#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload icon muse|17|18|19|20|21|22|23|24|25|14|26|16 preload ch 103 6|27|28 preload ch 103 6 99|29 preload ch 4 2|30|31 preload bg 32 preload bg 33 preload bg 34 preload bg 35 preload bg 36 waitload bg 1 load default|33 bg 1 scale 1.2 1.2 bg 1 show bg 2 load default|33 bg 2 scale 1.2 1.2 bg 2 pos /-130 /0 bg 2 show volume ambient 5 0 sound ambient 0 ch 1 create ch 1 visual @kanan @summer_practice_style ch 1 hide ch 11 create ch 11 visual @kanan @summer_practice_style ch 11 hide ch 2 create ch 2 visual @umi @summer_private ch 2 hide ch 21 create ch 21 visual @umi @summer_private ch 21 hide ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 show ch 2 scale @size_m ch 2 pos @left ch 2 face @normal ch 2 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 1 fadesetting type Default fade in front 0.5 wait 0.6 viewing disable ch 1 talk Kanan ||I think you'll understand it better if we train together rather than me just explaining it to you. What do you say? Wanna give it a try?|| 2 ch 2 face @angry ch 2 jump 10 ch 2 talk Umi ||Yes! I would very much like to!|| 3 [player] ||And I'll help you two out. I've got extra drinks and towels, so feel free to... Oh.|| + delay 0.2 ch 2 face @normal enddelay waitclick [player] ||Umi, have you brought a change of clothes for training? I'm sure you'll be sweating buckets, so if you stay dressed like that...|| ch 2 talk Umi ||It doesn't bother me! I have no qualms about being drenched in sweat or covered in dirt as long as it leads to a better tomorrow for μ's!|| 4 + delay 0.2 ch 2 eye close ch 2 shake x 2 4 enddelay delay 1.0 ch 2 stopshake enddelay delay 2.0 ch 2 eye open enddelay waitclick ch 1 talk Kanan ||I'll let you borrow my clothes if anything happens. Okay, let's start with some running!|| 5 sound se 6 viewing enable clear bgm stop volume ambient 0 1.0 fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.5 wait 0.5 ch all hide bg all hide bg 1 load default|32 bg 1 scale 1.0 1.0 bg 1 pos 0 0 bg 1 show bg 2 load default|32 bg 2 scale 1.5 1.5 bg 2 pos 0 0 bg 2 pos /-260 /0 bg 2 show bg 3 load default|32 bg 3 scale 1.5 1.5 bg 3 pos 0 0 bg 3 pos /260 /0 bg 3 hide letterbox show 0.2 25% 5 ch 11 scale @size_l2 ch 11 pos @right ch 11 pos @offset_l2 ch 11 face @normal ch 11 shake y 1 2 ch 11 show 0.3 bgmfade in 0 bgmfade out 1.0 sound bgm 7 fadesetting type Default fadesetting flip disable fade in front 0.5 wait 1.0 viewing disable ch 11 talk Kanan ||One, two! One, two! Are you okay, Umi? You're not finding the running too difficult?|| 8 viewing enable clear ch all hide 0 ch 11 stopshake bg 3 show 0.3 bg 2 hide 0 ch 21 scale @size_l2 ch 21 pos @left ch 21 pos @offset_l2 ch 21 face @normal ch 21 shake y 1 2 ch 21 show 0.3 wait 0.6 viewing disable ch 21 talk Umi ||I'm all right. I feel quite refreshed since the view and air here are different from what I'm usually exposed to when I run. And the sea looks beautiful too.|| 9 [player] ||The sea looks beautiful... Do you mean the blue sea you can see right now? Or maybe the person I'm looking at...|| viewing enable ch all hide 0 ch all stopshake letterbox hide 0.1 bg 3 hide 0.3 ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 show 0.3 ch 2 scale @size_m ch 2 pos @left ch 2 face @surprise ch 2 show 0.3 wait 0.6 viewing disable ch 2 face @surprise ch 2 jump 10 ch 2 talk Umi ||What?! O-Of course I'm talking about the blue sea!|| 10 ch 1 face @smile ch 1 talk Kanan ||*Chuckle* You're just as beautiful as the sea yourself, Umi!|| 11 ch 2 face @angry ch 2 jump 10 ch 2 talk Umi ||Kanan! Please don't tease me like that. You'll disrupt my pace!|| 12 ch 1 face @normal ch 1 talk Kanan ||My bad, my bad!|| 13 + delay 0.2 ch 1 face @normal ch 1 shake x 1 6 enddelay delay 2.0 ch 1 stopshake enddelay waitclick viewing enable clear bgm stop fadesetting type Default fadesetting flip disable fade out front 0.6 wait 0.6 ch all hide bg all hide bg 1 load default|33 bg 1 scale 1.2 1.2 bg 1 show bg 2 load default|33 bg 2 scale 1.2 1.2 bg 2 pos /-130 /0 bg 2 show bg 3 load default|33 bg 3 scale 1.8 1.8 bg 3 pos /-130 /0 bg 3 hide volume ambient 5 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 14 fadesetting type Default fadesetting flip enable fade in front 0.3 wait 0.6 ch 1 scale @size_m ch 1 face @normal ch 1 pos @left_far ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 ch 2 scale @size_m ch 2 face @normal ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 wait 0.6 ch 1 hide 0.3 ch 2 hide 0.3 wait 0.3 viewing disable ch 1 talk Kanan ||One, two, three, four! One, two, three, four!|| 15 + delay 0.2 ch 2 scale @size_l2 ch 2 face @surprise ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 ch 1 scale @size_s2 ch 1 face @smile ch 1 pos @right_far ch 1 pos @offset_s2 ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay delay 0.3 ch 1 hide 0 ch 2 hide 0 enddelay delay 0.3 ch 1 scale @size_s2 ch 1 face @normal ch 1 pos @left_far ch 1 pos @offset_s2 ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 ch 2 scale @size_l2 ch 2 face @angry ch 2 pos @right ch 2 pos @offset_l2 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.3 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay delay 0.4 ch 1 nod -10 ch 2 nod -10 enddelay waitclick viewing enable clear ch all hide bg all hide bg 12 load default|36 bg 12 scale @size_l3 bg 12 pos /50 /0 bg 12 hide 0 bg 11 load default|35 bg 11 scale @size_l3 bg 11 pos /50 /0 bg 11 hide 0 movement keep bg12_move bg 12 move - - 30.0 /-100 /0 bg 12 show 0.6 movement keep bg11_move bg 11 move - - 30.0 /-100 /0 bg 11 show 0.6 wait 1.0 bg 11 hide 1.6 wait 2.0 viewing disable ch 2 face @sad close ch 2 talk Umi ||*Pant* *Pant* *Pant*|| 16 ch 1 talk Kanan ||Umi, you're lagging behind. Have you hit your limit?|| 17 ch 2 talk Umi ||*Huff* *Huff* Not yet! I'm fine!|| 18 viewing enable clear viewing enable clear bgm stop fadesetting type Default fade out front 0.5 wait 0.6 bg 1 load default|34 bg 1 scale 1.2 1.2 bg 1 pos 0 0 bg 1 show bg 2 load default|34 bg 2 scale 1.6 1.6 bg 2 pos /-260 /0 bg 2 hide bg 12 hide 0.6 sound ambient 0 volume ambient 7 0 bgmfade in 0 bgmfade out 1.0 sound bgm 19 fadesetting type Default fadesetting flip enable fade in front 0.3 wait 0.6 ch 1 scale @size_m ch 1 face @sad ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Kanan ||PHEEEEEEW! I'm pooped!|| 20 + delay 0.2 ch 1 face @sad close ch 1 move - - 1.2 /0 /-20 enddelay waitclick ch 2 scale @size_m ch 2 face @sad close ch 2 pos @left ch 2 pos /10 /0 ch 2 move - - 0.3 /-10 /0 ch 2 show 0.3 wait 0.6 ch 2 talk Umi ||*Pant* *Pant* Indeed... I'm...also exhausted.|| 21 + delay 0.2 ch 2 face @sad ch 2 nod -10 enddelay delay 0.6 ch 2 nod -10 enddelay delay 3.0 ch 2 eye close enddelay waitclick [player] ||Well, this is a rare sight. You're actually tired for once, Kanan.|| viewing enable clear ch all hide 0 bg 2 show wait 0.2 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 face @surprise ch 1 plane 2 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Kanan ||What's that supposed to mean? You make it sound like I'm usually messing around!|| 22 select ||Sometimes that's how it looks.|| select_1 select ||I didn't mean it like that.|| select_2 #select_1 [player] ||But sometimes you look like you are messing around because you're having so much fun.|| ch 1 face @sad ch 1 jump 10 ch 1 talk Kanan ||Hmph! I won't deny that it's fun, but I'm always serious about training!|| 23 goto main_1 #select_2 [player] ||Th-That's not what I mean by that. It's just that you usually look like you've still got some gas left in the tank even after training is over.|| ch 1 talk Kanan ||Well, I gotta make sure I've got the energy left to get home. Maybe I just had so much fun and got carried away because you're here today as well, Umi.|| 24 + delay 0.2 ch 1 face @normal enddelay delay 4.0 ch 1 face @smile enddelay waitclick goto main_1 #main_1 bgm stop viewing enable ch all hide bg 2 hide wait 0.2 ch 1 scale @size_m ch 1 pos @right ch 1 face @normal ch 1 show 0.3 ch 2 scale @size_m ch 2 pos @left ch 2 face @normal ch 2 show 0.3 wait 0.6 viewing disable ch 2 talk Umi ||Thank you very much for today, Kanan. I feel as though I understand you a little more now because of it.|| 25 + wait 1.6 bgmfade in 0 bgmfade out 1.0 sound bgm 26 waitclick ch 2 talk Umi ||You put your body through so much, yet your moves stayed as sharp as ever to the very end. I see that you find pure joy from the mere act of moving your body.|| 27 + delay 0.2 ch 2 eye close enddelay delay 4.5 ch 2 eye open enddelay waitclick [player] ||Your moves stayed sharp to the end too, Umi. You're both seriously incredible! Watching you guys blew me away!|| ch 2 talk Umi ||You're too kind.|| 28 + delay 0.2 ch 2 move - - 0.6 /0 /-10 enddelay delay 0.9 ch 2 move - - 0.3 /0 /10 enddelay waitclick ch 1 face @smile ch 1 talk Kanan ||*Giggle* Thanks, guys.|| 29 viewing enable fadesetting type Default fade out front 0.5