#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload bg 17 preload bg 18 preload ch 104 2|19|20 waitload bg 1 load default|18 bgmfade in 0 bgmfade out 1.0 sound bgm 0 delay 0.3 volume ambient 7 0 sound ambient 1 enddelay fadesetting type Default fadesetting flip disable fade in front 0.7 wait 0.2 viewing disable [player] ||So which ride should we go on first? We can ride whatever we want since we bought unlimited ride passes!|| ch 1 create ch 1 visual @dia @summer_private ch 1 face @normal ch 1 pos @center wait 0.4 volume ambient 0 5.0 ch 1 talk Dia ||Roller coasters, a swing ride, a Ferris wheel, teacups, a haunted house... There are so many that I just cannot decide.|| 2 + ch 1 face @smile delay 0.2 ch 1 shake x 1 6 enddelay delay 4.0 ch 1 stopshake enddelay waitclick [player] ||Then let's go on a thrill ride first to really get our blood pumping!|| ch 1 face @surprise ch 1 jump 30 ch 1 talk Dia ||What?! I-I don't think we need to jump all the way to the thrill rides first. Let's start with something family-friendly, then work our way up to the more difficult rides.|| 3 select ||Difficult rides?|| select_1 select ||Are you not good with thrills?|| select_2 #select_1 ch 1 face @normal [player] ||I'm pretty sure there aren't difficulty levels for attractions, though.|| ch 1 face @angry ch 1 talk Dia ||But there are! With all the different types of attractions at the park, it is only expected for there to also be a range of different levels to choose from!|| 4 goto main_1 #select_2 ch 1 face @surprise [player] ||Dia, are you, perhaps, not so good with thrills?|| ch 1 face @angry ch 1 talk Dia ||I can handle them just fine! I am just saying we need to work our way up to them!|| 5 goto main_1 #main_1 ch 1 face @normal ch 1 eye close [player] ||Okay, okay. Start with the family-friendly rides, right? So that leaves us with the teacups, Ferris wheel, or merry-go-round, I think.|| ch 1 eye open ch 1 talk Dia ||Then the merry-go-round is a good place to start.|| 6 soundstop bgm 0 viewing enable clear fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.8 ch all hide bg 1 load default|17 bg 1 scale @size_l1 bg 2 load default|17 bg 2 scale @size_l3 bg 2 hide wait 1.5 bgmfade in 0 bgmfade out 1.0 sound bgm 7 fadesetting type StripeHorizontal fadesetting flip enable fade in front 0.8 wait 1.0 viewing disable [player] ||That's the merry-go-round over there! There's no one waiting in line, so we should be able to get on straight away.|| ch 1 face @normal ch 1 pos @center ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show wait 0.6 ch 1 talk Dia ||Ruby and I rode the merry-go-round when we went to the amusement park as children as well.|| 8 [player] ||That's so great. Merry-go-rounds are an essential part of any amusement park. Did you have fun?|| ch 1 face @smile ch 1 eye close ch 1 talk Dia ||I was apparently so scared that I cried.|| 9 ch 1 face @normal [player] ||You cried?! Are there really kids who cry on a merry-go-round?|| ch 1 talk Dia ||Apparently, I chose to ride a horse, but it seems as though I couldn't handle moving up-and-down while spinning so fast. That aside, which of these would you like to ride?|| 10 + delay 0.2 ch 1 face @sad enddelay delay 9.0 ch 1 face @smile ch 1 nod 10 enddelay waitclick [player] ||Oh yeah. What about you, Dia? Are you going for a horse or a carriage?|| ch 1 face @normal ch 1 talk Dia ||Hmm... I think I would like to ride a horse.|| 11 [player] ||Oh, you have to get revenge for your younger self! Then I'll do the same. *Chuckle* This might be the only way I'll ever get to ride on a pure white horse, after all!|| ch 1 face @smile ch 1 talk Dia ||Oh my, the way you say that makes me think you've ridden other horses before.|| 12 [player] ||Nope. I regret to say that I've never ridden a horse before, white or not. But white horses just have that special status, you know? Like, only really important people ride them.|| ch 1 face @normal ch 1 nod -10 ch 1 talk Dia ||They do leave a noble impression. Then if you are saddled onto a white horse, that must mean you are someone of high status.|| 13 [player] ||Ohhh, Dia, don't tease me!|| ch 1 face @smile ch 1 talk Dia ||Apologies! Right then, the ride is about to start moving. Please make sure you hold on tight. We cannot have you falling off that noble white steed of yours.|| 14 + delay 0.2 ch 1 move - - 0.3 /0 /-10 enddelay delay 0.4 ch 1 move - - 0.3 /0 /10 enddelay waitclick viewing enable clear fadesetting type Default fadesetting flip enable fade out front 0.4 ch all hide bgmfade in 0 bgmfade out 1.0 sound bgm 15 bg 1 load default|17 bg 1 scale @size_l1 bg 1 pos /-400 /0 bg 1 hide bg 2 load default|17 bg 2 scale @size_l3 bg 2 pos /-400 /0 bg 2 show fadesetting type Default fadesetting flip enable fade in front 0.4 wait 1.0 viewing disable [player] ||Whoa, whoa, whoa! It's moving! And it's pretty fast! Are merry-go-rounds supposed to move like this?|| ch 1 scale @size_l3 ch 1 pos @offset_l3 ch 1 face @surprise ch 1 show ch 1 talk Dia ||You are quite right about that. The world around us is passing by in a blur.|| 16 ch 1 talk ch 1 face @normal Dia ||It's not as scary as when I was younger. The lavish decorations, the dazzling lights shining even during the daytime, and the cheerful music are genuinely giving me joy.|| 17 + delay 0.2 ch 1 shake x 1 6 enddelay delay 1.0 ch 1 stopshake enddelay delay 1.0 ch 1 eye close enddelay waitclick ch 1 talk Dia ||It is such a shame that my younger self was terrified of a ride that is this much fun.|| 18 + delay 0.2 ch 1 jump 30 ch 1 face @smile enddelay delay 0.4 ch 1 jump 10 enddelay waitclick [player] ||I'm so glad you can enjoy this now. You're not getting motion sickness or anything? Are you all right?|| ch 1 talk Dia ||It would take more than this to make me motion sick. How are you doing? Your voice sounds a bit shaky to me.|| 19 + delay 0.2 ch 1 face @normal enddelay delay 2.0 ch 1 face @sad enddelay waitclick [player] ||A-Actually, I'm all tense because the horse and merry-go-round are moving around a lot more than I expected. This is strange. I had so much fun when I rode this as a kid.|| ch 1 talk Dia ||Huh?! Y-Your face is as white as a ghost! Please, hang in there.|| 20 + delay 0.2 ch 1 jump 30 ch 1 face @surprise enddelay waitclick viewing enable fadesetting type Default fade out front 0.5