#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon aqours|20|21|22|23|24|25|26|27|28|17|29|19 preload icon muse|30|31|32|33|34|35|36|37|38|17|39|19 preload ch 1 1|40|41 preload ch 2 1|42|43 preload ch 3 1|44|45 preload ch 4 1|46|47 preload ch 5 1|48|49 preload ch 6 1|50|51 preload ch 7 1|52|53 preload ch 8 1|54|55 preload ch 9 1|56|57 preload ch 9 1 99|58 preload ch 202 1|59|60 preload ch 202 1 99|61 preload ch 203 1|62|63 preload ch 204 1|64|65 preload ch 204 1 99|66 preload ch 205 1|67|68 preload ch 206 1|69|70 preload ch 207 1|71|72 preload ch 207 1 99|73 preload ch 208 1|74|75 preload ch 9999 1|76|77 preload ch 201 1|78|79 preload ch 201 1 6|78|79 preload ch 201 1 99|80 preload ch 101 1|81|82 preload ch 105 1|83|84 preload ch 105 1 99|85 preload ch 109 1|86|87 preload ch 102 1|88|89 preload ch 108 1|90|91 preload ch 108 1 99|92 preload ch 103 1|93|94 preload ch 106 1|95|96 preload ch 107 1|97|98 preload ch 104 1|99|100 preload bg 101 waitload bg 1 load default|101 bg 2 load default|101 bg 3 load default|101 bg 1 scale 1 1 bg 2 scale 1.2 1.2 bg 3 scale 1.4 1.4 bg 2 hide 0 bg 3 hide 0 viewing enable bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 ch 1 create ch 1 visual @you @summer_uniform @normal ch 1 face @surprise ch 1 scale 1.6 1.6 ch 1 pos @right_far ch 1 pos @offset_l3 ch 1 plane 1 ch 1 show wait 0.2 viewing disable animation ch 1 talk You ||Hey, come to think of it... Has there been any response to our website?|| 1 + delay 1 ch 1 face @normal enddelay waitclick viewing enable ch 1 hide wait 0.2 ch 1 visual @you @summer_uniform @back ch 1 show ch 2 create ch 2 visual @nico @summer_uniform @angry ch 2 scale 1 1 ch 2 pos @right_near ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.6 viewing disable ch 2 talk Nico ||C'mon, you think I'm an amateur? I've been keeping it regularly updated so the page views are through the roof!|| 2 + ch 2 jump delay 3.5 ch 2 face @smile enddelay waitclick ch 2 face @normal ch 3 create ch 3 visual @ayumu @summer_uniform @normal ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left_near ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 plane 6 ch 3 show wait 0.4 ch 3 talk Ayumu ||We've got all of your daily posts to thank for that.|| 3 + delay 1.2 ch 3 eye open enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @emma @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @right_far ch 1 pos /60 /0 ch 1 move - - 0.3 /-30 /0 ch 1 plane 7 ch 1 show wait 0.4 ch 1 talk Emma ||I've been looking forward to your daily posts as well. You come up with so many different topics!|| 4 ch 2 face @smile ch 2 move - - 0.1 /20 /0 wait 0.2 ch 1 face @surprise ch 1 shake x 6 2 ch 2 talk Nico ||Spoken like a true fan, Emma! You're so right. I've got so much content, it's comin' out of my ears!|| 5 + delay 0.4 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Nico ||There's no point having a website if no one visits it, right? Even an amateur knows you gotta work hard to keep your visitors entertained!|| 6 + delay 2 ch 2 eye close enddelay waitclick ch 3 hide wait 0.2 ch 3 visual @nozomi @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Nozomi ||You never miss a beat when it comes to these things, do you, Nico-chi?|| 7 ch 1 hide wait 0.4 ch 1 visual @eli @summer_uniform @sad ch 1 face @sad close ch 1 scale 0.8 0.8 ch 1 pos @right_far ch 1 pos @offset_s2 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Eli ||If only you were that passionate about your studies...|| 8 + delay 0.8 ch 1 face @smile enddelay waitclick ch 2 hide wait 0.2 ch 2 visual @nico @summer_uniform @back ch 2 show wait 0.2 label @nico Nico ||W-Well, we're not talking about those right now!|| 9 + ch 2 jump waitclick ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @hanayo @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @right_near ch 1 plane 4 ch 1 show wait 0.2 ch 1 talk Hanayo ||Hahaha... In any case, yes. We're getting a response.|| 10 + delay 1.2 ch 1 face @smile enddelay waitclick ch 2 visual @rin @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 pos /90 /0 ch 2 move - - 0.3 /-30 /0 ch 2 plane 5 ch 2 show wait 0.4 ch 2 talk Rin ||We've got so many supportive messages coming in!|| 11 ch 3 visual @riko @summer_uniform @surprise ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Riko ||Really? Boy, that's a relief... I was worried what people might think, given that this event was officially canceled before...|| 12 + delay 1.2 ch 3 face @smile enddelay waitclick soundstop bgm 0 ch 1 hide wait 0.2 ch 1 visual @maki @summer_uniform @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Maki ||We're getting a large response, but that doesn't mean we can just rest on our laurels.|| 13 sound bgm 14 ch 2 hide wait 0.4 ch 3 face @sad ch 2 visual @mari @summer_uniform @back ch 2 scale 1.4 1.4 ch 2 pos @right_far ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 label @mari Mari ||Why? Is there some kind of problem?|| 15 + delay 0.2 ch 2 jump enddelay waitclick ch 1 eye close ch 1 talk Maki ||People are being mostly supportive, but there are also some messages of concern coming through too.|| 16 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.4 bg 2 show 0.4 wait 0.6 ch 1 visual @ruby @summer_uniform @surprise ch 1 scale 1.4 1.4 ch 1 pos @left ch 1 pos @offset_l2 ch 1 plane 4 ch 1 show wait 0.2 viewing disable ch 1 talk Ruby ||R-Really? What kinds of things are they saying?|| 17 ch 1 face @sad close ch 1 talk Ruby ||Actually, don't tell me. I'm too scared to know.|| 18 ch 2 visual @kanan @summer_uniform @sad ch 2 scale 1.4 1.4 ch 2 pos @right ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 plane 4 ch 2 show wait 0.4 ch 2 talk Kanan ||No, we can't just sweep it under the rug. If there are improvements to be made, then we have to make them.|| 19 effection enable Back se 1 blur 1.2 0.4 wait 0.6 ch 3 visual @dia @summer_uniform @sad ch 3 scale 1.6 1.6 ch 3 pos @center ch 3 pos @offset_l3 ch 3 plane 1 ch 3 show wait 0.2 ch 3 talk Dia ||So, precisely what kind of opinions are we talking about here?|| 20 viewing enable ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 hide 0.4 se 1 blur 0 0.4 wait 0.6 ch 3 scale 1 1 ch 3 pos @left ch 3 show wait 0.2 ch 1 visual @nozomi @summer_uniform @sad ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Nozomi ||Hmm. Well, to put it simply, a lot of them just want to know what sort of event the School Idol Festival will even be.|| 21 + delay 1.2 ch 1 eye open enddelay waitclick ch 3 talk Dia ||So we are not explaining what the event entails well enough?|| 22 ch 2 visual @nico @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Nico ||It'd be way quicker if you just looked at the messages yourself.|| 23 ch 2 talk Nico ||Here, have a look.|| 24 soundstop bgm 0 ch 1 hide ch 3 hide wait 0.4 ch 3 visual @you @summer_uniform @sad ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk You ||Let's see... "The 'Come Together, Dream Together!' slogan sounds like a lot of fun, but what kind of event is this exactly?"|| 25 ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @umi @summer_uniform @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Umi ||There are a few messages saying the same thing.|| 26 ch 2 visual @chika @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Chika ||So then the meaning of the slogan isn't getting through to them...?|| 27 ch 3 visual @setsuna @summer_uniform @normal ch 3 face @sad close ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Setsuna ||I don't quite understand what they aren't getting...|| 28 + delay 1.2 ch 3 eye open enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @karin @summer_uniform @ex1 ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Karin ||It just means we're not conveying our message properly.|| 29 ch 2 hide wait 0.2 ch 2 visual @maki @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Maki ||Maybe our wording was too abstract?|| 30 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @hanamaru @summer_uniform @sad ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Hanamaru ||I thought they'd at least get the feeling behind it...|| 31 ch 1 move - - 0.3 /40 /0 ch 1 hide wait 0.2 ch 1 visual @yoshiko @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Yoshiko ||Exactly. It just exudes excitement!|| 32 ch 2 move - - 0.3 /40 /0 ch 2 hide wait 0.2 ch 2 visual @shizuku @summer_uniform @normal ch 2 face @sad close ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Shizuku ||While I agree with you, Yoshiko, it may be that feelings alone are not tangible enough to suffice.|| 33 + delay 1.2 ch 2 eye open enddelay waitclick ch 1 face @angry ch 1 move - EaseIn 0.2 /20 /0 wait 0.4 ch 2 face @surprise ch 1 talk Yoshiko ||Argh, Shizuku! It's Yohane! YO-HA-NE!|| 34 ch 2 face @sad ch 2 talk Shizuku R-Right... 35 + delay 0.4 ch 2 nod enddelay waitclick ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 2 visual @eli @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Eli ||It doesn't matter how good we think it is. If the people who might be interested don't understand it, there's no point.|| 36 ch 1 face @sad ch 1 pos @left ch 1 show wait 0.2 ch 1 talk Yoshiko ||So does that mean we have to come up with a new slogan? I think the one we have is perfect as-is...|| 37 [player] ||No, I don't think we need to change our slogan.|| ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @ayumu @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Ayumu ||I also think we should leave it as it is.|| 38 ch 2 visual @kotori @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kotori ||Then what do we do to get our message across?|| 39 ch 3 visual @rina_b @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Rina ||We gotta think of a way to help everyone understand.|| 40 + ch 3 nod waitclick ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.4 ch 1 visual @kasumi @summer_uniform @normal ch 1 face @surprise ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Kasumi ||But how?|| 41 viewing enable soundstop bgm 14 ch 1 hide ch 2 hide ch 3 hide wait 0.4 bg 2 show 0.4 wait 0.6 ch 2 visual @honoka @summer_uniform @surprise ch 2 scale 1.4 1.4 ch 2 pos @right ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 viewing disable ch 2 talk Honoka ||I know! We don't have to think too hard about it. We just gotta do what we usually do!|| 42 + delay 1.2 ch 2 face @smile enddelay waitclick ch 3 visual @chika @summer_uniform @normal ch 3 scale 1.4 1.4 ch 3 pos @left ch 3 pos @offset_l2 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Chika ||Yeah, exactly! Honoka's totally right!|| 43 + ch 3 nod waitclick viewing enable ch 2 hide ch 3 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @kanata @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Kanata ||But what do you mean?|| 44 ch 2 visual @ai @summer_uniform @normal ch 2 face @sad close ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ai ||What do we normally do?|| 45 ch 3 visual @nico @summer_uniform @normal ch 3 face @angry ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Nico ||Quit being cryptic and spit it out already!|| 46 viewing enable sound bgm 47 ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 2 show 0.4 wait 0.6 ch 1 visual @honoka @summer_uniform @normal ch 1 scale 1.4 1.4 ch 1 pos @right ch 1 pos @offset_l2 ch 1 show ch 2 visual @chika @summer_uniform @normal ch 2 scale 1.4 1.4 ch 2 pos @left ch 2 pos @offset_l2 ch 2 show wait 0.2 viewing disable [player] ||You're talking about making a promotional video, right?|| ch 1 face @smile ch 1 talk Honoka Exactamundo! 48 + ch 1 nod waitclick [player] ||We should come up with a promo video to promote the event. The same way we do when we're showing off our new songs!|| viewing enable ch 1 hide ch 2 hide wait 0.2 bg 2 hide 0.4 wait 0.6 ch 1 visual @nico @summer_uniform @normal ch 1 face @sad ch 1 scale 1 1 ch 1 pos @left ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||O-Ohhh, of course! A promo video, huh? That's way better than trying to awkwardly explain the slogan. I didn't think it was THAT run-of-the-mill.|| 49 ch 2 visual @maki @summer_uniform @ex1 ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Maki ||Oh please, you had no clue.|| 50 ch 1 face @surprise ch 1 talk Nico ||I had all the clues!|| 51 + ch 1 jump waitclick ch 1 hide ch 2 hide wait 0.2 ch 1 visual @eli @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Eli ||That makes sense. We can explain what our motivations are and how we plan to make this fun for everyone in a video.|| 52 ch 2 visual @chika @summer_uniform @normal ch 2 face @smile ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Chika ||Yeah! Let's make a promo video filled with all of our hopes and plans for the event!|| 53 + ch 2 nod waitclick ch 3 visual @setsuna @summer_uniform @normal ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left ch 3 show wait 0.2 ch 3 talk Setsuna ||All of our hopes and plans? If we're showing them our plans, why don't we just show everyone how we're preparing for it?|| 54 + delay 2.5 ch 3 eye open enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @honoka @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Honoka ||Oh, that's perfect! Let's go with Setsuna's idea and film some behind-the-scenes prep work!|| 55 ch 2 hide wait 0.2 ch 2 visual @kotori @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kotori ||After seeing how much fun we're having working on the event, everyone else will want to join in too!|| 56 ch 3 hide wait 0.2 ch 3 visual @mari @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Mari ||After all, fun is infectious, right?|| 57 ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @dia @summer_uniform @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 1 talk Dia ||Let us show everyone how we feel. Let us show them how we make our dreams a reality.|| 58 [player] ||All right! If we're all in agreement, then let's get filming!|| viewing enable fadesetting type Default fade out front 0.5