#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload icon muse|17|18|19|20|21|22|23|24|25|14|26|16 preload ch 109 2|27|28 preload ch 3 2|29|30 preload bg 31 waitload bg 1 load default|31 bg 1 pos @center bg 1 pos /0 /40 bg 1 scale @size_l1 bg 1 pos /0 /-45 bg 2 load default|31 bg 2 pos @center bg 2 scale @size_l3 bg 2 pos /0 /-200 bg 2 hide ch 1 create ch 1 visual @ruby @summer_private ch 1 hide ch 2 create ch 2 visual @kotori @summer_private ch 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 wait 0.6 fadesetting type Default fade in front 0.5 wait 0.6 ch 2 scale @size_m ch 2 face @normal ch 2 pos @right ch 2 pos /10 /0 ch 2 move - - 0.3 /-10 /0 ch 2 show 0.3 wait 0.6 viewing disable ch 2 talk Kotori ||Fabric, thread, beads... There are so many different handicraft materials on display!|| 1 + delay 3.0 ch 2 eye close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 1 scale @size_m ch 1 face @normal ch 1 pos @left ch 1 pos /-10 /0 ch 1 move - - 0.3 /10 /0 ch 1 show 0.3 wait 0.6 ch 1 talk Ruby ||Just seeing this sight is enough to fill your heart. Am I right?|| 2 + delay 0.2 ch 1 eye close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch all hide 0 bg 2 show 0.3 ch 1 scale @size_l3 ch 1 face @smile ch 1 pos @left ch 1 pos @offset_l3 ch 1 show 0.3 ch 2 scale @size_l3 ch 2 face @smile ch 2 pos @right ch 2 pos @offset_l3 ch 2 show 0.3 wait 0.6 viewing disable ch 1 talk ch 2 talk label other ||Ruby, Kotori|| *Giggle* 3 [player] ||It's way too early for you two to be satisfied! Let's have a look at all the things in here!|| ch 1 face @normal ch 2 face @normal ch 1 nod -10 ch 2 nod -10 ch 1 talk ch 2 talk label other ||Ruby, Kotori|| Okay! 4 viewing enable clear bgm stop fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.7 wait 0.8 ch all hide bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 5 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.7 wait 1.0 ch 1 scale @size_m ch 1 pos @left ch 1 face @smile ch 1 pos /60 /0 ch 1 move - - 0.3 /-60 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Ruby ||Look, look! Kotori! It's the latest sewing machine! So cool!|| 6 + delay 0.2 ch 1 jump 30 enddelay delay 0.3 ch 1 jump 10 enddelay waitclick ch 2 scale @size_m ch 2 pos @right ch 2 face @normal ch 2 pos /10 /0 ch 2 move - - 0.3 /-10 /0 ch 2 show 0.3 wait 0.6 ch 2 talk Kotori ||It's got so many decorative stitching options! I'm sure they'd look adorable sewn onto plain-looking fabrics.|| 7 + delay 0.2 ch 2 face @surprise enddelay delay 3.0 ch 2 face @normal enddelay waitclick [player] ||And it has lots of support functions. It looks pretty user-friendly, even for amateurs.|| viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.5 wait 0.6 ch all hide fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.5 wait 0.6 ch 2 scale @size_m ch 2 pos @right ch 2 face @normal ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.3 wait 0.6 ch 1 scale @size_m ch 1 pos @left ch 1 face @normal ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 2 talk Kotori ||Wooow! This fabric feels SO silky! I wonder if I could incorporate it into the costumes somehow.|| 8 + delay 0.2 ch 2 face @smile ch 2 move - - 0.8 /0 /-20 enddelay delay 1.6 ch 2 move - - 0.8 /0 /20 enddelay delay 3.0 ch 2 face @normal enddelay waitclick ch 1 talk Ruby ||What kind of theme do you have in mind for the costumes right now, Kotori?|| 9 ch 2 talk Kotori ||The sky. It's vast, beautiful, a little temperamental, and constantly watches over everyone during both happy and sad times. That's the kind of costume I want to make.|| 10 + delay 2.0 ch 2 eye close enddelay delay 4.0 ch 2 eye open enddelay waitclick [player] ||You've picked a pretty unique theme.|| ch 2 talk Kotori ||I'm thinking of coming up with three different types—morning, noon, and night.|| 11 ch 1 face @smile ch 1 talk Ruby ||It might be fun to throw in some weather elements too.|| 12 ch 2 face @smile ch 2 jump 10 ch 2 talk Kotori ||That could work! The sun, rain, clouds, and twinkling stars at night!|| 13 viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.5 wait 0.6 ch all hide fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.5 wait 0.6 ch 1 scale @size_m ch 1 pos @left ch 1 face @normal ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 wait 0.6 ch 2 scale @size_m ch 2 pos @right ch 2 face @normal ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 wait 0.6 viewing disable ch 1 talk Ruby ||This ribbon might suit the fifth design. And this lace might look good on the second one... Awww, I can't choose!|| 14 + delay 4.0 ch 1 eye close enddelay delay 3.0 ch 1 face @sad ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 talk Kotori ||You mentioned having a few different designs, right? Do you mind telling me about them?|| 15 [player] ||I've got photos of them.|| ch 1 face @surprise ch 1 jump 30 ch 1 talk Ruby ||Huh? When did you take those?|| 16 ch 1 face @normal select ||You didn't notice?|| select_1 select ||Every time you finished drawing one up.|| select_2 #select_1 [player] ||Huh? You didn't notice? I even took photos of designs you rejected as potential candidates, as well as the sketches that you drew on your breaks.|| ch 1 face @sad ch 1 jump 30 ch 1 talk Ruby ||Eeek! Y-You can't show anyone my sketches, okay?!|| 17 ch 1 face @normal goto main_1 #select_2 [player] ||I took photos every time you finished drawing one up. My plan was to look over them and give them some thought if we couldn't nail a design today. Sorry I didn't tell you.|| ch 1 talk Ruby ||No, don't worry about it. I had no idea you were putting so much thought into it for me. Thanks.|| 18 + delay 0.2 ch 1 shake x 2 4 enddelay delay 1.0 ch 1 stopshake enddelay waitclick goto main_1 #main_1 ch 2 talk Kotori ||Hey, gimme a look! What kind of designs did Ruby come up with?|| 19 + delay 0.2 ch 2 face @smile ch 2 jump 30 enddelay delay 0.3 ch 2 jump 10 enddelay waitclick [player] ||Here, these designs.|| ch 2 talk Kotori ||Wow, they all look beautiful! Is this the one you said would look good with that ribbon?|| 20 + delay 0.2 ch 2 face @surprise ch 2 shake x 1 6 enddelay delay 2.0 ch 2 stopshake enddelay delay 2.5 ch 2 face @smile enddelay waitclick ch 1 nod -10 ch 1 talk Ruby ||Yeah. I figured I could use it for the collar and waist sections, and also as hair accessories.|| 21 ch 2 talk Kotori ||I think that'd look adorable! I'm sure it would suit the costume perfectly. Oh, but if you're going to do that, maybe the front of the collar should look more like this...|| 22 + delay 0.2 ch 2 face @smile ch 2 jump 10 enddelay delay 3.5 ch 2 face @normal enddelay waitclick ch 1 talk Ruby ||Mmhmm, uh-huh...|| 23 + delay 0.2 ch 1 eye close ch 1 nod -10 enddelay delay 0.6 ch 1 nod -10 enddelay waitclick [player] ||(They're both in a super-serious conversation. I'm so glad we bumped into Kotori when we did. Ruby's design is going to turn out great.)|| viewing enable fadesetting type Default fade out front 0.5