#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 207 1 1|40|41 preload ch 207 1 2|40|41 preload ch 207 1 5|40|41 preload ch 207 1 4|40|41 preload ch 207 1 6|40|41 preload ch 203 1 1|42|43 preload ch 203 1 2|42|43 preload ch 203 1 5|42|43 preload ch 203 1 4|42|43 preload ch 203 1 3|42|43 preload bg 44 preload bg 45 waitload bg 1 load default|44 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @setsuna @summer_uniform ch 1 face @smile ch 1 pos @center wait 0.2 viewing disable ch 1 talk Setsuna ||There. I win.|| 1 ch 1 face @normal ch 1 pos @right ch 2 create ch 2 visual @shizuku @summer_uniform ch 2 face @sad ch 2 pos @left wait 0.2 ch 2 talk Shizuku ||What? Again?! This is your third consecutive win. You are far too good at this, Setsuna.|| 2 ch 2 face @normal [player] ||Even with Setsuna kicking our butts, this board game's really fun. Getting into this game again makes me realize how intense board games can be.|| ch 2 face @smile ch 2 talk Shizuku ||Yes, I agree. I did not expect to become so absorbed in it.|| 3 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 face @normal [player] ||Are there any other board games you recommend, Setsuna?|| ch 1 eye close wait 0.3 ch 1 talk Setsuna ||Let me think... They aren't really board games, but I think you might like TTRPGs.|| 4 + delay 2.0 ch 1 eye open enddelay waitclick ch 2 face @surprise ch 2 talk Shizuku ||What are TTRPGs?|| 5 ch 2 face @normal ch 1 talk Setsuna ||It's hard to neatly summarize them. TTRPGs, or tabletop role-playing games, are games where you role-play as your own character and progress through a story.|| 6 ch 2 face @smile ch 2 talk Shizuku ||You get to play your own character? That sounds like fun! I would love to give it a try!|| 7 ch 2 face @normal [player] ||Well, I'm definitely interested. Let's do that next!|| ch 1 face @sad ch 1 talk Setsuna ||Ah, unfortunately, it's not something that you can play without some preparation, as it requires a general story and setting.|| 8 + delay 4.0 ch 1 face @normal enddelay waitclick ch 2 face @surprise ch 2 talk Shizuku ||Much like a play, then.|| 9 ch 2 face @normal ch 1 face @smile ch 1 talk Setsuna ||That's right. All that is required to progress through the game is a scenario. The rest is done by the players involved in the game.|| 10 ch 1 face @normal ch 2 face @smile ch 2 talk Shizuku ||We build on the story ourselves? The more I hear about it, the more curious I get.|| 11 ch 2 face @normal ch 1 face @smile ch 1 talk Setsuna ||As it so happens, I've been quite into them, so I'm always thinking up different settings. Would you two like to join me for a game sometime? I'll make all the preparations.|| 12 ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Shizuku ||Ooh! That sounds like such fun! I would love to, Setsuna!|| 13 viewing enable clear soundstop bgm 0 fadesetting type Round fadesetting flip disable fade out front 0.8 ch 1 hide ch 2 hide bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide wait 1.0 fadesetting type Round fadesetting flip enable fade in front 0.8 wait 0.5 ef 1 load place ef 1 plane 1 ef 1 option window off ef 1 play ||Setsuna's Room|| wait 0.3 ef 1 hide wait 0.2 bgmfade in 0 bgmfade out 1.0 sound bgm 14 wait 0.2 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Setsuna ||So here is our scenario. I would like you to read through it first before I show Shizuku and the others.|| 15 [player] ||You're done?! Nice! Lemme see!|| ch 1 face @smile ch 1 talk Setsuna ||I'm a little embarrassed, but here you are.|| 16 ch 1 face @normal [player] ||Thanks! Wow, this is pretty detailed...|| + delay 0.7 sound se 17 enddelay delay 1.0 sound se 17 enddelay delay 0.5 sound se 17 enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Setsuna ||It is the framework for the whole game, after all. If the framework is sloppy, then the game itself will be as well.|| 18 ch 1 eye open [player] ||Even so, there's A LOT written here. This must have taken a while.|| ch 1 face @smile ch 1 shake x 2 5 wait 0.2 ch 1 talk Setsuna ||Not at all. I was having so much fun having ideas pop into my head one after another. Though it did cost me some precious sleep.|| 19 + delay 0.5 ch 1 stopshake enddelay waitclick select ||You're always so passionate.|| select_1 select ||You need to get a good night's rest.|| select_2 #select_1 ch 1 face @normal [player] ||You're always so passionate.|| ch 1 face @smile ch 1 jump 15 wait 0.3 ch 1 talk Setsuna ||It requires a certain level of devotion to make anything interesting.|| 20 goto main_1 #select_2 ch 1 face @normal [player] ||I get that you were having fun, but you have to make sure you get enough sleep.|| ch 1 face @sad wait 0.3 ch 1 talk Setsuna ||Oh, I have learned my lesson. I was overcome by bouts of drowsiness during class.|| 21 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #main_1 ch 1 face @normal [player] ||Hmm. You said we only needed a general outline, but you've practically written a novel here.|| ch 1 face @smile ch 1 shake x 1.5 5 wait 0.2 ch 1 talk Setsuna ||Heehee... My pen just had a life of its own. So, um...what do you think? Don't hold back. I would like to hear your honest opinion.|| 22 + delay 1.0 ch 1 stopshake enddelay delay 3.0 ch 1 face @normal enddelay waitclick [player] ||Well... To be completely honest, this might be a bit hard to understand.|| ch 1 hide 0.3 ch 2 visual @setsuna @summer_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||Like this attack... What is "nocturnal honey-badger breath"?|| ch 2 face @smile ch 2 talk Setsuna ||There is a fearless animal known as a honey badger. This attack involves that crazed honey badger creeping up on you in the dead of night and tearing out your windpipe!|| 23 ch 2 face @normal [player] ||Okay, how about this "Uncrackable Code Creator" class?|| ch 2 eye close wait 0.3 ch 2 talk Setsuna ||I thought that one made perfect sense. It's a class that can create undecipherable codes!|| 24 [player] Setsuna... ch 2 face @normal ch 2 talk Setsuna Yes? 25 soundstop bgm 14 force [player] ||I'm sorry, I don't get it!|| bgmfade out 1.0 sound bgm 26 ch 2 face @ex1 ch 2 jump 15 wait 0.3 ch 2 talk Setsuna What?! 27 [player] ||I can totally tell you put a lot of enthusiasm into this. You put so much thought into it, and I can tell how much you love it.|| ch 2 face @normal [player] ||But, I'm sorry... Our love can't keep up with yours.|| ch 2 face @sad ch 2 talk Setsuna ||Oh... *Chuckle* I did have an inkling that I might have taken it too far.|| 28 + delay 2.0 ch 2 face @normal enddelay waitclick ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Setsuna ||I will keep my readers in mind when I write my next one, so I hope you'll help me fix that one up as well!|| 29 [player] ||Sure! I'm looking forward to seeing it!|| fadesetting type Default fade out front 0.5