#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 104 1|40|41 preload ch 104 2|42|43 preload ch 103 1|44|45 preload ch 107 1|46|47 preload bg 48 preload bg 49 preload bg 50 waitload bg 1 load default|48 bg 2 load default|48 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @dia @summer_uniform ch 1 face @smile ch 1 pos @center wait 0.2 viewing disable ch 1 talk Dia ||Thank you all so much for your help today. I really appreciate it.|| 1 ch 2 create ch 2 visual @hanamaru @summer_uniform ch 2 face @smile ch 2 pos @left_far wait 0.2 ch 2 talk Hanamaru ||I'm the best girl for the job whenever you need someone to fold paper neatly, zura!|| 2 ch 1 face @normal ch 1 talk Dia ||Now that the student council's work is done, it's time for the sub-unit live show meeting!|| 3 ch 2 face @normal sound se 4 wait 0.5 ch 3 create ch 3 visual @kanan @summer_uniform ch 3 face @surprise ch 3 pos @right_far ch 3 pos /25 /0 ch 3 move - - 0.4 /-25 /0 ch 3 show 0.3 wait 0.6 ch 3 talk Kanan ||Oh, that's the after-school bell...|| 5 [player] ||That's it for today, I guess.|| ch 3 face @normal ch 1 face @sad ch 1 shake x 3 4 wait 0.2 ch 1 talk Dia ||No... That means we're still behind schedule...|| 6 + delay 0.3 ch 1 stopshake enddelay waitclick ch 3 face @sad ch 3 talk Kanan ||You're still hung up on that? I keep telling you it's not like we're two or three weeks behind schedule, so it's fine!|| 7 + delay 2.0 ch 3 face @normal enddelay waitclick select ||Let's try harder tomorrow.|| select_1 select ||Should we discuss more on the bus home?|| select_2 #select_1 [player] ||Yeah. Let's try harder tomorrow with the four of us, Dia.|| ch 1 face @smile ch 1 talk Dia ||I understand. I look forward to meeting again tomorrow.|| 8 goto main_1 #select_2 [player] ||Should we have our meeting on the bus home then? We might only be able to discuss a tiny bit, though.|| ch 1 face @smile ch 1 talk Dia ||That's fine. I don't mind. We don't have all the time in the world, so I'll take whatever progress we can make.|| 9 goto main_1 #main_1 viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 1.0 ch 1 hide ch 2 hide ch 3 hide bg 1 load default|49 bg 1 scale 1.2 1.2 wait 1.5 bgmfade in 0 bgmfade out 2.0 sound bgm 10 fadesetting type Default fadesetting flip disable fade in front 1.0 wait 0.5 ch 4 create ch 4 visual @dia @summer_private ch 4 face @sad close ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.2 wait 0.4 viewing disable ch 4 talk Dia ||*Sigh* We talked about the live show on the way home, but we didn't decide on anything in the end. Everyone tells me I needn't worry, but...|| 11 ch 4 face @normal ch 4 talk Dia ||Tomorrow brings with it its own tasks to attend to. What must I do for AZALEA...?|| 12 viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.2 ch 4 hide bg 1 load default|50 bg 1 scale 1.0 1.0 bg 2 load default|50 bg 2 scale 1.2 1.2 bg 2 hide wait 1.5 bgmfade in 0 bgmfade out 1.5 sound bgm 13 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 ch 1 face @normal ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @left_far ch 2 show ch 3 face @normal ch 3 pos @right_far ch 3 show wait 0.2 viewing disable [player] ||Today's the day we get into action for real. Again, let's do our best for AZALEA's upcoming live show!|| ch 3 face @smile ch 3 jump 10 wait 0.3 ch 3 talk Kanan ||Leave the choreography to me. I'll come up with something that fits AZALEA to a T!|| 14 ch 3 face @smile ch 2 face @smile ch 2 shake x 1.5 5 wait 0.2 ch 2 talk Hanamaru ||After the song and choreography, we have the costumes. I'll do my best to make them with everyone, zura!|| 15 + delay 0.8 ch 2 stopshake enddelay waitclick ch 3 face @normal ch 1 face @smile delay 0.1 ch 1 nod -10 enddelay ch 1 talk Dia ||Yes, and to that end... Could I get you all to look at this, everyone?|| 16 + delay 1.0 ch 1 face @normal enddelay waitclick volume se 7 0 sound se 17 wait 0.6 ch 2 face @surprise ch 3 face @surprise ch 3 jump 10 wait 0.3 ch 3 talk Kanan ||Whoa, what is it? This stack of papers is huge.|| 18 volume se 10 0 sound se 19 wait 0.3 [player] ||"School Idol Carnival"... "Gather 'Round, School Idols!"... Are all of these materials on the different events?!|| ch 2 face @normal ch 3 face @normal ch 1 face @smile ch 1 talk Dia ||That's right. If we don't decide on where to perform soon, we won't be able to start preparing. When I arrived home yesterday, I searched for events we could feasibly perform at.|| 20 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @normal ch 1 talk Dia ||I also looked at the scale of the events and their reviews. And, where possible, what previous performers went on to do. Some events may be a little far away, however.|| 21 ch 1 face @smile ch 1 talk Dia ||I think every event I've selected would be a good fit for AZALEA. Any objections to picking from this selection?|| 22 ch 2 face @surprise ch 3 face @sad ch 3 talk Kanan ||Did you research this entire stack?! I kind of wish you had discussed it with us first...|| 23 ch 1 face @normal ch 1 talk Dia ||Are we not discussing it now?|| 24 ch 2 face @sad ch 3 face @sad close ch 3 shake x 2 4 wait 0.2 ch 3 talk Kanan ||Yes, but... That's not the point...|| 25 + delay 0.8 ch 3 stopshake enddelay waitclick ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Dia ||Oh! I nearly forgot about something. Could you all take a look at this too?|| 26 ch 3 face @sad ch 1 face @normal ch 2 face @surprise ch 2 talk Hanamaru ||Is this...a practice schedule? There are so many different kinds, zura. But why? We haven't even decided on a date for the show yet.|| 27 ch 1 face @smile ch 1 talk Dia ||I've drafted some tentative schedules that will prepare us in the best way possible for each event, in the case that we pick one from my selection.|| 28 ch 2 face @sad ch 1 face @normal [player] ||Wh-Whaaat? You mean you made a schedule for every single event?!|| ch 1 face @smile ch 1 talk Dia ||Correct. I have them planned to match each event program. We'll be fine if we follow them. All right, now let's pick which event we will perform at!|| 29 + delay 0.1 ch 1 nod -10 enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 0.8 ch 1 face @normal ch 1 hide ch 2 face @normal ch 2 pos @left ch 3 face @normal ch 3 pos @right wait 1.0 bgmfade in 0 bgmfade out 3.0 sound bgm 30 fadesetting type Default fadesetting flip enable fade in front 0.8 wait 0.2 viewing disable [player] ||Um, maybe this event? The one that you recommended, Dia.|| ch 2 face @smile ch 2 talk Hanamaru ||I feel nervous about appearing at this kind of huge event, zura.|| 31 ch 3 face @smile ch 3 talk Kanan ||We'd have to apply right away. It does look like the most fun event, though.|| 32 viewing enable clear ch 2 hide 0.2 ch 3 hide 0.2 bg 2 move - - 0.5 /-60 /0 bg 2 show 0.4 wait 0.8 ch 4 create ch 4 visual @dia @summer_uniform ch 4 face @smile ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.2 wait 0.4 viewing disable ch 4 nod -10 ch 4 talk Dia ||I'll send an expression of interest to the event management. And on the official website, we enter the group name and number of people, tick that I've understood the application terms...|| 33 + delay 0.2 sound se 34 enddelay waitclick viewing enable clear ch 4 hide 0.2 bg 2 move - - 0.5 /60 /0 bg 2 hide 0.4 wait 0.8 ch 2 face @sad ch 2 pos @left ch 2 show ch 3 face @normal ch 3 pos @right ch 3 show wait 0.3 viewing disable [player] ||Nice work, Dia. Your event summary was easy to understand and the tentative schedules made a lot of sense. I wish I could be as reliable as you!|| bgm stop wait 0.3 ch 2 eye close wait 0.3 ch 2 talk Hanamaru Y-Yeah... 35 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 face @sad ch 3 eye close wait 0.3 ch 3 talk Kanan ||Right. Dia sure is reliable...|| 36 + delay 0.1 ch 3 nod -10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5