#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 205 6|20|21 preload ch 201 6|22|23 preload ch 210 6|24|25 preload bg 26 preload bg 27 preload bg 28 waitload ch 3 create ch 3 visual @shioriko @summer_practice_style ch 3 hide ch 1 create ch 1 visual @ai @summer_practice_style ch 1 hide ch 2 create ch 2 visual @ayumu @summer_practice_style ch 2 hide sound se 0 bg 5 load default|28 bg 5 scale @size_l3 bg 5 pos /50 /0 bg 5 plane 1 bg 5 hide movement keep bg5_move bg 5 move - - 30.0 /-100 /0 bg 5 show fadesetting type Default fade in front 0.3 wait 1.0 sound se 1 bgmfade in 0 bgmfade out 1.0 sound bgm 2 wait 0.6 viewing disable [player] ||Looks like the rain cleared up.|| ch 1 talk Ai ||Oh good, it was just a bit of rain. Phew…|| 3 + delay 3.0 ch 1 face @smile ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick bg 1 load default|26 bg 2 load default|26 bg 2 scale @size_l2 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @normal ch 1 show 0.3 bg 5 hide 0.3 wait 0.9 viewing disable ch 1 talk Ai ||Race you to the clubroom! Aaand, go!|| 4 + delay 0.2 ch 1 face @normal enddelay delay 3.0 ch 1 face @ex1 enddelay waitclick sound se 5 ch 1 move - - 0.6 /-120 /0 ch 1 hide 0.3 wait 0.6 [player] ||Ahahaha! Hey, w-wait up! Ai, that's cheating!|| viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.5 wait 0.6 ch all hide bg all hide bg 1 load default|27 bg 1 scale @size_l1 bg 1 show bg 2 load default|27 bg 2 scale @size_l3 bg 2 hide bg 3 load default|27 bg 3 scale @size_l1 bg 3 pos /60 /0 bg 3 hide bg 4 load default|27 bg 4 scale @size_l1 bg 4 pos /-60 /0 bg 4 hide bg 5 load default|27 bg 5 scale @size_l3 bg 5 pos /130 /0 bg 5 hide bg 6 load default|27 bg 6 scale @size_l3 bg 6 pos /-130 /0 bg 6 hide ch 3 scale @size_m ch 3 pos @left_far ch 3 face @normal ch 3 show 0.3 ch 2 scale @size_m ch 2 pos @left_near ch 2 face @normal ch 2 show 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 6 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.5 wait 0.8 ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show wait 0.6 viewing disable ch 2 talk Ayumu ||Oh, welcome back, you two! Did you get caught in the rain?|| 7 [player] ||Hey, Ayumu. We stayed out of it, so we were fine.|| ch 2 face @smile ch 2 talk Ayumu ||Well, that's good.|| 8 ch 2 face @normal ch 3 face @smile ch 3 talk Shioriko ||Ayumu has been fretting about you and Ai all day.|| 9 viewing enable clear ch all hide wait 0.2 bg 2 show 0.3 ch 1 scale @size_l2 ch 1 pos @right ch 1 pos @offset_l2 ch 1 face @surprise ch 1 show 0.3 ch 2 scale @size_l2 ch 2 pos @left ch 2 pos @offset_l2 ch 2 face @normal ch 2 show 0.3 wait 0.6 viewing disable ch 1 talk Ai ||Huh, really? That's so nice, Ayumu! Sorry to worry you! *Squeeze*|| 10 + delay 0.2 ch 1 jump 10 enddelay delay 2.0 ch 1 face @smile enddelay delay 2.0 ch 1 move - - 0.6 /-260 /0 enddelay delay 2.0 ch 1 shake x 1 6 ch 2 shake x 1 6 ch 1 face @ex1 ch 2 face @smile enddelay delay 2.0 ch 1 stopshake ch 2 stopshake enddelay waitclick ch 2 face @smile ch 2 talk Ayumu ||*Laugh* It's nothing, so long as you two are all right.|| 11 viewing enable clear ch all hide wait 0.2 bg 2 hide wait 0.2 ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 show ch 2 scale @size_m ch 2 pos @left_near ch 2 face @normal ch 2 show ch 3 scale @size_m ch 3 pos @left_far ch 3 face @normal ch 3 show wait 0.6 viewing disable [player] ||It was bad luck getting caught in that shower, but it did give me great seats to Ai's punny performance.|| [player] ||Maybe I'm grateful for the rain.|| ch 1 face @smile ch 1 jump 10 ch 1 talk Ai ||*Giggle* I'm delighted you enjoyed it!|| 12 ch 2 face @normal ch 3 face @normal ch 1 talk Ai ||I was a teeeeeensy bit bothered by the thunder, but I could end up coming around on it if I start thinking of thunder time as a period for puns.|| 13 + delay 0.2 ch 1 face @normal enddelay delay 3.0 ch 1 eye close enddelay delay 3.0 ch 1 eye open enddelay waitclick select ||Uh, I'm not sure that'd work...|| select_1 select ||That'd be amazing!|| select_2 #select_1 [player] ||Uh, I'm not sure that'd work...|| ch 1 talk Ai ||Er, you think so? Guess we'll find out the next time there's some thunder a comin'!|| 14 + delay 0.2 ch 1 face @surprise enddelay delay 2.0 ch 1 face @smile enddelay waitclick goto main_1 #select_2 [player] ||That'd be an amazing way to overcome your fear if it works!|| ch 1 talk Ai ||Puns will save the world and Ai!|| 15 + delay 0.2 ch 1 eye close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick goto main_1 #main_1 ch 1 face @normal ch 3 face @smile ch 3 talk Shioriko ||I bet the lightning won't stand against a chance up against your puns. Everyone's laughter will drown out the thunder.|| 16 ch 2 face @smile ch 2 talk Ayumu ||*Giggle* You've got a point there. I mean, her puntastic performances are pretty punny.|| 17 ch 1 face @smile ch 1 talk Ai Right?! 18 bgmfade in 0 bgmfade out 2.0 sound bgm 19 wait 0.6 ch 2 face @normal ch 3 face @normal ch 1 face @normal ch 1 talk Ai ||Ayumu, Shio-ti, let's fend off the thunder with some puns. Okay, practice time! Show me what you've got, Ayumu!|| 20 ch 2 talk Ayumu ||Whaaat?! Uh... I-I'm not the biggest fan of thunder, but it's up there?|| 21 + delay 0.2 ch 2 face @ex1 ch 2 jump 30 enddelay waitclick ch 1 talk Ai ||Stuck the landing, top marks. Hit me, Shio-ti!|| 22 + delay 0.2 ch 1 face @surprise ch 1 jump 10 enddelay delay 2.0 ch 1 face @ex1 enddelay waitclick ch 3 face @surprise ch 3 talk Shioriko ||Me as well?! Umm... It was raining cats and dogs earlier, the town is covered in poodles.|| 23 ch 2 face @normal ch 1 talk Ai ||A+! You two have this down!|| 24 + delay 0.2 ch 1 face @smile ch 1 jump 30 enddelay delay 0.3 ch 1 jump 10 enddelay waitclick [player] ||*Laugh* That was an incredible performance from the both of you!|| viewing enable fadesetting type Default fade out front 0.5