#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 205 1|20|21 preload ch 205 6|22|23 preload ch 205 2|24|25 preload ch 203 1|26|27 preload bg 28 preload bg 29 preload bg 30 preload bg 31 preload bg 32 preload cg 33 waitload ch 1 create ch 1 visual @ai @summer_practice_style ch 1 plane 2 ch 1 hide bg 1 load default|29 bg 1 scale @size_l1 bg 2 load default|29 bg 2 scale @size_l3 bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable [player] ||Wow, it's really coming along! The choreography for the new song is perfect.|| ch 1 scale @size_m ch 1 pos @center ch 1 face @smile ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.3 wait 0.8 ch 1 talk Ai ||Really? It's a relief to hear you say that!|| 1 + delay 0.2 ch 1 jump 30 enddelay delay 0.3 ch 1 jump 10 enddelay waitclick [player] ||It was definitely worth doing that special training with Shizuku.|| ch 1 talk Ai ||Aaargh! I don't want to remember that!|| 2 + delay 0.2 ch 1 face @surprise ch 1 shake x 2 6 enddelay delay 2.0 ch 1 stopshake ch 1 face @sad close enddelay delay 0.2 enddelay waitclick [player] ||Really? But you were so cute, Ai.|| viewing enable clear bgm stop fadesetting type Circle fade out front 1.0 wait 1.0 ch all hide recollect enable ch 1 visual @ai @summer_uniform ch 1 plane 6 ch 1 hide ch 2 create ch 2 visual @shizuku @summer_uniform ch 2 plane 6 ch 2 hide cg 1 load default|33 cg 1 plane 1 cg 1 hide cg 2 load default|33 cg 2 plane 1 cg 2 hide cg 1 scale 0.6 0.6 cg 2 scale 1.6 1.6 bg 1 load default|28 bg 1 scale @size_l1 bg 1 plane 7 bg 2 load default|28 bg 2 scale @size_l3 bg 3 load default|28 bg 3 scale @size_l3 bg 3 pos @right_near bg 3 hide bg 4 load default|28 bg 4 scale @size_l3 bg 4 pos @left_near bg 4 hide bg 5 load default|28 bg 5 scale @size_l3 bg 5 pos @right bg 5 hide ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 show ch 2 scale @size_m ch 2 pos @left ch 2 face @normal ch 2 show sound se 3 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable %voice_recollect ch 2 talk Shizuku ||The vampire princess's heartbreak triggers this film's tragedy and is the key to its solution as well. I want to make sure that we explore that properly.|| 4 viewing enable clear ch all hide wait 0.2 bg 4 show 0 ch 1 scale @size_l2 ch 1 pos @right_near ch 1 pos @offset_l2 ch 1 face @smile ch 1 show 0.3 wait 0.6 viewing disable ch 1 face @smile %voice_recollect ch 1 talk Ai ||Shizuku, I love you!|| 5 viewing enable clear ch all hide wait 0.2 bg 2 hide 0 bg 3 hide 0 bg 4 hide 0 ch 1 scale @size_m ch 1 pos @right ch 1 face @surprise ch 1 show ch 2 scale @size_m ch 2 pos @left ch 2 face @normal close ch 2 show wait 0.8 viewing disable ch 2 face @normal close ch 2 shake x 1 4 wait 2.0 ch 2 stopshake wait 0.6 ch 2 eye open viewing disable %voice_recollect ch 2 talk Shizuku ||That's not what I mean. And Ai, you're the one who's supposed to receive the words of love anyway.|| 6 + delay 4.0 ch 2 face @smile ch 2 move - - 1.2 /60 /0 enddelay delay 2.0 enddelay waitclick %voice_recollect ch 1 talk Ai ||I'd love to get to PASS ON my passion, though! Geddit?!|| 7 + delay 0.2 ch 1 face @normal ch 1 move - - 0.8 /60 /0 enddelay delay 1.6 ch 1 face @smile enddelay delay 2.4 ch 2 face @normal close ch 2 move - - 1.2 /90 /0 enddelay delay 1.6 ch 1 face @surprise ch 1 shake x 4 1 enddelay delay 0.5 ch 1 stopshake enddelay waitclick cg 1 scaling - - 0.4 1 1 cg 2 scaling - - 0.4 1 1 cg 1 show 0.4 cg 2 show 0.4 wait 0.4 sound se 8 wait 0.6 bgmfade in 0 bgmfade out 1.0 sound bgm 9 wait 1.0 %voice_recollect ch 2 talk Shizuku ||Well, this is practice. Just be quiet and accept my whispers of love.|| 10 %voice_recollect ch 1 talk Ai Wh-What? 11 viewing enable clear bgm stop wait 0.6 fadesetting type Default fade out front 0.5 wait 0.6 recollect disable ch all hide cg all hide ch 1 visual @ai @summer_practice_style ch 1 plane 2 ch 1 hide bg 1 load default|29 bg 1 scale @size_l1 bg 2 load default|29 bg 2 scale @size_l3 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @sad close ch 1 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Circle fade in front 0.5 wait 0.6 viewing disable [player] ||So, Shizuku whispers her love to Ai and...|| ch 1 talk Ai ||Nooo! That's enough of that!|| 12 + delay 0.2 ch 1 face @surprise ch 1 jump 30 enddelay delay 0.6 ch 1 jump 30 enddelay waitclick ch 1 talk Ai ||All that aside, there's something else I'm having trouble understanding.|| 13 + delay 0.2 ch 1 face @smile enddelay delay 3.0 ch 1 face @normal enddelay waitclick [player] ||What's that?|| ch 1 talk Ai ||It's just... I do kind of get it a bit, thanks to Shizuku, but I feel like I'm having trouble with...I dunno, the mystery aspect? Or maybe the scary aspect?|| 14 + delay 0.2 ch 1 eye close ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay delay 5.0 ch 1 face @sad enddelay waitclick [player] ||Yeah, you're more used to the lighter side of life, aren't you? Well then, why not watch some horror movies for research?|| ch 1 face @smile ch 1 jump 10 ch 1 talk Ai ||Yeah, I'd love that! Why don't we watch some together?|| 15 viewing enable clear bgm stop fadesetting type Round fadesetting flip enable fade out front 0.7 wait 0.8 ch all hide ch 1 visual @ai @summer_private ch 1 color #C8C8C8FF ch 1 plane 2 ch 1 hide ch 11 create ch 11 visual @ai @summer_private ch 11 scale @size_m ch 11 pos @center ch 11 plane 2 ch 11 hide bg 1 load default|32 bg 1 scale @size_l1 bg 2 load default|31 bg 2 scale @size_l3 bg 2 hide bg 11 load default|31 bg 11 scale @size_l1 bg 11 hide bgmfade in 0 bgmfade out 1.0 sound bgm 16 fadesetting type Round fadesetting flip disable fade in front 0.7 wait 0.8 viewing disable [player] ||What do you think, Ai? Have you got a better grasp of it now?|| ch 1 scale @size_m ch 1 pos @center ch 1 face @sad close ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.3 wait 0.8 ch 1 talk Ai ||Hmm, I think so. Instead of just trying to strike fear directly into people, it's more mysterious and scary when you keep your feelings close to your chest.|| 17 + delay 0.2 ch 1 move - - 0.8 /0 /-15 enddelay delay 1.2 ch 1 move - - 0.4 /0 /15 enddelay delay 1.5 ch 1 face @sad enddelay waitclick [player] ||Yeah, it was creepy when you couldn't tell what the character was thinking in that movie, wasn't it?|| ch 1 talk Ai ||*Whimper* This just keeps getting harder and harder for me.|| 18 + delay 0.2 ch 1 face @sad close ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick [player] ||*Chuckle* That makes sense—it's pretty easy to figure out what's going through your mind, Ai.|| ch 1 face @normal ch 1 talk Ai ||Yeah, I know. I mean, I can't see any reason to hide what you're thinking.|| 19 bgm stop sound ambient 20 ch 1 face @surprise viewing enable clear ch all hide 0 bg all hide 0 wait 1.0 viewing disable ch 1 talk Ai ||Huh? Wait a second, I feel... I feel like I'm being watched! Can't you feel someone's gaze on you?|| 21 select ||That's scary!|| select_1 select ||You're kidding, right?!|| select_2 #select_1 [player] ||What?! That's scary!|| soundstop ambient 20 bg 11 show 0 ch 11 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 22 wait 1.0 ch 11 face @smile ch 11 talk Ai ||*Giggle* Just joking!|| 23 goto main_1 #select_2 [player] ||No way! You're kidding, right?!|| soundstop ambient 20 bg 11 show 0 ch 11 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 22 wait 1.0 ch 11 talk Ai ||I got you!|| 24 + delay 0.2 ch 11 face @ex1 ch 11 jump 30 enddelay delay 0.3 ch 11 jump 10 enddelay waitclick goto main_1 #main_1 viewing enable ch all hide wait 0.2 effection enable Back se 1 blur 1.5 0 bg 2 show 0.2 ch 11 scale @size_l2 ch 11 pos @center ch 11 pos @offset_l2 ch 11 face @sad ch 11 show 0.6 wait 0.8 viewing disable ch 11 talk Ai ||Still, the two of us alone watching this movie is kind of scary. Here, hold on to me tighter so we can watch the rest!|| 25 + delay 0.2 ch 11 face @sad enddelay delay 5.0 ch 11 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5