#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 1|40|41 preload ch 2 1|42|43 preload ch 2 1 99|44 preload ch 3 1|45|46 preload ch 4 1|47|48 preload ch 4 1 99|49 preload ch 5 1|50|51 preload ch 6 1|52|53 preload ch 7 1|54|55 preload ch 8 1|56|57 preload ch 9 1|58|59 preload ch 202 1|60|61 preload ch 202 1 99|62 preload ch 203 1|63|64 preload ch 204 1|65|66 preload ch 204 1 1|65|66 preload ch 205 1|67|68 preload ch 205 1 1|67|68 preload ch 206 1|69|70 preload ch 206 1 1|69|70 preload ch 207 1|71|72 preload ch 207 1 1|71|72 preload ch 208 1|73|74 preload ch 208 1 1|73|74 preload ch 9999 1|75|76 preload ch 201 1|77|78 preload ch 201 1 1|77|78 preload ch 101 1|79|80 preload ch 105 1|81|82 preload ch 109 1|83|84 preload ch 102 1|85|86 preload ch 108 1|87|88 preload ch 103 1|89|90 preload ch 106 1|91|92 preload ch 107 1|93|94 preload ch 104 1|95|96 preload ch 104 1 99|97 preload ch 210 14|98|99 preload ch 210 14 99|100 preload bg 101 preload bg 102 preload bg 103 preload bg 104 preload bg 105 waitload bg 1 load default|104 bg 2 load default|104 bg 3 load default|104 bg 4 load default|105 bg 5 load default|101 bg 5 color black bg 1 scale 1.2 1.2 bg 2 scale 1.4 1.4 bg 3 scale 1.6 1.6 bg 1 color black bg 4 scale 2 2 bg 2 hide 0 bg 3 hide 0 viewing enable fadesetting type Default fadesetting flip enable fade in front 0.5 wait 2 plane 11 clip 0 650 0.4 wait 0.6 letterbox show 0 25% 1 bg 5 hide 0.4 ch 11 create ch 11 visual @shioriko @summer_uniform_another @back ch 11 scale 1.4 1.4 ch 11 pos 280 -200 ch 11 show movement keep 0001 bg 4 move - - 5 /120 /0 movement keep 0003 ch 11 move - - 5 /-240 /0 wait 3 viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 0.5 letterbox hide 0 bg 4 hide 0 ch 11 hide 0 bg 1 color white fadesetting flip enable wait 0.5 fade in front 0.5 wait 1 viewing disable viewing disable animation bgmfade in 0 bgmfade out 1 sound bgm 0 label other [player] ||Thanks for coming to help, everyone.|| viewing enable bg 3 show 0.4 wait 0.6 ch 1 create ch 1 visual @nico @summer_uniform ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @right_near ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Nico ||Oh, please. The info session is for the volunteers who signed up to support us, right? Put us to work helping too!|| 1 + delay 1.2 ch 1 face @smile enddelay waitclick ch 2 create ch 2 visual @kanan @summer_uniform ch 2 face @normal close ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 shake y 4 4 ch 2 talk Kanan ||Exactly. Now's the time for us to pool our resources and work together.|| 2 + delay 0.4 ch 2 stopshake enddelay delay 1.2 ch 2 face @smile enddelay waitclick ch 3 create ch 3 visual @honoka @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 bg 2 show 0 ch 3 talk Honoka ||Yeah, we want to make our dreams come true together. It won't be worth it unless we all do it as a group.|| 3 + delay 1.2 ch 3 face @smile ch 3 jump enddelay waitclick [player] ||You're right. This wasn't just Nijigasaki's problem to deal with alone. Sorry about that.|| viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @maki @summer_uniform @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Maki ||Oh, come on. There's nothing to apologize for.|| 4 + delay 1.2 ch 1 face @normal enddelay waitclick ch 2 visual @dia @summer_uniform @smile ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Dia ||I agree. We're just as excited as you to meet everyone who agreed to volunteer.|| 5 ch 3 visual @hanayo @summer_uniform ch 3 face @angry close ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Hanayo ||All right, what should we discuss first?|| 6 + delay 1.2 ch 3 eye open enddelay waitclick ch 1 face @normal ch 2 face @normal ch 3 face @smile [player] ||There's a lot to dive into, but let's start with the info packets. I've already written up the text.|| viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 move - - 0.4 /-80 /0 wait 0.6 ch 1 visual @eli @summer_uniform @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @left ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||So we need to staple 1,000 copies of info packets.|| 7 + delay 1.2 ch 1 eye open enddelay waitclick ch 2 visual @nozomi @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Nozomi ||Making up packets can actually be pretty intensive work.|| 8 viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 3 visual @kasumi @summer_uniform @normal ch 3 face @surprise ch 3 scale 1.4 1.4 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show ch 3 jump wait 0.4 bg 2 hide 0 viewing disable ch 3 talk Kasumi ||I thought of a good idea! Let's have a competition to see who can put together the most packets! If we're all racing to be first, we'll be done in a flash!|| 9 + delay 1.2 ef 1 load intensive ef 1 play ch 3 face @ex1 enddelay waitclick viewing enable ef 1 hide ch 3 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @you @summer_uniform @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk You ||A competition? Hmm... Yeah, I would hate to lose.|| 10 + ch 1 jump delay 1.2 ch 1 face @sad enddelay waitclick ch 2 visual @rin @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Rin ||I'm not gonna lose either!|| 11 + ch 2 jump ch 2 face @smile waitclick ch 3 visual @dia @summer_uniform @back ch 3 scale 1.4 1.4 ch 3 pos @left_far ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 label @dia Dia ||Settle down, all of you. We need to consider how we can make them the most efficiently.|| 12 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /80 /0 wait 0.6 ch 1 visual @nico @summer_uniform @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||You may have a point, but I definitely feel the most excited about a competition. You're all going down!|| 13 + delay 1.2 ch 1 face @smile enddelay waitclick ch 2 visual @kanan @summer_uniform @smile ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Kanan ||Shouldn't we make this a bit more interesting? Let's add a prize or a punishment for losing!|| 14 ch 3 visual @hanayo @summer_uniform @smile ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Hanayo ||If the prize was something from the Nijigasaki cafeteria, I'd work really hard. That pork cutlet rice bowl looks so good.|| 15 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 1 move - - 0.4 /-80 /0 wait 0.6 ch 1 visual @hanamaru @summer_uniform @normal ch 1 face @smile ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Hanamaru ||I'd want the dessert plate, zura!|| 16 + ch 1 jump waitclick viewing enable ch 1 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 2 visual @emma @summer_uniform @ex1 ch 2 face @ex1 close ch 2 scale 1.4 1.4 ch 2 pos @center ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Emma ||I could never allow myself to lose if we were fighting over Nijigasaki's famous rice bowls!|| 17 + delay 1.2 ch 2 eye open enddelay waitclick ch 3 visual @kasumi @summer_uniform @back ch 3 scale 1.8 1.8 ch 3 pos @left_far ch 3 pos @offset_l3 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 4 create ch 4 visual @kasumi @summer_uniform @ex1 ch 4 scale 1.8 1.8 ch 4 pos @left_far ch 4 pos @offset_l3 ch 4 color #FFFFFF00 ch 4 show 0 ch 4 talk Kasumi ||That's the spirit, guys! I'm really feeling your hunger! To get everyone's motivation and efficiency up, I think we have to add a prize to our competition!|| 18 + ch 3 nod delay 1.2 ch 3 hide enddelay delay 0.2 ch 4 coloring - - 0.2 #FFFFFFFF enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 1 move - - 0.3 /-80 /0 bg 3 hide 0.4 wait 0.6 ch 1 visual @eli @summer_uniform @normal ch 1 face @angry ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Eli ||I think it's wonderful that everyone's so excited, but...at least let us do the photocopying properly!|| 19 + delay 1.2 ch 1 eye open enddelay waitclick viewing enable ch 1 hide wait 0.2 ch 1 visual @eli @summer_uniform @back ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 plane 1 ch 1 show wait 0.2 ch 2 visual @karin @summer_uniform ch 2 face @ex1 close ch 2 scale 1 1 ch 2 pos @left_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Karin ||I agree. Once the copies are made, let's divide them up evenly and then race to see who can finish their pile first. I guess I've gotten into the competitive spirit too!|| 20 + delay 1.2 ch 2 eye open enddelay waitclick ch 3 visual @ai @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @right_far ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ai ||Well, if you're all doing it, I'm not losing out!|| 21 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @kotori @summer_uniform ch 1 face @sad close ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 viewing disable ch 1 talk Kotori ||We're not going to punish the losers, right?|| 22 + delay 1.2 ch 1 eye open enddelay waitclick viewing enable ch 1 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 2 visual @yoshiko @summer_uniform @smile ch 2 face @normal close ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Yoshiko ||Punish... Oh, what a lovely ring that has to it. Do not speak to me of competitions unless there is punishment. Yes, and by punishment I mean--|| 23 + delay 1.2 ch 2 face @smile enddelay waitclick ch 3 visual @hanamaru @summer_uniform @smile ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Hanamaru ||Yoshiko, what do you want to eat from the cafeteria?|| 24 ch 2 face @surprise ch 2 talk Yoshiko ||What? Me? Oh... The thick toast in the B meal combo looks good... And hey, call me Yohane, not Yoshiko!|| 25 + ch 2 jump delay 1.4 ch 2 face @smile close enddelay delay 6 ch 2 face @angry enddelay waitclick viewing enable ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @kotori @summer_uniform ch 1 face @sad ch 1 scale 1.4 1.4 ch 1 pos 40 -160 ch 1 show wait 0.2 ch 2 visual @shizuku @summer_uniform @smile ch 2 scale 1.4 1.4 ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Shizuku ||No need to worry, Kotori. I'm pretty sure all this talk of prizes has made everyone forget all about punishments.|| 26 ch 1 face @smile ch 1 talk Kotori ||Do you really think so?|| 27 ch 3 visual @ruby @summer_uniform @normal ch 3 scale 1.4 1.4 ch 3 pos @right_far ch 3 pos @offset_l2 ch 3 show wait 0.2 ch 3 talk Ruby ||I was feeling nervous about the idea of a punishment too. If there isn't one, I can do my Rubesty at my own pace!|| 28 + delay 1.2 ch 3 jump ch 3 face @smile enddelay waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 face @surprise ch 2 face @surprise ch 3 face @surprise ch 1 scale 1 1 ch 2 scale 1 1 ch 3 scale 1 1 ch 1 pos 200 -40 ch 2 pos -20 -40 ch 3 pos 390 -40 ch 1 show ch 2 show ch 3 show wait 0.2 ch 4 visual @umi @summer_uniform @back ch 4 scale 1.4 1.4 ch 4 pos @left_far ch 4 pos @offset_l2 ch 4 pos /-30 /0 ch 4 move - - 0.3 /30 /0 ch 4 show wait 0.4 viewing disable label @umi Umi ||Kotori, Ruby, don't give up before it's even started! Please show us those same strong emotions you have during your regular school idol activities!|| 29 ch 3 talk Ruby Uwahhh?! 30 viewing enable ch 1 hide ch 2 hide ch 3 hide ch 4 hide wait 0.2 bg 3 show 0.4 wait 0.6 ch 1 visual @umi @summer_uniform @normal ch 1 scale 1.4 1.4 ch 1 pos @right ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 3 visual @setsuna @summer_uniform @normal ch 3 face @normal close ch 3 scale 1.4 1.4 ch 3 pos @left ch 3 pos @offset_l2 ch 3 show wait 0.2 viewing disable ch 3 talk Setsuna ||Don't worry. Umi isn't saying that you have to win. But it's good to be ambitious, right?|| 31 + delay 1.2 ch 3 face @smile enddelay waitclick ch 1 face @normal close ch 1 talk Umi ||Right! Setsuna, I'm so glad you understand!|| 32 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick ch 3 move - - 0.2 /20 /0 wait 0.4 ch 3 talk Setsuna ||Of course I do, Umi! I think it's very important to be ambitious!|| 33 viewing enable ch 1 hide ch 3 hide wait 0.2 bg 3 hide 0.4 wait 0.6 ch 1 visual @kanata @summer_uniform @surprise ch 1 scale 1 1 ch 1 pos @left ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Kanata ||Ooh, I didn't expect these two to be so similar.|| 34 ch 2 visual @kasumi @summer_uniform @smile ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kasumi ||Okay, guys! Once we're done printing out copies, let the packet making competition begin! You're all on!|| 35 bgm stop viewing enable fadesetting type Round fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 ch 3 hide 0 bg 1 load default|102 bg 2 load default|102 bg 3 load default|102 fadesetting flip enable wait 1 fade in front 0.5 bgmfade in 0 bgmfade out 1 sound bgm 36 ch 1 visual @ayumu @summer_uniform @ex1 ch 1 scale 1 1 ch 1 pos @left ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.5 viewing disable ch 1 talk Ayumu ||Oh no, I'm late! I'd better hurry!|| 37 ch 1 face @surprise ch 1 talk Ayumu ||Oh, Shioriko?|| 38 ch 1 face @normal ch 2 visual @shioriko @summer_uniform_another @normal ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk label niji Shioriko ||Hello. How are the preparations coming for the volunteer info session?|| 39 ch 1 face @normal close ch 1 talk Ayumu ||Right on track. We're finishing everything up today. Are you at school to do student council work? That's rough, working on a Saturday.|| 40 + ch 1 nod delay 1.2 ch 1 eye open enddelay waitclick ch 2 face @surprise ch 2 talk label niji Shioriko ||What? Oh, um, of course I'm here on student council business. Er, I hope tomorrow's info session...goes well.|| 41 + delay 1.2 ch 2 face @sad enddelay waitclick ch 1 face @smile ch 1 talk Ayumu ||Thanks, I'm sure it will. We're all working hard to make that happen.|| 42 + ch 1 nod waitclick ch 1 face @surprise ch 2 eye close ch 2 talk label niji Shioriko ||Even so, it may not... No, I won't rain on your parade. I'll be there tomorrow as student council president.|| 43 + delay 1.2 ch 2 face @normal enddelay waitclick ch 1 face @smile ch 1 talk Ayumu ||For sure! Good luck with your work too, Shioriko.|| 44 + ch 1 nod waitclick ch 2 face @normal ch 2 talk label niji Shioriko ||Yes, thank you.|| 45 + ch 2 nod waitclick bgm stop ch 1 hide wait 1.2 ch 2 face @sad close ch 2 talk label niji Shioriko ... 46 bgm stop viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 0.5 ch 1 hide 0 ch 2 hide 0 bg 1 load default|103 bg 2 load default|103 bg 3 load default|103 ch 1 visual @kasumi @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @right ch 1 show 0 fadesetting flip enable wait 0.5 fade in front 0.5 sound bgm 47 wait 0.5 viewing disable ch 1 talk Kasumi ||Listen! We finished placing the info packets on all the seats. Phew... A thousand packets sure is a lot. But I think I placed the most.|| 48 + ch 1 jump delay 1.2 ch 1 face @sad close enddelay waitclick ch 2 visual @rina_b @summer_uniform @angry ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Rina ||Kasumi, you were too slow during the last part. I'm pretty sure I placed the most packets on seats. Rina-chan Board says, "Serious!"|| 49 + ch 2 jump delay 0.4 ch 2 jump enddelay waitclick ch 1 face @angry ch 1 talk Kasumi ||What? No way!|| 50 + ch 1 jump delay 0.4 ch 1 jump enddelay waitclick [player] ||*Laugh* Good job, Kasumi and Rina. I've put some drinks out over there, so go take a break.|| viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 3 visual @ai @summer_uniform @normal ch 3 scale 1.4 1.4 ch 3 pos @center ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 viewing disable ch 3 talk Ai ||Hey, I borrowed a projector for the slide presentation! Should I SLIDE it on over here?|| 51 + delay 1.2 ch 3 face @ex1 enddelay waitclick [player] ||*Chuckle* That's perfect! And great pun, too!|| ch 3 face @smile ch 3 talk Ai ||I'm on fire today!|| 52 + ch 3 jump waitclick viewing enable ch 3 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @nozomi @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Nozomi ||Everyone's gonna take off their shoes before entering the school auditorium and be in just their socks, right? Shouldn't we provide slippers?|| 53 [player] ||Oh, you're right. We'll have to borrow some from the teachers' lounge.|| ch 2 visual @chika @summer_uniform @smile ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Chika ||In that case, let me go ask! I'll bring them back.|| 54 ch 3 visual @riko @summer_uniform @sad ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Riko ||Chika, you've got so much energy. I'm already exhausted from all that competing over stapling and placing packets.|| 55 ch 2 talk Chika ||Yeah, I'm still all ready to go!|| 56 + ch 2 jump waitclick viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 move - - 0.4 /-80 /0 bg 2 show 0.4 wait 0.6 ch 2 visual @shizuku @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Shizuku ||Please come look at our registration table.|| 57 [player] ||Okay, I'll be right there. Ayumu, could you come with me?|| ch 3 visual @ayumu @summer_uniform @smile ch 3 scale 1.4 1.4 ch 3 pos @right_far ch 3 pos @offset_l2 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 ch 3 talk Ayumu Sure! 58 viewing enable ch 2 hide ch 3 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 3 visual @ayumu @summer_uniform @normal ch 3 face @normal close ch 3 scale 1.6 1.6 ch 3 pos @center ch 3 pos @offset_l3 ch 3 show wait 0.2 viewing disable ch 3 talk Ayumu Hey... 59 [player] Yeah? ch 3 eye open ch 3 talk Ayumu ||It's finally tomorrow, huh. I ran into Shioriko on my way to the clubroom. She said she hopes everything goes well.|| 60 [player] ||She did? Aww, that's so nice. She's pretty strict, but she really does care about us.|| + delay 0.8 ch 3 face @smile ch 3 nod enddelay waitclick [player] ||(After tomorrow's info session, it's just a straight shot all the way to the School Idol Festival... Everyone's getting fired up about it. I've gotta get psyched up too!)|| viewing enable fadesetting type Default fade out front 0.5