#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 106 2|17|18 preload ch 106 42005|19|20 preload bg 21 preload bg 22 preload bg 23 waitload bg 1 load default|21 bg 2 load default|21 bg 2 scale @size_l2 bg 2 hide bg 3 load default|21 bg 3 scale @size_l4 pillerbox show 0 20% 6 ch 1 create ch 1 visual @yoshiko 42005 ch 1 scale @size_l4 ch 1 pos @center ch 1 pos @offset_l4 ch 1 face @normal close ch 1 plane 8 ch 1 show ef 1 load intensive fadesetting type Default fade in front 0.5 wait 0.6 wait 0.6 viewing disable ch 1 talk Yoshiko ||I, the fallen angel Yohane, have descended!|| 0 + delay 0.2 ef 1 play ch 1 face @smile enddelay delay 2.0 sound se 1 enddelay waitclick ef 1 delete viewing enable clear ch all hide bg 3 hide 0.3 pillerbox hide 0 ch 1 scale @size_m ch 1 pos @center ch 1 face @normal ch 1 show 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 2 wait 0.6 viewing disable [player] ||Okay, that's great!|| ch 1 talk Yoshiko ||So? How does it look?|| 3 sound se 4 [player] ||Like this.|| ch 1 talk Yoshiko ||Oooh! That's nice! Really nice! My expresssion and posing look more sharp than usual, don't you think?|| 5 + delay 0.2 ch 1 face @surprise ch 1 shake x 4 4 enddelay delay 1.0 ch 1 stopshake enddelay delay 1.0 ch 1 face @smile enddelay waitclick [player] ||I think that without the extra dialog and movements, you were more focused. The impact of the fallen angel Yohane really gets across.|| ch 1 face @sad ch 1 talk Yoshiko ||Wait, are you saying I've been moving and speaking too much up to now?|| 6 [player] ||N-No, not at all! And besides, isn't a fallen angel descending upon Numazu way more interesting?|| ch 1 talk Yoshiko ||The masses taking pictures of the fallen angel Yohane as she descends upon the land of Numazu... That's actually not half bad!|| 7 + delay 0.2 ch 1 face @normal close enddelay delay 4.0 ch 1 face @sad enddelay delay 6.0 ch 1 face @normal enddelay waitclick ch 1 talk Yoshiko ||Come to think of it, I haven't done anything outside recently. That won't do. The people need to remember the grace of the fallen angel Yohane!|| 8 + delay 0.2 ch 1 face @normal enddelay delay 5.5 ch 1 face @smile enddelay waitclick viewing enable clear fadesetting type Horizontal fadesetting flip enable fade out front 0.3 wait 0.1 ch all hide 0 bg 1 load default|22 bg 1 show bg 2 load default|22 bg 2 scale 1.4 1.4 bg 2 hide bg 3 load default|22 bg 3 scale @size_l4 bg 3 show ch 1 scale @size_l4 ch 1 pos @center ch 1 pos @offset_l4 ch 1 face @smile ch 1 plane 8 ch 1 show ef 1 load intensive pillerbox show 0 20% 6 fadesetting type Horizontal fadesetting flip disable fade in front 0.3 wait 0.6 viewing disable ch 1 talk Yoshiko ||I, the fallen angel Yohane, have descended!|| 9 + delay 0.2 ef 1 play ch 1 face @smile enddelay delay 2.0 sound se 1 enddelay waitclick ef 1 delete viewing enable clear ch all hide bg 3 hide 0.3 pillerbox hide 0 ch 1 scale @size_m ch 1 pos @center ch 1 face @normal ch 1 show 0.3 viewing disable [player] ||Okay, that's great!|| ch 1 talk Yoshiko ||Show me, show me! That's great! Awashima Shrine is a great backdrop for Yohane, isn't it!|| 10 + delay 1.5 sound se 4 ch 1 nod -10 enddelay delay 4.0 enddelay waitclick ch 1 face @normal [player] ||It might be a bit late at this point...but is it okay to have a fallen angel descend in the middle of a shrine? You think the gods will get mad?|| bgm stop ch 1 talk Yoshiko ||Heh. You really do have awful timing. Regardless, it matters not. It's not like Yohane will ever lose to the likes of some gods. Rather, I challenge them to bring—|| 11 + delay 0.2 ch 1 face @normal close enddelay waitclick bgmfade in 0 bgmfade out 2.0 sound bgm 12 wait 1.0 ch 1 face @surprise ch 1 jump 50 ch 1 talk Yoshiko Aaahhhhhh! 13 [player] ||Wh-What's wrong?!|| ch 1 talk Yoshiko ||A b-bug! A bug appeared out of nowhere and was flying around my face! Eeep! Go away! Get it away from me!|| 14 + delay 0.2 ch 1 face @angry enddelay delay 6.0 ch 1 shake x 2 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick select ||You think they got mad?|| select_1 select ||Weren't you saying something along the lines of "bring it on"?|| select_2 #select_1 [player] ||Maybe they actually DID get upset!|| ch 1 talk Yoshiko ||Grrrr... There's no other choice is there. Time to retreat!|| 15 + delay 0.2 ch 1 face @sad close ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay delay 1.0 ch 1 face @angry ch 1 jump 10 enddelay waitclick sound se 16 ch 1 move - - 0.6 /-120 /0 ch 1 hide 0.3 wait 0.9 goto main_1 #select_2 [player] ||Maybe they heard you and welcomed your invitation. Maybe that bug is actually a god in disguise!|| ch 1 talk Yoshiko ||Stop being so calm and help me out here!|| 17 + delay 0.2 ch 1 face @surprise ch 1 jump 30 enddelay delay 0.3 ch 1 jump 30 enddelay waitclick goto main_1 #main_1 bgm stop viewing enable clear fadesetting type Default fadesetting flip enable fade out front 0.8 wait 1.0 ch all hide 0 bg 1 load default|23 bg 1 show bg 2 load default|23 bg 2 scale 1.4 1.4 bg 2 hide fadesetting type Default fadesetting flip disable fade in front 0.6 wait 0.8 ch 1 scale @size_m ch 1 face @sad close ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 18 wait 1.0 viewing disable ch 1 talk Yoshiko ||*Huff* *Wheeze* Finally... The bug... It's gone...|| 19 [player] ||It was pretty persistent, but it looks like it finally gave up and left.|| ch 1 talk Yoshiko ||That was absolutely dreadful. But we must not waste about! On to the next site! Maybe a shopping district? Or the shopping mall next to the station, perhaps?|| 20 + delay 0.2 ch 1 face @sad enddelay delay 4.0 ch 1 face @normal enddelay waitclick [player] ||I'm fine with that, but what about you? There's going to be a lot of people in those areas.|| ch 1 face @smile ch 1 talk Yoshiko ||That's exactly the point. It's only in those places where the glory of Yohane bears fruit. And Yohane isn't some deadbeat coward who's afraid of people looking at her.|| 21 ch 1 face @normal close [player] ||Yoshiko... No, Mistress Yohane! You truly are amazing!|| ch 1 talk Yoshiko ||That being said, mere mortals might not be able to withstand the full majesty of Yohane descending upon them suddenly. I shall show mercy and first appear discreetly.|| 22 + delay 0.2 ch 1 eye open enddelay delay 8.0 ch 1 face @sad enddelay waitclick [player] ||That sounds more of an excuse than a reason...|| viewing enable fadesetting type Default fade out front 0.5