#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound viewing enable fade out front 0 preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 9999 6 1|20|21 preload ch 9999 6 2|20|21 preload ch 9999 6 3|20|21 preload ch 9999 6 4|20|21 preload ch 9999 6 5|20|21 preload bg 22 preload bg 23 preload cg 24 waitload bg 1 load default|23 bgmfade out 3.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable viewing enable ch 1 create ch 1 visual @rina_b @summer_practice_style ch 1 face @normal ch 1 pos @center ch 1 pos @offset_l1 ch 1 scale @size_l1 ch 2 create ch 2 visual @rina_b @summer_practice_style ch 2 face @normal ch 2 pos @center ch 2 pos @offset_l2 ch 2 scale @size_l2 ch 2 hide wait 0.4 ch 1 movex Cubic EaseOut 0.5 30 ch 1 nod wait 0.3 viewing disable ch 1 talk Rina ||One, two, three, and turn!|| 1 + delay 0.2 ch 1 movex Cubic EaseOut 0.5 -30 ch 1 nod enddelay delay 0.7 ch 1 movex Cubic EaseOut 0.5 30 ch 1 nod enddelay waitclick [player] ||Rina, you're really going at it!|| ch 1 face @smile ch 1 talk Rina ||Yeah! I'm having my first show soon! I want to...to connect with everyone that comes to see me!|| 2 + delay 0.2 ch 1 nod -10 enddelay waitclick ch 1 face @normal [player] ||(Rina's been working so hard in practice ever since we saw Setsuna's show. It must have been a good experience for her.)|| viewing enable clear ch 1 movex Cubic EaseOut 0.5 -30 ch 1 nod wait 0.5 ch 1 movex Cubic EaseOut 0.5 30 ch 1 nod wait 0.6 viewing disable ch 1 talk Rina ||*Huff* One, two Rina-chan Board says... Whoa, whoa, whoa!|| 3 soundstop bgm 0 viewing enable clear wait 0.3 ch 1 shake x 2 20 ch 1 movey - - 1.2 /-500 ch 1 hide 0.5 wait 0.7 sound se 4 ch 1 stopshake wait 0.5 viewing disable [player] R-Rina?! viewing enable clear fadesetting flip disable fadesetting type Default fade out front 0.5 bg 1 load default|22 wait 0.5 bgmfade out 1.0 sound bgm 5 fadesetting flip enable fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||You've discovered a huge problem, haven't you?|| ch 1 face @sad ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 0.2 ch 1 talk Rina ||Yeah... I just wonder why it hasn't been a problem up until now.|| 6 + delay 0.2 ch 1 nod -10 enddelay waitclick [player] ||It's hard to perform while holding a board. No, it's actually impossible. You'd have to stop dancing, even for just a second, if you wanted to change your expression.|| ch 1 talk Rina ||And if I almost drop the board like just before, I might panic and freeze up.|| 7 [player] ||How about going on stage without the board?|| ch 1 face @surprise ch 1 jump wait 0.4 ch 1 shake x 4 10 wait 0.2 ch 1 talk Rina *GASP* 8 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Unthinkable, huh?|| ch 1 face @sad ch 1 movey - - 0.3 /-30 wait 0.5 ch 1 talk Rina ||I'm sorry.|| 9 [player] ||You don't have to apologize. You shouldn't force yourself to do stuff like that.|| ch 1 face @normal ch 1 movey - - 0.3 /30 wait 0.5 ch 1 talk Rina ||Um, as long as I do my best not to drop the board, I think I might be able to handle it.|| 10 viewing enable clear fadesetting flip disable fadesetting type Default fade out front 0.5 ch 1 hide cg 1 load default|24 wait 0.5 fadesetting flip enable fadesetting type StripeHorizontal fade in front 0.5 wait 0.2 viewing disable [player] ||How's that?|| label niji @rina Rina ||Good. It's sturdy. I think it'll stay up with this.|| 11 [player] ||Now it's tied on either side, like a mask! That should keep it up. Now the only problem we have is the expressions.|| label niji @rina Rina ||There's one more problem.|| 12 [player] ||Wait, there is?|| label niji @rina Rina ||If I can't move this, I can't see in front of myself.|| 13 [player] ||Oh, right!|| viewing enable clear fadesetting flip disable fadesetting type Default fade out front 0.7 cg 1 hide ch 2 hide ch 1 show wait 0.5 fadesetting flip enable fadesetting type Default fade in front 0.7 wait 0.2 viewing disable [player] ||(What can we do about this?)|| select ||I think attaching it to your face is good, though.|| select_1 select ||You can't see in front... How about cutting holes in the board?|| select_2 #select_1 [player] ||I think attaching it to your face is good though. Actually, that's the only way. We just need to figure out your field of vision and how to change the expression.|| ch 1 face @sad ch 1 talk Rina ||Can't we just cut holes in the board where my eyes go? I can just...keep the expression as it is the whole time.|| 14 goto main_1 #select_2 [player] ||You can't see in front... How about cutting holes in the board? No, that'll ruin it. And if you can't take off the board, you can't change the expression.|| ch 1 face @smile ch 1 talk Rina ||I think the board should be fine if I just keep a smiley face on it. You're supposed to smile on stage, right?|| 15 goto main_1 #main_1 ch 1 face @normal [player] ||No, I don't think compromising there would be good. Your board is a reflection of your inner self, after all.|| ch 1 face @sad ch 1 shake x 4 2 wait 0.2 ch 1 stopshake wait 0.2 ch 1 talk Rina ||But I don't know what else to do. It's too hard to dance and change expressions, so as long as the expression doesn't change automatically...|| 16 [player] ||(Change automatically?)|| [player] ||Rina, we might be able to make this work.|| ch 1 face @normal ch 1 jump 10 wait 0.3 ch 1 talk Rina How? 17 [player] ||Hear me out. We could...|| fadesetting type Default fade out front 0.5