#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload icon aqours|20|21|22|23|24|25|26|27|28|17|29|19 preload icon muse|30|31|32|33|34|35|36|37|38|17|39|19 preload ch 1 1|40|41 preload ch 2 1|42|43 preload ch 3 1|44|45 preload ch 4 1|46|47 preload ch 5 1|48|49 preload ch 6 1|50|51 preload ch 7 1|52|53 preload ch 8 1|54|55 preload ch 9 1|56|57 preload ch 202 1|58|59 preload ch 202 1 99|60 preload ch 203 1|61|62 preload ch 204 1|63|64 preload ch 204 1 99|65 preload ch 205 1|66|67 preload ch 206 1|68|69 preload ch 207 1|70|71 preload ch 207 1 99|72 preload ch 208 1|73|74 preload ch 9999 1|75|76 preload ch 201 1|77|78 preload ch 201 1 6|77|78 preload ch 201 1 99|79 preload ch 101 1|80|81 preload ch 101 1 99|82 preload ch 105 1|83|84 preload ch 109 1|85|86 preload ch 102 1|87|88 preload ch 108 1|89|90 preload ch 103 1|91|92 preload ch 106 1|93|94 preload ch 107 1|95|96 preload ch 104 1|97|98 preload ch 104 1 99|99 preload bg 100 waitload bg 1 load default|100 bg 2 load default|100 bg 3 load default|100 bg 1 scale 1 1 bg 2 scale 1.2 1.2 bg 3 scale 1.4 1.4 bg 2 hide 0 bg 3 hide 0 viewing enable effection enable Back se 1 blur 2 0 bgmfade in 0 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 viewing disable animation [player] ||Now that we've decided on our slogan, let's start making some solid plans. It'd be good if we could list up all the things we have to do today.|| viewing enable se 1 blur 0 0.4 wait 0.6 ch 1 create ch 1 visual @honoka @summer_uniform @smile ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk Honoka ||Let's do it like today's the deadline for everything!|| 1 ch 1 hide wait 0.2 ch 2 create ch 2 visual @emma @summer_uniform @ex1 ch 2 scale 1 1 ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Emma ||Hmm... So we need to talk about publicity, event operations, stands and booths...|| 2 + delay 1.2 ch 2 face @sad enddelay waitclick ch 1 hide ch 2 hide wait 0.2 ch 1 visual @ai @summer_uniform @normal ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Ai ||Hey, could I ask you guys somethin'?|| 3 [player] ||What's up, Ai?|| ch 1 talk Ai ||I sorta have an idea about what publicity involves, but what about stands and booths? And this whole operations side of things? I'm drawin' a blank here.|| 4 ch 1 hide wait 0.2 ch 2 visual @nozomi @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Nozomi ||Oh, we put that on hold when we had our camp in Numazu, too.|| 5 ch 3 create ch 3 visual @kotori @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Kotori ||Oh yeah... We got all carried away and never really got to that.|| 6 ch 1 hide wait 0.2 ch 1 visual @shizuku @summer_uniform @normal ch 1 face @normal close ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Shizuku ||By "stands," do you mean stalls? Like the candy apple stalls you might find at a cultural festival?|| 7 + delay 1.2 ch 1 eye open enddelay waitclick ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @setsuna @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show ch 1 plane 1 wait 0.2 ch 1 talk Setsuna ||While it could refer to stalls like that, cultural festivals operate on a much smaller scale than what we're dealing with.|| 8 ch 1 talk Setsuna ||It seems as though we may need to submit a fair amount of applications, orders, and other such external transactions ourselves for this event.|| 9 ch 1 hide wait 0.2 ch 2 visual @nico @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Nico ||Sounds like a pain.|| 10 ch 3 visual @hanayo @summer_uniform @smile ch 3 scale 1 1 ch 3 pos @right ch 3 show wait 0.2 ch 3 talk Hanayo ||I'm sure it'll be lots of fun if we all do it together.|| 11 ch 1 visual @maki @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Maki ||Looks like Hanayo's more of a grown-up about this than you, Nico.|| 12 ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @nico @summer_uniform @angry ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 show wait 0.2 ch 1 shake x 4 4 ch 1 talk Nico ||Y-You wanna go?!|| 13 + delay 0.4 ch 1 stopshake enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @rin @summer_uniform @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Rin ||My brain is getting fried thinking of all the stuff we gotta do...|| 14 ch 2 visual @shizuku @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @left_far ch 2 show wait 0.2 ch 2 talk Shizuku ||Well, it is as they say: no pain, no gain.|| 15 ch 3 visual @chika @summer_uniform @back ch 3 scale 1.2 1.2 ch 3 pos @right_far ch 3 pos @offset_l1 ch 3 pos /30 /0 ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.4 label aqours @chika Chika ||Hey, so about all that... Could you guys let us handle it?|| 16 ch 2 hide wait 0.2 ch 2 visual @karin @summer_uniform @ex1 ch 2 scale 1 1 ch 2 pos @left_far ch 2 move - - 0.3 /30 /0 ch 2 show wait 0.4 ch 2 talk Karin ||Handle what, exactly?|| 17 ch 1 hide ch 2 hide ch 3 move - - 0.3 /0 /-20 ch 3 hide wait 0.2 ch 1 visual @chika @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /0 /-20 ch 1 move - - 0.3 /0 /20 ch 1 show wait 0.4 ch 1 talk Chika ||The event operations side of things.|| 18 ch 2 visual @umi @summer_uniform @sad ch 2 scale 1 1 ch 2 pos @right_far ch 2 show wait 0.2 ch 2 talk Umi ||It would be really helpful if you could... But are you really okay with taking on all that work?|| 19 ch 3 visual @riko @summer_uniform @normal ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left_far ch 3 show wait 0.2 ch 3 talk Riko ||Yes, all of us discussed this after the camp was over. We figured it would probably be better if Aqours played a more central role since we've helped run an event before.|| 20 + ch 3 nod delay 0.8 ch 3 eye open enddelay waitclick ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @dia @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Dia ||We should be able to provide at least a little bit of assistance with our experience.|| 21 ch 1 pos @right ch 2 visual @ruby @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @left ch 2 show wait 0.2 ch 2 talk Ruby ||We really gave it our all for that event.|| 22 [player] ||The Numazu Summer Festival, right? That takes me back.|| ch 1 hide ch 2 hide wait 0.2 ch 1 visual @yoshiko @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Yoshiko ||You helped us a lot with that festival too.|| 23 ch 1 pos @left ch 2 visual @hanamaru @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Hanamaru ||We really appreciated how you stopped Yoshiko from going too wild, zura.|| 24 ch 1 face @angry ch 1 talk Yoshiko ||It's YO-HA-NE! And what are you talking about? That was my best creation yet!|| 25 ch 2 hide wait 0.2 ch 2 visual @mari @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Mari ||Yeah, you really did your best, Yoshiko.|| 26 ch 1 face @angry ch 1 talk Yoshiko ||I said it's Yohane!|| 27 + ch 1 jump delay 0.4 ch 1 jump enddelay waitclick ch 1 hide ch 2 hide wait 0.2 ch 1 visual @kanan @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Kanan ||It'd be a big help if you could give us your assistance this time, too.|| 28 ch 1 hide wait 0.2 [player] ||Say no more! I'll do anything I can to help out.|| ch 1 visual @chika @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Chika ||So, what about the rest of you?|| 29 ch 2 visual @eli @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 show wait 0.2 ch 2 talk Eli ||Your offer's really reassuring. Could we take you up on it?|| 30 ch 3 visual @yoshiko @summer_uniform @normal ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left ch 3 show wait 0.2 ch 3 talk Yoshiko ||Then consider yourself a passenger on Noah's Ark and leave it to me, Yohane!|| 31 + delay 1.2 ch 3 face @smile enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @hanamaru @summer_uniform @normal ch 1 face @sad close ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Hanamaru ||That's gonna make everyone even more worried, zura...|| 32 ch 3 face @angry ch 3 talk Yoshiko ||What's that supposed to mean?!|| 33 + ch 3 jump waitclick ch 2 hide wait 0.4 ch 2 visual @dia @summer_uniform @back ch 2 scale 1.2 1.2 ch 2 pos @right ch 2 pos @offset_l1 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 plane 1 ch 2 show wait 0.4 label aqours @dia Dia ||That's enough from you two. First, we need to decide how many food stalls are required based on the number of anticipated visitors.|| 34 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @you @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk You ||Since we're gathering all the nation's school idols, it'd be pretty cool if we could get together regional delicacies from across the country too.|| 35 ch 1 move - - 0.3 /40 /0 ch 1 hide wait 0.2 ch 1 visual @ayumu @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Ayumu ||I would love to see some dishes made especially for the event, too!|| 36 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @mari @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Mari ||Oh? Sounds like it's time for my Special Deluxe Stewshine!|| 37 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @yoshiko @summer_uniform @normal ch 3 face @normal close ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Yoshiko ||Mwa hah hah. The time has come for the Bloody Moon Sticks, otherwise known as the Tears of a Fallen Angel: Revolution, to make its grand return.|| 38 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @ruby @summer_uniform @sad ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Ruby ||I-It's gonna be super spicy again, huh...?|| 39 ch 3 face @sad ch 3 talk Yoshiko ||I'll make sure to whip up a child-friendly version as well this time.|| 40 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @riko @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Riko ||We'll need to put up some guideposts around the venue as well.|| 41 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @chika @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Chika ||We gotta have an area for kids who get lost too, 'cause otherwise they'll just be lost with nowhere to go.|| 42 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @kanan @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Kanan ||Then we should get some toys so the kids don't get bored waiting for their parents to come get them, too!|| 43 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @ruby @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ruby ||Hanamaru and I will write up the announcement scripts again. Sound good to you, Hanamaru?|| 44 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @hanamaru @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Hanamaru Yup! 45 + ch 3 nod waitclick ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @dia @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Dia ||Given what a big event this is turning out to be, might I suggest some limited-edition merchandise?|| 46 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @honoka @summer_uniform @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Honoka ||W-Wow... The list of things we have to do just keeps getting longer and longer...|| 47 ch 3 move - - 0.3 /40 /0 ch 3 hide wait 0.2 ch 3 visual @ai @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Ai ||Here I always just dropped in on these things. I had no idea it took this much planning. I guess it takes more than just gusto to make a live show come alive...|| 48 + delay 1.2 ch 3 face @sad close enddelay waitclick ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @kanata @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Kanata ||It takes more than gusto to make a pun land too, Ai.|| 49 ch 3 face @sad ch 3 talk Ai ||C'mon, it wasn't that bad, was it?|| 50 + ch 3 jump waitclick ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @rina_b @summer_uniform @surprise ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Rina ||It sounds like fun, but all this important stuff keeps coming up. Rina-chan Board says, "Confused."|| 51 ch 3 move - - 0.3 /-40 /0 ch 3 hide wait 0.2 ch 3 visual @eli @summer_uniform @normal ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Eli ||Come on, guys. I get that you're surprised, but you've got to contribute. Aqours might be taking the lead, but that doesn't mean you can just dump this all on them.|| 52 ch 1 move - - 0.3 /-40 /0 ch 1 hide wait 0.2 ch 1 visual @dia @summer_uniform @normal ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 ch 1 talk Dia ||Indeed, it would make things much easier for us if you speak up.|| 53 ch 2 move - - 0.3 /-40 /0 ch 2 hide wait 0.2 ch 2 visual @kasumi @summer_uniform @ex1 ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Kasumi ||Oh, me, me! I've got an idea! Listen to me!|| 54 + ch 2 jump delay 0.4 ch 2 jump enddelay waitclick ch 1 hide ch 2 hide ch 3 hide wait 0.2 [player] ||(Everyone's getting so into it... Better roll my sleeves up and help out as much as I can too!)|| viewing enable fadesetting type Default fade out front 0.5