#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 205 6|20|21 preload ch 205 6 99|22 preload bg 23 preload bg 24 preload bg 25 preload bg 26 preload bg 27 waitload ch 1 create ch 1 visual @ai @summer_practice_style ch 1 hide ch 11 create ch 11 visual @ai @summer_practice_style @back ch 11 hide bg 1 load default|23 bg 1 scale 1.1 1.1 bg 1 show bg 2 load default|23 bg 2 scale 1.32 1.32 bg 3 load default|23 bg 3 scale 1.76 1.76 bg 3 hide bg 11 load default|25 bg 11 scale 1.1 1.1 bg 11 hide bg 8 load default|27 bg 8 scale @size_l3 bg 8 pos /50 /90 bg 8 plane 3 bg 8 hide bg 9 load default|26 bg 9 scale @size_l3 bg 9 pos /50 /90 bg 9 plane 2 bg 9 hide bg 98 load empty bg 98 color white bg 98 plane 2 bg 98 hide bg 99 load empty bg 99 color black bg 99 hide sound se 0 fadesetting type Default fade in front 0.5 wait 0.9 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @smile ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 bgmfade in 0 bgmfade out 3.0 sound bgm 1 wait 0.6 ef 1 load intensive ef 1 play viewing disable ch 1 talk [player] Finished! + delay 0.2 ch 1 shake x 4 4 bg 2 shake x 4 4 enddelay delay 2.0 ch 1 stopshake bg 2 stopshake enddelay waitclick ef 1 delete viewing enable clear ch all hide 0 bg 2 hide 0.3 ch 1 scale @size_m ch 1 pos @center ch 1 face @sad close ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Ai ||*Wheeze* How was my time?|| 2 + delay 0.2 ch 1 move - - 1.6 /0 /-20 enddelay delay 3.0 ch 1 face @normal ch 1 move - - 0.6 /0 /20 enddelay waitclick [player] ||Pretty good. Shall we try increasing the distance a little from now on?|| ch 1 face @smile ch 1 talk Ai ||Sure. The sights in this park are so beautiful that I never get tired of running here.|| 3 [player] ||Ahaha, no kidding.|| ch 1 face @ex1 ch 1 talk Ai ||How about one more lap before we adjust the course?|| 4 [player] ||Okay. Oh, but...|| bgm stop viewing enable clear ch all hide 0 movement keep bg5_move bg 8 move - - 30.0 /-100 /0 bg 8 show movement keep bg4_move bg 9 move - - 30.0 /-100 /0 bg 9 show wait 0.3 bg 9 hide 1.6 sound se 5 wait 2.0 bgmfade in 0 bgmfade out 2.0 sound bgm 6 viewing disable [player] ||It's gotten cloudy. Looks like rain.|| ch 1 face @sad ch 1 talk Ai ||Oh, you're right.|| 7 [player] ||Shall we leave the park and go somewhere sheltered?|| viewing enable clear bg 1 load default|24 bg 1 scale 1.1 1.1 bg 1 show bg 2 load default|24 bg 2 scale 1.32 1.32 bg 2 hide bg 3 load default|24 bg 3 scale 1.76 1.76 bg 3 hide bg 8 hide 0.3 ch 1 scale @size_m ch 1 pos @center ch 1 face @smile ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Ai ||No, I'm sure it's just a passing shower. Let's just hide out under a tree.|| 8 [player] ||Um... Are you sure?|| ch 1 face @normal ch 1 talk Ai ||Huh? You're not scared of a little lightning, are you?|| 9 ch 1 face @smile ch 1 jump 10 ch 1 talk Ai ||Ahaha, don't worry. I'll treat you to a pun show that'll make you forget all about it!|| 10 ch 1 face @normal ch 1 talk Ai ||Leave it to me!|| 11 sound se 0 ch 1 move - - 0.6 /-120 /0 ch 1 hide 0.3 wait 1.0 bgm stop viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.7 wait 0.8 ch all hide bg 1 load default|25 bg 1 scale 1.1 1.1 bg 1 show bg 2 load default|25 bg 2 scale 1.32 1.32 bg 2 hide bg 3 load default|25 bg 3 scale 1.76 1.76 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 12 volume ambient 3 2.0 sound ambient 13 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.7 wait 1.0 sound se 14 viewing disable [player] ||Ugh, it's really coming down. And the lightning is wild... It doesn't usually bother me, but it's a little scary.|| ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @normal ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 wait 0.6 ch 1 talk Ai ||Ai's pun show has begun!|| 15 ch 1 face @smile ch 1 talk Ai ||Umm... I have a pun in the oven! Don't step foot on the futon! Orange you glad I got you this orange soda?!|| 16 bg 98 show 0.2 wait 0.2 bg 98 hide wait 0.1 wait 0.6 sound se 14 ch 1 face @surprise [player] ||Ah, Ai...!|| ch 1 talk Ai ||Um, um... That prank call was phony! If I were a dolphin, I'd have a whale of a time! P-Paw-don me, but are you fur real...?|| 17 + delay 0.2 ch 1 face @normal close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 1.0 ch 1 eye open ch 1 jump 10 enddelay waitclick [player] ||Ai's puns won't stop!|| ch 1 face @sad ch 1 talk Ai ||Umm... To ski is key! Uhh...|| 18 sound se 19 ch 1 face @surprise ch 1 jump 50 bg 98 show 0.2 wait 0.2 bg 98 hide wait 0.1 wait 1.6 ch 1 talk Ai Ugh... 20 + delay 0.2 ch 1 eye close ch 1 move - - 0.9 /0 /-20 enddelay waitclick select ||This way, Ai!|| select_1 select ||Let's take shelter!|| select_2 #select_1 [player] ||This way, Ai!|| ch 1 talk Ai ||Wahhh! I am scared after all!|| 21 + delay 0.2 ch 1 face @sad ch 1 jump 30 enddelay delay 0.6 ch 1 jump 30 enddelay waitclick goto main_1 #select_2 [player] ||Let's find some shelter from the rain!|| ch 1 talk Ai ||Wahhh! Is my navel covered?! Hey, is it?!|| 22 + delay 0.2 ch 1 face @sad ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick goto main_1 #main_1 viewing enable clear bgm stop soundstop ambient 13 fadesetting type Round fadesetting flip enable fade out front 0.7 wait 1.0 ch all hide bg 1 load default|23 bg 1 scale 1.1 1.1 bg 1 show bg 2 load default|23 bg 2 scale 1.32 1.32 bg 2 hide bg 3 load default|23 bg 3 scale 1.76 1.76 bg 3 hide ch 1 scale @size_m ch 1 face @sad close ch 1 pos @center ch 1 pos /0 /-30 ch 1 show bgmfade in 0 bgmfade out 2.0 sound bgm 23 fadesetting type Round fadesetting flip disable fade in front 0.7 wait 1.0 viewing disable [player] ||Looks like the thunder stopped. It's safe now, Ai!|| ch 1 talk Ai Yeah... 24 + delay 0.2 ch 1 eye open ch 1 move - - 1.6 /0 /30 enddelay waitclick ch 1 talk Ai ||Ugh, I can't believe I let you see me like that again! I really thought I could handle it!|| 25 + delay 0.2 ch 1 face @sad close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||Ahaha... If you want to overcome your fear, let's look for a way to do it together. Don't force yourself right now.|| ch 1 talk Ai ||Yeah. But, um... Keep all of this a secret from Ayumu and the others! Please!|| 26 + delay 0.2 ch 1 eye open ch 1 nod -10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5