#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 205 2 1|20|21 preload ch 205 2 2|20|21 preload ch 205 2 5|20|21 preload ch 205 2 4|20|21 preload ch 205 2 6|20|21 preload ch 205 2 99|22 preload bg 23 preload cg 24 waitload bg 1 load default|23 bg 2 load default|23 bg 2 scale 1.2 1.2 bg 2 hide 0 cg 1 load default|24 cg 1 scale 2 2 cg 1 hide 0 sound bgm 0 plane 11 clip 100% 250 plane 11 pos /0 /100 plane 11 frame left single bg 11 load empty bg 11 color #00000080 bg 11 plane 11 ch 11 create ch 11 visual @ai @summer_private @sad ch 11 scale 2 2 ch 11 plane 11 ch 11 pos 0 -250 ch 11 show 0 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable ch 11 talk Ai ||Hmmmm. Nope, this doesn't feel right. I need more creative words. Hmmmmmmmm...|| 1 + delay 3.5 ch 11 eye close enddelay waitclick viewing enable clear fadesetting flip disable fadesetting type Default fade out front 0.7 plane 11 clip 100% 0 sound se 2 wait 0.5 fadesetting flip enable fadesetting type SlimStripeHorizontal fade in front 0.7 wait 0.2 viewing disable [player] ||Ai, I brought you some tea. How about a little break?|| ch 1 create ch 1 visual @ai @summer_private @surprise ch 1 scale 1 1 ch 1 pos @center wait 0.2 ch 1 jump ch 1 talk Ai ||Thanks! Nice timing, I was just running out of steam! You're the best, Prez!|| 3 + delay 0.8 ch 1 face @smile enddelay waitclick viewing enable ch 1 hide wait 0.2 effection enable Back se 1 blur 1.2 0.4 bg 2 move - - 0.4 /-40 /0 bg 2 show 0.4 wait 0.6 ch 2 create ch 2 visual @ai @summer_private ch 2 face @smile ch 2 scale 1.2 1.2 ch 2 pos @center ch 2 pos @offset_l1 ch 2 plane 1 ch 2 show wait 0.2 viewing disable [player] ||That's sweet of you to say. Here, drink up.|| ch 2 face @normal ch 2 talk Ai ||Don't mind if I do!|| 4 ch 2 eye close ch 2 shake y 2 4 ch 2 talk Ai ||Mm-mmm. Not bad at all. Is there a secret ingredient or something?|| 5 + delay 0.4 ch 2 stopshake enddelay delay 2.1 ch 2 eye open enddelay waitclick select ||You're quite sharp, madame.|| select_1 select ||It is merely instant tea, but...|| select_2 #select_1 [player] ||You're quite sharp, madame. Indeed, it's full of love.|| ch 2 face @ex1 ch 2 talk Ai ||Well, no wonder it tastes so good.|| 6 + se 1 blur 1.6 0.4 ch 2 scaling - EaseIn 0.4 1.3 1.3 ch 2 move - EaseIn 0.4 /0 /-40 waitclick goto main_1 #select_2 [player] ||It is merely instant tea, but I heated the cup up first.|| ch 2 eye open ch 2 scaling - EaseIn 0.4 1.3 1.3 ch 2 move - EaseIn 0.4 /0 /-40 se 1 blur 1.6 0.4 wait 0.6 ch 2 talk Ai ||Interesting. I fail to see how heat turned into a secret ingredient, but sure, why not?|| 7 + ch 2 nod delay 0.4 ch 2 nod enddelay waitclick goto main_1 #main_1 viewing enable ch 2 hide wait 0.2 se 1 blur 0 0.4 bg 2 hide 0.4 wait 0.6 ch 1 scale 1 1 ch 1 face @smile ch 1 show wait 0.2 viewing disable ch 1 talk Ai Hahahahaha! 8 + ch 1 jump waitclick ch 1 jump wait 0.3 ch 1 talk Ai ||*Wheeze* My stomach hurts! I can't take it! What the heck kind of act are we even doing?|| 9 [player] ||You started it!|| ch 1 talk Ai ||Whew... I haven't laughed like that in forever! Thanks, I needed that. I feel a lot less frustrated now.|| 10 + delay 2 ch 1 face @normal enddelay waitclick [player] ||I think I heard on TV that laughing cuts your stress in half. Err, wait, maybe it was crying.|| viewing enable ch 1 hide wait 0.2 se 1 blur 1.2 0.4 bg 2 move - - 0.4 /40 /0 bg 2 show 0.4 wait 0.6 ch 1 face @ex1 ch 1 scale 1.2 1.2 ch 1 pos @offset_l1 ch 1 plane 1 ch 1 show wait 0.2 viewing disable ch 1 talk Ai ||Eh, whatever works. Seriously, though, thanks for everything! Especially for coming over today to help me get through my writer's block.|| 11 ch 1 face @sad close ch 1 talk Ai ||I can't believe it's already so late, though. I know we've got tomorrow off, but I still appreciate you staying over to help me.|| 12 + delay 5.5 ch 1 face @normal enddelay waitclick [player] ||Oh, it's fine. I'm always gonna be your number-one supporter, even if all I can do is make tea and listen to you vent.|| ch 1 face @smile ch 1 talk Ai ||Man, you still don't get it. That's all I need! I'm not sure whether you fire me up or chill me out, but either way, I'm glad you're with me!|| 13 ch 1 face @normal [player] ||Oh? Well if you're happy, then I'm happy.|| ch 1 face @ex1 ch 1 talk Ai ||After I finish this tea, I'll get right back to work. I feel like I'm almost there!|| 14 [player] ||All right! Go get 'em, Ai!|| viewing enable 0.2 clear fadesetting flip disable fadesetting type Round fade out front 0.7 soundstop bgm 0 se 1 blur 0 0 ch 1 hide 0 wait 0.7 fadesetting flip enable fadesetting type Round fade in front 0.7 wait 0.5 viewing disable ch 1 talk Ai ||F-Finally... It's done! I did it!|| 15 + delay 0.4 ef 1 load intensive ef 1 play ch 1 scaling - EaseIn 0.2 1.6 1.6 ch 1 move - EaseIn 0.2 /0 /-120 ch 1 face @surprise ch 1 show enddelay delay 2 ch 1 face @smile enddelay waitclick ef 1 hide bgmfade in 1.0 sound bgm 16 wait 0.4 [player] ||Yay! Congratulations, Ai!|| ch 1 face @ex1 ch 1 talk Ai ||Look! These are my straight-up honest feelings, right here!|| 17 [player] ||*Laugh* These lyrics are SO you. Only you could write a song like this, or sing it, for that matter!|| ch 1 face @normal [player] ||The Ai Pals are gonna love this! Great work, Ai!|| ch 1 face @ex1 ch 1 talk Ai ||*Giggle* I owe it all to you, Prez!|| 18 ch 1 face @smile ch 1 talk Ai Hahahahaha! 19 + ch 1 jump waitclick ch 1 face @normal ch 1 talk Ai ||Phew. It's a huge relief to hear that from you. But, umm, before we call it a night, I need one last BIG thing from you to get me across the finish line.|| 20 viewing enable ch 1 hide wait 0.2 cg 1 scaling - EaseOut 0.6 1 1 cg 1 show 0.6 wait 0.8 viewing disable Ai ||I want you to be the first to hear this song. I'll have to keep my voice down because it's the middle of the night, but here I go. Actually... Can I come a little closer?|| 21 fadesetting type Default fade out front 0.5