#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 202 2|40|41 preload ch 203 2|42|43 preload ch 204 2|44|45 preload ch 205 2|46|47 preload ch 206 2|48|49 preload ch 207 2|50|51 preload ch 208 2|52|53 preload ch 9999 2|54|55 preload ch 201 2|56|57 preload ch 210 2|58|59 preload ch 1 2|60|61 preload ch 2 2|62|63 preload ch 3 2|64|65 preload ch 4 2|66|67 preload ch 5 2|68|69 preload ch 6 2|70|71 preload ch 7 2|72|73 preload ch 8 2|74|75 preload ch 9 2|76|77 preload bg 78 preload bg 79 preload bg 78 preload sp 80 preload sp 81 preload sp 82 waitload bg 1 load default|78 bg 2 load default|78 bg 3 load default|78 bg 4 load empty bg 1 scale 1.2 1.2 bg 2 scale 1.4 1.4 bg 3 scale 1.6 1.6 bg 4 color black bg 4 plane 1 bg 4 hide 0 sp 1 load default|80 sp 2 load default|81 sp 3 load default|82 sp 4 load default|81 sp 5 load default|82 sp 2 scale 1.5 1.5 sp 3 scale 1.5 1.5 sp 4 scale 1.45 1.45 sp 5 scale 1.45 1.45 sp 1 hide 0 sp 2 hide 0 sp 3 hide 0 sp 4 color #FFFFFF00 sp 5 color #FFFFFF00 ch 1 create ch 1 visual @shioriko @summer_private @normal ch 1 face @normal close ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 hide 0 viewing enable fadesetting type Default fadesetting flip enable fade in front 1 bgmfade in 0 bgmfade out 1 sound bgm 0 wait 1 ch 1 show wait 0.8 ch 1 face @angry viewing disable animation ef 1 load intensive ef 1 play ch 1 talk Shioriko ||"I have no obligation to give you an alibi! I didn't do anything wrong!"|| 1 viewing enable ef 1 hide ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @kasumi @summer_private @normal ch 1 face @normal ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 ch 2 create ch 2 visual @shioriko @summer_private @normal ch 2 face @smile ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable ch 2 talk Shioriko ||Kasumi, I didn't mess up my line!|| 2 ch 1 face @ex1 ch 1 talk Kasumi ||Good job! Keep it up.|| 3 + ch 1 jump waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 3 create ch 3 visual @kasumi @summer_private @normal ch 3 face @angry ch 3 scale 1.4 1.4 ch 3 pos @right ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk Kasumi ||"Neither did I! I'm innocent. I have no reason to attack Honoka."|| 4 ch 2 visual @hanayo @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @left_near ch 2 show wait 0.2 ch 2 talk Hanayo ||"Are you sure? Didn't Shizuku say that the reason could be something super trivial?"|| 5 ch 3 face @angry ch 3 talk Kasumi ||"If that's the case, then the same goes for you too, Kayoko!"|| 6 + ch 3 jump waitclick ch 1 visual @rin @summer_private @normal ch 1 face @angry ch 1 scale 1 1 ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Rin ||Kayo-chin didn't do anything!|| 7 ch 3 talk Kasumi ||"How can you say that for certain?"|| 8 + ch 3 jump waitclick ch 1 talk Rin ||She's way too cute to do something as bad as that!|| 9 ch 2 face @sad close ch 2 talk Hanayo ||Aw, Rin...|| 10 ch 3 talk Kasumi ||That's not a good reason.|| 11 ch 3 talk Kasumi ||If cuteness proves her innocence, then obviously I'm way too incredibly ultra-cute to be the culprit!|| 12 + delay 2 ch 3 face @ex1 enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @ai @summer_private @normal ch 1 face @smile ch 1 scale 1.2 1.2 ch 1 pos @left ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||It does seem kind of impossible for Kasukasu to commit such a perfect crime.|| 13 ch 2 visual @kasumi @summer_private @normal ch 2 face @angry ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kasumi ||Ai! Please don't go off script. Also, it's Kasumin, not Kasukasu!|| 14 + ch 2 jump delay 0.4 ch 2 jump enddelay waitclick ch 2 face @surprise ch 2 talk Kasumi ||Uhh, where was I... "Then what about you, Ai? Couldn't you be the murderer?!"|| 15 + delay 2.5 ch 2 face @angry enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 3 visual @ai @summer_private @normal ch 3 face @normal ch 3 scale 1.4 1.4 ch 3 pos @right ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk Ai ||"No way, I've got the perfect alibi. Until I heard Kotori scream, I was with Ayumu, Setsu and Umi. Isn't that right?"|| 16 ch 2 visual @ayumu @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @left_near ch 2 show wait 0.2 ch 2 talk Ayumu ||Yeah, we were with her the whole time, so she's definitely not the culprit.|| 17 + ch 2 nod waitclick ch 1 visual @setsuna @summer_private @normal ch 1 face @normal ch 1 scale 1 1 ch 1 pos @left_far ch 1 show wait 0.2 ch 1 talk Setsuna ||Yes, I can confirm that too.|| 18 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 move - - 0.4 /120 /0 wait 0.6 ch 3 visual @shizuku @summer_private @normal ch 3 face @normal ch 3 scale 1.4 1.4 ch 3 pos @left ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk Shizuku ||"In that case, Kasumi, Rina, Shioriko and I were all in the Nijigasaki first year's room."|| 19 ch 2 visual @rina_b @summer_private @normal ch 2 face @normal ch 2 scale 1 1 ch 2 pos @right_near ch 2 show wait 0.2 ch 2 talk Rina ||Yep, we were listening to Kasumi bragging a lot.|| 20 + ch 2 nod waitclick ch 1 visual @kasumi @summer_private @normal ch 1 face @angry ch 1 scale 1 1 ch 1 pos @right_far ch 1 show wait 0.2 ch 1 talk Kasumi Rinaaakoooo! 21 bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 1.5 bg 2 show 0 bg 3 hide 0 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 ch 1 visual @eli @summer_private @normal ch 1 face @sad close ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show 0 wait 1 fadesetting flip enable fade in front 1.5 sound bgm 22 ch 2 visual @karin @summer_private @normal ch 2 face @sad ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Karin ||Here's some hot chocolate for you, Eli. I hope this makes you feel a little better.|| 23 ch 1 face @normal ch 1 talk Eli ||Thank you, Karin.|| 24 ch 1 face @sad ch 1 talk Eli ||Watching that horrible play-acting gave me a pretty persistent headache. I can't believe even Shioriko joined in.|| 25 + delay 1.2 ch 1 eye close enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @kanata @summer_private @normal ch 1 face @normal ch 1 scale 1 1 ch 1 pos @right_near ch 1 show wait 0.2 viewing disable ch 1 talk Kanata ||I guess playing pretend can be fun if everyone's really into it.|| 26 ch 2 visual @maki @summer_private @normal ch 2 face @ex1 ch 2 scale 1 1 ch 2 pos @left_near ch 2 show wait 0.2 ch 2 talk Maki ||I wish they could fix their terrible acting somehow. I'm so embarrassed for them.|| 27 ch 3 visual @nozomi @summer_private @normal ch 3 face @normal ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Nozomi ||Everyone is doing their best, so let's try to be a warm and receptive audience.|| 28 ch 1 face @surprise ch 1 talk Kanata ||Even so, is Honoka just going to stay in the room like that? Should I go cover her with a blanket?|| 29 ch 4 create ch 4 visual @umi @summer_private @normal ch 4 face @normal close ch 4 scale 1 1 ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Umi ||That's thoughtful of you, Kanata. However, let's leave her like that.|| 30 + delay 1.2 ch 4 face @angry enddelay waitclick ch 2 face @normal ch 2 talk Maki ||Yeah. She'll get lonely and come find us eventually.|| 31 viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 4 visual @karin @summer_private @normal ch 4 face @normal close ch 4 scale 1.4 1.4 ch 4 pos @center ch 4 pos @offset_l2 ch 4 show wait 0.2 viewing disable ch 4 talk Karin ||*Giggle* You all know her so well.|| 32 + delay 1.2 ch 4 eye open enddelay waitclick bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 1.5 bg 2 hide 0 bg 3 hide 0 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 ch 4 hide 0 ch 1 visual @ai @summer_private @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @center ch 1 show 0 wait 1 fadesetting flip enable fade in front 1.5 sound bgm 33 wait 1 viewing disable ch 1 talk Ai ||"For now, we need to calm down. I understand we're freaking out, but it's not constructive to start accusing each other."|| 34 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 visual @shioriko @summer_private @normal ch 2 face @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Shioriko ||"I agree. If someone got cast out because of our doubts, they would make a good target."|| 35 ch 3 visual @rin @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Rin ||"Target? Is someone else going to get killed?! Nooo!"|| 36 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @emma @summer_private @normal ch 1 face @sad ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Emma ||C-Calm down, Rin. We'll be fine as long as we're all careful.|| 37 ch 2 visual @shizuku @summer_private @normal ch 2 face @angry close ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Shizuku ||"I disagree. We will be at risk if we let down our guard like that. I think we should assume there is a high possibility that someone else could be harmed tonight."|| 38 + delay 1.2 ch 2 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 move - - 0.4 /80 /0 wait 0.6 ch 1 visual @setsuna @summer_private @normal ch 1 face @sad ch 1 scale 1.2 1.2 ch 1 pos @left ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Setsuna ||I think Shizuku's right. A closed circle of suspects is standard in serial murder cases.|| 39 ch 2 visual @hanayo @summer_private @normal ch 2 face @normal ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Hanayo ||Huh? What's a closed circle of suspects?|| 40 ch 1 face @normal ch 1 talk Setsuna ||It refers to a group that is cut off from communicating with the outside world, such as on a deserted island, or in a mountain cabin during a blizzard.|| 41 ch 2 face @surprise ch 2 talk Hanayo ||Oh, I see. Thanks for explaining it.|| 42 + delay 1.2 ch 2 face @smile enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @ai @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||"It might be better for us to stay together, if we want to prevent a second or third victim."|| 43 ch 2 visual @kasumi @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Kasumi ||"Why? What if the killer is among us? Wouldn't that be more dangerous?"|| 44 ch 3 visual @shizuku @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Shizuku ||"That is precisely why we should stay together, Kasumi. The culprit will have a harder time making a move if everyone is watching."|| 45 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /-40 /0 wait 0.6 ch 1 visual @rina_b @summer_private @normal ch 1 face @angry ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Rina ||"We have to keep an eye on each other to stay safe."|| 46 ch 2 visual @ayumu @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Ayumu ||But we're all friends... Do we really have to keep an eye on each other?|| 47 ch 3 visual @shioriko @summer_private @normal ch 3 face @normal ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Shioriko ||"You might have your reservations, but right now it's our best option."|| 48 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @kotori @summer_private @normal ch 1 face @normal ch 1 scale 1.2 1.2 ch 1 pos @left ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Kotori ||Um, should we keep discussing alibis?|| 49 ch 2 visual @kasumi @summer_private @normal ch 2 face @normal ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Kasumi ||Oops, that's right. We were in the middle of that, weren't we?|| 50 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 move - - 0.4 /80 /0 wait 0.6 ch 1 visual @ai @summer_private @normal ch 1 face @sad close ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||"Umm... Is there really any point to discussing any more alibis?"|| 51 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 visual @shizuku @summer_private @normal ch 2 face @sad ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Shizuku ||"Why would you say that? You were the one who declared you were innocent because you have an alibi."|| 52 ch 1 face @sad ch 1 talk Ai ||"I know I did, but do you have any proof that the culprit was acting alone?"|| 53 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 2 visual @kotori @summer_private @normal ch 2 face @surprise ch 2 scale 1 1 ch 2 pos @left_near ch 2 show wait 0.2 viewing disable ch 2 talk Kotori "Ah..." 54 ch 1 visual @ai @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @right_near ch 1 show wait 0.2 ch 1 talk Ai ||"There's also the possibility that the murderer had accomplices. If that's the case, then they could conspire to get their story straight."|| 55 ch 3 visual @emma @summer_private @normal ch 3 face @ex1 ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 ch 3 talk Emma Accomplices?! 56 ch 1 talk Ai ||"I'm just saying there's a chance. But I don't think we should assume that the culprit is one of us in the first place."|| 57 ch 4 visual @rina_b @summer_private @normal ch 4 face @ex1 ch 4 scale 1 1 ch 4 pos @left_far ch 4 show wait 0.2 ch 4 talk Rina ||"No possibility has been ruled out."|| 58 viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @right_near ch 1 show wait 0.2 viewing disable ch 1 talk Nico ...... 59 ch 2 visual @rin @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left_near ch 2 show wait 0.2 ch 2 talk Rin ||Nico, you've been really quiet. Is something wrong?|| 60 ch 1 face @normal close ch 1 talk Nico ||"Hmph. Are we sure there even is a culprit?"|| 61 ch 3 visual @kotori @summer_private @normal ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Kotori ||"What do you mean?"|| 62 ch 1 eye open ch 1 talk Nico ||"I'm saying, what if this whole incident is the work of something...inhuman?"|| 63 ch 4 visual @hanayo @summer_private @normal ch 4 face @sad ch 4 scale 1 1 ch 4 pos @right_far ch 4 show wait 0.2 ch 4 talk Hanayo ||"What are you talking about, Nico?"|| 64 ch 1 talk Nico ||"Remember that story from earlier, about the girls who—"|| 65 viewing enable bgm stop ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @honoka @summer_private @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ef 1 load intensive ef 1 play viewing disable ch 1 talk Honoka GAAAHHHHHHHHH! 66 ef 1 hide wait 0.2 ch 2 visual @nico @summer_private @normal ch 2 face @sad ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.4 ch 2 talk Nico ||Huh? What?! Whoa! Honoka?!|| 67 + ch 2 jump delay 1.2 ch 2 face @surprise enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @ayumu @summer_private @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show ch 2 visual @setsuna @summer_private @normal ch 2 face @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 show ch 3 visual @emma @summer_private @normal ch 3 face @surprise ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 viewing disable ch 1 talk ch 2 talk ch 3 talk label niji ||Ayumu, Setsuna, Emma|| Honoka?! 68 viewing enable sound bgm 69 ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @angry ch 1 scale 1.2 1.2 ch 1 pos @left ch 1 pos @offset_l1 ch 1 show wait 0.4 viewing disable ch 1 talk Nico ||Honokaaa! You're way too early!|| 70 ch 2 visual @honoka @summer_private @normal ch 2 face @sad ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show wait 0.4 ch 2 talk Honoka ||N-Now's not the time to worry about that, Nico! This is really bad!|| 71 ch 1 face @surprise ch 1 talk Nico ||What going on?!|| 72 + ch 1 jump waitclick ch 2 face @sad ch 2 talk Honoka ||A z-z-zombie... I saw a zombie!|| 73 ch 1 face @angry ch 1 talk Nico ||What? Zombie? Calm down a second. Were you dreaming?|| 74 ch 2 talk Honoka ||It wasn't a dream! There is... There really is a zombie!|| 75 + ch 2 jump delay 0.4 ch 2 jump enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @honoka @summer_private @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 2 visual @eli @summer_private @normal ch 2 face @angry ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Eli ||Honoka, give it a rest! That's enough fun and games for today. We have practice tomorrow, so it's time to get some sleep.|| 76 ch 1 talk Honoka ||B-But Eli! I promise I'm not lying this time! There really was a zombie!|| 77 ch 3 visual @maki @summer_private @normal ch 3 face @angry ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Maki ||Those don't exist. I'll admit that bringing in the ghost story was a good idea, but I'm not going to be fooled.|| 78 ch 1 talk Honoka ||Not you too, Maki! I'm telling the truth! Just take a look out the window!|| 79 viewing enable bgm stop sound se 80 wait 1 ch 1 eye close ch 2 face @surprise ch 3 face @surprise viewing disable ch 1 talk Honoka GYAHHHHH! 81 ch 3 face @sad ch 3 talk Maki What? 82 ch 1 eye open ch 1 talk Honoka ||It's h-here! The window! Look out the window!|| 83 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @nico @summer_private @normal ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||You're really putting your all into your acting. Honoka gets tonight's award for best actress. Fine, fine, I'll take a look.|| 84 viewing enable ch 1 hide wait 0.2 bg 3 scaling - - 1 2 2 bg 3 coloring - - 1 black bg 3 move - - 1 /200 /-80 bg 3 plane 2 wait 1.2 bg 5 load empty bg 5 color #910504 bg 5 plane 2 movement keep move_bg001 bg 5 show 0.4 wait 0.4 sound se 85 bg 5 hide 0.4 sp 4 pos /0 /-80 sp 4 plane 1 sp 4 scaling - - 0.4 1.55 1.55 sp 4 coloring - - 0.4 #FFFFFFFF sp 2 pos /0 /-80 sp 2 plane 1 sp 2 show 0.4 wait 0.6 sp 4 hide 0 wait 0.5 sound se 85 movement keep move_bg002 bg 5 show 0.4 wait 0.4 bg 5 hide 0.4 sp 5 pos /0 /-80 sp 5 plane 1 sp 5 scaling - - 0.4 1.55 1.55 sp 5 coloring - - 0.4 #FFFFFFFF sp 3 pos /0 /-80 sp 3 plane 1 sp 3 show 0.4 wait 0.6 sp 5 hide 0 wait 0.6 viewing disable label @nico Nico Huh? 86 viewing enable sound se 80 sp 4 scale 1.45 1.45 sp 5 scale 1.45 1.45 sp 4 scaling - - 0.4 1.55 1.55 sp 4 coloring - - 0.4 #FFFFFFFF sp 5 scaling - - 0.4 1.55 1.55 sp 5 coloring - - 0.4 #FFFFFFFF sp 4 show 0.4 sp 5 show 0.4 wait 0.4 sp 4 hide 0 sp 5 hide 0 wait 0.1 sp 4 scale 1.45 1.45 sp 5 scale 1.45 1.45 sp 4 scaling - - 0.4 1.55 1.55 sp 4 coloring - - 0.4 #FFFFFFFF sp 5 scaling - - 0.4 1.55 1.55 sp 5 coloring - - 0.4 #FFFFFFFF sp 4 show 0.4 sp 5 show 0.4 wait 0.4 sp 4 hide 0 sp 5 hide 0 wait 0.2 sp 4 hide 0 sp 5 hide 0 viewing disable label other ??? ||Ooopennn uuppp!|| 87 viewing enable bg 6 load empty bg 6 color black bg 6 plane 1 bg 6 show 0.4 wait 0.4 bg 3 pos 380 0 bg 3 plane 9 bg 3 color grey sp 1 pos -300 0 sp 2 pos -300 0 sp 3 pos -300 0 sp 1 scale 1 1 sp 2 scale 1 1 sp 3 scale 1 1 sp 1 show 0 sp 2 show 0 sp 3 show 0 ch 1 visual @nico @summer_private @normal ch 1 face @surprise ch 1 scale 1.6 1.6 ch 1 pos @right_far ch 1 pos @offset_l3 ch 1 plane 1 ch 1 show 0 ef 1 load intensive ef 1 play wait 0.2 bg 6 hide 0.2 wait 0.2 viewing disable ch 1 talk Nico ||GYAHHHH! ZOMBIEEEEEE!|| 88 viewing enable fadesetting type Default fade out front 2 wait 1.5