#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 206 2 1|20|21 preload ch 206 2 2|20|21 preload ch 206 2 5|20|21 preload ch 206 2 4|20|21 preload ch 206 2 6|20|21 preload ch 5202 9001 1|22|23 preload ch 5202 9001 2|22|23 preload ch 5202 9001 5|22|23 preload ch 5202 9001 4|22|23 preload ch 5202 9001 6|22|23 preload bg 24 preload bg 25 preload bg 26 preload ui phone|27|28|29 waitload bg 1 load default|24 bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable [player] ||All righty, what should I do today? Should I get some cleaning done? Or maybe go out shopping?|| viewing enable clear sound ambient 1 wait 3.0 viewing disable [player] ||Hm? Kanata's calling?|| soundstop ambient 1 wait 0.5 sound se 2 wait 0.2 [player] ||Hey, what's up?|| soundstop bgm 0 wait 0.5 phone set 4 bg 2 load default|25 4 ch 1 create ch 1 plane 4 ch 1 visual @kanata @summer_private ch 1 face @normal ch 1 pos @center ch 1 scale @size_l2 ch 1 pos @offset_l2 viewing enable phone open bgmfade out 2.0 sound bgm 3 wait 0.3 viewing disable %voice_phone ch 1 talk Kanata ||Kanata here. Do you have any plans for today?|| 4 [player] ||No, nothing in particular.|| ch 1 face @smile ch 1 jump 10 wait 0.3 %voice_phone ch 1 talk Kanata ||Well guess what? I haven't been the slightest bit sleepy since I woke up this morning. I'm so full of energy!|| 5 [player] ||Now that you mention it, you do seem more alert than usual.|| ch 1 face @normal %voice_phone ch 1 talk Kanata ||This hardly ever happens, so I make sure to get out and really make a day of it when it does. Do you wanna join me?|| 6 [player] ||Gladly. So what are you gonna use all of that pep of yours for?|| ch 1 face @sad ch 1 shake x 2 5 wait 0.5 %voice_phone ch 1 talk Kanata ||I haven't actually decided yet. Is there something you wanna do?|| 7 + delay 0.3 ch 1 stopshake enddelay delay 3.5 ch 1 face @normal enddelay waitclick [player] ||I can't think of anything if you put me on the spot like that. Are you sure you don't have any ideas?|| ch 1 eye close wait 0.3 %voice_phone ch 1 talk Kanata ||Hmm... Well, since I'm so full of energy today I kinda wanna do something outdoors!|| 8 + delay 1.5 ch 1 eye open enddelay waitclick [player] ||Outdoors, huh? Are you thinking mountains or beach?|| ch 1 face @surprise %voice_phone ch 1 talk Kanata ||Maybe the beach? I like the beach over in Odaiba, but it's really pretty over in Numazu, too.|| 9 [player] ||Hmm... You wanna try scuba diving or fishing or something?|| ch 1 face @smile ch 1 jump 10 wait 0.3 %voice_phone ch 1 talk Kanata ||Ooh, I wanna go fishing! I've never gone before. And I wanna try cooking with whatever we catch. That settles it! We're going fishing!|| 10 [player] ||Okay, I'll let the Aqours girls know too.|| ch 1 face @normal %voice_phone ch 1 talk Kanata ||Great, thanks! Oh, and do you mind if I bring Haruka along, too?|| 11 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Not at all! Tell Haruka I'm looking forward to seeing her.|| ch 1 face @smile %voice_phone ch 1 talk Kanata ||I'll see ya later then!|| 12 viewing enable clear sound se 2 soundstop bgm 3 phone close wait 0.3 fadesetting type Default fadesetting flip enable fade out front 0.7 bg 1 load default|26 bg 3 load default|26 bg 3 scale 1.2 1.2 bg 3 hide wait 1.0 bgmfade out 1.0 sound bgm 13 delay 0.4 sound ambient 14 enddelay fadesetting type Default fadesetting flip disable fade in front 0.7 wait 0.2 ch 2 create ch 2 visual @haruka @sub_dress_1 ch 2 face @normal ch 2 pos @left ch 1 face @normal ch 1 scale @size_m ch 1 pos @right ch 1 show wait 0.2 viewing disable [player] ||Hey, it's been a while, Haruka!|| ch 2 face @smile ch 2 talk Haruka ||It sure has been. Thank you for having me today.|| 15 + delay 0.2 volume ambient 5 2.0 enddelay waitclick ch 2 face @normal [player] ||No, no, I should be thanking you for having me! More importantly, let's get our fishing on!|| ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Haruka ||Yes, let's! I've actually never been fishing before, so I've been pretty excited about it.|| 16 [player] ||I hope we reel in a big one!|| viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @kanata @summer_private ch 3 face @normal ch 3 pos @center ch 3 scale @size_l1 ch 3 pos @offset_l1 ch 3 show 0.4 bg 3 show 0.4 wait 0.6 viewing disable ch 3 talk Kanata ||I wonder what kind of fish we can catch around Numazu?|| 17 [player] ||I don't have the slightest idea. Kanan might know, though.|| ch 3 face @smile ch 3 talk Kanata ||I wonder what we're gonna catch? We haven't even started yet and I'm already having a blast.|| 18 select ||I'm glad we chose to go fishing.|| select_1 select ||I'm looking forward to the feast.|| select_2 #select_1 ch 3 face @normal [player] ||I'm glad we chose to go fishing.|| ch 3 face @smile ch 3 talk Kanata ||Me too! It's a good thing I came to you for ideas.|| 19 + delay 0.1 ch 3 nod -10 enddelay waitclick goto main_1 #select_2 ch 3 face @normal [player] ||I'm looking forward to a tasty meal.|| ch 3 face @smile ch 3 talk Kanata ||Just one more reason to reel in a big haul.|| 20 goto main_1 #main_1 [player] ||I'm so excited! I wish we were already there.|| fadesetting type Default fade out front 0.5