#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon niji|17|18|19|20|21|22|23|24|25|26|27|28|14|29|16 preload ch 202 1|30|31 preload ch 202 1 99|32 preload ch 203 1|33|34 preload ch 203 1 99|35 preload ch 204 1|36|37 preload ch 205 1|38|39 preload ch 206 1|40|41 preload ch 206 1 6|40|41 preload ch 206 1 99|42 preload ch 207 1|43|44 preload ch 208 1|45|46 preload ch 9999 1|47|48 preload ch 201 1|49|50 preload ch 206 1 6|40|41 preload ch 1 1|51|52 preload ch 2 1|53|54 preload ch 3 1|55|56 preload ch 4 1|57|58 preload ch 5 1|59|60 preload ch 6 1|61|62 preload ch 7 1|63|64 preload ch 8 1|65|66 preload ch 9 1|67|68 preload ch 9 1 99|69 preload bg 70 preload bg 71 preload bg 72 waitload sound ambient 0 bg 1 load default|72 bg 2 load default|70 bg 3 load default|71 bg 4 load default|70 bg 5 load default|71 bg 1 scale 1 1 bg 2 scale 1 1 bg 3 scale 1.2 1.2 bg 4 scale 1.2 1.2 bg 5 scale 1.6 1.6 bg 4 hide 0 bg 5 hide 0 viewing enable bgmfade in 0.5 bgmfade out 1 sound bgm 1 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.4 delay 0.5 enddelay ch 1 create ch 1 visual @hanayo @summer_uniform @smile ch 2 create ch 2 visual @emma @summer_uniform @smile ch 1 scale 1.2 1.2 ch 2 scale 1.2 1.2 ch 1 pos @right ch 2 pos @left ch 1 pos @offset_l1 ch 2 pos @offset_l1 ch 1 show ch 2 show wait 0.2 viewing disable animation ch 2 talk Emma ||The gyoza we ate the other day was really good. I bet there's so many other good foods in Japan.|| 2 + delay 1.5 soundstop ambient 0 enddelay waitclick ch 1 eye close ch 2 face @normal ch 2 eye close ch 1 talk Hanayo ||Swiss food seems yummy, too. Cheese, sausage, potatoes... I wish I could eat it all with some white rice!|| 3 + delay 0.4 ch 2 nod enddelay delay 0.8 ch 2 nod ch 1 eye open enddelay waitclick viewing enable ch 1 hide ch 2 hide wait 0.2 bg 3 move - - 0.5 /80 /0 wait 0.7 ch 1 visual @umi @summer_uniform @normal ch 2 visual @shizuku @summer_uniform @normal ch 2 scale 1.2 1.2 ch 1 scale 1.2 1.2 ch 2 pos @left ch 1 pos @right ch 2 pos @offset_l1 ch 1 pos @offset_l1 ch 2 face @normal ch 1 face @normal ch 1 show ch 2 show wait 0.2 viewing disable ch 2 face @smile ch 2 talk Shizuku ||Umi, are you interested in acting on stage? I was impressed by your karaoke performance, so I'd love go on stage with you some time.|| 4 ch 1 face @surprise ch 1 jump ch 3 create ch 3 visual @umi @summer_uniform @surprise ch 3 scale 0.8 0.8 ch 3 pos @left_far ch 3 pos /30 /0 ch 3 hide 0 wait 0.4 ch 1 talk ch 3 talk Umi ||A-Acting?! I could never! Us, on stage together?! Was I scouted by an acting troupe? I-I-I can't! I couldn't!|| 5 + delay 1 ch 2 face @surprise enddelay delay 1.5 ch 1 eye close enddelay delay 2.5 ch 1 jump ch 1 eye open enddelay delay 3 ch 1 move - - 0.3 /-30 /0 ch 1 hide ch 2 hide enddelay delay 0.2 ch 2 visual @shizuku @summer_uniform @back ch 2 pos @right_near ch 2 show 0.2 ch 3 move - - 0.3 /-30 /0 enddelay delay 0.1 ch 3 show em 1 load sweat em 1 target 2 enddelay waitclick viewing enable volume bgm 5 em 1 hide ch 1 hide ch 2 hide ch 3 hide wait 0.2 bg 3 scaling - - 0.5 1.4 1.4 bg 3 move - - 0.5 /-50 /0 wait 0.7 letterbox show 0.2 27% 1 wait 0.2 ch 1 visual @karin @summer_uniform @normal ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /0 /30 ch 1 face @normal ch 1 show wait 0.2 ch 2 visual @eli @summer_uniform ch 2 scale 1.4 1.4 ch 2 pos @right ch 2 pos @offset_l2 ch 2 pos /0 /60 ch 2 face @normal ch 2 show viewing disable ch 1 talk Karin ||Eli, your skin is so nice. It's fair and smooth, like a field of fresh snow that not a single being has stepped foot in.|| 6 + ch 1 move - - 0.3 /30 /0 delay 0.5 ch 1 face @smile enddelay waitclick ch 2 shake x 5 8 ch 2 face @surprise wait 0.5 ch 2 stopshake wait 0.2 ch 2 face @smile ch 2 talk Eli ||Eek! That's a little embarrassing... You sure know how to splash color on your words.|| 7 viewing enable ch 1 hide 0.1 ch 2 hide 0.1 letterbox hide 0.65 10% 1 volume bgm 10 bg 5 scaling - - 0.4 1.8 1.8 bg 5 show 0.4 wait 0.6 ch 2 visual @nico @summer_uniform @angry ch 2 eye close ch 2 scale 1.5 1.5 ch 2 scaling - - 0.2 1.6 1.6 ch 2 pos @center ch 2 pos @offset_l3 ch 2 show wait 0.2 bg 3 scale 1.1 1.1 viewing disable ch 2 talk Nico ||You. Guys! What are you doing having a fun little chat?!|| 8 + delay 2.2 ch 2 face @surprise enddelay waitclick ch 2 hide bg 5 hide 0.4 wait 0.6 ch 2 scale 1 1 ch 2 face @sad ch 2 pos @left ch 1 visual @honoka @summer_uniform ch 1 scale 1 1 ch 1 pos @right ch 1 face @smile ch 1 show ch 2 show wait 0.2 ch 1 talk Honoka ||They got closer through competing with each other last week.|| 9 ch 2 hide wait 0.2 ch 2 visual @setsuna @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @left ch 2 face @smile ch 2 show wait 0.2 ch 2 talk Setsuna ||A friendship blooming from fierce fighting. What a thrilling development!|| 10 ch 1 hide wait 0.2 ch 1 visual @kotori @summer_uniform ch 1 scale 1 1 ch 1 pos @right ch 1 face @sad ch 1 show wait 0.2 ch 1 talk Kotori ||I don't remember anyone fighting.|| 11 ch 2 hide wait 0.2 ch 2 visual @nico @summer_uniform ch 2 scale 1 1 ch 2 pos @left ch 2 face @angry ch 2 show wait 0.2 ch 2 talk Nico ||Forget about that! We're rivals! Enemies! We're at war here, can't you see?! There's no need to be friendly!|| 12 + ch 2 jump delay 0.4 ch 1 face @surprise ch 2 jump enddelay delay 0.8 ch 2 movex - EaseIn 0.3 /20 enddelay delay 0.1 ch 1 face @sad ch 1 movex - EaseOut 0.3 /15 enddelay delay 0.5 ch 2 movex - EaseIn 0.3 /20 enddelay delay 0.1 ch 1 movex - EaseOut 0.3 /15 enddelay delay 0.5 ch 2 movex - EaseIn 0.3 /20 enddelay delay 0.1 ch 1 movex - EaseOut 0.3 /15 enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @nozomi @summer_uniform @smile ch 1 scale 1 1 ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show delay 0.1 ch 2 face @sad ch 2 move - - 0.2 /-20 /0 enddelay wait 0.4 ch 1 talk Nozomi ||Come on, Nico-chi. Idols shouldn't get so angry. Besides, they do say yesterday's enemy is today's best friend.|| 13 ch 2 face @sad ch 2 hide wait 0.2 ch 2 visual @maki @summer_uniform ch 2 scale 1 1 ch 2 pos @left ch 2 face @sad ch 2 show wait 0.2 ch 2 talk Maki ||That wasn't yesterday, it was a whole week ago.|| 14 ch 1 hide ch 2 hide wait 0.2 [player] ||Nico is right about us fighting each other. We lost the other day, but we're going to win this time.|| viewing enable bg 3 scaling - - 0.5 1.2 1.2 wait 0.7 ch 1 visual @kasumi @summer_uniform @normal ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 face @smile ch 1 show wait 0.2 viewing disable ch 1 talk Kasumi ||We might even see μ's crying in shame at the end of all this. You might want to get some extra towels ready.|| 15 + delay 1.2 ch 1 face @normal ch 1 eye close enddelay waitclick ch 1 hide wait 0.2 ch 1 visual @kasumi @summer_uniform @surprise ch 2 visual @rina_b @summer_uniform @normal ch 2 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 2 pos @left ch 2 pos @offset_l1 ch 1 face @normal ch 2 face @angry ch 1 show ch 2 show wait 0.2 ch 2 talk Rina ||Kasumi, I think you're provoking them too much.|| 16 ch 1 hide ch 2 hide bg 5 move - - 0.4 /-40 /0 bg 5 show 0.4 wait 0.6 ch 1 visual @kanata @summer_uniform @ex1 ch 1 scale 1.4 1.4 ch 2 scale 1.4 1.4 ch 2 visual @kasumi @summer_uniform @surprise ch 2 pos @center ch 1 pos @center ch 1 pos /80 /50 ch 1 pos @offset_l2 ch 2 pos @offset_l2 ch 1 pos /140 /10 ch 1 show ch 2 show wait 0.2 ch 1 move - - 0.4 /-20 /-30 ch 1 talk Kanata ||*Yawn* What are we doing today, anyway?|| 17 + delay 0.2 ch 2 move - - 0.1 /-10 /-20 enddelay delay 0.3 ch 2 shake x 5 2 enddelay delay 0.8 ch 2 visual @kasumi @summer_uniform @sad enddelay delay 0.5 ch 2 eye close ch 1 face @normal enddelay waitclick ch 1 hide ch 2 stopshake ch 2 hide bg 5 hide 0.4 wait 0.6 ch 2 visual @honoka @summer_uniform ch 2 scale 1.2 1.2 ch 2 pos @center ch 2 pos @offset_l1 ch 2 face @smile ch 2 show wait 0.2 ch 2 talk Honoka ||That's for you to find out when it starts! Now, let's do just that!|| 18 ch 2 hide wait 0.2 ch 1 visual @ai @summer_uniform @normal ch 1 scale 1.2 1.2 ch 1 pos @right ch 1 pos @offset_l1 ch 1 face @normal ch 1 show wait 0.4 ch 1 face @smile ch 1 jump wait 0.2 ch 1 talk Ai ||All right! Let's get pumped!|| 19 ch 2 hide wait 0.2 ch 2 visual @rin @summer_uniform ch 2 scale 1.2 1.2 ch 2 pos @left ch 2 pos @offset_l1 ch 2 face @normal ch 2 show wait 0.2 ch 2 face @smile ch 2 jump wait 0.4 ch 2 talk Rin ||Super pumped!|| 20 viewing enable clear ch 1 hide ch 2 hide wait 0.2 bg 3 scaling - - 0.5 1.2 1.2 wait 0.7 ch 1 visual @nico @summer_uniform ch 1 scale 1 1 ch 1 pos @center ch 1 face @surprise ch 1 show viewing disable ch 1 talk Nico ||Don't get all crazy together!|| 21 + ch 1 jump delay 0.4 ch 1 jump enddelay delay 0.4 ch 1 jump enddelay waitclick viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable soundstop bgm 1 fade out back 0.5 wait 0.5 letterbox hide 0 10% 10 clear bg 3 load default|70 bg 3 scale 1.4 1.4 bg 3 show 0 ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 scale 1.8 1.8 ch 1 pos @offset_l3 ch 1 face @smile ch 1 eye close ch 1 show fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable ch 1 talk Nico ||Time for μ's VS Nijigasaki, round four! A test of nerves!|| 22 + delay 0.4 ch 1 eye open enddelay waitclick bgmfade in 0 bgmfade out 1 sound bgm 23 viewing enable bg 3 hide 0.4 ch 1 hide wait 0.6 ch 1 scale 1 1 ch 1 pos @center ch 1 face @normal ch 1 show wait 0.2 viewing disable ch 1 talk Nico ||School idols need wills of steel to withstand anything that could happen while performing in front of so many people. So, we're going to compete with that.|| 24 ch 1 hide wait 0.2 ch 1 visual @honoka @summer_uniform ch 2 visual @nozomi @summer_uniform ch 1 scale 1 1 ch 2 scale 1 1 ch 1 pos @right ch 2 pos @left ch 1 face @normal ch 2 face @normal ch 1 show ch 2 show wait 0.2 ch 1 talk Honoka ||Nozomi will be competing for μ's.|| 25 ch 2 face @smile ch 2 talk Nozomi ||Let's do it!|| 26 ch 1 hide ch 2 hide wait 0.2 bg 4 show 0.4 wait 0.6 ch 1 visual @kanata @summer_uniform @normal ch 1 scale 1.2 1.2 ch 1 pos @center ch 1 pos @offset_l1 ch 1 face @normal ch 1 show wait 0.2 [player] ||Nijigasaki will put out... Kanata, do your best!|| ch 1 face @ex1 ch 1 talk Kanata ||Mmm. Just leave everything to me.|| 27 bg 4 hide 0.4 ch 1 hide wait 0.6 ch 1 visual @kasumi @summer_uniform @normal ch 2 visual @nico @summer_uniform @normal ch 1 scale 1 1 ch 2 scale 1 1 ch 1 pos @right ch 2 pos @left ch 1 face @surprise ch 2 face @normal ch 1 show ch 2 show wait 0.2 ch 1 talk Kasumi ||What's this test of nerves though? We exploring a graveyard at night or something?|| 28 ch 2 face @smile ch 2 talk Nico ||Close, but not quite. We'll be using this to compete!|| 29 sound se 30 ch 1 hide ch 2 hide wait 0.2 [player] ||A DVD...? Wait, I know this movie. I've seen people on TV and the internet talk about how scary it is. I get it! The person who's more scared loses, right?|| ch 1 visual @nozomi @summer_uniform @normal ch 3 visual @kanata @summer_uniform @ex1 ch 2 scale 1 1 ch 1 scale 1 1 ch 3 scale 1 1 ch 2 pos @center ch 1 pos @left_far ch 3 pos @right_far ch 1 face @normal ch 2 face @smile ch 2 show ch 1 show ch 3 show wait 0.2 ch 2 talk Nico ||Exactly. Nozomi and Kanata-- Hey, don't sleep while standing! Both of you wrap this around your wrists during the movie.|| 31 + delay 1.2 ch 2 face @surprise enddelay waitclick ch 3 face @normal ch 3 talk Kanata ||What's this?|| 32 ch 2 face @normal ch 2 talk Nico ||A device that measures your heartbeat. We can see the data from an app on our phones, so there's no pretending you're fine!|| 33 [player] ||That's very thorough.|| ch 2 face @smile ch 2 talk Nico ||Let's start it then. Who has stronger nerves? Begin!|| 34 viewing enable soundstop bgm 23 fadesetting type SlimStripeHorizontal fadesetting flip disable fade out back 0.5 wait 0.5 letterbox hide 0 10% 10 clear bg 2 hide 0 bg 4 load default|72 bg 4 scale 1.2 1.2 ch 1 hide 0 ch 3 hide 0 ch 1 visual @kasumi @summer_uniform @normal ch 2 scale 1 1 ch 1 scale 1 1 ch 1 face @sad ch 2 face @sad ch 1 pos @right_near ch 2 pos @left_near ch 3 pos @left_near ch 3 plane 6 ch 1 show 0 sound se 35 fadesetting type Default fadesetting flip enable fade in back 1 white wait 1.2 bgmfade in 1 bgmfade out 1 sound bgm 36 ch 1 move - - 0.2 /-20 /0 wait 0.6 ch 1 move - - 0.2 /-20 /0 wait 0.4 viewing disable ch 1 talk Kasumi ||W-W-Wait, why is she opening the door?! There's definitely a ghost in there! Why doesn't she know?!|| 37 ch 2 face @angry ch 2 talk Nico ||Sh-Shut up! If she doesn't open the door, there's no mo-- EEEEK!|| 38 + delay 0.4 ch 1 face @surprise ch 2 face @surprise enddelay delay 0.4 ch 2 hide enddelay delay 0.1 ch 1 visual @kasumi @summer_uniform @back ch 3 visual @nico @summer_uniform @back ch 3 show ch 3 move - - 0.3 /-30 /0 ch 1 move - - 0.18 /-10 /-5 enddelay delay 0.4 ch 1 move - - 0.15 /0 /-30 ch 3 hide enddelay delay 0.2 ch 1 shake x 5 8 enddelay delay 0.6 ch 1 stopshake enddelay waitclick ch 1 hide ch 2 hide wait 0.2 ch 2 visual @rina_b @summer_uniform @normal ch 1 visual @hanayo @summer_uniform ch 2 scale 1 1 ch 1 scale 1 1 ch 2 shake x 10 5 ch 2 face @sad ch 1 face @sad ch 2 show ch 1 show wait 0.8 ch 2 stopshake ch 2 talk Rina ||I can't watch! I definitely can't!|| 39 ch 1 jump wait 0.4 ch 1 shake x 5 8 wait 0.6 ch 1 stopshake ch 1 talk Hanayo ||Eeeek! Why is it so fast even crawling on all fours?! It's gonna catch-- Eeeeeek!|| 40 + delay 0.8 ch 1 eye close enddelay waitclick ch 1 hide ch 2 hide wait 0.2 ch 1 visual @maki @summer_uniform @sad ch 2 visual @ai @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 1 pos @left ch 2 face @normal ch 2 show ch 1 show wait 0.2 ch 2 talk Ai ||What? Can't you just smack it in the face or something?|| 41 ch 1 face @surprise ch 1 talk Maki ||I doubt that'd have much effect on this thing!|| 42 ch 1 hide ch 2 hide wait 0.2 ch 2 visual @kotori @summer_uniform ch 2 scale 1 1 ch 2 pos @center ch 2 face @smile ch 2 show wait 0.2 ch 2 talk Kotori ||Hm, I think everyone getting so excited is making it less scary for me.|| 43 [player] ||Nozomi and Kanata don't look that scared. How are their heartbeats?|| ch 1 move - - 0.3 /-30 /0 ch 1 hide ch 2 hide wait 0.2 bg 4 show 0.4 wait 0.6 ch 1 visual @eli @summer_uniform ch 1 scale 1.2 1.2 ch 1 face @normal ch 1 pos @center ch 1 pos @offset_l1 ch 1 move - - 0.3 /30 /0 ch 1 show wait 0.4 ch 1 talk Eli ||Umm... Nozomi has some fluctuations, but it's not that different from before they started watching. Kanata...|| 44 ch 1 face @surprise ch 1 talk Eli ||Wh-Whoa. It hasn't changed at all.|| 45 ch 1 hide wait 0.2 ch 1 visual @kanata @summer_uniform @back ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 [player] ||You're right! Wow, Kanata.|| viewing enable ch 1 hide wait 0.2 effection enable Back se 1 blur 2 0.5 bg 4 coloring - - 0.5 #808080FF wait 0.5 plane 11 clip 0 0 plane 11 clip 1500 200 0.2 plane 11 magnet center plane 11 pos /-20 /80 plane 11 frame left single plane 11 frame all double #FFFFFF80 bg 7 load empty bg 7 scale 5 5 bg 7 color black bg 7 plane 11 ch 24 create ch 24 visual @kanata @summer_uniform @normal ch 24 scale 2 2 ch 24 pos 20 -230 ch 24 plane 11 ch 24 show 0 wait 0.2 viewing disable [player] ||(Wait, is Kanata...?)|| soundstop bgm 36 viewing enable fadesetting type SlimStripeHorizontal fadesetting flip disable fade out back 0.5 wait 0.5 clear plane 11 clip 0 0 0 letterbox hide 0 10% 10 bg 2 show 0 bg 3 scale 1.4 1.4 ch 1 hide 0 bg 3 hide 0 bg 4 color white se 1 blur 0 0 ch 1 visual @nico @summer_uniform ch 1 scale 1.4 1.4 ch 1 pos @center ch 1 pos @offset_l1 ch 1 face @angry ch 1 show 0 fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable ch 1 talk bgmfade in 1 bgmfade out 1 sound bgm 46 Nico ||The contest of nerves goes to... Kanata Konoe!|| 47 ch 1 hide wait 0.2 ch 1 visual @kanata @summer_uniform @ex1 ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Kanata Yay... 48 [player] ||Kanata, be a little more excited!|| ch 2 visual @nozomi @summer_uniform ch 2 scale 1 1 ch 2 pos @right_far ch 2 pos /30 /0 ch 2 face @sad ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Nozomi ||She can't help it, she just woke up!|| 49 ch 3 visual @maki @summer_uniform ch 3 scale 1 1 ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 face @sad ch 3 move - - 0.3 /30 /0 ch 3 show wait 0.4 ch 3 talk Maki ||What kind of nerves does it take to be able to sleep among such commotion?|| 50 ch 2 talk Nozomi ||It was impressive. There was a super scary scene right before you went to sleep. Didn't it scare you at all?|| 51 ch 2 talk Nozomi ||You stay so composed in the face of such fear, among such commotion and excitement. We don't have someone like you in our group.|| 52 ch 1 face @smile ch 1 talk Kanata ||*Giggle* Thanks for the compliment.|| 53 ch 1 hide ch 2 hide ch 3 hide wait 0.2 ch 1 visual @nico @summer_uniform ch 1 scale 1 1 ch 1 pos @left ch 1 face @surprise ch 1 show wait 0.4 ch 1 talk Nico ||B-But sleeping isn't fair! The contest was supposed to be about the movie being scary or not!|| 54 ch 2 visual @ai @summer_uniform @normal ch 2 scale 1 1 ch 2 pos @right ch 2 pos /30 /0 ch 2 face @smile ch 2 move - - 0.3 /-30 /0 ch 2 show wait 0.4 ch 2 talk Ai ||Don't sweat the small stuff! A win is a win. Or, do you want to watch it again?|| 55 ch 1 face @sad ch 1 talk Nico ||I-I don't know about that.|| 56 [player] ||That makes it two to two. A tie!|| ch 1 hide ch 2 hide wait 0.2 ch 1 visual @honoka @summer_uniform @sad ch 1 scale 1 1 ch 1 pos @center ch 1 show wait 0.2 ch 1 talk Honoka ||Hmm, too bad!|| 57 ch 1 face @smile ch 1 talk Honoka ||We won't lose next time.|| 58 viewing enable fadesetting type Default fade out front 0.5