look at that. Was that there yesterday?|| 15 ch 2 visual @hanayo @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Hanayo ||Nope, it wasn't. There were some clothes and boots scattered about, but nothing like that.|| 16 ch 3 visual @kasumi @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Kasumi ||So I know my eyes are super cute, but I think they might be deceiving me. That looks an awful lot like an axe.|| 17 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @eli @summer_private @normal ch 1 face @surprise ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||What?! Th-There's no way!|| 18 + delay 1.2 ch 1 face @sad enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @setsuna @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Setsuna ||Let's take a closer look.|| 19 ch 2 visual @nozomi @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Nozomi ||You know... I've got a really bad feeling about this.|| 20 ch 3 visual @honoka @summer_private @normal ch 3 face @smile ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Honoka ||No way, there's definitely not something like an axe in here. I'm sure our eyes are playing tricks on us. It's gotta be just a branch.|| 21 ch 3 face @normal ch 3 talk Honoka ||Let me see.|| 22 ch 3 face @sad ch 3 talk Honoka Hmm? 23 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @shioriko @summer_private @normal ch 1 face @sad ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Shioriko ||What do you think, Honoka? It's just a tree branch, right?|| 24 ch 2 visual @honoka @summer_private @normal ch 2 face @sad ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Honoka U-Umm... 25 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @eli @summer_private @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 bg 2 hide 0 viewing disable ch 1 talk Eli ||Honoka! Tell me it's not an axe!|| 26 viewing enable ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @honoka @summer_private @normal ch 1 face @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Honoka ||Don't worry, it was a branch after all. But there's a bunch of other stuff back there. Kotori, Umi, can you come with me?|| 27 ch 2 visual @umi @summer_private @normal ch 2 face @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Umi ||Why are you asking for us?!|| 28 + ch 2 jump waitclick ch 3 visual @kotori @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Kotori Ahaha... 29 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @smile ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||Go on, take a look then come right back!|| 30 ch 2 visual @umi @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Umi ||Well then, can you come with us too, please, Nico?!|| 31 + delay 1.2 ch 1 face @sad enddelay waitclick ch 3 visual @setsuna @summer_private @normal ch 3 face @smile ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Setsuna ||I'll go!|| 32 + ch 3 jump waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @shizuku @summer_private @normal ch 1 face @surprise ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Shizuku ||Setsuna?! R-Really?|| 33 + ch 1 jump waitclick ch 2 visual @karin @summer_private @normal ch 2 face @sad ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Karin ||Why don't we all go?|| 34 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @kasumi @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Kasumi ||The way I'm seeing things might be totally off! It'll be an absolute disaster if I'm wrong again, so I'll just wait right here!|| 35 + ch 1 jump waitclick ch 2 visual @rina_b @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Rina ||Who cares. We're going together.|| 36 ch 3 visual @ayumu @summer_private @normal ch 3 face @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu ||Kasumi, you can follow right behind me.|| 37 ch 1 move - - 0.3 /-20 /0 wait 0.4 ch 1 eye close ch 1 talk Kasumi ||Waaah! Ayumuuu!|| 38 bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 1.5 bg 2 hide 0 bg 3 hide 0 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 wait 0.5 fadesetting flip enable wait 1 fade in front 1.5 sound bgm 39 wait 1 ch 1 visual @kotori @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Kotori ||Th-The air is pretty chilly back here. It's completely different from the temperature outside.|| 40 ch 2 visual @emma @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Emma ||It's hard to see everything, even with our smartphone flashlights on.|| 41 ch 3 visual @kanata @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Kanata ||It's so dark... I'm getting...sleepy.|| 42 + delay 1.2 ch 3 face @ex1 enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||How can you possibly sleep at a time like this?!|| 43 + ch 1 jump waitclick ch 2 visual @maki @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.4 ch 2 talk Maki ||Nico, don't yell so much! It echoes around in here!|| 44 + ch 2 jump waitclick ch 3 visual @honoka @summer_private @normal ch 3 face @surprise ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.4 ch 3 talk Honoka ||Everyone! Look over there!|| 45 + ch 3 jump waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /-40 /0 wait 0.6 ch 1 visual @rin @summer_private @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Rin ||Th-There's so much stuff. And... And...|| 46 ch 2 visual @kasumi @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kasumi ||A-All of it is in tatters! Th-This... This is...|| 47 ch 3 visual @setsuna @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Setsuna ||There's some really worn-out clothes, shoes, hats, and...coats? Oh, I see books and suitcases too!|| 48 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @hanayo @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Hanayo ||Th-This stuff looks way too worn out to belong to people caught in some sort of accident.|| 49 ch 2 visual @shioriko @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Shioriko ||These look like things that would belong to zombies, rather than someone marooned.|| 50 ch 3 visual @shizuku @summer_private @normal ch 3 face @sad close ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Shizuku ||Th-Then...this really means...|| 51 + delay 1.2 ch 3 eye open enddelay waitclick ch 2 eye close ch 2 talk Shioriko ||That's not all. For so many items to be scattered here, could it be that this is perhaps the zombies' den?|| 52 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @eli @summer_private @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 bg 2 show 0 ef 1 load intensive ef 1 play viewing disable ch 1 talk Eli EEEEEEEEEEK! 53 ef 1 hide ch 1 move - - 0.3 /30 /0 ch 1 hide wait 0.2 ch 1 visual @nozomi @summer_private @normal ch 1 face @sad ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 ch 1 talk Nozomi E-Eli-chi?! 54 ch 2 visual @nico @summer_private @normal ch 2 face @surprise ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Nico ||H-Hey, wait!|| 55 bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 1.5 bg 2 show 0 bg 3 show 0 bg 1 load default|91 bg 2 load default|91 bg 3 load default|91 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 ch 1 color white ch 2 color white ch 3 color white wait 0.5 fadesetting flip enable wait 1 fade in front 1.5 sound bgm 56 wait 1 ch 1 visual @eli @summer_private @normal ch 1 face @angry ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||I don't want to spend another second on this island! Let's escape!|| 57 viewing enable ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @surprise ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||We already told you, it's still going to be a while before the boat comes back to pick us up!|| 58 ch 2 visual @shizuku @summer_private @normal ch 2 face @sad close ch 2 scale 1.2 1.2 ch 2 pos @left_far ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Shizuku ||No, we can't wait! Not only did we not find any stranded people, but we found all that stuff, so they really were zombies last night! They'll be back here when night falls!|| 59 + delay 1.2 ch 2 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 move - - 0.4 /80 /0 wait 0.6 ch 1 visual @rina_b @summer_private @normal ch 1 face @ex1 ch 1 scale 1.2 1.2 ch 1 pos @left ch 1 pos @offset_l1 ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Rina ||I don't wanna die!|| 60 ch 2 visual @ai @summer_private @normal ch 2 face @smile ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ai ||Rinari, that's the same line as yesterday, but now you sound like you really mean it!|| 61 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 move - - 0.4 /-80 /0 wait 0.6 ch 1 visual @kasumi @summer_private @normal ch 1 face @angry ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Kasumi ||Of course she really means it! Ai, please take this seriously and help us think of ways out of this situation!|| 62 + ch 1 jump waitclick ch 2 visual @maki @summer_private @normal ch 2 face @ex1 ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Maki ||We can't use the phones or radio, so how do you suppose we get off this island?!|| 63 viewing enable fadesetting type Default fade out front 2 wait 1.5