#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 1|40|41 preload ch 2 1|42|43 preload ch 3 1|44|45 preload ch 3 1 99|46 preload ch 4 1|47|48 preload ch 4 1 99|49 preload ch 5 1|50|51 preload ch 6 1|52|53 preload ch 7 1|54|55 preload ch 8 1|56|57 preload ch 9 1|58|59 preload ch 9 1 99|60 preload ch 202 1|61|62 preload ch 202 1 99|63 preload ch 203 1|64|65 preload ch 204 1|66|67 preload ch 204 1 99|68 preload ch 205 1|69|70 preload ch 205 1 99|71 preload ch 206 1|72|73 preload ch 206 1 99|74 preload ch 207 1|75|76 preload ch 207 1 99|77 preload ch 208 1|78|79 preload ch 208 1 99|80 preload ch 9999 1|81|82 preload ch 9999 1 99|83 preload ch 201 1|84|85 preload ch 201 1 99|86 preload ch 101 1|87|88 preload ch 105 1|89|90 preload ch 105 1 99|91 preload ch 102 1|92|93 preload ch 108 1|94|95 preload ch 107 1|96|97 preload ch 104 1|98|99 preload ch 106 1|100|101 preload ch 103 1|102|103 preload ch 109 1|104|105 preload bg 106 preload bg 107 waitload bg 1 load default|107 bg 2 load default|107 bg 3 load default|107 bg 1 scale 1.2 1.2 bg 2 scale 1.4 1.4 bg 3 scale 1.6 1.6 bg 2 hide 0 ch 1 create ch 1 visual @honoka @summer_uniform ch 1 face @sad close ch 1 scale 1.4 1.4 ch 1 pos @right ch 1 pos @offset_l2 ch 1 show 0 ch 2 create ch 2 visual @chika @summer_uniform ch 2 face @surprise ch 2 scale 1.4 1.4 ch 2 pos @left ch 2 pos @offset_l2 ch 2 show 0 viewing enable fadesetting type Default fadesetting flip enable fade in front 0.5 bgmfade in 0 bgmfade out 1 sound bgm 0 wait 0.5 viewing disable animation ch 1 talk Honoka ||I see. So that's what happened with Ayumu.|| 1 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 face @sad ch 2 talk Chika ||Arguments happen, but shouldn't you go and mend things over sooner rather than later?|| 2 [player] ||I agree, but I don't know if she's avoiding me or something. I can't seem to get a hold of her.|| viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @ai @summer_uniform ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||It doesn't look like she's reading messages from us either.|| 3 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 visual @nico @summer_uniform ch 2 face @normal close ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Nico ||I'm sure she just wants to be left alone right now. She'll come around eventually.|| 4 + delay 1.2 ch 2 eye open enddelay waitclick ch 3 create ch 3 visual @shizuku @summer_uniform ch 3 face @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Shizuku ||Are you sure?|| 5 ch 2 eye close ch 2 talk Nico ||It's better not to push things in times like these.|| 6 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 bg 2 move - - 0.4 /-80 /0 wait 0.6 ch 1 visual @nico @summer_uniform ch 1 face @normal ch 1 scale 1.4 1.4 ch 1 pos @left ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 2 visual @emma @summer_uniform ch 2 face @ex1 ch 2 scale 1.4 1.4 ch 2 pos @right ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Emma Really? 7 ch 1 eye close ch 1 talk Nico Really. 8 + ch 1 nod waitclick viewing enable bgm stop ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @you @summer_uniform ch 1 face @sad ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk You ||I think I understand how Ayumu feels, though.|| 9 sound bgm 10 ch 2 visual @kotori @summer_uniform ch 2 face @normal close ch 2 scale 1 1 ch 2 pos -80 -40 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Kotori ||Yeah, me too.|| 11 + ch 2 nod delay 0.4 ch 2 eye open enddelay waitclick ch 3 visual @umi @summer_uniform ch 3 face @sad close ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Umi ||You go through a lot when a friend you've known forever develops a blind spot and just throws themselves headlong into something.|| 12 + delay 0.4 ch 3 eye open enddelay waitclick ch 1 face @sad close ch 1 talk You ||Absolutely. We've suffered so much over the years.|| 13 + ch 1 nod delay 0.4 ch 1 nod enddelay waitclick ch 3 eye close ch 3 talk Umi ||Yes, we really have.|| 14 + ch 3 nod waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @honoka @summer_uniform ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Honoka ||What?! But we gained a bunch of volunteers from the impromptu live stream Chika and I did, didn't we?!|| 15 + ch 1 jump delay 1.2 ch 1 face @sad enddelay waitclick ch 1 face @normal ch 2 visual @chika @summer_uniform ch 2 face @normal close ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Chika ||Uh-huh, that's right. People are saying that our Akihabara stream was legendary!|| 16 + ch 2 nod delay 0.4 ch 2 nod enddelay delay 1.2 ch 2 face @normal enddelay waitclick viewing enable bg 2 scaling - - 0.4 1 1 bg 2 move - - 0.4 0 0 ch 2 scaling - - 0.4 0.8 0.8 ch 1 scaling - - 0.4 0.8 0.8 ch 2 move - - 0.4 -120 -80 ch 1 move - - 0.4 220 -80 wait 0.6 ch 3 visual @umi @summer_uniform @back ch 3 scale 1 1 ch 3 pos @right_far ch 3 show wait 0.2 viewing disable label @umi Umi ||Legendary, you say?|| 17 ch 4 create ch 4 visual @kotori @summer_uniform @back ch 4 scale 1 1 ch 4 pos -360 -40 ch 4 show wait 0.2 label @kotori Kotori ||Honoka, Chika... You know that live stream could've been disastrous if we hadn't come to your rescue, right?|| 18 ch 1 face @sad ch 2 face @sad ch 5 create ch 5 visual @you @summer_uniform @smile ch 5 scale 0.8 0.8 ch 5 pos 50 -80 ch 5 plane 9 ch 5 show wait 0.2 ch 5 talk You ||Chika, you're no match for Umi and Kotori!|| 19 + delay 1.2 ch 5 face @smile enddelay waitclick ch 2 face @sad ch 2 talk Chika Ahaha... 20 ch 1 face @sad close ch 1 talk Honoka ||Th-Thank you so very much for what you did...|| 21 ch 2 face @surprise ch 2 talk Chika ||But we really did see an increase in people wanting to help!|| 22 + ch 2 jump waitclick ch 5 face @normal ch 1 eye open ch 1 shake x 4 4 ch 1 talk Honoka ||Chika, I think it's best not to push it right now.|| 23 + delay 0.4 ch 1 stopshake enddelay waitclick ch 2 face @sad ch 2 talk Chika ||Ack. I-I'm sorry. I won't do it again.|| 24 + delay 1.2 ch 2 eye close enddelay waitclick label @kotori Kotori Honest? 25 ch 1 face @surprise ch 1 talk Honoka ||Never! Probably... But maaaaaybe sometimes?|| 26 + ch 1 jump delay 1.2 ch 1 face @sad close enddelay delay 1.2 ch 1 face @smile enddelay waitclick ch 1 face @sad ch 2 face @surprise ch 5 face @surprise ch 1 shake x 4 2 label @umi Umi Honoka! 27 + ch 3 jump delay 0.4 ch 3 jump enddelay delay 1.2 ch 1 stopshake enddelay waitclick viewing enable bgm stop ch 1 hide ch 2 hide ch 3 hide ch 4 hide ch 5 hide wait 0.2 bg 2 hide 0.4 wait 0.6 sound bgm 28 ch 1 visual @umi @summer_uniform @normal ch 1 face @angry ch 1 scale 1 1 ch 1 pos 133 -40 ch 1 show wait 0.2 ch 2 visual @ai @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 bg 1 scale 1.2 1.2 viewing disable ch 2 talk Ai ||Hahaha! You really have suffered so much stress!|| 29 + delay 0.4 ch 2 face @smile ch 2 jump enddelay waitclick ch 1 eye close ch 1 talk Umi ||Indeed. It seems endless at this point.|| 30 + ch 1 nod waitclick ch 3 visual @you @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_near ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk You ||But I just kinda see it as my job, I guess.|| 31 ch 1 eye close ch 1 shake x 4 4 ch 1 talk Umi ||She will never learn and grow if you continue to let her get away with it, You.|| 32 + delay 0.4 ch 1 stopshake enddelay delay 0.4 ch 1 eye open enddelay waitclick ch 4 visual @kotori @summer_uniform @smile ch 4 scale 1 1 ch 4 pos @left_far ch 4 pos /-30 /0 ch 4 move - - 0.3 /30 /0 ch 4 show wait 0.4 ch 4 talk Kotori ||You're one to talk, Umi. You always go along with Honoka's antics to the end.|| 33 ch 1 face @surprise ch 1 talk Umi ||W-Well, that's... In any case, you all need to calm down and pay more attention to those around you.|| 34 + ch 1 jump delay 1.2 ch 1 face @angry close enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @honoka @summer_uniform ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @right ch 1 show ch 2 visual @chika @summer_uniform ch 2 face @sad close ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 bg 2 show 0 bg 2 scale 1.4 1.4 viewing disable ch 1 talk ch 2 talk label other ||Honoka, Chika|| ||Okaaaaay, we'll be more careful.|| 35 + ch 1 nod ch 2 nod waitclick [player] ||Ack... I'll also be more careful.|| viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @eli @summer_uniform ch 1 face @smile ch 1 scale 1.2 1.2 ch 1 pos @right_near ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||You three need to keep your reckless ways in check, okay?|| 36 ch 1 face @sad ch 1 talk Eli ||Anyway, while I'm worried about Ayumu, the whole task of gathering volunteers is pretty stressful too.|| 37 ch 2 visual @ruby @summer_uniform ch 2 face @normal ch 2 scale 1.2 1.2 ch 2 pos @right_far ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Ruby ||We won't be able to use the Nijigasaki school grounds for the festival if we don't gather enough volunteers by the deadline, right?|| 38 ch 3 visual @maki @summer_uniform ch 3 face @sad ch 3 scale 1.2 1.2 ch 3 pos @left_near ch 3 pos @offset_l1 ch 3 show wait 0.2 ch 3 talk Maki ||But trying to gather 1,000 volunteers is an enormous task.|| 39 ch 4 visual @yoshiko @summer_uniform ch 4 face @angry ch 4 scale 1.2 1.2 ch 4 pos @left_far ch 4 pos @offset_l1 ch 4 show wait 0.2 ch 4 talk Yoshiko ||It might be an enormous task, but it's the only choice we have.|| 40 + ch 4 jump waitclick [player] ||I'm in the middle of explaining everything and asking everyone in the club to help out.|| viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @rin @summer_uniform ch 1 face @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 bg 2 hide 0 viewing disable ch 1 talk Rin ||How many volunteers do we have right now?|| 41 [player] ||Around 250, maybe?|| viewing enable ch 1 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @mari @summer_uniform ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Mari ||We've still got a long way to go.|| 42 ch 2 visual @hanayo @summer_uniform ch 2 face @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Hanayo ||Wanna all go to the shrine to offer up some prayers?|| 43 ch 3 visual @nozomi @summer_uniform ch 3 face @smile ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Nozomi ||Praying to the gods is good and all, but how about we also get together and rethink our recruitment strategy?|| 44 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /40 /0 wait 0.6 ch 1 visual @riko @summer_uniform ch 1 face @smile ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Riko ||Yes, let's do everything we can!|| 45 + ch 1 nod waitclick ch 2 visual @dia @summer_uniform ch 2 face @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Dia ||Two heads are better than one, as they say. With the number of heads we have here, it is quite possible we will come up with some great ideas.|| 46 ch 3 visual @hanamaru @summer_uniform ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Hanamaru ||Yeah! Let's all think really hard together!|| 47 + ch 3 nod delay 0.4 ch 3 face @smile enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /-40 /0 wait 0.6 ch 1 visual @kanan @summer_uniform ch 1 face @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Kanan ||That's easy to say, but after thinking about it again, putting together an event really is a difficult task.|| 48 ch 2 visual @kanata @summer_uniform ch 2 face @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Kanata ||Honestly, I don't think I took it as seriously as I should've. I regret that.|| 49 + delay 1.2 ch 2 eye close enddelay waitclick ch 3 visual @setsuna @summer_uniform ch 3 face @sad close ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Setsuna ||As did I. I thought everything would go a little smoother than it has.|| 50 + ch 3 nod delay 0.4 ch 3 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @chika @summer_uniform ch 1 face @smile ch 1 scale 1.2 1.2 ch 1 pos @right_near ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Chika ||Let's reflect on what we did wrong and then move on from there!|| 51 ch 2 visual @honoka @summer_uniform ch 2 face @smile ch 2 scale 1.2 1.2 ch 2 pos @right_far ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Honoka ||Yeah, you're right!|| 52 ch 3 visual @eli @summer_uniform @normal ch 3 scale 1.2 1.2 ch 3 pos @left_far ch 3 pos @offset_l1 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Eli ||Let's make a reliable plan so we don't get caught off guard, okay?|| 53 [player] ||Leave it to us! We'll roll our sleeves up and put even more oomph in!|| viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @ai @summer_uniform ch 1 face @smile ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||That's right! Let us Nijigasaki girls show you what we're really made of!|| 54 ch 2 visual @setsuna @summer_uniform ch 2 face @smile ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Setsuna ||We will all work together and support each other!|| 55 ch 3 visual @honoka @summer_uniform ch 3 face @smile ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Honoka ||Yeah, let's do this!|| 56 + ch 3 nod waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @eli @summer_uniform ch 1 face @smile ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||But don't take it to heart if things don't work out, okay? It's not like this would mean the end of our school idol careers or anything.|| 57 ch 2 visual @dia @summer_uniform ch 2 face @smile ch 2 scale 1.2 1.2 ch 2 pos @right_far ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Dia ||Yes, we shouldn't brood about it.|| 58 ch 1 face @surprise ch 2 face @surprise ch 3 visual @nico @summer_uniform @back ch 3 scale 1.6 1.6 ch 3 pos @left_far ch 3 pos @offset_l3 ch 3 show wait 0.2 label @nico Nico ||Whoa, hey! Why are we already talking about things not working out now? You can cross that bridge when and if you get to it!|| 59 + ch 3 jump delay 0.4 ch 3 jump enddelay waitclick [player] ||*Laugh* Crossing the bridge or not, I'm gonna throw everything I've got at it!|| viewing enable fadesetting type Default fade out front 2