#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon niji|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19 preload ch 204 1|20|21 preload ch 208 1|22|23 preload bg 24 waitload bg 1 load default|24 bg 1 scale @size_l1 bg 2 load default|24 bg 2 scale @size_l3 bg 2 hide bg 3 load default|24 bg 3 scale @size_l4 bg 3 pos /0 /130 ch 1 create ch 1 visual @karin @summer_uniform ch 1 hide ch 2 create ch 2 visual @emma @summer_uniform ch 2 hide ch 1 scale @size_l3 ch 1 pos @center ch 1 pos @offset_l3 ch 1 pos /0 /-60 ch 1 face @normal close ch 1 show 0.3 letterbox show 0.2 25% 3 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable [player] ||Good morning. Sorry I'm late, a teacher asked me to do somethi— Huh?|| ch 2 scale @size_m ch 2 face @normal ch 2 pos @right_far ch 2 plane 3 ch 2 pos /10 /0 ch 2 move - - 0.3 /-10 /0 ch 2 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 0 wait 1.0 ch 2 talk Emma Shhh! 1 + delay 0.2 ch 2 eye close ch 2 move - - 1.6 /0 /-10 enddelay delay 2.0 ch 2 move - - 0.8 /0 /10 enddelay waitclick ch 2 eye open [player] Ah... ch 2 talk Emma ||Karin's sleeping.|| 2 [player] ||Oh, right...|| ch 2 talk Emma ||She's been pushing herself really hard lately to prepare for an amateur model contest.|| 3 ch 2 face @normal ch 2 talk Emma ||Can you let her get a little rest?|| 4 [player] ||Of course.|| ch 2 face @sad ch 2 talk Emma ||She hasn't been taking it easy, even on her days off.|| 5 [player] ||She's been going all out training with different people, huh?|| ch 2 face @ex1 ch 2 talk Emma ||Even at night, she goes walking for exercise. She never stops!|| 6 [player] ||Wait, don't tell me she hasn't been sleeping at night?|| ch 2 face @normal ch 2 talk Emma ||No, she's been sleeping. She said it would all be pointless if she doesn't get her beauty sleep.|| 7 [player] ||Oh, well, that's good...|| ch 2 talk Emma ||But she's been getting up really early to make up for it.|| 8 ch 2 face @ex1 ch 2 talk Emma ||Lately, she's been getting up before I even come to wake her!|| 9 bgm stop [player] Whaaat?! + delay 0.2 ch 1 shake x 4 4 ch 2 shake x 4 4 bg 3 shake x 4 4 ch 2 face @surprise enddelay delay 1.0 ch 1 stopshake ch 2 stopshake bg 3 stopshake enddelay waitclick viewing enable clear ch all hide 0 letterbox hide 0.2 bg 3 hide 0.2 wait 0.2 ch 1 scale @size_m ch 1 pos @left ch 1 face @normal close ch 1 show 0.3 wait 0.6 ch 2 scale @size_m ch 2 pos @right ch 2 face @normal ch 2 pos /10 /0 ch 2 move - - 0.3 /-10 /0 ch 2 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 10 wait 1.0 viewing disable label niji @karin Karin Mmnh... 11 + delay 0.2 ch 1 shake x 1 4 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 1 face @surprise ch 1 jump 10 ch 1 talk Karin ||Ah... Oh, no, I fell asleep?!|| 12 ch 1 jump 10 ch 1 talk Karin ||Ugh, look at the time! Why didn't either of you wake me up?!|| 13 ch 1 talk Karin ||I haven't finished all my training for today yet. Can I even finish in time?|| 14 + delay 0.2 ch 1 face @sad enddelay delay 4.0 ch 1 eye close enddelay waitclick ch 1 face @surprise ch 1 talk Karin ||Maybe I can if I don't take my break...?|| 15 [player] ||K-Karin, don't push yourself too hard. Even if you didn't have the contest and your club activities to do, it's too much!|| ch 1 face @normal ch 1 talk Karin ||What? But that's exactly why I'm doing all this!|| 16 select But... select_1 select ||That might be true, but...|| select_2 #select_1 [player] But... ch 1 eye close ch 1 talk Karin ||No buts!|| 17 ch 1 eye open goto main_1 #select_2 [player] ||That might be true, but...|| ch 1 talk Karin ||I don't want to hear it!|| 18 goto main_1 #main_1 ch 1 talk Karin ||You're the one who's been firing me up lately, aren't you?|| 19 ch 2 face @sad ch 1 face @smile ch 1 jump 10 ch 1 talk Karin ||So have some faith in me!|| 20 sound se 21 ch 1 move - - 0.6 /-120 /0 ch 1 hide 0.3 wait 1.5 viewing enable fadesetting type Default fade out front 0.5