#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 103 6|40|41 preload ch 4 2|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 pos /-250 /0 bg 3 hide fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kanan @summer_practice_style ch 1 face @normal ch 1 pos @right ch 2 create ch 2 visual @umi @summer_private ch 2 face @normal ch 2 pos @left wait 0.2 viewing disable ch 2 talk Umi ||Kanan, is this place...|| 0 bgmfade in 0 bgmfade out 2.0 sound bgm 1 wait 0.6 viewing enable clear cg 1 load default|45 cg 1 show 0.1 cg 2 load default|45 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load default|45 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.25 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.25 0 0 movement keep cg_move3 cg 3 hide 0.25 wait 0.1 cg 2 scaling - - 0.25 1.05 1.05 cg 2 move - - 0.25 0 0 cg 2 hide 0.25 wait 0.4 viewing disable label aqours @kanan Kanan ||It's exactly what it looks like... A cake shop! Aqours comes here as a group sometimes. They've got a dine-in area, so let's go in and have a bite!|| 2 [player] ||Yippee! Let's see what they've got. What're you thinking, Umi?|| label aqours @kanan Kanan ||I recommend going with the strawberry shortcake, cheesecake, chestnut cream tart, chocolate cake, pudding a la mode, and...|| 3 label muse @umi Umi ||I could never eat all that!|| 4 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide cg 1 hide bg 3 show ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show wait 1.0 bgmfade in 0 bgmfade out 2.5 sound bgm 5 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.4 ch 1 face @smile viewing disable ch 1 talk Kanan ||Let's dig in!|| 6 select ||I wonder what the other one I didn't order tastes like.|| select_1 select ||I'm so in love with this cake!|| select_2 #select_1 ch 1 face @normal [player] ||*Chomp* Wow, this really is yummy. I can't help but wonder what the other one I didn't order tastes like, though... *Chew*|| ch 1 face @smile ch 1 talk Kanan ||You mean the chocolate cake? I also wanna try it. Should we order one later? Let's split it!|| 7 goto main_1 #select_2 ch 1 face @normal [player] ||*Chomp* *Chew* Mm-mmm! So tasty! I really am in love with this cake!|| ch 1 face @smile ch 1 jump 10 ch 1 talk Kanan ||Right? I'm glad you're enjoying it. We'll have to come back here again sometime.|| 8 goto main_1 #main_1 viewing enable clear ch 1 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 1 face @normal ch 1 scale @size_m ch 1 pos @right ch 1 show ch 2 face @normal ch 2 pos @left ch 2 show wait 0.5 ch 2 face @sad viewing disable ch 2 talk Umi ||I know it's a bit late to ask, but... Should we really be eating cake, Kanan? We just finished all of that exercise...|| 9 ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Kanan ||Having rewards like these is what keeps us motivated! C'mon Umi, eat something!|| 10 ch 1 face @normal ch 2 face @normal ch 2 talk Umi ||Very well, I suppose... *Munch*|| 11 + delay 2.0 ch 2 eye close enddelay waitclick ch 2 face @normal ch 2 jump 10 ch 2 talk Umi ||Mmm! It's delicious!|| 12 ch 1 face @smile ch 1 shake x 2.0 5 wait 0.2 ch 1 talk Kanan ||Told you!|| 13 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 face @normal close movement keep ch2_move ch 2 move - - 0.8 /0 /-15 wait 0.2 ch 2 talk Umi ||Thank you very much for today. After training with you, I have a thorough appreciation for how amazing you... No, everyone in Aqours is, Kanan.|| 14 + delay 0.8 movement end ch2_move movement keep ch2_move2 ch 2 move - - 0.8 /0 /15 enddelay waitclick ch 2 face @normal ch 2 talk Umi ||I won't let μ's fall behind. We'll put even more work in and aim for the highest of heights!|| 15 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kanan ||*Laugh* Being a little fanatical about training is fine, but it's probably good to change things up for variety's sake.|| 16 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @angry ch 2 talk Umi ||What do you mean by that?|| 17 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @kanan @summer_practice_style ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.4 bg 3 show 0.4 wait 0.6 ch 3 talk Kanan ||There've been times when I came up with training programs that were too much. But when that happens, I don't just revise the programs. I also prepare little rewards.|| 18 ch 3 eye close wait 0.3 ch 3 talk Kanan ||Stuff like going out for cake with everyone like we're doing now or offering a free favor with no strings attached.|| 19 ch 3 eye open wait 0.3 ch 3 talk Kanan ||You can say that improving our performance is the real reward for all the effort, but I think it works better when you have smaller incremental rewards along the way.|| 20 [player] ||It might also be easier to stay motivated when you're progressing through smaller goals rather than just grinding toward one big overarching goal.|| viewing enable clear ch 3 hide 0.4 bg 3 hide 0.4 wait 0.6 ch 1 face @normal ch 1 scale @size_m ch 1 pos @right ch 1 show ch 2 face @sad ch 2 pos @left ch 2 show wait 0.2 viewing disable ch 2 talk Umi ||Incremental rewards... I understand. I'll think of something. I will do whatever it takes to help everyone continue training as we did today!|| 21 + delay 1.2 ch 2 face @normal enddelay delay 1.6 ch 2 nod -10 enddelay waitclick [player] ||Good luck, Umi!|| ch 1 face @normal close ch 1 talk Kanan ||Well, what we all did today is just part of my personal regimen, though.|| 22 + delay 0.1 ch 1 nod -10 enddelay waitclick bgm stop ch 2 face @angry ch 2 talk Umi ||What? Are you saying that Aqours follows a different training program?|| 23 ch 1 face @smile ch 1 talk Kanan ||Basically, I do my regular practices with Aqours plus other extra exercises.|| 24 bgmfade in 0 bgmfade out 1.0 sound bgm 25 wait 0.3 [player] ||Now that you mention it... That training you were doing before Umi arrived was what you usually do with the rest of Aqours, right...?|| ch 2 face @surprise ch 2 jump 15 ch 2 talk Umi ||Wh-What unbelievable stamina... Kanan, you really are nothing short of superhuman!|| 26 viewing enable fadesetting type Default fade out front 0.5