#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 9999 6|20|21 preload ch 9999 1|22|23 preload bg 24 preload bg 25 waitload bg 1 load default|25 bg 1 scale @size_l1 bg 2 load default|25 bg 2 scale @size_l2 bg 2 hide ch 1 create ch 1 visual @rina_b @summer_practice_style ch 1 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable [player] ||Good work, Rina. Here's a towel.|| ch 1 scale @size_m ch 1 face @normal ch 1 pos @center ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.3 wait 0.9 ch 1 talk Rina Thanks. 1 + delay 0.2 ch 1 face @smile ch 1 move - - 0.6 /0 /-15 enddelay delay 0.9 ch 1 move - - 0.3 /0 /15 enddelay waitclick [player] ||After you get dressed, I'd like to review the online fan event you had the other day, if that's all right.|| ch 1 face @normal ch 1 nod -10 ch 1 talk Rina Okay. 2 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.6 wait 0.6 ch all hide bg 1 load default|24 bg 2 load default|24 bg 2 scale @size_l2 bg 2 hide ch 1 create ch 1 visual @rina_b @summer_uniform ch 1 plane 2 ch 1 hide ch 1 scale @size_m ch 1 pos @center ch 1 face @normal ch 1 show bgmfade in 0 bgmfade out 1.0 sound bgm 3 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.6 wait 0.6 viewing disable [player] ||...I think that's all for what needs to be improved.|| ch 1 nod -10 ch 1 talk Rina ||Yeah. Also, we might need to rethink the streaming equipment a bit.|| 4 [player] ||Good point. Maybe we should talk to the Broadcasting Club and borrow some equipment from them.|| ch 1 talk Rina ||Hmm... I think I'll try and make it myself.|| 5 + delay 0.2 ch 1 face @angry ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||What?! Th-That's impressive!|| ch 1 face @normal ch 1 talk Rina ||It isn't, really. If I figure out how it's all put together, I think I can modify what we already have.|| 6 ch 1 talk Rina ||And what's really amazing is Asagi and the others. Rina-chan Board says, "Serious!"|| 7 + delay 3.0 ch 1 face @angry ch 1 nod -10 enddelay waitclick ch 1 talk Rina ||If it weren't for the people from the Computer Club and the data analysis group, I wouldn't have been able to make such an amazing Rina-chan Board.|| 8 [player] ||You did all come together to make that, huh?|| ch 1 face @normal ch 1 nod -10 ch 1 talk Rina Yeah. 9 [player] ||Oh, right. Speaking of the Rina-chan Board, I was really surprised by how you used it during your online fan event.|| [player] ||I never thought you'd use it to do impressions of the Nijigasaki members.|| ch 1 talk Rina ||*Giggle* I'm glad it went well.|| 10 + delay 0.2 ch 1 face @smile ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 1 face @normal [player] ||I didn't know it could be used like that. And the comments from people who saw it have been amazing.|| ch 1 talk Rina ||Ten out of ten for making everyone laugh. Rina-chan Board says, "Victory!"|| 11 + delay 0.2 ch 1 face @smile enddelay delay 3.5 ch 1 jump 10 enddelay waitclick bgm stop viewing enable clear ch all hide 0 bg 2 show 0.3 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @normal ch 1 show 0.3 wait 0.6 bgmfade in 0 bgmfade out 1.0 sound bgm 12 wait 0.6 viewing disable ch 1 talk Rina ||Everyone smiled and connected with me. That's really a dream of mine coming true.|| 13 ch 1 face @smile ch 1 talk Rina ||So I'm thankful to have Asagi's help with my Board this time too.|| 14 select ||Why don't we bring her some snacks?|| select_1 select ||Why don't we go help her out?|| select_2 #select_1 ch 1 face @normal [player] ||Hey, why don't we bring Asagi some snacks?|| ch 1 nod -10 ch 1 talk Rina ||Yeah, sure. I'd love to.|| 15 + delay 2.0 ch 1 face @smile ch 1 jump 30 enddelay delay 0.3 ch 1 jump 10 enddelay waitclick goto main_1 #select_2 ch 1 face @normal [player] ||Hey, why don't we go help her out?|| ch 1 face @angry ch 1 talk Rina ||In that case, I'll have to go to the classroom to get my tools.|| 16 goto main_1 #main_1 [player] ||I'll just send a text to Asagi...|| sound se 17 ch 1 face @normal ch 1 talk Rina ||I sent one just now. Oh, she responded... She says she was just about to head over here.|| 18 + delay 2.0 ch 1 face @surprise ch 1 jump 10 enddelay waitclick ch 1 face @smile [player] ||Okay, then let's prepare some tea and stuff and wait for her.|| viewing enable fadesetting type Default fade out front 0.5